1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
|
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "content_abm.h"
#include "environment.h"
#include "gamedef.h"
#include "nodedef.h"
#include "content_sao.h"
#include "settings.h"
#include "mapblock.h" // For getNodeBlockPos
#include "treegen.h" // For treegen::make_tree
#include "main.h" // for g_settings
#include "map.h"
#include "cpp_api/scriptapi.h"
#include "log.h"
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
class GrowGrassABM : public ActiveBlockModifier
{
private:
public:
virtual std::set<std::string> getTriggerContents()
{
std::set<std::string> s;
s.insert("mapgen_dirt");
return s;
}
virtual float getTriggerInterval()
{ return 2.0; }
virtual u32 getTriggerChance()
{ return 200; }
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n)
{
INodeDefManager *ndef = env->getGameDef()->ndef();
ServerMap *map = &env->getServerMap();
MapNode n_top = map->getNodeNoEx(p+v3s16(0,1,0));
content_t c_snow = ndef->getId("snow");
if(ndef->get(n_top).light_propagates &&
!ndef->get(n_top).isLiquid() &&
n_top.getLightBlend(env->getDayNightRatio(), ndef) >= 13)
{
if(c_snow != CONTENT_IGNORE && n_top.getContent() == c_snow)
n.setContent(ndef->getId("dirt_with_snow"));
else
n.setContent(ndef->getId("mapgen_dirt_with_grass"));
map->addNodeWithEvent(p, n);
}
}
};
class RemoveGrassABM : public ActiveBlockModifier
{
private:
public:
virtual std::set<std::string> getTriggerContents()
{
std::set<std::string> s;
s.insert("mapgen_dirt_with_grass");
return s;
}
virtual float getTriggerInterval()
{ return 2.0; }
virtual u32 getTriggerChance()
{ return 20; }
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n)
{
INodeDefManager *ndef = env->getGameDef()->ndef();
ServerMap *map = &env->getServerMap();
MapNode n_top = map->getNodeNoEx(p+v3s16(0,1,0));
if((!ndef->get(n_top).light_propagates &&
n_top.getContent() != CONTENT_IGNORE) ||
ndef->get(n_top).isLiquid())
{
n.setContent(ndef->getId("mapgen_dirt"));
map->addNodeWithEvent(p, n);
}
}
};
class MakeTreesFromSaplingsABM : public ActiveBlockModifier
{
private:
content_t c_junglesapling;
public:
MakeTreesFromSaplingsABM(ServerEnvironment *env, INodeDefManager *nodemgr) {
c_junglesapling = nodemgr->getId("junglesapling");
}
virtual std::set<std::string> getTriggerContents()
{
std::set<std::string> s;
s.insert("sapling");
s.insert("junglesapling");
return s;
}
virtual float getTriggerInterval()
{ return 10.0; }
virtual u32 getTriggerChance()
{ return 50; }
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
u32 active_object_count, u32 active_object_count_wider)
{
INodeDefManager *ndef = env->getGameDef()->ndef();
ServerMap *map = &env->getServerMap();
MapNode n_below = map->getNodeNoEx(p - v3s16(0, 1, 0));
if (!((ItemGroupList) ndef->get(n_below).groups)["soil"])
return;
bool is_jungle_tree = n.getContent() == c_junglesapling;
actionstream <<"A " << (is_jungle_tree ? "jungle " : "")
<< "sapling grows into a tree at "
<< PP(p) << std::endl;
std::map<v3s16, MapBlock*> modified_blocks;
v3s16 tree_p = p;
ManualMapVoxelManipulator vmanip(map);
v3s16 tree_blockp = getNodeBlockPos(tree_p);
vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,1,1));
if (is_jungle_tree) {
treegen::make_jungletree(vmanip, tree_p, ndef, myrand());
} else {
bool is_apple_tree = myrand() % 4 == 0;
treegen::make_tree(vmanip, tree_p, is_apple_tree, ndef, myrand());
}
vmanip.blitBackAll(&modified_blocks);
// update lighting
std::map<v3s16, MapBlock*> lighting_modified_blocks;
lighting_modified_blocks.insert(modified_blocks.begin(), modified_blocks.end());
