aboutsummaryrefslogtreecommitdiff
path: root/builtin/item.lua
blob: 0df0335d91df61205676ec991772e24405b45356 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
-- Minetest: builtin/item.lua

--
-- Item definition helpers
--

function minetest.inventorycube(img1, img2, img3)
	img2 = img2 or img1
	img3 = img3 or img1
	return "[inventorycube"
			.. "{" .. img1:gsub("%^", "&")
			.. "{" .. img2:gsub("%^", "&")
			.. "{" .. img3:gsub("%^", "&")
end

function minetest.get_pointed_thing_position(pointed_thing, above)
	if pointed_thing.type == "node" then
		if above then
			-- The position where a node would be placed
			return pointed_thing.above
		else
			-- The position where a node would be dug
			return pointed_thing.under
		end
	elseif pointed_thing.type == "object" then
		obj = pointed_thing.ref
		if obj ~= nil then
			return obj:getpos()
		else
			return nil
		end
	else
		return nil
	end
end

function minetest.dir_to_facedir(dir, is6d)
	--account for y if requested
	if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then

		--from above
		if dir.y < 0 then
			if math.abs(dir.x) > math.abs(dir.z) then
				if dir.x < 0 then
					return 19
				else
					return 13
				end
			else
				if dir.z < 0 then
					return 10
				else
					return 4
				end
			end

		--from below
		else
			if math.abs(dir.x) > math.abs(dir.z) then
				if dir.x < 0 then
					return 15
				else
					return 17
				end
			else
				if dir.z < 0 then
					return 6
				else
					return 8
				end
			end
		end

	--otherwise, place horizontally
	elseif math.abs(dir.x) > math.abs(dir.z) then
		if dir.x < 0 then
			return 3
		else
			return 1
		end
	else
		if dir.z < 0 then
			return 2
		else
			return 0
		end
	end
end

function minetest.facedir_to_dir(facedir)
	--a table of possible dirs
	return ({{x=0, y=0, z=1},
					{x=1, y=0, z=0},
					{x=0, y=0, z=-1},
					{x=-1, y=0, z=0},
					{x=0, y=-1, z=0},
					{x=0, y=1, z=0}})

					--indexed into by a table of correlating facedirs
					[({[0]=1, 2, 3, 4, 
						5, 2, 6, 4,
						6, 2, 5, 4,
						1, 5, 3, 6,
						1, 6, 3, 5,
						1, 4, 3, 2})

						--indexed into by the facedir in question
						[facedir]]
end

function minetest.dir_to_wallmounted(dir)
	if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
		if dir.y < 0 then
			return 1
		else
			return 0
		end
	elseif math.abs(dir.x) > math.abs(dir.z) then
		if dir.x < 0 then
			return 3
		else
			return 2
		end
	else
		if dir.z < 0 then
			return 5
		else
			return 4
		end
	end
end

function minetest.get_node_drops(nodename, toolname)
	local drop = ItemStack({name=nodename}):get_definition().drop
	if drop == nil then
		-- default drop
		return {nodename}
	elseif type(drop) == "string" then
		-- itemstring drop
		return {drop}
	elseif drop.items == nil then
		-- drop = {} to disable default drop
		return {}
	end

	-- Extended drop table
	local got_items = {}
	local got_count = 0
	local _, item, tool
	for _, item in ipairs(drop.items) do
		local good_rarity = true
		local good_tool = true
		if item.rarity ~= nil then
			good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
		end
		if item.tools ~= nil then
			good_tool = false
			for _, tool in ipairs(item.tools) do
				if tool:sub(1, 1) == '~' then
					good_tool = toolname:find(tool:sub(2)) ~= nil
				else
					good_tool = toolname == tool
				end
				if good_tool then
					break
				end
			end
        	end
		if good_rarity and good_tool then
			got_count = got_count + 1
			for _, add_item in ipairs(item.items) do
				got_items[#got_items+1] = add_item
			end
			if drop.max_items ~= nil and got_count == drop.max_items then
				break
			end
		end
	end
	return got_items
end

function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
	local item = itemstack:peek_item()
	local def = itemstack:get_definition()
	if def.type ~= "node" or pointed_thing.type ~= "node" then
		return itemstack, false
	end

	local under = pointed_thing.under
	local oldnode_under = minetest.get_node_or_nil(under)
	local above = pointed_thing.above
	local oldnode_above = minetest.get_node_or_nil(above)

	if not oldnode_under or not oldnode_above then
		minetest.log("info", placer:get_player_name() .. " tried to place"
			.. " node in unloaded position " .. minetest.pos_to_string(above))
		return itemstack, false
	end

	local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
	olddef_under = olddef_under or minetest.nodedef_default
	local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
	olddef_above = olddef_above or minetest.nodedef_default

	if not olddef_above.buildable_to and not olddef_under.buildable_to then
		minetest.log("info", placer:get_player_name() .. " tried to place"
			.. " node in invalid position " .. minetest.pos_to_string(above)
			.. ", replacing " .. oldnode_above.name)
		return itemstack, false
	end

