summaryrefslogtreecommitdiff
path: root/CMakeLists.txt
blob: 95f1f28d3d2f3199fcaf7dbc67a21d6a7830bdc7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
cmake_minimum_required(VERSION 2.6)

if(${CMAKE_VERSION} STREQUAL "2.8.2")
	# Bug http://vtk.org/Bug/view.php?id=11020
	message(WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
endif()

# This can be read from ${PROJECT_NAME} after project() is called
project(minetest)
set(PROJECT_NAME_CAPITALIZED "Minetest")


# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
set(VERSION_MAJOR 0)
set(VERSION_MINOR 4)
set(VERSION_PATCH 17)
set(VERSION_TWEAK 1)
set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")

# Change to false for releases
set(DEVELOPMENT_BUILD FALSE)

set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}.${VERSION_TWEAK}")
if(VERSION_EXTRA)
	set(VERSION_STRING ${VERSION_STRING}-${VERSION_EXTRA})
elseif(DEVELOPMENT_BUILD)
	set(VERSION_STRING "${VERSION_STRING}-dev")
endif()

if (CMAKE_BUILD_TYPE STREQUAL Debug)
	# Append "-debug" to version string
	set(VERSION_STRING "${VERSION_STRING}-debug")
endif()

message(STATUS "*** Will build version ${VERSION_STRING} ***")


# Configuration options
set(DEFAULT_RUN_IN_PLACE FALSE)
if(WIN32)
	set(DEFAULT_RUN_IN_PLACE TRUE)
endif()
set(RUN_IN_PLACE ${DEFAULT_RUN_IN_PLACE} CACHE BOOL
	"Run directly in source directory structure")


set(BUILD_CLIENT TRUE CACHE BOOL "Build client")
set(BUILD_SERVER FALSE CACHE BOOL "Build server")


set(WARN_ALL TRUE CACHE BOOL "Enable -Wall for Release build")

if(NOT CMAKE_BUILD_TYPE)
	# Default to release
	set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
endif()

# Included stuff
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")


# This is done here so that relative search paths are more reasonable
find_package(Irrlicht)


# Installation

if(WIN32)
	set(SHAREDIR ".")
	set(BINDIR "bin")
	set(DOCDIR "doc")
	set(EXAMPLE_CONF_DIR ".")
	set(LOCALEDIR "locale")
elseif(APPLE)
	set(BUNDLE_NAME ${PROJECT_NAME}.app)
	set(BUNDLE_PATH "${BUNDLE_NAME}")
	set(BINDIR ${BUNDLE_NAME}/Contents/MacOS)
	set(SHAREDIR ${BUNDLE_NAME}/Contents/Resources)
	set(DOCDIR "${SHAREDIR}/${PROJECT_NAME}")
	set(EXAMPLE_CONF_DIR ${DOCDIR})
	set(LOCALEDIR "${SHAREDIR}/locale")
elseif(UNIX) # Linux, BSD etc
	if(RUN_IN_PLACE)
		set(SHAREDIR ".")
		set(BINDIR "bin")
		set(DOCDIR "doc")
		set(EXAMPLE_CONF_DIR ".")
		set(MANDIR "unix/man")
		set(XDG_APPS_DIR "unix/applications")
		set(APPDATADIR "unix/metainfo")
		set(ICONDIR "unix/icons")
		set(LOCALEDIR "locale")
	else()
		set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
		set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin")
		set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}")
		set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
		set(EXAMPLE_CONF_DIR ${DOCDIR})
		set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
		set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/share/metainfo")
		set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
		set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale")
	endif()
endif()

set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into")
if(NOT CUSTOM_SHAREDIR STREQUAL "")
	set(SHAREDIR "${CUSTOM_SHAREDIR}")
	message(STATUS "Using SHAREDIR=${SHAREDIR}")
endif()

set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into")
if(NOT CUSTOM_BINDIR STREQUAL "")
	set(BINDIR "${CUSTOM_BINDIR}")
	message(STATUS "Using BINDIR=${BINDIR}")
endif()

set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into")
if(NOT CUSTOM_DOCDIR STREQUAL "")
	set(DOCDIR "${CUSTOM_DOCDIR}")
	if(NOT RUN_IN_PLACE)
		set(EXAMPLE_CONF_DIR ${DOCDIR})
	endif()
	message(STATUS "Using DOCDIR=${DOCDIR}")
endif()

set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into")
if(NOT CUSTOM_MANDIR STREQUAL "")
	set(MANDIR "${CUSTOM_MANDIR}")
	message(STATUS "Using MANDIR=${MANDIR}")
endif()

set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into")
if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "")
	set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}")
	message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}")
endif()

set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into")
if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "")
	set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}")
	message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}")
endif()

set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into")
if(NOT CUSTOM_ICONDIR STREQUAL "")
	set(ICONDIR "${CUSTOM_ICONDIR}")
	message(STATUS "Using ICONDIR=${ICONDIR}")
endif()

set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")
if(NOT CUSTOM_LOCALEDIR STREQUAL "")
	set(LOCALEDIR "${CUSTOM_LOCALEDIR}")
	message(STATUS "Using LOCALEDIR=${LOCALEDIR}")
endif()


install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/clientmods" DESTINATION "${SHAREDIR}")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games" DESTINATION "${SHAREDIR}" PATTERN ".git*" EXCLUDE)

if(BUILD_CLIENT)
	install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
endif()
if(RUN_IN_PLACE)
	install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods")
	install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
endif()

install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")

install(FILES "README.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/texture_packs.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/world_format.txt" DESTINATION "${DOCDIR}")
install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")

if(UNIX AND NOT APPLE)
	install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
	install(FILES "misc/net.minetest.minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
	install(FILES "misc/net.minetest.minetest.appdata.xml" DESTINATION "${APPDATADIR}")
	install(FILES "misc/minetest.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
	install(FILES "misc/minetest-xorg-icon-128.png"
		DESTINATION "${ICONDIR}/hicolor/128x128/apps"
		RENAME "minetest.png")
endif()

if(APPLE)
	install(FILES "misc/minetest-icon.icns" DESTINATION "${SHAREDIR}")
	install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents")
endif()

# Library pack
find_package(GMP REQUIRED)
find_package(Json REQUIRED)
find_package(Lua REQUIRED)

# Subdirectories
# Be sure to add all relevant definitions above this

add_subdirectory(src)


# CPack

set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game")
set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
set(CPACK_PACKAGE_VENDOR "celeron55")
set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")

if(WIN32)
	if(CMAKE_SIZEOF_VOID_P EQUAL 8)
		set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64")
	else()
		set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
	endif()

	set(CPACK_GENERATOR ZIP)
elseif(APPLE)
	set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
	set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
	set(CPACK_GENERATOR ZIP)
else()
	set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")
	set(CPACK_GENERATOR TGZ)
	set(CPACK_SOURCE_GENERATOR TGZ)
endif()

include(CPack)


# Add a target to generate API documentation with Doxygen
find_package(Doxygen)
if(DOXYGEN_FOUND)
	configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in
			${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
	add_custom_target(doc
		${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile
		WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc
		COMMENT "Generating API documentation with Doxygen" VERBATIM
	)
endif()