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-rw-r--r--FindCURL.cmake1572logplain
-rw-r--r--FindGettextLib.cmake2351logplain
-rw-r--r--FindIrrlicht.cmake2360log local commonpath = scriptpath .. "common" .. DIR_DELIM local gamepath = scriptpath .. "game".. DIR_DELIM -- Shared between builtin files, but -- not exposed to outer context local builtin_shared = {} dofile(gamepath .. "constants.lua") assert(loadfile(gamepath .. "item.lua"))(builtin_shared) dofile(gamepath .. "register.lua") if core.settings:get_bool("profiler.load") then profiler = dofile(scriptpath .. "profiler" .. DIR_DELIM .. "init.lua") end dofile(commonpath .. "after.lua") dofile(gamepath .. "item_entity.lua") dofile(gamepath .. "deprecated.lua") dofile(gamepath .. "misc.lua") dofile(gamepath .. "privileges.lua") dofile(gamepath .. "auth.lua") dofile(commonpath .. "chatcommands.lua") dofile(gamepath .. "chat.lua") dofile(commonpath .. "information_formspecs.lua") dofile<