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path: root/src/guiDeathScreen.cpp
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "guiDeathScreen.h"
#include "debug.h"
#include "serialization.h"
#include <string>
#include <IGUICheckBox.h>
#include <IGUIEditBox.h>
#include <IGUIButton.h>
#include <IGUIStaticText.h>
#include <IGUIFont.h>
#include "gettext.h"
#include "client.h"

GUIDeathScreen::GUIDeathScreen(gui::IGUIEnvironment* env,
		gui::IGUIElement* parent, s32 id,
		IMenuManager *menumgr, IRespawnInitiator *respawner
):
	GUIModalMenu(env, parent, id, menumgr),
	m_respawner(respawner),
	m_screensize(1,1)
{
}

GUIDeathScreen::~GUIDeathScreen()
{
	removeChildren();
	delete m_respawner;
}

void GUIDeathScreen::removeChildren()
{
	const core::list<gui::IGUIElement*> &children = getChildren();
	core::list<gui::IGUIElement*> children_copy;
	for(core::list<gui::IGUIElement*>::ConstIterator
			i = children.begin(); i != children.end(); i++)
	{
		children_copy.push_back(*i);
	}
	for(core::list<gui::IGUIElement*>::Iterator
			i = children_copy.begin();
			i != children_copy.end(); i++)
	{
		(*i)->remove();
	}
}

void GUIDeathScreen::regenerateGui(v2u32 screensize)
{
	m_screensize = screensize;

	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	core::rect<s32> rect(
			screensize.X/2 - 500/2,
			screensize.Y/2 - 200/2,
			screensize.X/2 + 500/2,
			screensize.Y/2 + 200/2
	);
	
	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	v2s32 size = rect.getSize();

	/*
		Add stuff
	*/
	changeCtype("");
	{
		core::rect<s32> rect(0, 0, 400, 50);
		rect = rect + v2s32(size.X/2-400/2, size.Y/2-50/2-25);
		wchar_t* text = wgettext("You died.");
		Environment->addStaticText(text, rect, false,
				true, this, 256);
		delete[] text;
	}
	{
		core::rect<s32> rect(0, 0, 140, 30);
		rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
		wchar_t* text = wgettext("Respawn");
		gui::IGUIElement *e = 
		Environment->addButton(rect, this, 257,
			text);
		delete[] text;
		Environment->setFocus(e);
	}
	changeCtype("C");
}

void GUIDeathScreen::drawMenu()
{
	gui::IGUISkin* skin = Environment->getSkin();
	if (!skin)
		return;
	video::IVideoDriver* driver = Environment->getVideoDriver();
	
	{
		video::SColor color(180,50,0,0);
		driver->draw2DRectangle(color,
				core::rect<s32>(0,0,m_screensize.X,m_screensize.Y), NULL);
	}
	{
		video::SColor bgcolor(50,0,0,0);
		driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
	}

	gui::IGUIElement::draw();
}

bool GUIDeathScreen::OnEvent(const SEvent& event)
{
	if(event.EventType==EET_KEY_INPUT_EVENT)
	{
		if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
		{
			respawn();
			quitMenu();
			return true;
		}
		if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
		{
			respawn();
			quitMenu();
			return true;
		}
	}
	if(event.EventType==EET_GUI_EVENT)
	{
		if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
				&& isVisible())
		{
			if(!canTakeFocus(event.GUIEvent.Element))
			{
				dstream<<"GUIDeathScreen: Not allowing focus change."
						<<std::endl;
				// Returning true disables focus change
				return true;
			}
		}
		if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
		{
			switch(event.GUIEvent.Caller->getID())
			{
			case 257:
				respawn();
				quitMenu();
				return true;
			}
		}
	}

	return Parent ? Parent->OnEvent(event) : false;
}

void GUIDeathScreen::respawn()
{
	m_respawner->respawn();
}

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/*
** $Id: lapi.c,v 2.55.1.5 2008/07/04 18:41:18 roberto Exp $
** Lua API
** See Copyright Notice in lua.h
*/


#include <assert.h>
#include <math.h>
#include <stdarg.h>
#include <string.h>

#define lapi_c
#define LUA_CORE

#include "lua.h"

#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"



const char lua_ident[] =
  "$Lua: " LUA_RELEASE " " LUA_COPYRIGHT " $\n"
  "$Authors: " LUA_AUTHORS " $\n"
  "$URL: www.lua.org $\n";



