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path: root/src/content_mapnode.cpp
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/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "content_mapnode.h"

#include "irrlichttypes_bloated.h"
#include "mapnode.h"
#include "nodedef.h"
#include "nameidmapping.h"
#include <map>

/*
	Legacy node content type IDs
	Ranges:
	0x000...0x07f (0...127): param2 is fully usable
	126 and 127 are reserved (CONTENT_AIR and CONTENT_IGNORE).
	0x800...0xfff (2048...4095): higher 4 bits of param2 are not usable
*/
#define CONTENT_STONE 0
#define CONTENT_WATER 2
#define CONTENT_TORCH 3
#define CONTENT_WATERSOURCE 9
#define CONTENT_SIGN_WALL 14
#define CONTENT_CHEST 15
#define CONTENT_FURNACE 16
#define CONTENT_LOCKABLE_CHEST 17
#define CONTENT_FENCE 21
#define CONTENT_RAIL 30
#define CONTENT_LADDER 31
#define CONTENT_LAVA 32
#define CONTENT_LAVASOURCE 33
#define CONTENT_GRASS 0x800 //1
#define CONTENT_TREE 0x801 //4
#define CONTENT_LEAVES 0x802 //5
#define CONTENT_GRASS_FOOTSTEPS 0x803 //6
#define CONTENT_MESE 0x804 //7
#define CONTENT_MUD 0x805 //8
#define CONTENT_CLOUD 0x806 //10
#define CONTENT_COALSTONE 0x807 //11
#define CONTENT_WOOD 0x808 //12
#define CONTENT_SAND 0x809 //13
#define CONTENT_COBBLE 0x80a //18
#define CONTENT_STEEL 0x80b //19
#define CONTENT_GLASS 0x80c //20
#define CONTENT_MOSSYCOBBLE 0x80d //22
#define CONTENT_GRAVEL 0x80e //23
#define CONTENT_SANDSTONE 0x80f //24
#define CONTENT_CACTUS 0x810 //25
#define CONTENT_BRICK 0x811 //26
#define CONTENT_CLAY 0x812 //27
#define CONTENT_PAPYRUS 0x813 //28
#define CONTENT_BOOKSHELF 0x814 //29
#define CONTENT_JUNGLETREE 0x815
#define CONTENT_JUNGLEGRASS 0x816
#define CONTENT_NC 0x817
#define CONTENT_NC_RB 0x818
#define CONTENT_APPLE 0x819
#define CONTENT_SAPLING 0x820

/*
	A conversion table for backwards compatibility.
	Maps <=v19 content types to current ones.
	Should never be touched.
*/
content_t trans_table_19[21][2] = {
	{CONTENT_GRASS, 1},
	{CONTENT_TREE, 4},
	{CONTENT_LEAVES, 5},
	{CONTENT_GRASS_FOOTSTEPS, 6},
	{CONTENT_MESE, 7},
	{CONTENT_MUD, 8},
	{CONTENT_CLOUD, 10},
	{CONTENT_COALSTONE, 11},
	{CONTENT_WOOD, 12},
	{CONTENT_SAND, 13},
	{CONTENT_COBBLE, 18},
	{CONTENT_STEEL, 19},
	{CONTENT_GLASS, 20},
	{CONTENT_MOSSYCOBBLE, 22},
	{CONTENT_GRAVEL, 23},
	{CONTENT_SANDSTONE, 24},
	{CONTENT_CACTUS, 25},
	{CONTENT_BRICK, 26},
	{CONTENT_CLAY, 27},
	{CONTENT_PAPYRUS, 28},
	{CONTENT_BOOKSHELF, 29},
};

MapNode mapnode_translate_to_internal(MapNode n_from, u8 version)
{
	MapNode result = n_from;
	if(version <= 19)
	{
		content_t c_from = n_from.getContent();
		for(u32 i=0; i<sizeof(trans_table_19)/sizeof(trans_table_19[0]); i++)
		{
			if(trans_table_19[i][1] == c_from)
			{
				result.setContent(trans_table_19[i][0]);
				break;
			}
		}
	}
	return result;
}

