aboutsummaryrefslogtreecommitdiff
path: root/games/minimal/mods/default/textures/default_mineral_coal.png
blob: 3ff9692fb483347662c6b1aa37ff7214d1bd125d (plain)
ofshex dumpascii
0000 89 50 4e 47 0d 0a 1a 0a 00 00 00 0d 49 48 44 52 00 00 00 10 00 00 00 10 08 06 00 00 00 1f f3 ff .PNG........IHDR................
0020 61 00 00 03 00 50 4c 54 45 00 00 00 ff 00 00 00 ff 00 ff ff 00 00 00 ff ff 00 ff 00 ff ff ff ff a....PLTE.......................
0040 ff db db db b6 b6 b6 92 92 92 6d 6d 6d 49 49 49 24 24 24 db 00 00 b6 00 00 92 00 00 6d 00 00 49 ..........mmmIII$$$.........m..I
0060 00 00 24 00 00 00 db 00 00 b6 00 00 92 00 00 6d 00 00 49 00 00 24 00 db db 00 b6 b6 00 92 92 00 ..$............m..I..$..........
0080 6d 6d 00 49 49 00 24 24 00 00 00 db 00 00 b6 00 00 92 00 00 6d 00 00 49 00 00 24 db 00 db b6 00 mm.II.$$............m..I..$.....
00a0 b6 92 00 92 6d 00 6d 49 00 49 24 00 24 00 db db 00 b6 b6 00 92 92 00 6d 6d 00 49 49 00 24 24 ff ....m.mI.I$.$..........mm.II.$$.
00c0 db db db b6 b6 b6 92 92 92 6d 6d 6d 49 49 49 24 24 ff b6 b6 db 92 92 b6 6d 6d 92 49 49 6d 24 24 .........mmmIII$$.......mm.IIm$$
00e0 ff 92 92 db 6d 6d b6 49 49 92 24 24 ff 6d 6d db 49 49 b6 24 24 ff 49 49 db 24 24 ff 24 24 db ff ....mm.II.$$.mm.II.$$.II.$$.$$..
0100 db b6 db b6 92 b6 92 6d 92 6d 49 6d 49 24 49 24 b6 ff b6 92 db 92 6d b6 6d 49 92 49 24 6d 24 92 .......m.mImI$I$......m.mI.I$m$.
0120 ff 92 6d db 6d 49 b6 49 24 92 24 6d ff 6d 49 db 49 24 b6 24 49 ff 49 24 db 24 24 ff 24 db db ff ..m.mI.I$.$m.mI.I$.$I.I$.$$.$...
0140 b6 b6 db 92 92 b6 6d 6d 92 49 49 6d 24 24 49 b6 b6 ff 92 92 db 6d 6d b6 49 49 92 24 24 6d 92 92 ......mm.IIm$$I......mm.II.$$m..
0160 ff 6d 6d db 49 49 b6 24 24 92 6d 6d ff 49 49 db 24 24 b6 49 49 ff 24 24 db 24 24 ff ff ff db db .mm.II.$$.mm.II.$$.II.$$.$$.....
0180 db b6 b6 b6 92 92 92 6d 6d 6d 49 49 49 24 ff ff b6 db db 92 b6 b6 6d 92 92 49 6d 6d 24 ff ff 92 .......mmmIII$........m..Imm$...
01a0 db db 6d b6 b6 49 92 92 24 ff ff 6d db db 49 b6 b6 24 ff ff 49 db db 24 ff ff 24 ff db ff db b6 ..m..I..$..m..I..$..I..$..$.....
01c0 db b6 92 b6 92 6d 92 6d 49 6d 49 24 49 ff b6 ff db 92 db b6 6d b6 92 49 92 6d 24 6d ff 92 ff db .....m.mImI$I.......m..I.m$m....
