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0040 e8 ef 87 20 a2 55 ff ff cf b0 6d 1b 90 41 82 6a 88 86 c1 ac 1a 11 14 c4 aa 86 ab 23 d1 25 9a 22 .....U....m..A.j...........#.%."
0060 ac c8 aa 09 83 02 3f 0d 27 25 4e a0 1e 12 54 c7 da aa c0 f4 10 72 0c 44 35 72 00 e0 04 1e 1e 1e ......?.'%N...T......r.D5r......
0080 75 75 75 40 3d c4 a6 2d 0f 30 60 a0 11 00 00 2b 56 50 f1 9a 6d 63 7c 00 00 00 00 49 45 4e 44 ae uuu@=..-.0`....+VP..mc|....IEND.
00a0 42 60 82 B`.
a id='n90' href='#n90'>90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360
--[[
More Blocks: node definitions

Copyright (c) 2011-2017 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]

local S = moreblocks.intllib

local sound_wood = default.node_sound_wood_defaults()
local sound_stone = default.node_sound_stone_defaults()
local sound_glass = default.node_sound_glass_defaults()
local sound_leaves = default.node_sound_leaves_defaults()

-- Don't break on 0.4.14 and earlier.
local sound_metal = (default.node_sound_metal_defaults
		and default.node_sound_metal_defaults() or sound_stone)

local function tile_tiles(name)
	local tex = "moreblocks_" ..name.. ".png"
	return {tex, tex, tex, tex, tex.. "^[transformR90", tex.. "^[transformR90"}
end

local nodes = {
	["wood_tile"] = {
		description = S("Wooden Tile"),
		groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},