summaryrefslogtreecommitdiff
path: root/src/CMakeLists.txt
blob: 6d9601c6548f7916a1654c9224aca80e634e6999 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
project(minetest)
cmake_minimum_required( VERSION 2.6 )

if(RUN_IN_PLACE)
	add_definitions ( -DRUN_IN_PLACE )
endif(RUN_IN_PLACE)

set(USE_GPROF 0 CACHE BOOL "Use -pg flag for g++")

# Use cmake_config.h
add_definitions ( -DUSE_CMAKE_CONFIG_H )

if(WIN32)
	# Windows
	if(MSVC) # MSVC Specifics
		# Surpress some useless warnings
		add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
	else() # Probably MinGW = GCC
		set(PLATFORM_LIBS ws2_32.lib)
	endif()
	# Zlib stuff
	set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
			CACHE PATH "Zlib include directory")
	set(ZLIB_LIBRARIES "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.lib"
			CACHE PATH "Path to zlibwapi.lib")
	set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll"
			CACHE PATH "Path to zlibwapi.dll (for installation)")
else()
	# Unix probably
	if(BUILD_CLIENT)
		find_package(X11 REQUIRED)
		find_package(OpenGL REQUIRED)
		find_package(JPEG REQUIRED)
		find_package(BZip2 REQUIRED)
		find_package(PNG REQUIRED)
	endif(BUILD_CLIENT)
	find_package(ZLIB REQUIRED)
	set(PLATFORM_LIBS -lpthread)
	#set(CLIENT_PLATFORM_LIBS -lXxf86vm)
	# This way Xxf86vm is found on OpenBSD too
	find_library(XXF86VM_LIBRARY Xxf86vm)
	set(CLIENT_PLATFORM_LIBS ${XXF86VM_LIBRARY})
endif()

configure_file(
	"${PROJECT_SOURCE_DIR}/cmake_config.h.in"
	"${PROJECT_BINARY_DIR}/cmake_config.h"
)

set(common_SRCS
	noise.cpp
	mineral.cpp
	porting.cpp
	materials.cpp
	defaultsettings.cpp
	mapnode.cpp
	voxel.cpp
	mapblockobject.cpp
	inventory.cpp
	debug.cpp
	serialization.cpp
	light.cpp
	filesys.cpp
	connection.cpp
	environment.cpp
	server.cpp
	socket.cpp
	mapblock.cpp
	mapsector.cpp
	map.cpp
	player.cpp
	utility.cpp
	test.cpp
)

set(minetest_SRCS
	${common_SRCS}
	guiMainMenu.cpp
	guiMessageMenu.cpp
	guiTextInputMenu.cpp
	guiInventoryMenu.cpp
	guiPauseMenu.cpp
	irrlichtwrapper.cpp
	client.cpp
	tile.cpp
	main.cpp
)

set(minetestserver_SRCS
	${common_SRCS}
	servermain.cpp
)

include_directories(
	${PROJECT_BINARY_DIR}
	${IRRLICHT_INCLUDE_DIR}
	${ZLIB_INCLUDE_DIR}
	${CMAKE_BUILD_TYPE}
	"${PROJECT_SOURCE_DIR}/jthread"
	${PNG_INCLUDE_DIR}
)

set(EXECUTABLE_OUTPUT_PATH ../bin)

set(JTHREAD_LIBRARIES "jthread")
set(JTHREAD_SRCS "")

if(BUILD_CLIENT)
	add_executable(minetest ${minetest_SRCS} ${JTHREAD_SRCS})
	target_link_libraries(
		minetest
		${ZLIB_LIBRARIES}
		${IRRLICHT_LIBRARY}
		${OPENGL_LIBRARIES}
		${JPEG_LIBRARIES}
		${BZIP2_LIBRARIES}
		${PNG_LIBRARIES}
		${X11_LIBRARIES}
		${JTHREAD_LIBRARIES}
		${PLATFORM_LIBS}
		${CLIENT_PLATFORM_LIBS}
	)
endif(BUILD_CLIENT)

if(BUILD_SERVER)
	add_executable(minetestserver ${minetestserver_SRCS} ${JTHREAD_SRCS})
	target_link_libraries(
		minetestserver
		${ZLIB_LIBRARIES}
		${JTHREAD_LIBRARIES}
		${PLATFORM_LIBS}
	)
endif(BUILD_SERVER)

#
# Set some optimizations and tweaks
#

if(MSVC)
	# Visual Studio

	# EHa enables SEH exceptions (used for catching segfaults)
	set(CMAKE_CXX_FLAGS_RELEASE "/EHa /MD /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
	set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\"")

	# Debug build doesn't catch exceptions by itself
	# Add some optimizations because otherwise it's VERY slow
	set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
	
	if(BUILD_SERVER)
		set_target_properties(minetestserver PROPERTIES
				COMPILE_FLAGS "/D SERVER")
	endif(BUILD_SERVER)

else()
	# Probably GCC
	
	if(WARN_ALL)
		set(WARNING_FLAGS "-Wall")
	else()
		set(WARNING_FLAGS "")
	endif()

	set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${WARNING_FLAGS} -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops")
	set(CMAKE_CXX_FLAGS_DEBUG "-g -O1 -Wall")

	if(USE_GPROF)
		set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg")
	endif()
	
	if(BUILD_SERVER)
		set_target_properties(minetestserver PROPERTIES
				COMPILE_FLAGS "-DSERVER")
	endif(BUILD_SERVER)

endif()

#MESSAGE(STATUS "CMAKE_CXX_FLAGS_RELEASE=${CMAKE_CXX_FLAGS_RELEASE}")
#MESSAGE(STATUS "CMAKE_CXX_FLAGS_DEBUG=${CMAKE_CXX_FLAGS_DEBUG}")

#
# Installation
#

if(BUILD_CLIENT)
	install(TARGETS minetest DESTINATION ${BINDIR})

	file(GLOB images "${CMAKE_CURRENT_SOURCE_DIR}/../data/*.png")

	install(FILES ${images} DESTINATION ${DATADIR})

	if(WIN32)
		if(DEFINED IRRLICHT_DLL)
			install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})
		endif()
		if(DEFINED ZLIB_DLL)
			install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
		endif()
	endif()
endif(BUILD_CLIENT)

if(BUILD_SERVER)
	install(TARGETS minetestserver DESTINATION ${BINDIR})
endif(BUILD_SERVER)

# Subdirectories

add_subdirectory(jthread)

#end