01e0 6d db b6 49 b6 92 24 92 ff 6d ff db 49 db b6 24 b6 ff 49 ff db 24 db ff 24 ff db ff ff b6 db db m..I..$..m..I..$..I..$..$.......
0200 92 b6 b6 6d 92 92 49 6d 6d 24 49 49 b6 ff ff 92 db db 6d b6 b6 49 92 92 24 6d 6d 92 ff ff 6d db ...m..Imm$II......m..I..$mm...m.
0220 db 49 b6 b6 24 92 92 6d ff ff 49 db db 24 b6 b6 49 ff ff 24 db db 24 ff ff ff db b6 db b6 92 b6 .I..$..m..I..$..I..$..$.........
0240 92 6d 92 6d 49 6d 49 24 49 24 00 ff b6 92 db 92 6d b6 6d 49 92 49 24 6d 24 00 ff b6 db db 92 b6 .m.mImI$I$......m.mI.I$m$.......
0260 b6 6d 92 92 49 6d 6d 24 49 49 00 24 ff 92 b6 db 6d 92 b6 49 6d 92 24 49 6d 00 24 db b6 ff b6 92 .m..Imm$II.$....m..Im.$Im.$.....
0280 db 92 6d b6 6d 49 92 49 24 6d 24 00 49 b6 92 ff 92 6d db 6d 49 b6 49 24 92 24 00 6d b6 db ff 92 ..m.mI.I$m$.I....m.mI.I$.$.m....
02a0 b6 db 6d 92 b6 49 6d 92 24 49 6d 00 24 49 92 b6 ff 6d 92 db 49 6d b6 24 49 92 00 24 6d b6 ff db ..m..Im.$Im.$I...m..Im.$I..$m...
02c0 92 db b6 6d b6 92 49 92 6d 24 6d 49 00 49 24 92 ff b6 6d db 92 49 b6 6d 24 92 49 00 6d 24 db ff ...m..I.m$mI.I$...m..I.m$.I.m$..
02e0 b6 b6 db 92 92 b6 6d 6d 92 49 49 6d 24 24 49 00 b6 ff 92 92 db 6d 6d b6 49 49 92 24 24 6d 00 ff ......mm.IIm$$I......mm.II.$$m..
0300 b6 00 db 92 00 b6 6d 00 92 49 00 ff 00 b6 db 00 92 b6 00 6d 92 00 49 00 b6 ff 00 92 db 00 6d b6 ......m..I.........m..I.......m.
0320 00 49 92 00 00 00 00 00 00 cf 2a 02 04 00 00 00 73 49 44 41 54 38 cb cd 92 31 0e c0 20 0c 03 9d .I........*.....sIDAT8...1......
0340 35 ef f0 9c ff bf 83 99 77 64 4d 27 24 a0 69 ab aa b4 aa 37 84 62 c8 d9 c0 6a 91 0c 92 f1 99 a9 5.......wdM'$.i....7.b...j......
0360 5c 0d aa 2a 4a 29 02 00 66 16 ee 0e 00 a8 b5 ca 60 d0 bf d0 2e ff a7 8c 45 ba c2 2c 55 1d ce 3d \..*J)..f.......`.......E..,U..=
0380 87 dd ae 66 36 18 35 80 af 49 b2 ef cf 29 90 8c a3 64 e4 0c 58 c6 c0 dd d7 c6 fc b8 48 72 b7 07 ...f6.5..I...)...d..X.......Hr..
03a0 cb db ba 01 5d 8e 39 8b 9c 03 e6 54 00 00 00 00 49 45 4e 44 ae 42 60 82 ....].9....T....IEND.B`.
/a> 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "lua_api/l_item.h"
#include "lua_api/l_internal.h"
#include "common/c_converter.h"
#include "common/c_content.h"
#include "itemdef.h"
#include "nodedef.h"
#include "server.h"
#include "content_sao.h"
#include "inventory.h"
#include "log.h"


