summaryrefslogtreecommitdiff
path: root/builtin/item.lua
blob: 756c1de6a58bf7e72ae87e0cd2ca78b8fc6e5d3a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
-- Minetest: builtin/item.lua

--
-- Item definition helpers
--

function minetest.inventorycube(img1, img2, img3)
	img2 = img2 or img1
	img3 = img3 or img1
	return "[inventorycube"
			.. "{" .. img1:gsub("%^", "&")
			.. "{" .. img2:gsub("%^", "&")
			.. "{" .. img3:gsub("%^", "&")
end

function minetest.get_pointed_thing_position(pointed_thing, above)
	if pointed_thing.type == "node" then
		if above then
			-- The position where a node would be placed
			return pointed_thing.above
		else
			-- The position where a node would be dug
			return pointed_thing.under
		end
	elseif pointed_thing.type == "object" then
		obj = pointed_thing.ref
		if obj ~= nil then
			return obj:getpos()
		else
			return nil
		end
	else
		return nil
	end
end

function minetest.dir_to_facedir(dir)
	if math.abs(dir.x) > math.abs(dir.z) then
		if dir.x < 0 then
			return 3
		else
			return 1
		end
	else
		if dir.z < 0 then
			return 2
		else
			return 0
		end
	end
end

function minetest.dir_to_wallmounted(dir)
	if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
		if dir.y < 0 then
			return 1
		else
			return 0
		end
	elseif math.abs(dir.x) > math.abs(dir.z) then
		if dir.x < 0 then
			return 3
		else
			return 2
		end
	else
		if dir.z < 0 then
			return 5
		else
			return 4
		end
	end
end

function minetest.get_node_drops(nodename, toolname)
	local drop = ItemStack({name=nodename}):get_definition().drop
	if drop == nil then
		-- default drop
		return {ItemStack({name=nodename})}
	elseif type(drop) == "string" then
		-- itemstring drop
		return {ItemStack(drop)}
	elseif drop.items == nil then
		-- drop = {} to disable default drop
		return {}
	end

	-- Extended drop table
	local got_items = {}
	local got_count = 0
	local _, item, tool
	for _, item in ipairs(drop.items) do
		local good_rarity = true
		local good_tool = true
		if item.rarity ~= nil then
			good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
		end
		if item.tools ~= nil then
			good_tool = false
			for _, tool in ipairs(item.tools) do
				if tool:sub(1, 1) == '~' then
					good_tool = toolname:find(tool:sub(2)) ~= nil
				else
					good_tool = toolname == tool
				end
				if good_tool then
					break
				end
			end
        	end
		if good_rarity and good_tool then
			got_count = got_count + 1
			for _, add_item in ipairs(item.items) do
				got_items[#got_items+1] = add_item
			end
			if drop.max_items ~= nil and got_count == drop.max_items then
				break
			end
		end
	end
	return got_items
end

function minetest.item_place_node(itemstack, placer, pointed_thing)
	local item = itemstack:peek_item()
	local def = itemstack:get_definition()
	if def.type == "node" and pointed_thing.type == "node" then
		local pos = pointed_thing.above
		local oldnode = minetest.env:get_node(pos)
		local olddef = ItemStack({name=oldnode.name}):get_definition()

		if not olddef.buildable_to then
			minetest.log("info", placer:get_player_name() .. " tried to place"
				.. " node in invalid position " .. minetest.pos_to_string(pos)
				.. ", replacing " .. oldnode.name)
			return
		end

		minetest.log("action", placer:get_player_name() .. " places node "
			.. def.name .. " at " .. minetest.pos_to_string(pos))

		local newnode = {name = def.name, param1 = 0, param2 = 0}

		-- Calculate direction for wall mounted stuff like torches and signs
		if def.paramtype2 == 'wallmounted' then
			local under = pointed_thing.under
			local above = pointed_thing.above
			local dir = {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z}
			newnode.param2 = minetest.dir_to_wallmounted(dir)
		-- Calculate the direction for furnaces and chests and stuff
		elseif def.paramtype2 == 'facedir' and placer then
			local playerpos = placer:getpos()
			local dir = {x = pos.x - playerpos.x, y = pos.y - playerpos.y, z = pos.z - playerpos.z}
			newnode.param2 = minetest.dir_to_facedir(dir)
			minetest.log("action", "facedir: " .. newnode.param2)
		end

