summaryrefslogtreecommitdiff
path: root/src/game.h
blob: eb289b8f27f2df2dc141ce74bbf28d3469c1b029 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
/*
Minetest-c55
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef GAME_HEADER
#define GAME_HEADER

#include "common_irrlicht.h"
#include <string>

class InputHandler
{
public:
	InputHandler()
	{
	}
	virtual ~InputHandler()
	{
	}

	virtual bool isKeyDown(EKEY_CODE keyCode) = 0;
	virtual bool wasKeyDown(EKEY_CODE keyCode) = 0;
	
	virtual v2s32 getMousePos() = 0;
	virtual void setMousePos(s32 x, s32 y) = 0;

	virtual bool getLeftState() = 0;
	virtual bool getRightState() = 0;

	virtual bool getLeftClicked() = 0;
	virtual bool getRightClicked() = 0;
	virtual void resetLeftClicked() = 0;
	virtual void resetRightClicked() = 0;

	virtual bool getLeftReleased() = 0;
	virtual bool getRightReleased() = 0;
	virtual void resetLeftReleased() = 0;
	virtual void resetRightReleased() = 0;
	
	virtual s32 getMouseWheel() = 0;

	virtual void step(float dtime) {};

	virtual void clear() {};
};

void the_game(
	bool &kill,
	bool random_input,
	InputHandler *input,
	IrrlichtDevice *device,
	gui::IGUIFont* font,
	std::string map_dir,
	std::string playername,
	std::string password,
	std::string address,
	u16 port,
	std::wstring &error_message
);

#endif