1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
|
/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef CLIENTSERVER_HEADER
#define CLIENTSERVER_HEADER
#include "utility.h"
#define PROTOCOL_ID 0x4f457403
enum ToClientCommand
{
TOCLIENT_INIT = 0x10,
/*
Server's reply to TOSERVER_INIT.
Sent second after connected.
[0] u16 TOSERVER_INIT
[2] u8 deployed version
[3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
[4] u64 map seed (new as of 2011-02-27)
*/
TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
TOCLIENT_ADDNODE = 0x21,
TOCLIENT_REMOVENODE = 0x22,
TOCLIENT_PLAYERPOS = 0x23,
/*
[0] u16 command
// Followed by an arbitary number of these:
// Number is determined from packet length.
[N] u16 peer_id
[N+2] v3s32 position*100
[N+2+12] v3s32 speed*100
[N+2+12+12] s32 pitch*100
[N+2+12+12+4] s32 yaw*100
*/
TOCLIENT_PLAYERINFO = 0x24,
/*
[0] u16 command
// Followed by an arbitary number of these:
// Number is determined from packet length.
[N] u16 peer_id
[N] char[20] name
*/
TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Not used
TOCLIENT_SECTORMETA = 0x26, // Not used
/*
[0] u16 command
[2] u8 sector count
[3...] v2s16 pos + sector metadata
*/
TOCLIENT_INVENTORY = 0x27,
/*
[0] u16 command
[2] serialized inventory
*/
TOCLIENT_OBJECTDATA = 0x28,
/*
Sent as unreliable.
u16 command
u16 number of player positions
for each player:
v3s32 position*100
v3s32 speed*100
s32 pitch*100
s32 yaw*100
u16 count of blocks
for each block:
v3s16 blockpos
block objects
*/
TOCLIENT_TIME_OF_DAY = 0x29,
/*
u16 command
u16 time (0-23999)
*/
TOCLIENT_CHAT_MESSAGE = 0x30,
/*
u16 command
u16 length
wstring message
*/
TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
/*
u16 command
u16 count of removed objects
for all removed objects {
u16 id
}
u16 count of added objects
for all added objects {
u16 id
u8 type
u16 initialization data length
string initialization data
}
*/
TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
/*
u16 command
for all objects
{
u16 id
u16 message length
string message
}
*/
};
enum ToServerCommand
{
TOSERVER_INIT=0x10,
/*
Sent first after connected.
[0] u16 TOSERVER_INIT
[2] u8 SER_FMT_VER_HIGHEST
[3] u8[20] player_name
*/
TOSERVER_INIT2 = 0x11,
/*
Sent as an ACK for TOCLIENT_INIT.
After this, the server can send data.
[0] u16 TOSERVER_INIT2
*/
TOSERVER_GETBLOCK=0x20, // Not used
TOSERVER_ADDNODE = 0x21, // Not used
TOSERVER_REMOVENODE = 0x22, // deprecated
TOSERVER_PLAYERPOS = 0x23,
/*
[0] u16 command
[2] v3s32 position*100
[2+12] v3s32 speed*100
[2+12+12] s32 pitch*100
[2+12+12+4] s32 yaw*100
*/
TOSERVER_GOTBLOCKS = 0x24,
/*
[0] u16 command
[2] u8 count
[3] v3s16 pos_0
[3+6] v3s16 pos_1
...
*/
TOSERVER_DELETEDBLOCKS = 0x25,
/*
[0] u16 command
[2] u8 count
[3] v3s16 pos_0
[3+6] v3s16 pos_1
...
*/
TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // deprecated
/*
[0] u16 command
[2] v3s16 pos
[8] u16 i
*/
TOSERVER_CLICK_OBJECT = 0x27,
/*
length: 13
[0] u16 command
[2] u8 button (0=left, 1=right)
[3] v3s16 blockpos
[9] s16 id
[11] u16 item
*/
TOSERVER_GROUND_ACTION = 0x28,
/*
length: 17
[0] u16 command
[2] u8 action
[3] v3s16 nodepos_undersurface
[9] v3s16 nodepos_abovesurface
[15] u16 item
actions:
0: start digging (from undersurface)
1: place block (to abovesurface)
2: stop digging (all parameters ignored)
3: digging completed
*/
TOSERVER_RELEASE = 0x29, // Not used
TOSERVER_SIGNTEXT = 0x30,
/*
u16 command
v3s16 blockpos
s16 id
u16 textlen
textdata
*/
TOSERVER_INVENTORY_ACTION = 0x31,
/*
See InventoryAction in inventory.h
*/
TOSERVER_CHAT_MESSAGE = 0x32,
/*
u16 command
u16 length
wstring message
*/
TOSERVER_SIGNNODETEXT = 0x33,
/*
u16 command
v3s16 p
u16 textlen
textdata
*/
TOSERVER_CLICK_ACTIVEOBJECT = 0x34,
/*
length: 7
[0] u16 command
[2] u8 button (0=left, 1=right)
[3] u16 id
[5] u16 item
*/
};
inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time)
{
SharedBuffer<u8> data(2+2);
writeU16(&data[0], TOCLIENT_TIME_OF_DAY);
writeU16(&data[2], time);
return data;
}
#endif
|