		-- Add node and update
		minetest.env:add_node(pos, newnode)

		-- Run callback
		if def.after_place_node then
			def.after_place_node(pos, placer)
		end

		-- Run script hook (deprecated)
		local _, callback
		for _, callback in ipairs(minetest.registered_on_placenodes) do
			callback(pos, newnode, placer)
		end

		itemstack:take_item()
	end
	return itemstack
end

function minetest.item_place_object(itemstack, placer, pointed_thing)
	local pos = minetest.get_pointed_thing_position(pointed_thing, true)
	if pos ~= nil then
		local item = itemstack:take_item()
		minetest.env:add_item(pos, item)
	end
	return itemstack
end

function minetest.item_place(itemstack, placer, pointed_thing)
	if itemstack:get_definition().type == "node" then
		return minetest.item_place_node(itemstack, placer, pointed_thing)
	else
		return minetest.item_place_object(itemstack, placer, pointed_thing)
	end
end

function minetest.item_drop(itemstack, dropper, pos)
	if dropper.get_player_name then
		local v = dropper:get_look_dir()
		local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
		local obj = minetest.env:add_item(p, itemstack)
		v.x = v.x*2
		v.y = v.y*2 + 1
		v.z = v.z*2
		obj:setvelocity(v)
	else
		minetest.env:add_item(pos, itemstack)
	end
	return ""
end

function minetest.item_eat(hp_change, replace_with_item)
	return function(itemstack, user, pointed_thing)  -- closure
		if itemstack:take_item() ~= nil then
			user:set_hp(user:get_hp() + hp_change)
			itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
		end
		return itemstack
	end
end

function minetest.node_punch(pos, node, puncher)
	-- Run script hook
	local _, callback
	for _, callback in ipairs(minetest.registered_on_punchnodes) do
		callback(pos, node, puncher)
	end

end

function minetest.node_dig(pos, node, digger)
	minetest.debug("node_dig")

	local def = ItemStack({name=node.name}):get_definition()
	if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
		minetest.debug("not diggable")
		minetest.log("info", digger:get_player_name() .. " tried to dig "
			.. node.name .. " which is not diggable "
			.. minetest.pos_to_string(pos))
		return
	end

	minetest.log('action', digger:get_player_name() .. " digs "
		.. node.name .. " at " .. minetest.pos_to_string(pos))

	if not minetest.setting_getbool("creative_mode") then
		local wielded = digger:get_wielded_item()
		local drops = minetest.get_node_drops(node.name, wielded:get_name())

		-- Wear out tool
		tp = wielded:get_tool_capabilities()
		dp = minetest.get_dig_params(def.groups, tp)
		wielded:add_wear(dp.wear)
		digger:set_wielded_item(wielded)

		-- Add dropped items to object's inventory
		if digger:get_inventory() then
			local _, dropped_item
			for _, dropped_item in ipairs(drops) do
				digger:get_inventory():add_item("main", dropped_item)
			end
		end
	end
	
	local oldnode = nil
	local oldmetadata = nil
	if def.after_dig_node then
		oldnode = node;
		oldmetadata = minetest.env:get_meta(pos):to_table()
	end

	-- Remove node and update
	minetest.env:remove_node(pos)
	
	-- Run callback
	if def.after_dig_node then
		def.after_dig_node(pos, oldnode, oldmetadata, digger)
	end

