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-rw-r--r--CMakeLists.txt3956logplain
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l num">0}, driving_ctrl_access=true, group = "dstand", }, }, seat_groups = { dstand={ name = "Driver Stand", access_to = {}, driving_ctrl_access = true, }, }, assign_to_seat_group = {"dstand"}, visual_size = {x=1, y=1}, wagon_span=2.6, is_locomotive=true, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 4"}, horn_sound = "advtrains_industrial_horn", }, S("Industrial Train Engine"), "advtrains_engine_industrial_inv.png") --big-- advtrains.register_wagon("engine_industrial_big", { mesh="advtrains_engine_industrial_big.b3d", textures = {"advtrains_engine_industrial_big.png"}, drives_on={default=true}, max_speed=30, seats = { { name=S("Driver Stand (right)"), attach_offset={x=5, y=7, z=20}, view_offset={x=5.2, y=-4, z=11}, driving_ctrl_access=true, group = "dstand", }, { name=S("Driver Stand (left)"), attach_offset={x=5, y=-3, z=-8}, view_offset={x=-5.2, y=-4, z=0}, driving_ctrl_access=true, group = "dstand", }, }, seat_groups = { dstand={ name = "Driver Stand", access_to = {}, driving_ctrl_access = true, }, }, assign_to_seat_group = {"dstand"}, visual_size = {x=1, y=1}, wagon_span=4, is_locomotive=true, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 4"}, horn_sound = "advtrains_industrial_horn", }, S("Big Industrial Train Engine"), "advtrains_engine_industrial_inv.png") advtrains.register_wagon("wagon_tank", {