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path: root/src/client/fontengine.cpp
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/*
Minetest
Copyright (C) 2010-2014 sapier <sapier at gmx dot net>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "fontengine.h"
#include <cmath>
#include "client/renderingengine.h"
#include "config.h"
#include "porting.h"
#include "filesys.h"
#include "gettext.h"
#include "irrlicht_changes/CGUITTFont.h"

/** maximum size distance for getting a "similar" font size */
#define MAX_FONT_SIZE_OFFSET 10

/** reference to access font engine, has to be initialized by main */
FontEngine* g_fontengine = NULL;

/** callback to be used on change of font size setting */
static void font_setting_changed(const std::string &name, void *userdata)
{
	g_fontengine->readSettings();
}

/******************************************************************************/
FontEngine::FontEngine(gui::IGUIEnvironment* env) :
	m_env(env)
{
	for (u32 &i : m_default_size) {
		i = FONT_SIZE_UNSPECIFIED;
	}

	assert(g_settings != NULL); // pre-condition
	assert(m_env != NULL); // pre-condition
	assert(m_env->getSkin() != NULL); // pre-condition

	readSettings();

	const char *settings[] = {
		"font_size", "font_bold", "font_italic", "font_size_divisible_by",
		"mono_font_size", "mono_font_size_divisible_by",
		"font_shadow", "font_shadow_alpha",
		"font_path", "font_path_bold", "font_path_italic", "font_path_bold_italic",
		"mono_font_path", "mono_font_path_bold", "mono_font_path_italic",
		"mono_font_path_bold_italic",
		"fallback_font_path",
		"screen_dpi", "gui_scaling",
	};

	for (auto name : settings)
		g_settings->registerChangedCallback(name, font_setting_changed, NULL);
}

/******************************************************************************/
FontEngine::~FontEngine()
{
	cleanCache();
}

/******************************************************************************/
void FontEngine::cleanCache()
{
	RecursiveMutexAutoLock l(m_font_mutex);

	for (auto &font_cache_it : m_font_cache) {

		for (auto &font_it : font_cache_it) {
			font_it.second->drop();
			font_it.second = nullptr;
		}
		font_cache_it.clear();
	}
}

/******************************************************************************/
irr::gui::IGUIFont *FontEngine::getFont(FontSpec spec)
{
	return getFont(spec, false);
}

irr::gui::IGUIFont *FontEngine::getFont(FontSpec spec, bool may_fail)
{
	if (spec.mode == FM_Unspecified) {
		spec.mode = m_currentMode;
	} else if (spec.mode == _FM_Fallback) {
		// Fallback font doesn't support these
		spec.bold = false;
		spec.italic = false;
	}

	// Fallback to default size
	if (spec.size == FONT_SIZE_UNSPECIFIED)
		spec.size = m_default_size[spec.mode];

	RecursiveMutexAutoLock l(m_font_mutex);

	const auto &cache = m_font_cache[spec.getHash()];
	auto it = cache.find(spec.size);
	if (it != cache.end())
		return it->second;

	// Font does not yet exist
	gui::IGUIFont *font = initFont(spec);

	if (!font && !may_fail) {
		errorstream << "Minetest cannot continue without a valid font. "
			"Please correct the 'font_path' setting or install the font "
			"file in the proper location." << std::endl;
		abort();
	}

	m_font_cache[spec.getHash()][spec.size] = font;

	return font;
}

/******************************************************************************/
unsigned int FontEngine::getTextHeight(const FontSpec &spec)
{
	gui::IGUIFont *font = getFont(spec);

	return font->getDimension(L"Some unimportant example String").Height;
}

/******************************************************************************/
unsigned int FontEngine::getTextWidth(const std::wstring &text, const FontSpec &spec)
{
	gui::IGUIFont *font = getFont(spec);

	return font->getDimension(text.c_str()).Width;
}

/** get line height for a specific font (including empty room between lines) */
unsigned int FontEngine::getLineHeight(const FontSpec &spec)
{
	gui::IGUIFont *font = getFont(spec);

	return font->getDimension(L"Some unimportant example String").Height
			+ font->getKerningHeight();
}

