blob: f5c3ed93bbf01b8ee81d3e7661402afa810f785c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
|
project(minetest)
cmake_minimum_required( VERSION 2.6 )
if(RUN_IN_PLACE)
add_definitions ( -DRUN_IN_PLACE )
endif(RUN_IN_PLACE)
if(UNIX)
# Unix
if(BUILD_CLIENT)
find_package(X11 REQUIRED)
find_package(OpenGL REQUIRED)
find_package(JPEG REQUIRED)
find_package(BZip2 REQUIRED)
find_package(PNG REQUIRED)
endif(BUILD_CLIENT)
find_package(ZLIB REQUIRED)
set(PLATFORM_LIBS -lpthread)
set(CLIENT_PLATFORM_LIBS -lXxf86vm)
elseif(WIN32)
# Windows
# Surpress some warnings
add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
# Zlib stuff
set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
CACHE PATH "Zlib include directory")
set(ZLIB_LIBRARIES "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.lib"
CACHE PATH "Path to zlibwapi.lib")
set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll"
CACHE PATH "Path to zlibwapi.dll (for installation)")
endif()
configure_file(
"${PROJECT_SOURCE_DIR}/config.h.in"
"${PROJECT_BINARY_DIR}/config.h"
)
set(minetest_SRCS
porting.cpp
guiMessageMenu.cpp
materials.cpp
guiTextInputMenu.cpp
guiInventoryMenu.cpp
irrlichtwrapper.cpp
guiPauseMenu.cpp
defaultsettings.cpp
mapnode.cpp
tile.cpp
voxel.cpp
mapblockobject.cpp
inventory.cpp
debug.cpp
serialization.cpp
light.cpp
filesys.cpp
connection.cpp
environment.cpp
client.cpp
server.cpp
socket.cpp
mapblock.cpp
mapsector.cpp
heightmap.cpp
map.cpp
player.cpp
utility.cpp
main.cpp
test.cpp
)
set(minetestserver_SRCS
porting.cpp
materials.cpp
defaultsettings.cpp
mapnode.cpp
voxel.cpp
mapblockobject.cpp
inventory.cpp
debug.cpp
serialization.cpp
light.cpp
filesys.cpp
connection.cpp
environment.cpp
server.cpp
socket.cpp
mapblock.cpp
mapsector.cpp
heightmap.cpp
map.cpp
player.cpp
utility.cpp
servermain.cpp
test.cpp
)
include_directories(
${PROJECT_BINARY_DIR}
${IRRLICHT_INCLUDE_DIR}
${ZLIB_INCLUDE_DIR}
${CMAKE_BUILD_TYPE}
"${PROJECT_SOURCE_DIR}/jthread"
${PNG_INCLUDE_DIR}
)
set(EXECUTABLE_OUTPUT_PATH ../bin)
if(BUILD_CLIENT)
add_executable(minetest ${minetest_SRCS})
target_link_libraries(
minetest
${ZLIB_LIBRARIES}
${IRRLICHT_LIBRARY}
${OPENGL_LIBRARIES}
${JPEG_LIBRARIES}
${BZIP2_LIBRARIES}
${PNG_LIBRARIES}
${X11_LIBRARIES}
jthread
${PLATFORM_LIBS}
${CLIENT_PLATFORM_LIBS}
)
endif(BUILD_CLIENT)
if(BUILD_SERVER)
add_executable(minetestserver ${minetestserver_SRCS})
target_link_libraries(
minetestserver
${ZLIB_LIBRARIES}
jthread
${PLATFORM_LIBS}
)
endif(BUILD_SERVER)
# Set some optimizations and tweaks
if( UNIX )
# Unix
set(UNIX_FLAGS "-Wall")
if(BUILD_CLIENT)
set_target_properties(minetest PROPERTIES COMPILE_FLAGS
"${UNIX_FLAGS}")
endif(BUILD_CLIENT)
if(BUILD_SERVER)
set_target_properties(minetestserver PROPERTIES COMPILE_FLAGS
"${UNIX_FLAGS} -DSERVER")
endif(BUILD_SERVER)
else( UNIX )
# Windows
if(BUILD_CLIENT)
# EHa enables SEH exceptions (used for catching segfaults)
set_target_properties(minetest PROPERTIES COMPILE_FLAGS
"/O2 /Ob2 /Oi /Ot /Oy /GL /EHa")
endif(BUILD_CLIENT)
if(BUILD_SERVER)
# EHa enables SEH exceptions (used for catching segfaults)
set_target_properties(minetestserver PROPERTIES COMPILE_FLAGS
"/O2 /Ob2 /Oi /Ot /Oy /GL /EHa /D SERVER")
endif(BUILD_SERVER)
endif( UNIX )
#
# Installation
#
if(BUILD_CLIENT)
install(TARGETS minetest DESTINATION ${BINDIR})
file(GLOB images "${CMAKE_CURRENT_SOURCE_DIR}/../data/*.png")
install(FILES ${images} DESTINATION ${DATADIR})
if(WIN32)
if(DEFINED IRRLICHT_DLL)
install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})
endif()
if(DEFINED ZLIB_DLL)
install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
endif()
endif()
endif(BUILD_CLIENT)
if(BUILD_SERVER)
install(TARGETS minetestserver DESTINATION ${BINDIR})
endif(BUILD_SERVER)
# Subdirectories
add_subdirectory(jthread)
#end
|