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set(client_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/renderingengine.cpp
${CMAKE_CURRENT_SOURCE_DIR}/clientlauncher.cpp
${CMAKE_CURRENT_SOURCE_DIR}/inputhandler.cpp
${CMAKE_CURRENT_SOURCE_DIR}/tile.cpp
${CMAKE_CURRENT_SOURCE_DIR}/joystick_controller.cpp
PARENT_SCOPE
)
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