	-- Place above pointed node
	local place_to = {x = above.x, y = above.y, z = above.z}

	-- If node under is buildable_to, place into it instead (eg. snow)
	if olddef_under.buildable_to then
		minetest.log("info", "node under is buildable to")
		place_to = {x = under.x, y = under.y, z = under.z}
	end

	if minetest.is_protected(place_to, placer:get_player_name()) then
		minetest.log("action", placer:get_player_name()
				.. " tried to place " .. def.name
				.. " at protected position "
				.. minetest.pos_to_string(place_to))
		minetest.record_protection_violation(place_to, placer:get_player_name())
		return itemstack
	end

	minetest.log("action", placer:get_player_name() .. " places node "
		.. def.name .. " at " .. minetest.pos_to_string(place_to))
	
	local oldnode = minetest.get_node(place_to)
	local newnode = {name = def.name, param1 = 0, param2 = param2}

	-- Calculate direction for wall mounted stuff like torches and signs
	if def.paramtype2 == 'wallmounted' and not param2 then
		local dir = {
			x = under.x - above.x,
			y = under.y - above.y,
			z = under.z - above.z
		}
		newnode.param2 = minetest.dir_to_wallmounted(dir)
	-- Calculate the direction for furnaces and chests and stuff
	elseif def.paramtype2 == 'facedir' and not param2 then
		local placer_pos = placer:getpos()
		if placer_pos then
			local dir = {
				x = above.x - placer_pos.x,
				y = above.y - placer_pos.y,
				z = above.z - placer_pos.z
			}
			newnode.param2 = minetest.dir_to_facedir(dir)
			minetest.log("action", "facedir: " .. newnode.param2)
		end
	end

	-- Check if the node is attached and if it can be placed there
	if minetest.get_item_group(def.name, "attached_node") ~= 0 and
		not check_attached_node(place_to, newnode) then
		minetest.log("action", "attached node " .. def.name ..
			" can not be placed at " .. minetest.pos_to_string(place_to))
		return itemstack, false
	end

	-- Add node and update
	minetest.add_node(place_to, newnode)

	local take_item = true

	-- Run callback
	if def.after_place_node then
		-- Copy place_to because callback can modify it
		local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
		if def.after_place_node(place_to_copy, placer, itemstack) then
			take_item = false
		end
	end

	-- Run script hook
	local _, callback
	for _, callback in ipairs(minetest.registered_on_placenodes) do
		-- Copy pos and node because callback can modify them
		local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
		local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
		local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
		if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack) then
			take_item = false
		end
	end

	if take_item then
		itemstack:take_item()
	end
	return itemstack, true
end

function minetest.item_place_object(itemstack, placer, pointed_thing)
	local pos = minetest.get_pointed_thing_position(pointed_thing, true)
	if pos ~= nil then
		local item = itemstack:take_item()
		minetest.add_item(pos, item)
	end
	return itemstack
end

function minetest.item_place(itemstack, placer, pointed_thing, param2)
	-- Call on_rightclick if the pointed node defines it
	if pointed_thing.type == "node" and placer and
			not placer:get_player_control().sneak then
		local n = minetest.get_node(pointed_thing.under)
		local nn = n.name
		if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
			return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer, itemstack) or itemstack, false
		end
	end

	if itemstack:get_definition().type == "node" then
		return minetest.item_place_node(itemstack, placer, pointed_thing, param2)
	end
	return itemstack
end

function minetest.item_drop(itemstack, dropper, pos)
	if dropper.get_player_name then
		local v = dropper:get_look_dir()
		local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
		local obj = minetest.add_item(p, itemstack)
		if obj then
			v.x = v.x*2
			v.y = v.y*2 + 1
			v.z = v.z*2
			obj:setvelocity(v)
		end
	else
		minetest.add_item(pos, itemstack)
	end
	return ItemStack("")
end

function minetest.item_eat(hp_change, replace_with_item)
	return function(itemstack, user, pointed_thing)  -- closure
		if itemstack:take_item() ~= nil then
			user:set_hp(user:get_hp() + hp_change)
			itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
		end
		return itemstack
	end
end

function minetest.node_punch(pos, node, puncher)
	-- Run script hook
	local _, callback
	for _, callback in ipairs(minetest.registered_on_punchnodes) do
		-- Copy pos and node because callback can modify them
		local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
		local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
		callback(pos_copy, node_copy, puncher)
	end
end

function minetest.handle_node_drops(pos, drops, digger)
	-- Add dropped items to object's inventory
	if digger:get_inventory() then
		local _, dropped_item
		for _, dropped_item in ipairs(drops) do
			local left = digger:get_inventory():add_item("main", dropped_item)
			if not left:is_empty() then
				local p = {
					x = pos.x + math.random()/2-0.25,
					y = pos.y + math.random()/2-0.25,
					z = pos.z + math.random()/2-0.25,
				}
				minetest.add_item(p, left)
			end
		end
	end
end

