summaryrefslogtreecommitdiff
path: root/src/guiPauseMenu.cpp
blob: d7a51488ec54b1242c078bcc03dae7bde62aafea (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "guiPauseMenu.h"
#include "debug.h"
#include "serialization.h"
#include "porting.h"
#include "config.h"
#include "version.h"
#include "main.h"
#include <IGUICheckBox.h>
#include <IGUIEditBox.h>
#include <IGUIButton.h>
#include <IGUIStaticText.h>
#include <IGUIFont.h>
#include "gettext.h"
#include "util/string.h"

GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,
		gui::IGUIElement* parent, s32 id,
		IGameCallback *gamecallback,
		IMenuManager *menumgr,
		bool simple_singleplayer_mode):
	GUIModalMenu(env, parent, id, menumgr),
	m_gamecallback(gamecallback),
	m_simple_singleplayer_mode(simple_singleplayer_mode)
{
}

GUIPauseMenu::~GUIPauseMenu()
{
	removeChildren();
}

void GUIPauseMenu::removeChildren()
{
	{
		gui::IGUIElement *e = getElementFromId(256);
		if(e != NULL)
			e->remove();
	}
	{
		gui::IGUIElement *e = getElementFromId(257);
		if(e != NULL)
			e->remove();
	}
	{
		gui::IGUIElement *e = getElementFromId(258);
		if(e != NULL)
			e->remove();
	}
	{
		gui::IGUIElement *e = getElementFromId(259);
		if(e != NULL)
			e->remove();
	}
	{
		gui::IGUIElement *e = getElementFromId(260);
		if(e != NULL)
			e->remove();
	}
	{
		gui::IGUIElement *e = getElementFromId(261);
		if(e != NULL)
			e->remove();
	}
	{
		gui::IGUIElement *e = getElementFromId(262);
		if(e != NULL)
			e->remove();
	}
}

void GUIPauseMenu::regenerateGui(v2u32 screensize)
{
	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	core::rect<s32> rect(
			screensize.X/2 - 580/2,
			screensize.Y/2 - 300/2,
			screensize.X/2 + 580/2,
			screensize.Y/2 + 300/2
	);
	
	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	v2s32 size = rect.getSize();

	/*
		Add stuff
	*/
	const s32 btn_height = 30;
	const s32 btn_gap = 20;
	const s32 btn_num = m_simple_singleplayer_mode ? 4 : 5;
	s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2;
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		wchar_t* text = wgettext("Continue");
		Environment->addButton(rect, this, 256,
			text);
		delete[] text;
	}
	btn_y += btn_height + btn_gap;
	if(!m_simple_singleplayer_mode)
	{
		{
			core::rect<s32> rect(0, 0, 140, btn_height);
			rect = rect + v2s32(size.X/2-140/2, btn_y);
			wchar_t* text = wgettext("Change Password");
			Environment->addButton(rect, this, 261,
				text);
			delete[] text;
		}
		btn_y += btn_height + btn_gap;
	}
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		wchar_t* text = wgettext("Sound Volume");
		Environment->addButton(rect, this, 262,
			text);
		delete[] text;
	}
	btn_y += btn_height + btn_gap;
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		wchar_t* text = wgettext("Exit to Menu");
		Environment->addButton(rect, this, 260,
			text);
		delete[] text;
	}
	btn_y += btn_height + btn_gap;
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		wchar_t* text = wgettext("Exit to OS");
		Environment->addButton(rect, this, 257,
			text);
		delete[] text;
	}

	{
		core::rect<s32> rect(0, 0, 180, 240);
		rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
		wchar_t* text = wgettext("Default Controls:\n"
				"- WASD: move\n"
				"- Space: jump/climb\n"
				"- Shift: sneak/go down\n"
				"- Q: drop item\n"
				"- I: inventory\n"
				"- Mouse: turn/look\n"
				"- Mouse left: dig/punch\n"
				"- Mouse right: place/use\n"
				"- Mouse wheel: select item\n"
				"- T: chat\n"
				);
		Environment->addStaticText(text, rect, false, true, this, 258);
		delete[] text;

	}
	{
		core::rect<s32> rect(0, 0, 180, 220);
		rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2);
	
		v2u32 max_texture_size;
		{
			video::IVideoDriver* driver = Environment->getVideoDriver();
			max_texture_size = driver->getMaxTextureSize();
		}

		std::ostringstream os;
		os<<"Minetest\n";
		os<<minetest_build_info<<"\n";
		os<<"path_user = "<<wrap_rows(porting::path_user, 20)<<"\n";
	
		Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259);
	}
}

void GUIPauseMenu::drawMenu()
{
	gui::IGUISkin* skin = Environment->getSkin();
	if (!skin)
		return;
	video::IVideoDriver* driver = Environment->getVideoDriver();
	
	video::SColor bgcolor(140,0,0,0);
	driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);

	gui::IGUIElement::draw();
}

bool GUIPauseMenu::OnEvent(const SEvent& event)
{

	if(event.EventType==EET_KEY_INPUT_EVENT)
	{
		if(event.KeyInput.PressedDown)
		{
			if(event.KeyInput.Key==KEY_ESCAPE)
			{
				quitMenu();
				return true;
			}
			else if(event.KeyInput.Key==KEY_RETURN)
			{
				quitMenu();
				return true;
			}
		}
	}
	if(event.EventType==EET_GUI_EVENT)
	{
		if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
				&& isVisible())
		{
			if(!canTakeFocus(event.GUIEvent.Element))
			{
				dstream<<"GUIPauseMenu: Not allowing focus change."
						<<std::endl;
				// Returning true disables focus change
				return true;
			}
		}
		if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
		{
			switch(event.GUIEvent.Caller->getID())
			{
			case 256: // continue
				quitMenu();
				// ALWAYS return immediately after quitMenu()
				return true;
			case 261:
				quitMenu();
				m_gamecallback->changePassword();
				return true;
			case 262:
				quitMenu();
				m_gamecallback->changeVolume();
				return true;
			case 260: // disconnect
				m_gamecallback->disconnect();
				quitMenu();
				return true;
			case 257: // exit
				m_gamecallback->exitToOS();
				quitMenu();
				return true;
			}
		}
	}
	
