summaryrefslogtreecommitdiff
path: root/src/genericobject.cpp
blob: 58f4b997e828067dee65f7c92ecfd8f250cc88e8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "genericobject.h"
#include <sstream>
#include "util/serialize.h"

std::string gob_cmd_set_properties(const ObjectProperties &prop)
{
	std::ostringstream os(std::ios::binary);
	writeU8(os, GENERIC_CMD_SET_PROPERTIES);
	prop.serialize(os);
	return os.str();
}

ObjectProperties gob_read_set_properties(std::istream &is)
{
	ObjectProperties prop;
	prop.deSerialize(is);
	return prop;
}

std::string gob_cmd_update_position(
	v3f position,
	v3f velocity,
	v3f acceleration,
	f32 yaw,
	bool do_interpolate,
	bool is_movement_end,
	f32 update_interval
){
	std::ostringstream os(std::ios::binary);
	// command
	writeU8(os, GENERIC_CMD_UPDATE_POSITION);
	// pos
	writeV3F1000(os, position);
	// velocity
	writeV3F1000(os, velocity);
	// acceleration
	writeV3F1000(os, acceleration);
	// yaw
	writeF1000(os, yaw);
	// do_interpolate
	writeU8(os, do_interpolate);
	// is_end_position (for interpolation)
	writeU8(os, is_movement_end);
	// update_interval (for interpolation)
	writeF1000(os, update_interval);
	return os.str();
}

std::string gob_cmd_set_texture_mod(const std::string &mod)
{
	std::ostringstream os(std::ios::binary);
	// command
	writeU8(os, GENERIC_CMD_SET_TEXTURE_MOD);
	// parameters
	os<<serializeString(mod);
	return os.str();
}

std::string gob_cmd_set_sprite(
	v2s16 p,
	u16 num_frames,
	f32 framelength,
	bool select_horiz_by_yawpitch
){
	std::ostringstream os(std::ios::binary);
	// command
	writeU8(os, GENERIC_CMD_SET_SPRITE);
	// parameters
	writeV2S16(os, p);
	writeU16(os, num_frames);
	writeF1000(os, framelength);
	writeU8(os, select_horiz_by_yawpitch);
	return os.str();
}

std::string gob_cmd_punched(s16 damage, s16 result_hp)
{
	std::ostringstream os(std::ios::binary);
	// command
	writeU8(os, GENERIC_CMD_PUNCHED);
	// damage
	writeS16(os, damage);
	// result_hp
	writeS16(os, result_hp);
	return os.str();
}

std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups)
{
	std::ostringstream os(std::ios::binary);
	writeU8(os, GENERIC_CMD_UPDATE_ARMOR_GROUPS);
	writeU16(os, armor_groups.size());
	for(ItemGroupList::const_iterator i = armor_groups.begin();
			i != armor_groups.end(); ++i){
		os<<serializeString(i->first);
		writeS16(os, i->second);
	}
	return os.str();
}

std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump,
		float physics_override_gravity, bool sneak, bool sneak_glitch, bool new_move)
{
	std::ostringstream os(std::ios::binary);
	// command
	writeU8(os, GENERIC_CMD_SET_PHYSICS_OVERRIDE);
	// parameters
	writeF1000(os, physics_override_speed);
	writeF1000(os, physics_override_jump);
	writeF1000(os, physics_override_gravity);
	// these are sent inverted so we get true when the server sends nothing
	writeU8(os, !sneak);
	writeU8(os, !sneak_glitch);
	writeU8(os, !new_move);
	return os.str();
}

std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop)
{
	std::ostringstream os(std::ios::binary);
	// command
	writeU8(os, GENERIC_CMD_SET_ANIMATION);
	// parameters
	writeV2F1000(os, frames);
	writeF1000(os, frame_speed);
	writeF1000(os, frame_blend);
	// these are sent inverted so we get true when the server sends nothing
	writeU8(os, !frame_loop);
	return os.str();
}

std::string gob_cmd_update_bone_position(const std::string &bone, v3f position,
		v3f rotation)
{
	std::ostringstream os(std::ios::binary);
	// command
	writeU8(os, GENERIC_CMD_SET_BONE_POSITION);
	// parameters
	os<<serializeString(bone);
	writeV3F1000(os, position);
	writeV3F1000(os, rotation);
	return os.str();
}

std::string gob_cmd_update_attachment(int parent_id, const std::string &bone,
		v3f position, v3f rotation)
{
	std::ostringstream os(std::ios::binary);
	// command
	writeU8(os, GENERIC_CMD_ATTACH_TO);
	// parameters
	writeS16(os, parent_id);
	os<<serializeString(bone);
	writeV3F1000(os, position);
	writeV3F1000(os, rotation);
	return os.str();
}

std::string gob_cmd_update_nametag_attributes(video::SColor color)
{
	std::ostringstream os(std::ios::binary);
	// command
	writeU8(os, GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES);
	// parameters
	writeU8(os, 1); // version for forward compatibility
	writeARGB8(os, color);
	return os.str();
}

std::string gob_cmd_update_infant(u16 id, u8 type,
		const std::string &client_initialization_data)
{
	std::ostringstream os(std::ios::binary);
	// command
	writeU8(os, GENERIC_CMD_SPAWN_INFANT);
	// parameters
	writeU16(os, id);
	writeU8(os, type);
	os<<serializeLongString(client_initialization_data);
	return os.str();
}