aboutsummaryrefslogtreecommitdiff
path: root/src/irrlichtwrapper.cpp
blob: 4a1f2c413226091cf57b9c8bf8e525733cb3bd81 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
#include "irrlichtwrapper.h"
#include "constants.h"
#include "string.h"
#include "strfnd.h"

IrrlichtWrapper::IrrlichtWrapper(IrrlichtDevice *device)
{
	m_running = true;
	m_main_thread = get_current_thread_id();
	m_device_mutex.Init();
	m_device = device;
}

IrrlichtWrapper::~IrrlichtWrapper()
{
#if 0
	// Clear image cache
	for(core::map<std::string, video::IImage*>::Iterator
			i = m_imagecache.getIterator();
			i.atEnd() == false; i++)
	{
		i.getNode()->getValue()->drop();
	}
#endif
}

void IrrlichtWrapper::Run()
{
#if 0
	/*
		Fetch textures
	*/
	if(m_get_texture_queue.size() > 0)
	{
		GetRequest<TextureSpec, video::ITexture*, u8, u8>
				request = m_get_texture_queue.pop();

		dstream<<"got texture request with"
				<<" key.tids[0]="<<request.key.tids[0]
				<<" [1]="<<request.key.tids[1]
				<<std::endl;

		GetResult<TextureSpec, video::ITexture*, u8, u8>
				result;
		result.key = request.key;
		result.callers = request.callers;
		result.item = getTextureDirect(request.key);

		request.dest->push_back(result);
	}
#endif
}

void IrrlichtWrapper::Shutdown(bool shutdown)
{
	m_running = !shutdown;
}

IrrlichtDevice* IrrlichtWrapper::getDevice()
{
	if(get_current_thread_id() != m_main_thread)
	{
		dstream<<"WARNING: IrrlichtWrapper::getDevice() called "
				"not from main thread"<<std::endl;
		return NULL;
	}
	return m_device;
}

#if 0
textureid_t IrrlichtWrapper::getTextureId(const std::string &name)
{
	u32 id = m_namecache.getId(name);
	return id;
}

std::string IrrlichtWrapper::getTextureName(textureid_t id)
{
	std::string name("");
	m_namecache.getValue(id, name);
	// In case it was found, return the name; otherwise return an empty name.
	return name;
}

video::ITexture* IrrlichtWrapper::getTexture(const std::string &filename)
{
	TextureSpec spec(getTextureId(filename));
	return getTexture(spec);
}

video::ITexture* IrrlichtWrapper::getTexture(const TextureSpec &spec)
{
	if(spec.empty())
		return NULL;
	
	video::ITexture *t = m_texturecache.get(spec);
	if(t != NULL)
		return t;
	
	if(get_current_thread_id() == m_main_thread)
	{
		dstream<<"Getting texture directly: spec.tids[0]="
				<<spec.tids[0]<<std::endl;
				
		t = getTextureDirect(spec);
	}
	else
	{
		// If irrlicht has shut down, just return NULL
		if(m_running == false)
			return NULL;

		// We're gonna ask the result to be put into here
		ResultQueue<TextureSpec, video::ITexture*, u8, u8> result_queue;
		
		// Throw a request in
		m_get_texture_queue.add(spec, 0, 0, &result_queue);
		
		dstream<<"Waiting for texture from main thread: spec.tids[0]="
				<<spec.tids[0]<<std::endl;
		
		try
		{
			// Wait result for a second
			GetResult<TextureSpec, video::ITexture*, u8, u8>
					result = result_queue.pop_front(1000);
		
			// Check that at least something worked OK
			assert(result.key == spec);

			t = result.item;
		}
		catch(ItemNotFoundException &e)
		{
			dstream<<"Waiting for texture timed out."<<std::endl;
			t = NULL;
		}
	}

	// Add to cache and return
	m_texturecache.set(spec, t);
	return t;
}

// Draw a progress bar on the image
void make_progressbar(float value, video::IImage *image);

/*
	Texture fetcher/maker function, called always from the main thread
*/

video::ITexture* IrrlichtWrapper::getTextureDirect(const TextureSpec &spec)
{
	// This would result in NULL image
	if(spec.empty())
		return NULL;
	
	// Don't generate existing stuff
	video::ITexture *t = m_texturecache.get(spec);
	if(t != NULL)
	{
		dstream<<"WARNING: Existing stuff requested from "
				"getTextureDirect()"<<std::endl;
		return t;
	}
	
	video::IVideoDriver* driver = m_device->getVideoDriver();