void content_mapnode_get_name_id_mapping(NameIdMapping *nimap)
{
	nimap->set(0, "default:stone");
	nimap->set(2, "default:water_flowing");
	nimap->set(3, "default:torch");
	nimap->set(9, "default:water_source");
	nimap->set(14, "default:sign_wall");
	nimap->set(15, "default:chest");
	nimap->set(16, "default:furnace");
	nimap->set(17, "default:chest_locked");
	nimap->set(21, "default:fence_wood");
	nimap->set(30, "default:rail");
	nimap->set(31, "default:ladder");
	nimap->set(32, "default:lava_flowing");
	nimap->set(33, "default:lava_source");
	nimap->set(0x800, "default:dirt_with_grass");
	nimap->set(0x801, "default:tree");
	nimap->set(0x802, "default:leaves");
	nimap->set(0x803, "default:dirt_with_grass_footsteps");
	nimap->set(0x804, "default:mese");
	nimap->set(0x805, "default:dirt");
	nimap->set(0x806, "default:cloud");
	nimap->set(0x807, "default:coalstone");
	nimap->set(0x808, "default:wood");
	nimap->set(0x809, "default:sand");
	nimap->set(0x80a, "default:cobble");
	nimap->set(0x80b, "default:steelblock");
	nimap->set(0x80c, "default:glass");
	nimap->set(0x80d, "default:mossycobble");
	nimap->set(0x80e, "default:gravel");
	nimap->set(0x80f, "default:sandstone");
	nimap->set(0x810, "default:cactus");
	nimap->set(0x811, "default:brick");
	nimap->set(0x812, "default:clay");
	nimap->set(0x813, "default:papyrus");
	nimap->set(0x814, "default:bookshelf");
	nimap->set(0x815, "default:jungletree");
	nimap->set(0x816, "default:junglegrass");
	nimap->set(0x817, "default:nyancat");
	nimap->set(0x818, "default:nyancat_rainbow");
	nimap->set(0x819, "default:apple");
	nimap->set(0x820, "default:sapling");
	// Static types
	nimap->set(CONTENT_IGNORE, "ignore");
	nimap->set(CONTENT_AIR, "air");
}

class NewNameGetter
{
public:
	NewNameGetter()
	{
		old_to_new["CONTENT_STONE"] = "default:stone";
		old_to_new["CONTENT_WATER"] = "default:water_flowing";
		old_to_new["CONTENT_TORCH"] = "default:torch";
		old_to_new["CONTENT_WATERSOURCE"] = "default:water_source";
		old_to_new["CONTENT_SIGN_WALL"] = "default:sign_wall";
		old_to_new["CONTENT_CHEST"] = "default:chest";
		old_to_new["CONTENT_FURNACE"] = "default:furnace";
		old_to_new["CONTENT_LOCKABLE_CHEST"] = "default:locked_chest";
		old_to_new["CONTENT_FENCE"] = "default:wooden_fence";
		old_to_new["CONTENT_RAIL"] = "default:rail";
		old_to_new["CONTENT_LADDER"] = "default:ladder";
		old_to_new["CONTENT_LAVA"] = "default:lava_flowing";
		old_to_new["CONTENT_LAVASOURCE"] = "default:lava_source";
		old_to_new["CONTENT_GRASS"] = "default:dirt_with_grass";
		old_to_new["CONTENT_TREE"] = "default:tree";
		old_to_new["CONTENT_LEAVES"] = "default:leaves";
		old_to_new["CONTENT_GRASS_FOOTSTEPS"] = "default:dirt_with_grass_footsteps";
		old_to_new["CONTENT_MESE"] = "default:mese";
		old_to_new["CONTENT_MUD"] = "default:dirt";
		old_to_new["CONTENT_CLOUD"] = "default:cloud";
		old_to_new["CONTENT_COALSTONE"] = "default:coalstone";
		old_to_new["CONTENT_WOOD"] = "default:wood";
		old_to_new["CONTENT_SAND"] = "default:sand";
		old_to_new["CONTENT_COBBLE"] = "default:cobble";
		old_to_new["CONTENT_STEEL"] = "default:steel";
		old_to_new["CONTENT_GLASS"] = "default:glass";
		old_to_new["CONTENT_MOSSYCOBBLE"] = "default:mossycobble";
		old_to_new["CONTENT_GRAVEL"] = "default:gravel";
		old_to_new["CONTENT_SANDSTONE"] = "default:sandstone";
		old_to_new["CONTENT_CACTUS"] = "default:cactus";
		old_to_new["CONTENT_BRICK"] = "default:brick";
		old_to_new["CONTENT_CLAY"] = "default:clay";
		old_to_new["CONTENT_PAPYRUS"] = "default:papyrus";
		old_to_new["CONTENT_BOOKSHELF"] = "default:bookshelf";
		old_to_new["CONTENT_JUNGLETREE"] = "default:jungletree";
		old_to_new["CONTENT_JUNGLEGRASS"] = "default:junglegrass";
		old_to_new["CONTENT_NC"] = "default:nyancat";
		old_to_new["CONTENT_NC_RB"] = "default:nyancat_rainbow";
		old_to_new["CONTENT_APPLE"] = "default:apple";
		old_to_new["CONTENT_SAPLING"] = "default:sapling";
		// Just in case
		old_to_new["CONTENT_IGNORE"] = "ignore";
		old_to_new["CONTENT_AIR"] = "air";
	}
	std::string get(const std::string &old)
	{
		std::map<std::string, std::string>::const_iterator i;
		i = old_to_new.find(old);
		if(i == old_to_new.end())
			return "";
		return i->second;
	}
private:
	std::map<std::string, std::string> old_to_new;
};