// garbage collector
int LuaItemStack::gc_object(lua_State *L)
{
	LuaItemStack *o = *(LuaItemStack **)(lua_touserdata(L, 1));
	delete o;
	return 0;
}

// is_empty(self) -> true/false
int LuaItemStack::l_is_empty(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	lua_pushboolean(L, item.empty());
	return 1;
}

// get_name(self) -> string
int LuaItemStack::l_get_name(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	lua_pushstring(L, item.name.c_str());
	return 1;
}

// set_name(self, name)
int LuaItemStack::l_set_name(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;

	bool status = true;
	item.name = luaL_checkstring(L, 2);
	if (item.name == "" || item.empty()) {
		item.clear();
		status = false;
	}

	lua_pushboolean(L, status);
	return 1;
}

// get_count(self) -> number
int LuaItemStack::l_get_count(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	lua_pushinteger(L, item.count);
	return 1;
}

// set_count(self, number)
int LuaItemStack::l_set_count(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;

	bool status;
	lua_Integer count = luaL_checkinteger(L, 2);
	if (count <= 65535) {
		item.count = count;
		status = true;
	} else {
		item.clear();
		status = false;
	}

	lua_pushboolean(L, status);
	return 1;
}

// get_wear(self) -> number
int LuaItemStack::l_get_wear(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	lua_pushinteger(L, item.wear);
	return 1;
}

// set_wear(self, number)
int LuaItemStack::l_set_wear(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;

	bool status;
	lua_Integer wear = luaL_checkinteger(L, 2);
	if (wear <= 65535) {
		item.wear = wear;
		status = true;
	} else {
		item.clear();
		status = false;
	}

	lua_pushboolean(L, status);
	return 1;
}

// get_metadata(self) -> string
int LuaItemStack::l_get_metadata(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	lua_pushlstring(L, item.metadata.c_str(), item.metadata.size());
	return 1;
}

// set_metadata(self, string)
int LuaItemStack::l_set_metadata(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;

	size_t len = 0;
	const char *ptr = luaL_checklstring(L, 2, &len);
	item.metadata.assign(ptr, len);

	lua_pushboolean(L, true);
	return 1;
}

// clear(self) -> true
int LuaItemStack::l_clear(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	o->m_stack.clear();
	lua_pushboolean(L, true);
	return 1;
}

// replace(self, itemstack or itemstring or table or nil) -> true
int LuaItemStack::l_replace(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	o->m_stack = read_item(L,2,getServer(L));
	lua_pushboolean(L, true);
	return 1;
}

// to_string(self) -> string
int LuaItemStack::l_to_string(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	std::string itemstring = o->m_stack.getItemString();
	lua_pushstring(L, itemstring.c_str());
	return 1;
}

// to_table(self) -> table or nil
int LuaItemStack::l_to_table(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	const ItemStack &item = o->m_stack;
	if(item.empty())
	{
		lua_pushnil(L);
	}
	else
	{
		lua_newtable(L);
		lua_pushstring(L, item.name.c_str());
		lua_setfield(L, -2, "name");
		lua_pushinteger(L, item.count);
		lua_setfield(L, -2, "count");
		lua_pushinteger(L, item.wear);
		lua_setfield(L, -2, "wear");
		lua_pushlstring(L, item.metadata.c_str(), item.metadata.size());
		lua_setfield(L, -2, "metadata");
	}
	return 1;
}

// get_stack_max(self) -> number
int LuaItemStack::l_get_stack_max(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	lua_pushinteger(L, item.getStackMax(getServer(L)->idef()));
	return 1;
}

// get_free_space(self) -> number
int LuaItemStack::l_get_free_space(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	lua_pushinteger(L, item.freeSpace(getServer(L)->idef()));
	return 1;
}

// is_known(self) -> true/false
// Checks if the item is defined.
int LuaItemStack::l_is_known(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	bool is_known = item.isKnown(getServer(L)->idef());
	lua_pushboolean(L, is_known);
	return 1;
}

// get_definition(self) -> table
// Returns the item definition table from registered_items,
// or a fallback one (name="unknown")
int LuaItemStack::l_get_definition(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;