	/*
		An image will be built from files and then converted into a texture.
	*/
	video::IImage *baseimg = NULL;

	/*
		Irrlicht requires a name for every texture, with which it
		will be stored internally in irrlicht.
	*/
	std::string texture_name;

	for(u32 i=0; i<TEXTURE_SPEC_TEXTURE_COUNT; i++)
	{
		textureid_t tid = spec.tids[i];
		if(tid == 0)
			continue;

		std::string name = getTextureName(tid);
		
		// Add something to the name so that it is a unique identifier.
		texture_name += "[";
		texture_name += name;
		texture_name += "]";
		
		/*
			Try to get image from image cache
		*/
		{
			core::map<std::string, video::IImage*>::Node *n;
			n = m_imagecache.find(texture_name);
			if(n != NULL)
			{
				video::IImage *image = n->getValue();

				core::dimension2d<u32> dim = image->getDimension();
				baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
				image->copyTo(baseimg);

				dstream<<"INFO: getTextureDirect(): Loaded \""
						<<texture_name<<"\" from image cache"
						<<std::endl;
				
				// Do not process any further.
				continue;
			}
		}

		// Stuff starting with [ are special commands
		if(name[0] != '[')
		{
			// A normal texture; load it from a file
			std::string path = porting::getDataPath(name.c_str());
			dstream<<"INFO: getTextureDirect(): Loading path \""<<path
					<<"\""<<std::endl;
			
			// DEBUG
			/*{
				dstream<<"DEBUG CODE: Loading base image "
						"directly to texture"<<std::endl;
				t = driver->getTexture(path.c_str());
				driver->renameTexture(t, texture_name.c_str());
				return t;
			}*/
			
			video::IImage *image = driver->createImageFromFile(path.c_str());

			if(image == NULL)
			{
				dstream<<"WARNING: Could not load image \""<<name
						<<"\" from path \""<<path<<"\""
						<<" while building texture"<<std::endl;
				continue;
			}

			// If base image is NULL, load as base.
			if(baseimg == NULL)
			{
				dstream<<"INFO: Setting "<<name<<" as base"<<std::endl;
				/*
					Copy it this way to get an alpha channel.
					Otherwise images with alpha cannot be blitted on 
					images that don't have alpha in the original file.
				*/
				// This is a deprecated method
				//baseimg = driver->createImage(video::ECF_A8R8G8B8, image);
				core::dimension2d<u32> dim = image->getDimension();
				baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
				image->copyTo(baseimg);
				image->drop();
				//baseimg = image;
			}
			// Else blit on base.
			else
			{
				dstream<<"INFO: Blitting "<<name<<" on base"<<std::endl;
				// Size of the copied area
				core::dimension2d<u32> dim = image->getDimension();
				//core::dimension2d<u32> dim(16,16);
				// Position to copy the blitted to in the base image
				core::position2d<s32> pos_to(0,0);
				// Position to copy the blitted from in the blitted image
				core::position2d<s32> pos_from(0,0);
				// Blit
				image->copyToWithAlpha(baseimg, pos_to,
						core::rect<s32>(pos_from, dim),
						video::SColor(255,255,255,255),
						NULL);
				// Drop image
				image->drop();
			}
		}
		else
		{
			// A special texture modification
			dstream<<"INFO: getTextureDirect(): generating \""<<name<<"\""
					<<std::endl;
			if(name.substr(0,6) == "[crack")
			{
				u16 progression = stoi(name.substr(6));
				// Size of the base image
				core::dimension2d<u32> dim_base = baseimg->getDimension();
				// Crack will be drawn at this size
				u32 cracksize = 16;
				// Size of the crack image
				core::dimension2d<u32> dim_crack(cracksize,cracksize);
				// Position to copy the crack from in the crack image
				core::position2d<s32> pos_other(0, 16 * progression);

				video::IImage *crackimage = driver->createImageFromFile(
						porting::getDataPath("crack.png").c_str());
			
				if(crackimage)
				{
					/*crackimage->copyToWithAlpha(baseimg, v2s32(0,0),
							core::rect<s32>(pos_other, dim_base),
							video::SColor(255,255,255,255),
							NULL);*/

