set(SCRIPT_LUA_API_SRCS
	${CMAKE_CURRENT_SOURCE_DIR}/l_base.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/l_craft.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/l_env.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/l_inventory.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/l_item.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/luaapi.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/l_nodetimer.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/l_object.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/l_particles.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/l_vmanip.cpp
	PARENT_SCOPE)