	// Get registered_items[name]
	lua_getglobal(L, "core");
	lua_getfield(L, -1, "registered_items");
	luaL_checktype(L, -1, LUA_TTABLE);
	lua_getfield(L, -1, item.name.c_str());
	if(lua_isnil(L, -1))
	{
		lua_pop(L, 1);
		lua_getfield(L, -1, "unknown");
	}
	return 1;
}

// get_tool_capabilities(self) -> table
// Returns the effective tool digging properties.
// Returns those of the hand ("") if this item has none associated.
int LuaItemStack::l_get_tool_capabilities(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	const ToolCapabilities &prop =
		item.getToolCapabilities(getServer(L)->idef());
	push_tool_capabilities(L, prop);
	return 1;
}

// add_wear(self, amount) -> true/false
// The range for "amount" is [0,65535]. Wear is only added if the item
// is a tool. Adding wear might destroy the item.
// Returns true if the item is (or was) a tool.
int LuaItemStack::l_add_wear(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	int amount = lua_tointeger(L, 2);
	bool result = item.addWear(amount, getServer(L)->idef());
	lua_pushboolean(L, result);
	return 1;
}

// add_item(self, itemstack or itemstring or table or nil) -> itemstack
// Returns leftover item stack
int LuaItemStack::l_add_item(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	ItemStack newitem = read_item(L,-1, getServer(L));
	ItemStack leftover = item.addItem(newitem, getServer(L)->idef());
	create(L, leftover);
	return 1;
}

// item_fits(self, itemstack or itemstring or table or nil) -> true/false, itemstack
// First return value is true iff the new item fits fully into the stack
// Second return value is the would-be-left-over item stack
int LuaItemStack::l_item_fits(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	ItemStack newitem = read_item(L, 2, getServer(L));
	ItemStack restitem;
	bool fits = item.itemFits(newitem, &restitem, getServer(L)->idef());
	lua_pushboolean(L, fits);  // first return value
	create(L, restitem);       // second return value
	return 2;
}

// take_item(self, takecount=1) -> itemstack
int LuaItemStack::l_take_item(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	u32 takecount = 1;
	if(!lua_isnone(L, 2))
		takecount = luaL_checkinteger(L, 2);
	ItemStack taken = item.takeItem(takecount);
	create(L, taken);
	return 1;
}

// peek_item(self, peekcount=1) -> itemstack
int LuaItemStack::l_peek_item(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = checkobject(L, 1);
	ItemStack &item = o->m_stack;
	u32 peekcount = 1;
	if(!lua_isnone(L, 2))
		peekcount = lua_tointeger(L, 2);
	ItemStack peekaboo = item.peekItem(peekcount);
	create(L, peekaboo);
	return 1;
}

LuaItemStack::LuaItemStack(const ItemStack &item):
	m_stack(item)
{
}

LuaItemStack::~LuaItemStack()
{
}

const ItemStack& LuaItemStack::getItem() const
{
	return m_stack;
}
ItemStack& LuaItemStack::getItem()
{
	return m_stack;
}

// LuaItemStack(itemstack or itemstring or table or nil)
// Creates an LuaItemStack and leaves it on top of stack
int LuaItemStack::create_object(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	ItemStack item = read_item(L, 1, getServer(L));
	LuaItemStack *o = new LuaItemStack(item);
	*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
	luaL_getmetatable(L, className);
	lua_setmetatable(L, -2);
	return 1;
}
// Not callable from Lua
int LuaItemStack::create(lua_State *L, const ItemStack &item)
{
	NO_MAP_LOCK_REQUIRED;
	LuaItemStack *o = new LuaItemStack(item);
	*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
	luaL_getmetatable(L, className);
	lua_setmetatable(L, -2);
	return 1;
}

