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path: root/src/gui/guiPasswordChange.h
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/*
Part of Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2013 Ciaran Gultnieks <ciaran@ciarang.com>

Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.

THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/

#pragma once

#include "irrlichttypes_extrabloated.h"
#include "modalMenu.h"
#include <string>

class Client;
class ISimpleTextureSource;

class GUIPasswordChange : public GUIModalMenu
{
public:
	GUIPasswordChange(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id,
			IMenuManager *menumgr, Client *client,
			ISimpleTextureSource *tsrc);
	~GUIPasswordChange();

	void removeChildren();
	/*
		Remove and re-add (or reposition) stuff
	*/
	void regenerateGui(v2u32 screensize);

	void drawMenu();

	void acceptInput();

	bool processInput();

	bool OnEvent(const SEvent &event);
#ifdef __ANDROID__
	bool getAndroidUIInput();
#endif

protected:
	std::wstring getLabelByID(s32 id) { return L""; }
	std::string getNameByID(s32 id);

private:
	Client *m_client;
	std::wstring m_oldpass = L"";
	std::wstring m_newpass = L"";
	std::wstring m_newpass_confirm = L"";
	ISimpleTextureSource *m_tsrc;
};
t">{ return m_datasize; } session_t getPeerId() const { return m_peer_id; } u16 getCommand() { return m_command; } const u32 getRemainingBytes() const { return m_datasize - m_read_offset; } const char *getRemainingString() { return getString(m_read_offset); } // Returns a c-string without copying. // A better name for this would be getRawString() const char *getString(u32 from_offset); // major difference to putCString(): doesn't write len into the buffer void putRawString(const char *src, u32 len); void putRawString(const std::string &src) { putRawString(src.c_str(), src.size()); } NetworkPacket &operator>>(std::string &dst); NetworkPacket &operator<<(const std::string &src); void putLongString(const std::string &src); NetworkPacket &operator>>(std::wstring &dst); NetworkPacket &operator<<(const std::wstring &src); std::string readLongString(); char getChar(u32 offset); NetworkPacket &operator>>(char &dst); NetworkPacket &operator<<(char src); NetworkPacket &operator>>(bool &dst); NetworkPacket &operator<<(bool src); u8 getU8(u32 offset); NetworkPacket &operator>>(u8 &dst); NetworkPacket &operator<<(u8 src); u8 *getU8Ptr(u32 offset); u16 getU16(u32 from_offset); NetworkPacket &operator>>(u16 &dst); NetworkPacket &operator<<(u16 src); NetworkPacket &operator>>(u32 &dst); NetworkPacket &operator<<(u32 src); NetworkPacket &operator>>(u64 &dst); NetworkPacket &operator<<(u64 src); NetworkPacket &operator>>(std::time_t &dst); NetworkPacket &operator<<(std::time_t src); NetworkPacket &operator>>(float &dst); NetworkPacket &operator<<(float src); NetworkPacket &operator>>(v2f &dst); NetworkPacket &operator<<(v2f src); NetworkPacket &operator>>(v3f &dst); NetworkPacket &operator<<(v3f src); NetworkPacket &operator>>(s16 &dst); NetworkPacket &operator<<(s16 src); NetworkPacket &operator>>(s32 &dst); NetworkPacket &operator<<(s32 src); NetworkPacket &operator>>(v2s32 &dst); NetworkPacket &operator<<(v2s32 src); NetworkPacket &operator>>(v3s16 &dst); NetworkPacket &operator<<(v3s16 src); NetworkPacket &operator>>(v3s32 &dst); NetworkPacket &operator<<(v3s32 src); NetworkPacket &operator>>(video::SColor &dst); NetworkPacket &operator<<(video::SColor src); // Temp, we remove SharedBuffer when migration finished SharedBuffer<u8> oldForgePacket(); private: void checkReadOffset(u32 from_offset, u32 field_size); inline void checkDataSize(u32 field_size) { if (m_read_offset + field_size > m_datasize) { m_datasize = m_read_offset + field_size; m_data.resize(m_datasize); } } std::vector<u8> m_data; u32 m_datasize = 0; u32 m_read_offset = 0; u16 m_command = 0; session_t m_peer_id = 0; };