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path: root/client/shaders/3d_interlaced_merge/opengl_vertex.glsl
blob: 224b7d183f032c0463e1220cebc35d318492b0cb (plain)
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varying mediump vec4 varTexCoord;

void main(void)
{
	varTexCoord = inTexCoord0;
	gl_Position = inVertexPosition;
}