/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef S_ENV_H_ #define S_ENV_H_ #include "cpp_api/s_base.h" #include "irr_v3d.h" class ServerEnvironment; struct ScriptCallbackState; class ScriptApiEnv : virtual public ScriptApiBase { public: // Called on environment step void environment_Step(float dtime); // Called after generating a piece of map void environment_OnGenerated(v3s16 minp, v3s16 maxp, u32 blockseed); // Called on player event void player_event(ServerActiveObject *player, const std::string &type); // Called after emerge of a block queued from core.emerge_area() void on_emerge_area_completion(v3s16 blockpos, int action, ScriptCallbackState *state); void initializeEnvironment(ServerEnvironment *env); }; #endif /* S_ENV_H_ */