summaryrefslogtreecommitdiff
path: root/src/inventory.h
blob: 1fab9d0279cb4890aa8352e6461c111522a98f31 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

/*
(c) 2010 Perttu Ahola <celeron55@gmail.com>
*/

#ifndef INVENTORY_HEADER
#define INVENTORY_HEADER

#include <iostream>
#include <sstream>
#include <string>
#include "common_irrlicht.h"
#include "debug.h"
#include "mapblockobject.h"
// For g_materials
#include "main.h"

class InventoryItem
{
public:
	InventoryItem();
	virtual ~InventoryItem();
	
	static InventoryItem* deSerialize(std::istream &is);
	
	virtual const char* getName() const = 0;
	// Shall write the name and the parameters
	virtual void serialize(std::ostream &os) = 0;
	// Shall make an exact clone of the item
	virtual InventoryItem* clone() = 0;
	// Shall return an image to show in the GUI (or NULL)
	virtual video::ITexture * getImage() { return NULL; }
	// Shall return a text to show in the GUI
	virtual std::string getText() { return ""; }

private:
};

#define MATERIAL_ITEM_MAX_COUNT 99

class MaterialItem : public InventoryItem
{
public:
	MaterialItem(u8 material, u16 count)
	{
		m_material = material;
		m_count = count;
	}
	/*
		Implementation interface
	*/
	virtual const char* getName() const
	{
		return "MaterialItem";
	}
	virtual void serialize(std::ostream &os)
	{
		//os.imbue(std::locale("C"));
		os<<getName();
		os<<" ";
		os<<(unsigned int)m_material;
		os<<" ";
		os<<m_count;
	}
	virtual InventoryItem* clone()
	{
		return new MaterialItem(m_material, m_count);
	}
	video::ITexture * getImage()
	{
		u16 tile = content_tile(m_material, v3s16(1,0,0));
		return g_tile_materials[tile].getTexture(0);
	}
	std::string getText()
	{
		std::ostringstream os;
		os<<m_count;
		return os.str();
	}
	/*
		Special methods
	*/
	u8 getMaterial()
	{
		return m_material;
	}
	u16 getCount()
	{
		return m_count;
	}
	u16 freeSpace()
	{
		if(m_count > MATERIAL_ITEM_MAX_COUNT)
			return 0;
		return MATERIAL_ITEM_MAX_COUNT - m_count;
	}
	void add(u16 count)
	{
		assert(m_count + count <= MATERIAL_ITEM_MAX_COUNT);
		m_count += count;
	}
	void remove(u16 count)
	{
		assert(m_count >= count);
		m_count -= count;
	}
private:
	u8 m_material;
	u16 m_count;
};

class MapBlockObjectItem : public InventoryItem
{
public:
	/*MapBlockObjectItem(MapBlockObject *obj)
	{
		m_inventorystring = obj->getInventoryString();
	}*/
	MapBlockObjectItem(std::string inventorystring)
	{
		m_inventorystring = inventorystring;
	}
	
	/*
		Implementation interface
	*/
	virtual const char* getName() const
	{
		return "MBOItem";
	}
	virtual void serialize(std::ostream &os)
	{
		for(;;)
		{
			size_t t = m_inventorystring.find('|');
			if(t == std::string::npos)
				break;
			m_inventorystring[t] = '?';
		}
		os<<getName();
		os<<" ";
		os<<m_inventorystring;
		os<<"|";
	}
	virtual InventoryItem* clone()
	{
		return new MapBlockObjectItem(m_inventorystring);
	}

	video::ITexture * getImage();
	std::string getText();

	/*
		Special methods
	*/
	std::string getInventoryString()
	{
		return m_inventorystring;
	}

	MapBlockObject * createObject(v3f pos, f32 player_yaw, f32 player_pitch);

private:
	std::string m_inventorystring;
};

//SUGGESTION: Split into ClientInventory and ServerInventory
class Inventory
{
public:
	Inventory(u32 size);
	~Inventory();
	void clearItems();
	void serialize(std::ostream &os);
	void deSerialize(std::istream &is);

	Inventory & operator = (Inventory &other);

	u32 getSize();
	u32 getUsedSlots();
	
	InventoryItem * getItem(u32 i);
	// Returns old item (or NULL). Parameter can be NULL.
	InventoryItem * changeItem(u32 i, InventoryItem *newitem);
	void deleteItem(u32 i);
	// Adds an item to a suitable place. Returns false if failed.
	bool addItem(InventoryItem *newitem);

	void print(std::ostream &o);
	
private:
	core::array<InventoryItem*> m_items;
	u32 m_size;
};

#endif