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path: root/client/shaders/3d_interlaced_merge/opengl_vertex.glsl
blob: 4e0b2b125c6ce81b0f8f84b3699e6b90b871b124 (plain)
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void main(void)
{
	gl_TexCoord[0] = gl_MultiTexCoord0;
	gl_Position = gl_Vertex;
	gl_FrontColor = gl_BackColor = gl_Color;
}