#define api_checknelems(L, n)	api_check(L, (n) <= (L->top - L->base))

#define api_checkvalidindex(L, i)	api_check(L, (i) != luaO_nilobject)

#define api_incr_top(L)   {api_check(L, L->top < L->ci->top); L->top++;}



static TValue *index2adr (lua_State *L, int idx) {
  if (idx > 0) {
    TValue *o = L->base + (idx - 1);
    api_check(L, idx <= L->ci->top - L->base);
    if (o >= L->top) return cast(TValue *, luaO_nilobject);
    else return o;
  }
  else if (idx > LUA_REGISTRYINDEX) {
    api_check(L, idx != 0 && -idx <= L->top - L->base);
    return L->top + idx;
  }
  else switch (idx) {  /* pseudo-indices */
    case LUA_REGISTRYINDEX: return registry(L);
    case LUA_ENVIRONINDEX: {
      Closure *func = curr_func(L);
      sethvalue(L, &L->env, func->c.env);
      return &L->env;
    }
    case LUA_GLOBALSINDEX: return gt(L);
    default: {
      Closure *func = curr_func(L);
      idx = LUA_GLOBALSINDEX - idx;
      return (idx <= func->c.nupvalues)
                ? &func->c.upvalue[idx-1]
                : cast(TValue *, luaO_nilobject);
    }
  }
}


static Table *getcurrenv (lua_State *L) {
  if (L->ci == L->base_ci)  /* no enclosing function? */
    return hvalue(gt(L));  /* use global table as environment */
  else {
    Closure *func = curr_func(L);
    return func->c.env;
  }
}


void luaA_pushobject (lua_State *L, const TValue *o) {
  setobj2s(L, L->top, o);
  api_incr_top(L);
}


LUA_API int lua_checkstack (lua_State *L, int size) {
  int res = 1;
  lua_lock(L);
  if (size > LUAI_MAXCSTACK || (L->top - L->base + size) > LUAI_MAXCSTACK)
    res = 0;  /* stack overflow */
  else if (size > 0) {
    luaD_checkstack(L, size);
    if (L->ci->top < L->top + size)
      L->ci->top = L->top + size;
  }
  lua_unlock(L);
  return res;
}


LUA_API void lua_xmove (lua_State *from, lua_State *to, int n) {
  int i;
  if (from == to) return;
  lua_lock(to);
  api_checknelems(from, n);
  api_check(from, G(from) == G(to));
  api_check(from, to->ci->top - to->top >= n);
  from->top -= n;
  for (i = 0; i < n; i++) {
    setobj2s(to, to->top++, from->top + i);
  }
  lua_unlock(to);
}


LUA_API void lua_setlevel (lua_State *from, lua_State *to) {
  to->nCcalls = from->nCcalls;
}


LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf) {
  lua_CFunction old;
  lua_lock(L);
  old = G(L)->panic;
  G(L)->panic = panicf;
  lua_unlock(L);
  return old;
}


LUA_API lua_State *lua_newthread (lua_State *L) {
  lua_State *L1;
  lua_lock(L);
  luaC_checkGC(L);
  L1 = luaE_newthread(L);
  setthvalue(L, L->top, L1);
  api_incr_top(L);
  lua_unlock(L);
  luai_userstatethread(L, L1);
  return L1;
}



/*
** basic stack manipulation
*/


LUA_API int lua_gettop (lua_State *L) {
  return cast_int(L->top - L->base);
}


LUA_API void lua_settop (lua_State *L, int idx) {
  lua_lock(L);
  if (idx >= 0) {
    api_check(L, idx <= L->stack_last - L->base);
    while (L->top < L->base + idx)
      setnilvalue(L->top++);
    L->top = L->base + idx;
  }
  else {
    api_check(L, -(idx+1) <= (L->top - L->base));
    L->top += idx+1;  /* `subtract' index (index is negative) */
  }
  lua_unlock(L);
}


LUA_API void lua_remove (lua_State *L, int idx) {
  StkId p;
  lua_lock(L);
  p = index2adr(L, idx);
  api_checkvalidindex(L, p);
  while (++p < L->top) setobjs2s(L, p-1, p);
  L->top--;
  lua_unlock(L);
}