	return Parent ? Parent->OnEvent(event) : false;
}

n class="hl kwd">htonl(address); } void Address::setAddress(u8 a, u8 b, u8 c, u8 d) { m_addr_family = AF_INET; m_address.ipv4.sin_family = AF_INET; u32 addr = htonl((a << 24) | (b << 16) | (c << 8) | d); m_address.ipv4.sin_addr.s_addr = addr; } void Address::setAddress(const IPv6AddressBytes * ipv6_bytes) { m_addr_family = AF_INET6; m_address.ipv6.sin6_family = AF_INET6; if(ipv6_bytes) memcpy(m_address.ipv6.sin6_addr.s6_addr, ipv6_bytes->bytes, 16); else memset(m_address.ipv6.sin6_addr.s6_addr, 0, 16); } void Address::setPort(u16 port) { m_port = port; } void Address::print(std::ostream *s) const { if(m_addr_family == AF_INET6) { (*s) << "[" << serializeString() << "]:" << m_port; } else { (*s) << serializeString() << ":" << m_port; } } /* UDPSocket */ UDPSocket::UDPSocket(bool ipv6) { if(g_sockets_initialized == false) throw SocketException("Sockets not initialized"); // Use IPv6 if specified m_addr_family = ipv6 ? AF_INET6 : AF_INET; m_handle = socket(m_addr_family, SOCK_DGRAM, IPPROTO_UDP); if(socket_enable_debug_output) { dstream << "UDPSocket(" << (int) m_handle << ")::UDPSocket(): ipv6 = " << (ipv6 ? "true" : "false") << std::endl; } if(m_handle <= 0) { throw SocketException("Failed to create socket"); } setTimeoutMs(0); } UDPSocket::~UDPSocket() { if(socket_enable_debug_output) { dstream << "UDPSocket( " << (int) m_handle << ")::~UDPSocket()" << std::endl; } #ifdef _WIN32 closesocket(m_handle); #else close(m_handle); #endif } void UDPSocket::Bind(u16 port) { if(socket_enable_debug_output) { dstream << "UDPSocket(" << (int) m_handle << ")::Bind(): " << "port=" << port << std::endl; } if(m_addr_family == AF_INET6) { struct sockaddr_in6 address; memset(&address, 0, sizeof(address)); address.sin6_family = AF_INET6; address.sin6_addr = in6addr_any; address.sin6_port = htons(port); if(bind(m_handle, (const struct sockaddr *) &address, sizeof(struct sockaddr_in6)) < 0) { dstream << (int) m_handle << ": Bind failed: " << strerror(errno) << std::endl; throw SocketException("Failed to bind socket"); } } else { struct sockaddr_in address; memset(&address, 0, sizeof(address)); address.sin_family = AF_INET; address.sin_addr.s_addr = INADDR_ANY; address.sin_port = htons(port); if(bind(m_handle, (const struct sockaddr *) &address, sizeof(struct sockaddr_in)) < 0) { dstream << (int) m_handle << ": Bind failed: " << strerror(errno) << std::endl; throw SocketException("Failed to bind socket"); } } } void UDPSocket::Send(const Address & destination, const void * data, int size) { bool dumping_packet = false; // for INTERNET_SIMULATOR if(INTERNET_SIMULATOR) dumping_packet = (myrand() % INTERNET_SIMULATOR_PACKET_LOSS == 0); if(socket_enable_debug_output) { // Print packet destination and size dstream << (int) m_handle << " -> "; destination.print(&dstream); dstream << ", size=" << size; // Print packet contents dstream << ", data="; for(int i = 0; i < size && i < 20; i++) { if(i % 2 == 0) dstream << " "; unsigned int a = ((const unsigned char *) data)[i]; dstream << std::hex << std::setw(2) << std::setfill('0') << a; } if(size > 20) dstream << "..."; if(dumping_packet) dstream << " (DUMPED BY INTERNET_SIMULATOR)"; dstream << std::endl; } if(dumping_packet) { // Lol let's forget it dstream << "UDPSocket::Send(): " "INTERNET_SIMULATOR: dumping packet." << std::endl; return; } if(destination.getFamily() != m_addr_family) throw SendFailedException("Address family mismatch"); int sent; if(m_addr_family == AF_INET6) { struct sockaddr_in6 address = destination.getAddress6(); address.sin6_port = htons(destination.getPort()); sent = sendto(m_handle, (const char *) data, size, 0, (struct sockaddr *) &address, sizeof(struct sockaddr_in6)); } else { struct sockaddr_in address = destination.getAddress(); address.sin_port = htons(destination.getPort()); sent = sendto(m_handle, (const char *) data, size, 0, (struct sockaddr *) &address, sizeof(struct sockaddr_in)); } if(sent != size) { throw SendFailedException("Failed to send packet"); } } int UDPSocket::Receive(Address & sender, void * data, int size) { // Return on timeout if(WaitData(m_timeout_ms) == false) { return -1; } int received; if(m_addr_family == AF_INET6) { struct sockaddr_in6 address; memset(&address, 0, sizeof(address)); socklen_t address_len = sizeof(address); received = recvfrom(m_handle, (char *) data, size, 0, (struct sockaddr *) &address, &address_len); if(received < 0) return -1; u16 address_port = ntohs(address.sin6_port); IPv6AddressBytes bytes; memcpy(bytes.bytes, address.sin6_addr.s6_addr, 16); sender = Address(&bytes, address_port); } else { struct sockaddr_in address; memset(&address, 0, sizeof(address)); socklen_t address_len = sizeof(address); received = recvfrom(m_handle, (char *) data, size, 0, (struct sockaddr *) &address, &address_len); if(received < 0) return -1; u32 address_ip = ntohl(address.sin_addr.s_addr); u16 address_port = ntohs(address.sin_port); sender = Address(address_ip, address_port); } if(socket_enable_debug_output) { // Print packet sender and size dstream << (int) m_handle << " <- "; sender.print(&dstream); dstream << ", size=" << received; // Print packet contents dstream << ", data="; for(int i = 0; i < received && i < 20; i++) { if(i % 2 == 0) dstream << " "; unsigned int a = ((const unsigned char *) data)[i]; dstream << std::hex << std::setw(2) << std::setfill('0') << a; } if(received > 20) dstream << "..."; dstream << std::endl; } return received; } int UDPSocket::GetHandle() { return m_handle; } void UDPSocket::setTimeoutMs(int timeout_ms) { m_timeout_ms = timeout_ms; } bool UDPSocket::WaitData(int timeout_ms) { fd_set readset; int result; // Initialize the set FD_ZERO(&readset); FD_SET(m_handle, &readset); // Initialize time out struct struct timeval tv; tv.tv_sec = 0; tv.tv_usec = timeout_ms * 1000; // select() result = select(m_handle+1, &readset, NULL, NULL, &tv); if(result == 0) return false; else if(result < 0 && errno == EINTR) return false; else if(result < 0) { dstream << (int) m_handle << ": Select failed: " << strerror(errno) << std::endl; #ifdef _WIN32 int e = WSAGetLastError(); dstream << (int) m_handle << ": WSAGetLastError()=" << e << std::endl; if(e == 10004 /* = WSAEINTR */) { dstream << "WARNING: Ignoring WSAEINTR." << std::endl; return false; } #endif throw SocketException("Select failed"); } else if(FD_ISSET(m_handle, &readset) == false) { // No data return false; } // There is data return true; }