	-- Run script hook (deprecated)
	local _, callback
	for _, callback in ipairs(minetest.registered_on_dignodes) do
		callback(pos, node, digger)
	end
end

function minetest.node_metadata_inventory_move_allow_all(pos, from_list,
		from_index, to_list, to_index, count, player)
	minetest.log("verbose", "node_metadata_inventory_move_allow_all")
	local meta = minetest.env:get_meta(pos)
	local inv = meta:get_inventory()

	local from_stack = inv:get_stack(from_list, from_index)
	local taken_items = from_stack:take_item(count)
	inv:set_stack(from_list, from_index, from_stack)

	local to_stack = inv:get_stack(to_list, to_index)
	to_stack:add_item(taken_items)
	inv:set_stack(to_list, to_index, to_stack)
end

function minetest.node_metadata_inventory_offer_allow_all(pos, listname, index, stack, player)
	minetest.log("verbose", "node_metadata_inventory_offer_allow_all")
	local meta = minetest.env:get_meta(pos)
	local inv = meta:get_inventory()
	local the_stack = inv:get_stack(listname, index)
	the_stack:add_item(stack)
	inv:set_stack(listname, index, the_stack)
	return ItemStack("")
end

function minetest.node_metadata_inventory_take_allow_all(pos, listname, index, count, player)
	minetest.log("verbose", "node_metadata_inventory_take_allow_all")
	local meta = minetest.env:get_meta(pos)
	local inv = meta:get_inventory()
	local the_stack = inv:get_stack(listname, index)
	local taken_items = the_stack:take_item(count)
	inv:set_stack(listname, index, the_stack)
	return taken_items
end

-- This is used to allow mods to redefine minetest.item_place and so on
-- NOTE: This is not the preferred way. Preferred way is to provide enough
--       callbacks to not require redefining global functions. -celeron55
local function redef_wrapper(table, name)
	return function(...)
		return table[name](...)
	end
end

--
-- Item definition defaults
--

minetest.nodedef_default = {
	-- Item properties
	type="node",
	-- name intentionally not defined here
	description = "",
	groups = {},
	inventory_image = "",
	wield_image = "",
	wield_scale = {x=1,y=1,z=1},
	stack_max = 99,
	usable = false,
	liquids_pointable = false,
	tool_capabilities = nil,
	node_placement_prediction = nil,

	-- Interaction callbacks
	on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
	on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
	on_use = nil,
	can_dig = nil,

	on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
	on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig

	on_receive_fields = nil,
	
	on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
	on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
	on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,

	-- Node properties
	drawtype = "normal",
	visual_scale = 1.0,
	-- Don't define these because otherwise the old tile_images and
	-- special_materials wouldn't be read
	--tiles ={""},
	--special_tiles = {
	--	{name="", backface_culling=true},
	--	{name="", backface_culling=true},
	--},
	alpha = 255,
	post_effect_color = {a=0, r=0, g=0, b=0},
	paramtype = "none",
	paramtype2 = "none",
	is_ground_content = false,
	sunlight_propagates = false,
	walkable = true,
	pointable = true,
	diggable = true,
	climbable = false,
	buildable_to = false,
	liquidtype = "none",
	liquid_alternative_flowing = "",
	liquid_alternative_source = "",
	liquid_viscosity = 0,
	light_source = 0,
	damage_per_second = 0,
	selection_box = {type="regular"},
	legacy_facedir_simple = false,
	legacy_wallmounted = false,
}

minetest.craftitemdef_default = {
	type="craft",
	-- name intentionally not defined here
	description = "",
	groups = {},
	inventory_image = "",
	wield_image = "",
	wield_scale = {x=1,y=1,z=1},
	stack_max = 99,
	liquids_pointable = false,
	tool_capabilities = nil,

	-- Interaction callbacks
	on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
	on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
	on_use = nil,
}

minetest.tooldef_default = {
	type="tool",
	-- name intentionally not defined here
	description = "",
	groups = {},
	inventory_image = "",
	wield_image = "",
	wield_scale = {x=1,y=1,z=1},
	stack_max = 1,
	liquids_pointable = false,
	tool_capabilities = nil,

	-- Interaction callbacks
	on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
	on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
	on_use = nil,
}

minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
	type="none",
	-- name intentionally not defined here
	description = "",
	groups = {},
	inventory_image = "",
	wield_image = "",
	wield_scale = {x=1,y=1,z=1},
	stack_max = 99,
	liquids_pointable = false,
	tool_capabilities = nil,

	-- Interaction callbacks
	on_place = nil,
	on_drop = nil,
	on_use = nil,
}