LUA_API void lua_insert (lua_State *L, int idx) {
  StkId p;
  StkId q;
  lua_lock(L);
  p = index2adr(L, idx);
  api_checkvalidindex(L, p);
  for (q = L->top; q>p; q--) setobjs2s(L, q, q-1);
  setobjs2s(L, p, L->top);
  lua_unlock(L);
}


LUA_API void lua_replace (lua_State *L, int idx) {
  StkId o;
  lua_lock(L);
  /* explicit test for incompatible code */
  if (idx == LUA_ENVIRONINDEX && L->ci == L->base_ci)
    luaG_runerror(L, "no calling environment");
  api_checknelems(L, 1);
  o = index2adr(L, idx);
  api_checkvalidindex(L, o);
  if (idx == LUA_ENVIRONINDEX) {
    Closure *func = curr_func(L);
    api_check(L, ttistable(L->top - 1)); 
    func->c.env = hvalue(L->top - 1);
    luaC_barrier(L, func, L->top - 1);
  }
  else {
    setobj(L, o, L->top - 1);
    if (idx < LUA_GLOBALSINDEX)  /* function upvalue? */
      luaC_barrier(L, curr_func(L), L->top - 1);
  }
  L->top--;
  lua_unlock(L);
}


LUA_API void lua_pushvalue (lua_State *L, int idx) {
  lua_lock(L);
  setobj2s(L, L->top, index2adr(L, idx));
  api_incr_top(L);
  lua_unlock(L);
}



/*
** access functions (stack -> C)
*/


LUA_API int lua_type (lua_State *L, int idx) {
  StkId o = index2adr(L, idx);
  return (o == luaO_nilobject) ? LUA_TNONE : ttype(o);
}


LUA_API const char *lua_typename (lua_State *L, int t) {
  UNUSED(L);
  return (t == LUA_TNONE) ? "no value" : luaT_typenames[t];
}


LUA_API int lua_iscfunction (lua_State *L, int idx) {
  StkId o = index2adr(L, idx);
  return iscfunction(o);
}


LUA_API int lua_isnumber (lua_State *L, int idx) {
  TValue n;
  const TValue *o = index2adr(L, idx);
  return tonumber(o, &n);
}


LUA_API int lua_isstring (lua_State *L, int idx) {
  int t = lua_type(L, idx);
  return (t == LUA_TSTRING || t == LUA_TNUMBER);
}


LUA_API int lua_isuserdata (lua_State *L, int idx) {
  const TValue *o = index2adr(L, idx);
  return (ttisuserdata(o) || ttislightuserdata(o));
}


LUA_API int lua_rawequal (lua_State *L, int index1, int index2) {
  StkId o1 = index2adr(L, index1);
  StkId o2 = index2adr(L, index2);
  return (o1 == luaO_nilobject || o2 == luaO_nilobject) ? 0
         : luaO_rawequalObj(o1, o2);
}


LUA_API int lua_equal (lua_State *L, int index1, int index2) {
  StkId o1, o2;
  int i;
  lua_lock(L);  /* may call tag method */
  o1 = index2adr(L, index1);
  o2 = index2adr(L, index2);
  i = (o1 == luaO_nilobject || o2 == luaO_nilobject) ? 0 : equalobj(L, o1, o2);
  lua_unlock(L);
  return i;
}


LUA_API int lua_lessthan (lua_State *L, int index1, int index2) {
  StkId o1, o2;
  int i;
  lua_lock(L);  /* may call tag method */
  o1 = index2adr(L, index1);
  o2 = index2adr(L, index2);
  i = (o1 == luaO_nilobject || o2 == luaO_nilobject) ? 0
       : luaV_lessthan(L, o1, o2);
  lua_unlock(L);
  return i;
}



LUA_API lua_Number lua_tonumber (lua_State *L, int idx) {
  TValue n;
  const TValue *o = index2adr(L, idx);
  if (tonumber(o, &n))
    return nvalue(o);
  else
    return 0;
}


LUA_API lua_Integer lua_tointeger (lua_State *L, int idx) {
  TValue n;
  const TValue *o = index2adr(L, idx);
  if (tonumber(o, &n)) {
    lua_Integer res;
    lua_Number num = nvalue(o);
    lua_number2integer(res, num);
    return res;
  }
  else
    return 0;
}


LUA_API int lua_toboolean (lua_State *L, int idx) {
  const TValue *o = index2adr(L, idx);
  return !l_isfalse(o);
}