map->updateLighting(lighting_modified_blocks, modified_blocks);
// Send a MEET_OTHER event
MapEditEvent event;
event.type = MEET_OTHER;
// event.modified_blocks.insert(modified_blocks.begin(), modified_blocks.end());
for(std::map<v3s16, MapBlock*>::iterator
i = modified_blocks.begin();
i != modified_blocks.end(); ++i)
{
event.modified_blocks.insert(i->first);
}
map->dispatchEvent(&event);
}
};
class LiquidFlowABM : public ActiveBlockModifier {
private:
std::set<std::string> contents;
public:
LiquidFlowABM(ServerEnvironment *env, INodeDefManager *nodemgr) {
std::set<content_t> liquids;
nodemgr->getIds("group:liquid", liquids);
for(std::set<content_t>::const_iterator k = liquids.begin(); k != liquids.end(); k++)
contents.insert(nodemgr->get(*k).liquid_alternative_flowing);
}
virtual std::set<std::string> getTriggerContents() {
return contents;
}
virtual float getTriggerInterval()
{ return 10.0; }
virtual u32 getTriggerChance()
{ return 10; }
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) {
ServerMap *map = &env->getServerMap();
if (map->transforming_liquid_size() > 500)
return;
map->transforming_liquid_add(p);
}
};
class LiquidDropABM : public ActiveBlockModifier {
private:
std::set<std::string> contents;
public:
LiquidDropABM(ServerEnvironment *env, INodeDefManager *nodemgr) {
std::set<content_t> liquids;
nodemgr->getIds("group:liquid", liquids);
for(std::set<content_t>::const_iterator k = liquids.begin(); k != liquids.end(); k++)
contents.insert(nodemgr->get(*k).liquid_alternative_source);
}
virtual std::set<std::string> getTriggerContents()
{ return contents; }
virtual std::set<std::string> getRequiredNeighbors() {
std::set<std::string> neighbors;
neighbors.insert("mapgen_air");
return neighbors;
}
virtual float getTriggerInterval()
{ return 20.0; }
virtual u32 getTriggerChance()
{ return 10; }
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) {
ServerMap *map = &env->getServerMap();
if (map->transforming_liquid_size() > 500)
return;
if ( map->getNodeNoEx(p - v3s16(0, 1, 0 )).getContent() != CONTENT_AIR // below
&& map->getNodeNoEx(p - v3s16(1, 0, 0 )).getContent() != CONTENT_AIR // right
&& map->getNodeNoEx(p - v3s16(-1, 0, 0 )).getContent() != CONTENT_AIR // left
&& map->getNodeNoEx(p - v3s16(0, 0, 1 )).getContent() != CONTENT_AIR // back
&& map->getNodeNoEx(p - v3s16(0, 0, -1)).getContent() != CONTENT_AIR // front
)
return;
map->transforming_liquid_add(p);
}
};
class LiquidFreeze : public ActiveBlockModifier {
public:
LiquidFreeze(ServerEnvironment *env, INodeDefManager *nodemgr) { }
virtual std::set<std::string> getTriggerContents() {
std::set<std::string> s;
s.insert("group:freezes");
return s;
}
virtual std::set<std::string> getRequiredNeighbors() {
std::set<std::string> s;
s.insert("mapgen_air");
s.insert("group:melts");
return s;
}
virtual float getTriggerInterval()
{ return 10.0; }
virtual u32 getTriggerChance()
{ return 20; }
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) {
ServerMap *map = &env->getServerMap();
INodeDefManager *ndef = env->getGameDef()->ndef();
float heat = map->getHeat(env, p);
//heater = rare
content_t c = map->getNodeNoEx(p - v3s16(0, -1, 0 )).getContent(); // top
//more chance to freeze if air at top
if (heat <= -1 && (heat <= -50 || (myrand_range(-50, heat) <= (c == CONTENT_AIR ? -10 : -40)))) {
content_t c_self = n.getContent();
// making freeze not annoying, do not freeze random blocks in center of ocean
// todo: any block not water (dont freeze _source near _flowing)
bool allow = heat < -40;
// todo: make for(...)