/******************************************************************************/
unsigned int FontEngine::getDefaultFontSize()
{
	return m_default_size[m_currentMode];
}

unsigned int FontEngine::getFontSize(FontMode mode)
{
	if (mode == FM_Unspecified)
		return m_default_size[FM_Standard];

	return m_default_size[mode];
}

/******************************************************************************/
void FontEngine::readSettings()
{
	m_default_size[FM_Standard]  = g_settings->getU16("font_size");
	m_default_size[_FM_Fallback] = g_settings->getU16("font_size");
	m_default_size[FM_Mono]      = g_settings->getU16("mono_font_size");

	m_default_bold = g_settings->getBool("font_bold");
	m_default_italic = g_settings->getBool("font_italic");

	cleanCache();
	updateFontCache();
	updateSkin();
}

/******************************************************************************/
void FontEngine::updateSkin()
{
	gui::IGUIFont *font = getFont();
	assert(font);

	m_env->getSkin()->setFont(font);
}

/******************************************************************************/
void FontEngine::updateFontCache()
{
	/* the only font to be initialized is default one,
	 * all others are re-initialized on demand */
	getFont(FONT_SIZE_UNSPECIFIED, FM_Unspecified);
}

/******************************************************************************/
gui::IGUIFont *FontEngine::initFont(const FontSpec &spec)
{
	assert(spec.mode != FM_Unspecified);
	assert(spec.size != FONT_SIZE_UNSPECIFIED);

	std::string setting_prefix = "";
	if (spec.mode == FM_Mono)
		setting_prefix = "mono_";

	std::string setting_suffix = "";
	if (spec.bold)
		setting_suffix.append("_bold");
	if (spec.italic)
		setting_suffix.append("_italic");

	u32 size = std::max<u32>(spec.size * RenderingEngine::getDisplayDensity() *
			g_settings->getFloat("gui_scaling"), 1);

	// Constrain the font size to a certain multiple, if necessary
	u16 divisible_by = g_settings->getU16(setting_prefix + "font_size_divisible_by");
	if (divisible_by > 1) {
		size = std::max<u32>(
				std::round((double)size / divisible_by) * divisible_by, divisible_by);
	}

	sanity_check(size != 0);

	u16 font_shadow       = 0;
	u16 font_shadow_alpha = 0;
	g_settings->getU16NoEx(setting_prefix + "font_shadow", font_shadow);
	g_settings->getU16NoEx(setting_prefix + "font_shadow_alpha",
			font_shadow_alpha);

	std::string path_setting;
	if (spec.mode == _FM_Fallback)
		path_setting = "fallback_font_path";
	else
		path_setting = setting_prefix + "font_path" + setting_suffix;

	std::string fallback_settings[] = {
		g_settings->get(path_setting),
		Settings::getLayer(SL_DEFAULTS)->get(path_setting)
	};

	for (const std::string &font_path : fallback_settings) {
		gui::CGUITTFont *font = gui::CGUITTFont::createTTFont(m_env,
				font_path.c_str(), size, true, true, font_shadow,
				font_shadow_alpha);

		if (!font) {
			errorstream << "FontEngine: Cannot load '" << font_path <<
				"'. Trying to fall back to another path." << std::endl;
			continue;
		}