LUA_API const char *lua_tolstring (lua_State *L, int idx, size_t *len) {
  StkId o = index2adr(L, idx);
  if (!ttisstring(o)) {
    lua_lock(L);  /* `luaV_tostring' may create a new string */
    if (!luaV_tostring(L, o)) {  /* conversion failed? */
      if (len != NULL) *len = 0;
      lua_unlock(L);
      return NULL;
    }
    luaC_checkGC(L);
    o = index2adr(L, idx);  /* previous call may reallocate the stack */
    lua_unlock(L);
  }
  if (len != NULL) *len = tsvalue(o)->len;
  return svalue(o);
}


LUA_API size_t lua_objlen (lua_State *L, int idx) {
  StkId o = index2adr(L, idx);
  switch (ttype(o)) {
    case LUA_TSTRING: return tsvalue(o)->len;
    case LUA_TUSERDATA: return uvalue(o)->len;
    case LUA_TTABLE: return luaH_getn(hvalue(o));
    case LUA_TNUMBER: {
      size_t l;
      lua_lock(L);  /* `luaV_tostring' may create a new string */
      l = (luaV_tostring(L, o) ? tsvalue(o)->len : 0);
      lua_unlock(L);
      return l;
    }
    default: return 0;
  }
}


LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx) {
  StkId o = index2adr(L, idx);
  return (!iscfunction(o)) ? NULL : clvalue(o)->c.f;
}


LUA_API void *lua_touserdata (lua_State *L, int idx) {
  StkId o = index2adr(L, idx);
  switch (ttype(o)) {
    case LUA_TUSERDATA: return (rawuvalue(o) + 1);
    case LUA_TLIGHTUSERDATA: return pvalue(o);
    default: return NULL;
  }
}


LUA_API lua_State *lua_tothread (lua_State *L, int idx) {
  StkId o = index2adr(L, idx);
  return (!ttisthread(o)) ? NULL : thvalue(o);
}


LUA_API const void *lua_topointer (lua_State *L, int idx) {
  StkId o = index2adr(L, idx);
  switch (ttype(o)) {
    case LUA_TTABLE: return hvalue(o);
    case LUA_TFUNCTION: return clvalue(o);
    case LUA_TTHREAD: return thvalue(o);
    case LUA_TUSERDATA:
    case LUA_TLIGHTUSERDATA:
      return lua_touserdata(L, idx);
    default: return NULL;
  }
}



/*
** push functions (C -> stack)
*/


LUA_API void lua_pushnil (lua_State *L) {
  lua_lock(L);
  setnilvalue(L->top);
  api_incr_top(L);
  lua_unlock(L);
}


LUA_API void lua_pushnumber (lua_State *L, lua_Number n) {
  lua_lock(L);
  setnvalue(L->top, n);
  api_incr_top(L);
  lua_unlock(L);
}


LUA_API void lua_pushinteger (lua_State *L, lua_Integer n) {
  lua_lock(L);
  setnvalue(L->top, cast_num(n));
  api_incr_top(L);
  lua_unlock(L);
}


LUA_API void lua_pushlstring (lua_State *L, const char *s, size_t len) {
  lua_lock(L);
  luaC_checkGC(L);
  setsvalue2s(L, L->top, luaS_newlstr(L, s, len));
  api_incr_top(L);
  lua_unlock(L);
}


LUA_API void lua_pushstring (lua_State *L, const char *s) {
  if (s == NULL)
    lua_pushnil(L);
  else
    lua_pushlstring(L, s, strlen(s));
}


LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt,
                                      va_list argp) {
  const char *ret;
  lua_lock(L);
  luaC_checkGC(L);
  ret = luaO_pushvfstring(L, fmt, argp);
  lua_unlock(L);
  return ret;
}


LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...) {
  const char *ret;
  va_list argp;
  lua_lock(L);
  luaC_checkGC(L);
  va_start(argp, fmt);
  ret = luaO_pushvfstring(L, fmt, argp);
  va_end(argp);
  lua_unlock(L);
  return ret;
}


LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n) {
  Closure *cl;
  lua_lock(L);
  luaC_checkGC(L);
  api_checknelems(L, n);
  cl = luaF_newCclosure(L, n, getcurrenv(L));
  cl->c.f = fn;
  L->top -= n;
  while (n--)
    setobj2n(L, &cl->c.upvalue[n], L->top+n);
  setclvalue(L, L->top, cl);
  lua_assert(iswhite(obj2gco(cl)));
  api_incr_top(L);
  lua_unlock(L);
}