LuaItemStack* LuaItemStack::checkobject(lua_State *L, int narg)
{
	luaL_checktype(L, narg, LUA_TUSERDATA);
	void *ud = luaL_checkudata(L, narg, className);
	if(!ud) luaL_typerror(L, narg, className);
	return *(LuaItemStack**)ud;  // unbox pointer
}

void LuaItemStack::Register(lua_State *L)
{
	lua_newtable(L);
	int methodtable = lua_gettop(L);
	luaL_newmetatable(L, className);
	int metatable = lua_gettop(L);

	lua_pushliteral(L, "__metatable");
	lua_pushvalue(L, methodtable);
	lua_settable(L, metatable);  // hide metatable from Lua getmetatable()

	lua_pushliteral(L, "__index");
	lua_pushvalue(L, methodtable);
	lua_settable(L, metatable);

	lua_pushliteral(L, "__gc");
	lua_pushcfunction(L, gc_object);
	lua_settable(L, metatable);

	lua_pop(L, 1);  // drop metatable

	luaL_openlib(L, 0, methods, 0);  // fill methodtable
	lua_pop(L, 1);  // drop methodtable

	// Can be created from Lua (LuaItemStack(itemstack or itemstring or table or nil))
	lua_register(L, className, create_object);
}

const char LuaItemStack::className[] = "ItemStack";
const luaL_reg LuaItemStack::methods[] = {
	luamethod(LuaItemStack, is_empty),
	luamethod(LuaItemStack, get_name),
	luamethod(LuaItemStack, set_name),
	luamethod(LuaItemStack, get_count),
	luamethod(LuaItemStack, set_count),
	luamethod(LuaItemStack, get_wear),
	luamethod(LuaItemStack, set_wear),
	luamethod(LuaItemStack, get_metadata),
	luamethod(LuaItemStack, set_metadata),
	luamethod(LuaItemStack, clear),
	luamethod(LuaItemStack, replace),
	luamethod(LuaItemStack, to_string),
	luamethod(LuaItemStack, to_table),
	luamethod(LuaItemStack, get_stack_max),
	luamethod(LuaItemStack, get_free_space),
	luamethod(LuaItemStack, is_known),
	luamethod(LuaItemStack, get_definition),
	luamethod(LuaItemStack, get_tool_capabilities),
	luamethod(LuaItemStack, add_wear),
	luamethod(LuaItemStack, add_item),
	luamethod(LuaItemStack, item_fits),
	luamethod(LuaItemStack, take_item),
	luamethod(LuaItemStack, peek_item),
	{0,0}
};

/*
	ItemDefinition
*/

// register_item_raw({lots of stuff})
int ModApiItemMod::l_register_item_raw(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	luaL_checktype(L, 1, LUA_TTABLE);
	int table = 1;

	// Get the writable item and node definition managers from the server
	IWritableItemDefManager *idef =
			getServer(L)->getWritableItemDefManager();
	IWritableNodeDefManager *ndef =
			getServer(L)->getWritableNodeDefManager();

	// Check if name is defined
	std::string name;
	lua_getfield(L, table, "name");
	if(lua_isstring(L, -1)){
		name = lua_tostring(L, -1);
		verbosestream<<"register_item_raw: "<<name<<std::endl;
	} else {
		throw LuaError("register_item_raw: name is not defined or not a string");
	}

	// Check if on_use is defined

	ItemDefinition def;
	// Set a distinctive default value to check if this is set
	def.node_placement_prediction = "__default";

	// Read the item definition
	def = read_item_definition(L, table, def);

	// Default to having client-side placement prediction for nodes
	// ("" in item definition sets it off)
	if(def.node_placement_prediction == "__default"){
		if(def.type == ITEM_NODE)
			def.node_placement_prediction = name;
		else
			def.node_placement_prediction = "";
	}

	// Register item definition
	idef->registerItem(def);

	// Read the node definition (content features) and register it
	if(def.type == ITEM_NODE){
		ContentFeatures f = read_content_features(L, table);
		content_t id = ndef->set(f.name, f);

		if(id > MAX_REGISTERED_CONTENT){
			throw LuaError("Number of registerable nodes ("
					+ itos(MAX_REGISTERED_CONTENT+1)
					+ ") exceeded (" + name + ")");
		}
	}

	return 0; /* number of results */
}

// register_alias_raw(name, convert_to_name)
int ModApiItemMod::l_register_alias_raw(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	std::string name = luaL_checkstring(L, 1);