		if (spec.mode != _FM_Fallback) {
			FontSpec spec2(spec);
			spec2.mode = _FM_Fallback;
			font->setFallback(getFont(spec2, true));
		}
		return font;
	}
	return nullptr;
}
size(); i++) { if(m_items[i]) delete m_items[i]; } } void InventoryList::clearItems() { for(u32 i=0; i<m_items.size(); i++) { if(m_items[i]) delete m_items[i]; } m_items.clear(); for(u32 i=0; i<m_size; i++) { m_items.push_back(NULL); } } void InventoryList::serialize(std::ostream &os) { //os.imbue(std::locale("C")); for(u32 i=0; i<m_items.size(); i++) { InventoryItem *item = m_items[i]; if(item != NULL) { os<<"Item "; item->serialize(os); } else { os<<"Empty"; } os<<"\n"; } os<<"end\n"; } void InventoryList::deSerialize(std::istream &is) { //is.imbue(std::locale("C")); clearItems(); u32 item_i = 0; for(;;) { std::string line; std::getline(is, line, '\n'); std::istringstream iss(line); //iss.imbue(std::locale("C")); std::string name; std::getline(iss, name, ' '); if(name == "end") { break; } else if(name == "Item") { if(item_i > getSize() - 1) throw SerializationError("too many items"); InventoryItem *item = InventoryItem::deSerialize(iss); m_items[item_i++] = item; } else if(name == "Empty") { if(item_i > getSize() - 1) throw SerializationError("too many items"); m_items[item_i++] = NULL; } else { throw SerializationError("Unknown inventory identifier"); } } } InventoryList::InventoryList(const InventoryList &other) { /* Do this so that the items get cloned. Otherwise the pointers in the array will just get copied. */ *this = other; } InventoryList & InventoryList::operator = (const InventoryList &other) { m_name = other.m_name; m_size = other.m_size; clearItems(); for(u32 i=0; i<other.m_items.size(); i++) { InventoryItem *item = other.m_items[i]; if(item != NULL) { m_items[i] = item->clone(); } } return *this; } std::string InventoryList::getName() { return m_name; } u32 InventoryList::getSize() { return m_items.size(); } u32 InventoryList::getUsedSlots() { u32 num = 0; for(u32 i=0; i<m_items.size(); i++) { InventoryItem *item = m_items[i]; if(item != NULL) num++; } return num; } InventoryItem * InventoryList::getItem(u32 i) { if(i > m_items.size() - 1) return NULL; return m_items[i]; } InventoryItem * InventoryList::changeItem(u32 i, InventoryItem *newitem) { assert(i < m_items.size()); InventoryItem *olditem = m_items[i]; m_items[i] = newitem; return olditem; } void InventoryList::deleteItem(u32 i) { assert(i < m_items.size()); InventoryItem *item = changeItem(i, NULL); if(item) delete item; } InventoryItem * InventoryList::addItem(InventoryItem *newitem) { /* First try to find if it could be added to some existing items */ for(u32 i=0; i<m_items.size(); i++) { // Ignore empty slots if(m_items[i] == NULL) continue; // Try adding newitem = addItem(i, newitem); if(newitem == NULL) return NULL; // All was eaten } /* Then try to add it to empty slots */ for(u32 i=0; i<m_items.size(); i++) { // Ignore unempty slots if(m_items[i] != NULL) continue; // Try adding newitem = addItem(i, newitem); if(newitem == NULL) return NULL; // All was eaten } // Return leftover return newitem; } InventoryItem * InventoryList::addItem(u32 i, InventoryItem *newitem) { // If it is an empty position, it's an easy job. InventoryItem *to_item = m_items[i]; if(to_item == NULL) { m_items[i] = newitem; return NULL; } // If not addable, return the item if(newitem->addableTo(to_item) == false) return newitem; // If the item fits fully in the slot, add counter and delete it if(newitem->getCount() <= to_item->freeSpace()) { to_item->add(newitem->getCount()); delete newitem; return NULL; } // Else the item does not fit fully. Add all that fits and return // the rest. else { u16 freespace = to_item->freeSpace(); to_item->add(freespace); newitem->remove(freespace); return newitem; } } InventoryItem * InventoryList::takeItem(u32 i, u32 count) { if(count == 0) return NULL; InventoryItem *item = m_items[i]; // If it is an empty position, return NULL if(item == NULL) return NULL; if(count >= item->getCount()) { // Get the item by swapping NULL to its place return changeItem(i, NULL); } else { InventoryItem *item2 = item->clone(); item->remove(count); item2->setCount(count); return