1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
|
local health_bar_definition =
{
hud_elem_type = "statbar",
position = { x=0.5, y=1 },
text = "heart.png",
number = 20,
direction = 0,
size = { x=24, y=24 },
offset = { x=(-10*24)-25, y=-(48+24+10)},
}
local breath_bar_definition =
{
hud_elem_type = "statbar",
position = { x=0.5, y=1 },
text = "bubble.png",
number = 20,
direction = 0,
size = { x=24, y=24 },
offset = {x=25,y=-(48+24+10)},
}
local hud_ids = {}
local function initialize_builtin_statbars(player)
if not player:is_player() then
return
end
local name = player:get_player_name()
if name == "" then
return
end
if (hud_ids[name] == nil) then
hud_ids[name] = {}
end
if player:hud_get_flags().healthbar and
core.is_yes(core.setting_get("enable_damage")) then
if hud_ids[name].id_healthbar == nil then
health_bar_definition.number = player:get_hp()
hud_ids[name].id_healthbar = player:hud_add(health_bar_definition)
end
else
if hud_ids[name].id_healthbar ~= nil then
player:hud_remove(hud_ids[name].id_healthbar)
hud_ids[name].id_healthbar = nil
end
end
if (player:get_breath() < 11) then
if player:hud_get_flags().breathbar and
core.is_yes(core.setting_get("enable_damage")) then
if hud_ids[name].id_breathbar == nil then
hud_ids[name].id_breathbar = player:hud_add(breath_bar_definition)
end
else
if hud_ids[name].id_breathbar ~= nil then
player:hud_remove(hud_ids[name].id_breathbar)
hud_ids[name].id_breathbar = nil
end
end
elseif hud_ids[name].id_breathbar ~= nil then
player:hud_remove(hud_ids[name].id_breathbar)
hud_ids[name].id_breathbar = nil
end
end
local function cleanup_builtin_statbars(player)
if not player:is_player() then
return
end
local name = player:get_player_name()
if name == "" then
return
end
hud_ids[name] = nil
end
local function player_event_handler(player,eventname)
assert(player:is_player())
local name = player:get_player_name()
if name == "" then
return
end
if eventname == "health_changed" then
initialize_builtin_statbars(player)
if hud_ids[name].id_healthbar ~= nil then
player:hud_change(hud_ids[name].id_healthbar,"number",player:get_hp())
return true
end
end
if eventname == "breath_changed" then
initialize_builtin_statbars(player)
if hud_ids[name].id_breathbar ~= nil then
player:hud_change(hud_ids[name].id_breathbar,"number",player:get_breath()*2)
return true
end
end
if eventname == "hud_changed" then
initialize_builtin_statbars(player)
return true
end
return false
end
function core.hud_replace_builtin(name, definition)
if definition == nil or
type(definition) ~= "table" or
definition.hud_elem_type ~= "statbar" then
return false
end
if name == "health" then
health_bar_definition = definition
for name,ids in pairs(hud_ids) do
local player = core.get_player_by_name(name)
if player and hud_ids[name].id_healthbar then
player:hud_remove(hud_ids[name].id_healthbar)
initialize_builtin_statbars(player)
end
end
return true
end
if name == "breath" then
breath_bar_definition = definition
for name,ids in pairs(hud_ids) do
local player = core.get_player_by_name(name)
if player and hud_ids[name].id_breathbar then
player:hud_remove(hud_ids[name].id_breathbar)
initialize_builtin_statbars(player)
end
end
return true
end
return false
end
core.register_on_joinplayer(initialize_builtin_statbars)
core.register_on_leaveplayer(cleanup_builtin_statbars)
core.register_playerevent(player_event_handler)
|