NewNameGetter newnamegetter;

std::string content_mapnode_get_new_name(const std::string &oldname)
{
	return newnamegetter.get(oldname);
}

content_t legacy_get_id(const std::string &oldname, INodeDefManager *ndef)
{
	std::string newname = content_mapnode_get_new_name(oldname);
	if(newname == "")
		return CONTENT_IGNORE;
	content_t id;
	bool found = ndef->getId(newname, id);
	if(!found)
		return CONTENT_IGNORE;
	return id;
}

an class="hl opt">) end function core.unregister_item(name) if not core.registered_items[name] then core.log("warning", "Not unregistering item " ..name.. " because it doesn't exist.") return end -- Erase from registered_* table local type = core.registered_items[name].type if type == "node" then core.registered_nodes[name] = nil elseif type == "craft" then core.registered_craftitems[name] = nil elseif type == "tool" then core.registered_tools[name] = nil end core.registered_items[name] = nil unregister_item_raw(name) end function core.register_node(name, nodedef) nodedef.type = "node" core.register_item(name, nodedef) end function core.register_craftitem(name, craftitemdef) craftitemdef.type = "craft" -- BEGIN Legacy stuff if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then craftitemdef.inventory_image = craftitemdef.image end -- END Legacy stuff core.register_item(name, craftitemdef) end function core.register_tool(name, tooldef) tooldef.type = "tool" tooldef.stack_max = 1 -- BEGIN Legacy stuff if tooldef.inventory_image == nil and tooldef.image ~= nil then tooldef.inventory_image = tooldef.image end if tooldef.tool_capabilities == nil and (tooldef.full_punch_interval ~= nil or tooldef.basetime ~= nil or tooldef.dt_weight ~= nil or tooldef.dt_crackiness ~= nil or tooldef.dt_crumbliness ~= nil or tooldef.dt_cuttability ~= nil or tooldef.basedurability ~= nil or tooldef.dd_weight ~= nil or tooldef.dd_crackiness ~= nil or tooldef.dd_crumbliness ~= nil or tooldef.dd_cuttability ~= nil) then tooldef.tool_capabilities = { full_punch_interval = tooldef.full_punch_interval, basetime = tooldef.basetime, dt_weight = tooldef.dt_weight, dt_crackiness = tooldef.dt_crackiness, dt_crumbliness = tooldef.dt_crumbliness, dt_cuttability = tooldef.dt_cuttability, basedurability = tooldef.basedurability, dd_weight = tooldef.dd_weight, dd_crackiness = tooldef.dd_crackiness, dd_crumbliness = tooldef.dd_crumbliness, dd_cuttability = tooldef.dd_cuttability, } end -- END Legacy stuff -- This isn't just legacy, but more of a convenience feature local toolcaps = tooldef.tool_capabilities if toolcaps and toolcaps.punch_attack_uses == nil then for _, cap in pairs(toolcaps.groupcaps or {}) do local level = (cap.maxlevel or 0) - 1 if (cap.uses or 0) ~= 0 and level >= 0 then toolcaps.punch_attack_uses = cap.uses * (3 ^ level) break end end end core.register_item(name, tooldef) end function core.register_alias(name, convert_to) if forbidden_item_names[name] then error("Unable to register alias: Name is forbidden: " .. name) end if core.registered_items[name] ~= nil then core.log("warning", "Not registering alias, item with same name" .. " is already defined: " .. name .. " -> " .. convert_to) else --core.log("Registering alias: " .. name .. " -> " .. convert_to) core.registered_aliases[name] = convert_to register_alias_raw(name, convert_to) end end function core.register_alias_force(name, convert_to) if forbidden_item_names[name] then error("Unable to register alias: Name is forbidden: " .. name) end if core.registered_items[name] ~= nil then core.unregister_item(name) core.log("info", "Removed item " ..name.. " while attempting to force add an alias") end --core.log("Registering alias: " .. name .. " -> " .. convert_to) core.registered_aliases[name] = convert_to register_alias_raw(name, convert_to) end function core.on_craft(itemstack, player, old_craft_list, craft_inv) for _, func in ipairs(core.registered_on_crafts) do itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack end return itemstack end function core.craft_predict(itemstack, player, old_craft_list, craft_inv) for _, func in ipairs(core.registered_craft_predicts) do itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack end return itemstack end -- Alias the forbidden item names to "" so they can't be -- created via itemstrings (e.g. /give) for name in pairs(forbidden_item_names) do core.registered_aliases[name] = "" register_alias_raw(name, "") end -- -- Built-in node definitions. Also defined in C. -- core.register_item(":unknown", { type = "none", description = S("Unknown