item2; } return false; } void InventoryList::decrementMaterials(u16 count) { for(u32 i=0; i<m_items.size(); i++) { InventoryItem *item = takeItem(i, count); if(item) delete item; } } void InventoryList::print(std::ostream &o) { o<<"InventoryList:"<<std::endl; for(u32 i=0; i<m_items.size(); i++) { InventoryItem *item = m_items[i]; if(item != NULL) { o<<i<<": "; item->serialize(o); o<<"\n"; } } } /* Inventory */ Inventory::~Inventory() { clear(); } void Inventory::clear() { for(u32 i=0; i<m_lists.size(); i++) { delete m_lists[i]; } m_lists.clear(); } Inventory::Inventory() { } Inventory::Inventory(const Inventory &other) { *this = other; } Inventory & Inventory::operator = (const Inventory &other) { clear(); for(u32 i=0; i<other.m_lists.size(); i++) { m_lists.push_back(new InventoryList(*other.m_lists[i])); } return *this; } void Inventory::serialize(std::ostream &os) { for(u32 i=0; i<m_lists.size(); i++) { InventoryList *list = m_lists[i]; os<<"List "<<list->getName()<<" "<<list->getSize()<<"\n"; list->serialize(os); } os<<"end\n"; } void Inventory::deSerialize(std::istream &is) { clear(); for(;;) { std::string line; std::getline(is, line, '\n'); std::istringstream iss(line); std::string name; std::getline(iss, name, ' '); if(name == "end") { break; } else if(name == "List") { std::string listname; u32 listsize; std::getline(iss, listname, ' '); iss>>listsize; InventoryList *list = new InventoryList(listname, listsize); list->deSerialize(is); m_lists.push_back(list); } else { throw SerializationError("Unknown inventory identifier"); } } } InventoryList * Inventory::addList(const std::string &name, u32 size) { s32 i = getListIndex(name); if(i != -1) { if(m_lists[i]->getSize() != size) { delete m_lists[i]; m_lists[i] = new InventoryList(name, size); } return m_lists[i]; } else { m_lists.push_back(new InventoryList(name, size)); return m_lists.getLast(); } } InventoryList * Inventory::getList(const std::string &name) { s32 i = getListIndex(name); if(i == -1) return NULL; return m_lists[i]; } s32 Inventory::getListIndex(const std::string &name) { for(u32 i=0; i<m_lists.size(); i++) { if(m_lists[i]->getName() == name) return i; } return -1; } /* InventoryAction */ InventoryAction * InventoryAction::deSerialize(std::istream &is) { std::string type; std::getline(is, type, ' '); InventoryAction *a = NULL; if(type == "Move") { a = new IMoveAction(is); } return a; } void IMoveAction::apply(Inventory *inventory) { /*dstream<<"from_name="<<from_name<<" to_name="<<to_name<<std::endl; dstream<<"from_i="<<from_i<<" to_i="<<to_i<<std::endl;*/ InventoryList *list_from = inventory->getList(from_name); InventoryList *list_to = inventory->getList(to_name); /*dstream<<"list_from="<<list_from<<" list_to="<<list_to <<std::endl;*/ /*if(list_from) dstream<<" list_from->getItem(from_i)="<<list_from->getItem(from_i) <<std::endl; if(list_to) dstream<<" list_to->getItem(to_i)="<<list_to->getItem(to_i) <<std::endl;*/ /* If a list doesn't exist or the source item doesn't exist or the source and the destination slots are the same */ if(!list_from || !list_to || list_from->getItem(from_i) == NULL || (list_from == list_to && from_i == to_i)) { dstream<<__FUNCTION_NAME<<": Operation not allowed"<<std::endl; return; } // Take item from source list InventoryItem *item1 = NULL; if(count == 0) item1 = list_from->changeItem(from_i, NULL); else item1 = list_from->takeItem(from_i, count); // Try to add the item to destination list InventoryItem *olditem = item1; item1 = list_to->addItem(to_i, item1); // If nothing is returned, the item was fully added if(item1 == NULL) return; // If olditem is returned, nothing was added. bool nothing_added = (item1 == olditem); // If something else is returned, part of the item was left unadded. // Add the other part back to the source item list_from->addItem(from_i, item1); // If olditem is returned, nothing was added. // Swap the items if(nothing_added) { // Take item from source list item1 = list_from->changeItem(from_i, NULL); // Adding was not possible, swap the items. InventoryItem *item2 = list_to->changeItem(to_i, item1); // Put item from destination list to the source list list_from->changeItem(from_i, item2); return; } } //END