function minetest.node_dig(pos, node, digger)
	local def = ItemStack({name=node.name}):get_definition()
	if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
		minetest.log("info", digger:get_player_name() .. " tried to dig "
			.. node.name .. " which is not diggable "
			.. minetest.pos_to_string(pos))
		return
	end

	if minetest.is_protected(pos, digger:get_player_name()) then
		minetest.log("action", digger:get_player_name()
				.. " tried to dig " .. node.name
				.. " at protected position "
				.. minetest.pos_to_string(pos))
		minetest.record_protection_violation(pos, digger:get_player_name())
		return
	end

	minetest.log('action', digger:get_player_name() .. " digs "
		.. node.name .. " at " .. minetest.pos_to_string(pos))

	local wielded = digger:get_wielded_item()
	local drops = minetest.get_node_drops(node.name, wielded:get_name())
	
	local wdef = wielded:get_definition()
	local tp = wielded:get_tool_capabilities()
	local dp = minetest.get_dig_params(def.groups, tp)
	if wdef and wdef.after_use then
		wielded = wdef.after_use(wielded, digger, node, dp) or wielded
	else
		-- Wear out tool
		if not minetest.setting_getbool("creative_mode") then
			wielded:add_wear(dp.wear)
		end
	end
	digger:set_wielded_item(wielded)
	
	-- Handle drops
	minetest.handle_node_drops(pos, drops, digger)

	local oldmetadata = nil
	if def.after_dig_node then
		oldmetadata = minetest.get_meta(pos):to_table()
	end

	-- Remove node and update
	minetest.remove_node(pos)
	
	-- Run callback
	if def.after_dig_node then
		-- Copy pos and node because callback can modify them
		local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
		local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
		def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
	end

	-- Run script hook
	local _, callback
	for _, callback in ipairs(minetest.registered_on_dignodes) do
		-- Copy pos and node because callback can modify them
		local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
		local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
		callback(pos_copy, node_copy, digger)
	end
end

-- This is used to allow mods to redefine minetest.item_place and so on
-- NOTE: This is not the preferred way. Preferred way is to provide enough
--       callbacks to not require redefining global functions. -celeron55
local function redef_wrapper(table, name)
	return function(...)
		return table[name](...)
	end
end

--
-- Item definition defaults
--

minetest.nodedef_default = {
	-- Item properties
	type="node",
	-- name intentionally not defined here
	description = "",
	groups = {},
	inventory_image = "",
	wield_image = "",
	wield_scale = {x=1,y=1,z=1},
	stack_max = 99,
	usable = false,
	liquids_pointable = false,
	tool_capabilities = nil,
	node_placement_prediction = nil,

	-- Interaction callbacks
	on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
	on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
	on_use = nil,
	can_dig = nil,

	on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
	on_rightclick = nil,
	on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig

	on_receive_fields = nil,
	
	on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
	on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
	on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,

	-- Node properties
	drawtype = "normal",
	visual_scale = 1.0,
	-- Don't define these because otherwise the old tile_images and
	-- special_materials wouldn't be read
	--tiles ={""},
	--special_tiles = {
	--	{name="", backface_culling=true},
	--	{name="", backface_culling=true},
	--},
	alpha = 255,
	post_effect_color = {a=0, r=0, g=0, b=0},
	paramtype = "none",
	paramtype2 = "none",
	is_ground_content = true,
	sunlight_propagates = false,
	walkable = true,
	pointable = true,
	diggable = true,
	climbable = false,
	buildable_to = false,
	liquidtype = "none",
	liquid_alternative_flowing = "",
	liquid_alternative_source = "",
	liquid_viscosity = 0,
	drowning = 0,
	light_source = 0,
	damage_per_second = 0,
	selection_box = {type="regular"},
	legacy_facedir_simple = false,
	legacy_wallmounted = false,
}

minetest.craftitemdef_default = {
	type="craft",
	-- name intentionally not defined here
	description = "",
	groups = {},
	inventory_image = "",
	wield_image = "",
	wield_scale = {x=1,y=1,z=1},
	stack_max = 99,
	liquids_pointable = false,
	tool_capabilities = nil,

	-- Interaction callbacks
	on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
	on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
	on_use = nil,
}

minetest.tooldef_default = {
	type="tool",
	-- name intentionally not defined here
	description = "",
	groups = {},
	inventory_image = "",
	wield_image = "",
	wield_scale = {x=1,y=1,z=1},
	stack_max = 1,
	liquids_pointable = false,
	tool_capabilities = nil,

	-- Interaction callbacks
	on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
	on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
	on_use = nil,
}

minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
	type="none",
	-- name intentionally not defined here
	description = "",
	groups = {},
	inventory_image = "",
	wield_image = "",
	wield_scale = {x=1,y=1,z=1},
	stack_max = 99,
	liquids_pointable = false,
	tool_capabilities = nil,

	-- Interaction callbacks
	on_place = redef_wrapper(minetest, 'item_place'),
	on_drop = nil,
	on_use = nil,
}