if (!allow) {
c = map->getNodeNoEx(p - v3s16(0, 1, 0 )).getContent(); // below
if (c == CONTENT_AIR || c == CONTENT_IGNORE)
return; // do not freeze when falling
if (c != c_self && c != CONTENT_IGNORE) allow = 1;
if (!allow) {
c = map->getNodeNoEx(p - v3s16(1, 0, 0 )).getContent(); // right
if (c != c_self && c != CONTENT_IGNORE) allow = 1;
if (!allow) {
c = map->getNodeNoEx(p - v3s16(-1, 0, 0 )).getContent(); // left
if (c != c_self && c != CONTENT_IGNORE) allow = 1;
if (!allow) {
c = map->getNodeNoEx(p - v3s16(0, 0, 1 )).getContent(); // back
if (c != c_self && c != CONTENT_IGNORE) allow = 1;
if (!allow) {
c = map->getNodeNoEx(p - v3s16(0, 0, -1)).getContent(); // front
if (c != c_self && c != CONTENT_IGNORE) allow = 1;
}
}
}
}
}
if (allow) {
n.freezeMelt(ndef);
map->addNodeWithEvent(p, n);
}
}
}
};
class LiquidMeltWeather : public ActiveBlockModifier {
public:
LiquidMeltWeather(ServerEnvironment *env, INodeDefManager *nodemgr) { }
virtual std::set<std::string> getTriggerContents() {
std::set<std::string> s;
s.insert("group:melts");
return s;
}
virtual std::set<std::string> getRequiredNeighbors() {
std::set<std::string> s;
s.insert("mapgen_air");
s.insert("group:freezes");
return s;
}
virtual float getTriggerInterval()
{ return 10.0; }
virtual u32 getTriggerChance()
{ return 20; }
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) {
ServerMap *map = &env->getServerMap();
INodeDefManager *ndef = env->getGameDef()->ndef();
float heat = map->getHeat(env, p);
content_t c = map->getNodeNoEx(p - v3s16(0, -1, 0 )).getContent(); // top
if (heat >= 1 && (heat >= 40 || ((myrand_range(heat, 40)) >= (c == CONTENT_AIR ? 10 : 20)))) {
n.freezeMelt(ndef);
map->addNodeWithEvent(p, n);
env->getScriptIface()->node_falling_update(p);
}
}
};
class LiquidMeltHot : public ActiveBlockModifier {
public:
LiquidMeltHot(ServerEnvironment *env, INodeDefManager *nodemgr) { }
virtual std::set<std::string> getTriggerContents() {
std::set<std::string> s;
s.insert("group:melts");
return s;
}
virtual std::set<std::string> getRequiredNeighbors() {
std::set<std::string> s;
s.insert("group:igniter");
s.insert("group:hot");
return s;
}
virtual float getTriggerInterval()
{ return 2.0; }
virtual u32 getTriggerChance()
{ return 4; }
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n) {
ServerMap *map = &env->getServerMap();
INodeDefManager *ndef = env->getGameDef()->ndef();
n.freezeMelt(ndef);
map->addNodeWithEvent(p, n);
env->getScriptIface()->node_falling_update(p);
}
};
/* too buggy, later via liquid flow code
class LiquidMeltAround : public LiquidMeltHot {
public:
LiquidMeltAround(ServerEnvironment *env, INodeDefManager *nodemgr)
: LiquidMeltHot(env, nodemgr) { }
virtual std::set<std::string> getRequiredNeighbors() {
std::set<std::string> s;
s.insert("group:melt_around");
return s;
}
virtual float getTriggerInterval()
{ return 40.0; }
virtual u32 getTriggerChance()
{ return 60; }
};
*/
void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef) {
env->addActiveBlockModifier(new GrowGrassABM());
env->addActiveBlockModifier(new RemoveGrassABM());
env->addActiveBlockModifier(new MakeTreesFromSaplingsABM(env, nodedef));
if (g_settings->getBool("liquid_finite")) {
env->addActiveBlockModifier(new LiquidFlowABM(env, nodedef));
env->addActiveBlockModifier(new LiquidDropABM(env, nodedef));
env->addActiveBlockModifier(new LiquidMeltHot(env, nodedef));
//env->addActiveBlockModifier(new LiquidMeltAround(env, nodedef));
if (g_settings->getBool("weather")) {
env->addActiveBlockModifier(new LiquidFreeze(env, nodedef));
env->addActiveBlockModifier(new LiquidMeltWeather(env, nodedef));
}
}
}
|