Item"), inventory_image = "unknown_item.png", on_place = core.item_place, on_secondary_use = core.item_secondary_use, on_drop = core.item_drop, groups = {not_in_creative_inventory=1}, diggable = true, }) core.register_node(":air", { description = S("Air"), inventory_image = "air.png", wield_image = "air.png", drawtype = "airlike", paramtype = "light", sunlight_propagates = true, walkable = false, pointable = false, diggable = false, buildable_to = true, floodable = true, air_equivalent = true, drop = "", groups = {not_in_creative_inventory=1}, }) core.register_node(":ignore", { description = S("Ignore"), inventory_image = "ignore.png", wield_image = "ignore.png", drawtype = "airlike", paramtype = "none", sunlight_propagates = false, walkable = false, pointable = false, diggable = false, buildable_to = true, -- A way to remove accidentally placed ignores air_equivalent = true, drop = "", groups = {not_in_creative_inventory=1}, node_placement_prediction = "", on_place = function(itemstack, placer, pointed_thing) core.chat_send_player( placer:get_player_name(), core.colorize("#FF0000", S("You can't place 'ignore' nodes!"))) return "" end, }) -- The hand (bare definition) core.register_item(":", { type = "none", wield_image = "wieldhand.png", groups = {not_in_creative_inventory=1}, }) function core.override_item(name, redefinition) if redefinition.name ~= nil then error("Attempt to redefine name of "..name.." to "..dump(redefinition.name), 2) end if redefinition.type ~= nil then error("Attempt to redefine type of "..name.." to "..dump(redefinition.type), 2) end local item = core.registered_items[name] if not item then error("Attempt to override non-existent item "..name, 2) end for k, v in pairs(redefinition) do rawset(item, k, v) end register_item_raw(item) end do local default = {mod = "??", name = "??"} core.callback_origins = setmetatable({}, { __index = function() return default end }) end function core.run_callbacks(callbacks, mode, ...) assert(type(callbacks) == "table") local cb_len = #callbacks if cb_len == 0 then if mode == 2 or mode == 3 then return true elseif mode == 4 or mode == 5 then return false end end local ret = nil for i = 1, cb_len do local origin = core.callback_origins[callbacks[i]] core.set_last_run_mod(origin.mod) local cb_ret = callbacks[i](...) if mode == 0 and i == 1 then ret = cb_ret elseif mode == 1 and i == cb_len then ret = cb_ret elseif mode == 2 then if not cb_ret or i == 1 then ret = cb_ret end elseif mode == 3 then if cb_ret then return cb_ret end ret = cb_ret elseif mode == 4 then if (cb_ret and not ret) or i == 1 then ret = cb_ret end elseif mode == 5 and cb_ret then return cb_ret end end return ret end function core.run_priv_callbacks(name, priv, caller, method) local def = core.registered_privileges[priv] if not def or not def["on_" .. method] or not def["on_" .. method](name, caller) then for _, func in ipairs(core["registered_on_priv_" .. method]) do if not func(name, caller, priv) then break end end end end -- -- Callback registration -- local function make_registration() local t = {} local registerfunc = function(func) t[#t + 1] = func core.callback_origins[func] = { mod = core.get_current_modname() or "??", name = debug.getinfo(1, "n").name or "??" } --local origin = core.callback_origins[func] --print(origin.name .. ": " .. origin.mod .. " registering cbk " .. tostring(func)) end return t, registerfunc end local function make_registration_reverse() local t = {} local registerfunc = function(func) table.insert(t, 1, func) core.callback_origins[func] = { mod = core.get_current_modname() or "??", name = debug.getinfo(1, "n").name or "??" } --local origin = core.callback_origins[func] --print(origin.name .. ": " .. origin.mod .. " registering cbk " .. tostring(func)) end return t, registerfunc end local function make_registration_wrap(reg_fn_name, clear_fn_name) local list = {} local orig_reg_fn = core[reg_fn_name] core[reg_fn_name] = function(def) local retval = orig_reg_fn(def) if retval ~= nil then if def.name ~= nil then list[def.name] = def else list[retval] = def end end return retval end local orig_clear_fn = core[clear_fn_name] core[clear_fn_name] = function() for k in pairs(list) do list[k] = nil end return orig_clear_fn() end return list end local function make_wrap_deregistration(reg_fn, clear_fn, list) local unregister = function (key) if type(key) ~= "string" then error("key is not a string", 2) end if not list[key] then error("Attempt to unregister non-existent element - '" .. key .. "'", 2) end local