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path: root/games/devtest/mods/testentities/visuals.lua
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-- Minimal test entities to test visuals

minetest.register_entity("testentities:sprite", {
	initial_properties = {
		visual = "sprite",
		textures = { "testentities_sprite.png" },
	},
})

minetest.register_entity("testentities:upright_sprite", {
	initial_properties = {
		visual = "upright_sprite",
		textures = {
			"testentities_upright_sprite1.png",
			"testentities_upright_sprite2.png",
		},
	},
})

minetest.register_entity("testentities:cube", {
	initial_properties = {
		visual = "cube",
		textures = {
			"testentities_cube1.png",
			"testentities_cube2.png",
			"testentities_cube3.png",
			"testentities_cube4.png",
			"testentities_cube5.png",
			"testentities_cube6.png",
		},
	},
})

minetest.register_entity("testentities:item", {
	initial_properties = {
		visual = "item",
		wield_item = "testnodes:normal",
	},
})

minetest.register_entity("testentities:wielditem", {
	initial_properties = {
		visual = "wielditem",
		wield_item = "testnodes:normal",
	},
})

minetest.register_entity("testentities:mesh", {
	initial_properties = {
		visual = "mesh",
		mesh = "testnodes_pyramid.obj",
		textures = {
			"testnodes_mesh_stripes2.png"
		},
	},
})

minetest.register_entity("testentities:mesh_unshaded", {
	initial_properties = {
		visual = "mesh",
		mesh = "testnodes_pyramid.obj",
		textures = {
			"testnodes_mesh_stripes2.png"
		},
		shaded = false,
	},
})

-- Advanced visual tests

-- A test entity for testing animated and yaw-modulated sprites
minetest.register_entity("testentities:yawsprite", {
	initial_properties = {
		selectionbox = {-0.3, -0.5, -0.3, 0.3, 0.3, 0.3},
		visual = "sprite",
		visual_size = {x=0.6666, y=1},
		textures = {"testentities_dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
		spritediv = {x=6, y=5},
		initial_sprite_basepos = {x=0, y=0},
	},
	on_activate = function(self, staticdata)
		self.object:set_sprite({x=0, y=0}, 1, 0, true)
	end,
})