					for(u32 y0=0; y0<dim_base.Height/dim_crack.Height; y0++)
					for(u32 x0=0; x0<dim_base.Width/dim_crack.Width; x0++)
					{
						// Position to copy the crack to in the base image
						core::position2d<s32> pos_base(x0*cracksize, y0*cracksize);
						crackimage->copyToWithAlpha(baseimg, pos_base,
								core::rect<s32>(pos_other, dim_crack),
								video::SColor(255,255,255,255),
								NULL);
					}

					crackimage->drop();
				}
			}
			else if(name.substr(0,8) == "[combine")
			{
				// "[combine:16x128:0,0=stone.png:0,16=grass.png"
				Strfnd sf(name);
				sf.next(":");
				u32 w0 = stoi(sf.next("x"));
				u32 h0 = stoi(sf.next(":"));
				dstream<<"INFO: combined w="<<w0<<" h="<<h0<<std::endl;
				core::dimension2d<u32> dim(w0,h0);
				baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
				while(sf.atend() == false)
				{
					u32 x = stoi(sf.next(","));
					u32 y = stoi(sf.next("="));
					std::string filename = sf.next(":");
					dstream<<"INFO: Adding \""<<filename
							<<"\" to combined ("<<x<<","<<y<<")"
							<<std::endl;
					video::IImage *img = driver->createImageFromFile(
							porting::getDataPath(filename.c_str()).c_str());
					if(img)
					{
						core::dimension2d<u32> dim = img->getDimension();
						dstream<<"INFO: Size "<<dim.Width
								<<"x"<<dim.Height<<std::endl;
						core::position2d<s32> pos_base(x, y);
						video::IImage *img2 =
								driver->createImage(video::ECF_A8R8G8B8, dim);
						img->copyTo(img2);
						img->drop();
						img2->copyToWithAlpha(baseimg, pos_base,
								core::rect<s32>(v2s32(0,0), dim),
								video::SColor(255,255,255,255),
								NULL);
						img2->drop();
					}
					else
					{
						dstream<<"WARNING: img==NULL"<<std::endl;
					}
				}
			}
			else if(name.substr(0,12) == "[progressbar")
			{
				float value = stof(name.substr(12));
				make_progressbar(value, baseimg);
			}
			else
			{
				dstream<<"WARNING: getTextureDirect(): Invalid "
						" texture: \""<<name<<"\""<<std::endl;
			}
		}
		
		/*
			Add to image cache
		*/
		if(baseimg != NULL)
		{
			core::map<std::string, video::IImage*>::Node *n;
			n = m_imagecache.find(texture_name);
			if(n != NULL)
			{
				video::IImage *img = n->getValue();
				if(img != baseimg)
				{
					img->drop();
				}
			}
			
			m_imagecache[texture_name] = baseimg;
		}
	}

	// If no resulting image, return NULL
	if(baseimg == NULL)
	{
		dstream<<"WARNING: getTextureDirect(): baseimg is NULL (attempted to"
				" create texture \""<<texture_name<<"\""<<std::endl;
		return NULL;
	}
	
	/*// DEBUG: Paint some pixels
	video::SColor c(255,255,0,0);
	baseimg->setPixel(1,1, c);
	baseimg->setPixel(1,14, c);
	baseimg->setPixel(14,1, c);
	baseimg->setPixel(14,14, c);*/

	// Create texture from resulting image
	t = driver->addTexture(texture_name.c_str(), baseimg);

	dstream<<"INFO: getTextureDirect(): created texture \""<<texture_name
			<<"\""<<std::endl;

	return t;

}

void make_progressbar(float value, video::IImage *image)
{
	if(image == NULL)
		return;
	
	core::dimension2d<u32> size = image->getDimension();

	u32 barheight = 1;
	u32 barpad_x = 1;
	u32 barpad_y = 1;
	u32 barwidth = size.Width - barpad_x*2;
	v2u32 barpos(barpad_x, size.Height - barheight - barpad_y);

	u32 barvalue_i = (u32)(((float)barwidth * value) + 0.5);

	video::SColor active(255,255,0,0);
	video::SColor inactive(255,0,0,0);
	for(u32 x0=0; x0<barwidth; x0++)
	{
		video::SColor *c;
		if(x0 < barvalue_i)
			c = &active;
		else
			c = &inactive;
		u32 x = x0 + barpos.X;
		for(u32 y=barpos.Y; y<barpos.Y+barheight; y++)
		{
			image->setPixel(x,y, *c);
		}
	}
}
#endif