temporary_list = table.copy(list) clear_fn() for k,v in pairs(temporary_list) do if key ~= k then reg_fn(v) end end end return unregister end core.registered_on_player_hpchanges = { modifiers = { }, loggers = { } } function core.registered_on_player_hpchange(player, hp_change, reason) local last for i = #core.registered_on_player_hpchanges.modifiers, 1, -1 do local func = core.registered_on_player_hpchanges.modifiers[i] hp_change, last = func(player, hp_change, reason) if type(hp_change) ~= "number" then local debuginfo = debug.getinfo(func) error("The register_on_hp_changes function has to return a number at " .. debuginfo.short_src .. " line " .. debuginfo.linedefined) end if last then break end end for i, func in ipairs(core.registered_on_player_hpchanges.loggers) do func(player, hp_change, reason) end return hp_change end function core.register_on_player_hpchange(func, modifier) if modifier then core.registered_on_player_hpchanges.modifiers[#core.registered_on_player_hpchanges.modifiers + 1] = func else core.registered_on_player_hpchanges.loggers[#core.registered_on_player_hpchanges.loggers + 1] = func end core.callback_origins[func] = { mod = core.get_current_modname() or "??", name = debug.getinfo(1, "n").name or "??" } end core.registered_biomes = make_registration_wrap("register_biome", "clear_registered_biomes") core.registered_ores = make_registration_wrap("register_ore", "clear_registered_ores") core.registered_decorations = make_registration_wrap("register_decoration", "clear_registered_decorations") core.unregister_biome = make_wrap_deregistration(core.register_biome, core.clear_registered_biomes, core.registered_biomes) core.registered_on_chat_messages, core.register_on_chat_message = make_registration() core.registered_on_chatcommands, core.register_on_chatcommand = make_registration() core.registered_globalsteps, core.register_globalstep = make_registration() core.registered_playerevents, core.register_playerevent = make_registration() core.registered_on_mods_loaded, core.register_on_mods_loaded = make_registration() core.registered_on_shutdown, core.register_on_shutdown = make_registration() core.registered_on_punchnodes, core.register_on_punchnode = make_registration() core.registered_on_placenodes, core.register_on_placenode = make_registration() core.registered_on_dignodes, core.register_on_dignode = make_registration() core.registered_on_generateds, core.register_on_generated = make_registration() core.registered_on_newplayers, core.register_on_newplayer = make_registration() core.registered_on_dieplayers, core.register_on_dieplayer = make_registration() core.registered_on_respawnplayers, core.register_on_respawnplayer = make_registration() core.registered_on_prejoinplayers, core.register_on_prejoinplayer = make_registration() core.registered_on_joinplayers, core.register_on_joinplayer = make_registration() core.registered_on_leaveplayers, core.register_on_leaveplayer = make_registration() core.registered_on_player_receive_fields, core.register_on_player_receive_fields = make_registration_reverse() core.registered_on_cheats, core.register_on_cheat = make_registration() core.registered_on_crafts, core.register_on_craft = make_registration() core.registered_craft_predicts, core.register_craft_predict = make_registration() core.registered_on_protection_violation, core.register_on_protection_violation = make_registration() core.registered_on_item_eats, core.register_on_item_eat = make_registration() core.registered_on_punchplayers, core.register_on_punchplayer = make_registration() core.registered_on_priv_grant, core.register_on_priv_grant = make_registration() core.registered_on_priv_revoke, core.register_on_priv_revoke = make_registration() core.registered_on_authplayers, core.register_on_authplayer = make_registration() core.registered_can_bypass_userlimit, core.register_can_bypass_userlimit = make_registration() core.registered_on_modchannel_message, core.register_on_modchannel_message = make_registration() core.registered_on_player_inventory_actions, core.register_on_player_inventory_action = make_registration() core.registered_allow_player_inventory_actions, core.register_allow_player_inventory_action = make_registration() core.registered_on_rightclickplayers, core.register_on_rightclickplayer = make_registration() core.registered_on_liquid_transformed, core.register_on_liquid_transformed = make_registration() -- -- Compatibility for on_mapgen_init() -- core.register_on_mapgen_init = function(func) func(core.get_mapgen_params()) end