LUA_API void lua_pushboolean (lua_State *L, int b) {
  lua_lock(L);
  setbvalue(L->top, (b != 0));  /* ensure that true is 1 */
  api_incr_top(L);
  lua_unlock(L);
}


LUA_API void lua_pushlightuserdata (lua_State *L, void *p) {
  lua_lock(L);
  setpvalue(L->top, p);
  api_incr_top(L);
  lua_unlock(L);
}


LUA_API int lua_pushthread (lua_State *L) {
  lua_lock(L);
  setthvalue(L, L->top, L);
  api_incr_top(L);
  lua_unlock(L);
  return (G(L)->mainthread == L);
}



/*
** get functions (Lua -> stack)
*/


LUA_API void lua_gettable (lua_State *L, int idx) {
  StkId t;
  lua_lock(L);
  t = index2adr(L, idx);
  api_checkvalidindex(L, t);
  luaV_gettable(L, t, L->top - 1, L->top - 1);
  lua_unlock(L);
}


LUA_API void lua_getfield (lua_State *L, int idx, const char *k) {
  StkId t;
  TValue key;
  lua_lock(L);
  t = index2adr(L, idx);
  api_checkvalidindex(L, t);
  setsvalue(L, &key, luaS_new(L, k));
  luaV_gettable(L, t, &key, L->top);
  api_incr_top(L);
  lua_unlock(L);
}


LUA_API void lua_rawget (lua_State *L, int idx) {
  StkId t;
  lua_lock(L);
  t = index2adr(L, idx);
  api_check(L, ttistable(t));
  setobj2s(L, L->top - 1, luaH_get(hvalue(t), L->top - 1));
  lua_unlock(L);
}


LUA_API void lua_rawgeti (lua_State *L, int idx, int n) {
  StkId o;
  lua_lock(L);
  o = index2adr(L, idx);
  api_check(L, ttistable(o));
  setobj2s(L, L->top, luaH_getnum(hvalue(o), n));
  api_incr_top(L);
  lua_unlock(L);
}


LUA_API void lua_createtable (lua_State *L, int narray, int nrec) {
  lua_lock(L);
  luaC_checkGC(L);
  sethvalue(L, L->top, luaH_new(L, narray, nrec));
  api_incr_top(L);
  lua_unlock(L);
}


LUA_API int lua_getmetatable (lua_State *L, int objindex) {
  const TValue *obj;
  Table *mt = NULL;
  int res;
  lua_lock(L);
  obj = index2adr(L, objindex);
  switch (ttype(obj)) {
    case LUA_TTABLE:
      mt = hvalue(obj)->metatable;
      break;
    case LUA_TUSERDATA:
      mt = uvalue(obj)->metatable;
      break;
    default:
      mt = G(L)->mt[ttype(obj)];
      break;
  }
  if (mt == NULL)
    res = 0;
  else {
    sethvalue(L, L->top, mt);
    api_incr_top(L);
    res = 1;
  }
  lua_unlock(L);
  return res;
}


LUA_API void lua_getfenv (lua_State *L, int idx) {
  StkId o;
  lua_lock(L);
  o = index2adr(L, idx);
  api_checkvalidindex(L, o);
  switch (ttype(o)) {
    case LUA_TFUNCTION:
      sethvalue(L, L->top, clvalue(o)->c.env);
      break;
    case LUA_TUSERDATA:
      sethvalue(L, L->top, uvalue(o)->env);
      break;
    case LUA_TTHREAD:
      setobj2s(L, L->top,  gt(thvalue(o)));
      break;
    default:
      setnilvalue(L->top);
      break;
  }
  api_incr_top(L);
  lua_unlock(L);
}


/*
** set functions (stack -> Lua)
*/


LUA_API void lua_settable (lua_State *L, int idx) {
  StkId t;
  lua_lock(L);
  api_checknelems(L, 2);
  t = index2adr(L, idx);
  api_checkvalidindex(L, t);
  luaV_settable(L, t, L->top - 2, L->top - 1);
  L->top -= 2;  /* pop index and value */
  lua_unlock(L);
}


LUA_API void lua_setfield (lua_State *L, int idx, const char *k) {
  StkId t;
  TValue key;
  lua_lock(L);
  api_checknelems(L, 1);