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path: root/src/irrlichtwrapper.cpp
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#include "irrlichtwrapper.h"

IrrlichtWrapper::IrrlichtWrapper(IrrlichtDevice *device)
{
	m_main_thread = get_current_thread_id();
	m_device_mutex.Init();
	m_device = device;
}

void IrrlichtWrapper::Run()
{
	/*
		Fetch textures
	*/
	if(m_get_texture_queue.size() > 0)
	{
		GetRequest<TextureSpec, video::ITexture*, u8, u8>
				request = m_get_texture_queue.pop();

		dstream<<"got request with key.name="<<request.key.name<<std::endl;

		GetResult<TextureSpec, video::ITexture*, u8, u8>
				result;
		result.key = request.key;
		result.callers = request.callers;
		result.item = getTextureDirect(request.key);

		request.dest->push_back(result);
	}
}

video::ITexture* IrrlichtWrapper::getTexture(TextureSpec spec)
{
	video::ITexture *t = m_texturecache.get(spec.name);
	if(t != NULL)
		return t;
	
	if(get_current_thread_id() == m_main_thread)
	{
		dstream<<"Loading texture directly: "<<spec.name<<std::endl;
		t = getTextureDirect(spec);
	}
	else
	{
		// We're gonna ask the result to be put into here
		ResultQueue<TextureSpec, video::ITexture*, u8, u8> result_queue;
		
		// Throw a request in
		m_get_texture_queue.add(spec, 0, 0, &result_queue);
		
		dstream<<"Waiting for texture "<<spec.name<<std::endl;

		// Wait result
		GetResult<TextureSpec, video::ITexture*, u8, u8>
				result = result_queue.pop_front(true);
		
		// Check that at least something worked OK
		assert(result.key.name == spec.name);

		t = result.item;
	}

	// Add to cache and return
	m_texturecache.set(spec.name, t);
	return t;
}

video::ITexture* IrrlichtWrapper::getTexture(const std::string &path)
{
	/*TextureSpec spec;
	spec.name = path;
	spec.path = path;
	return getTexture(spec);*/
	return getTexture(TextureSpec(path, path, NULL));
}

/*
	Non-thread-safe functions
*/

video::ITexture* IrrlichtWrapper::getTextureDirect(TextureSpec spec)
{
	video::IVideoDriver* driver = m_device->getVideoDriver();
	//TODO
	if(spec.mod != NULL)
	{
		dstream<<"IrrlichtWrapper::getTextureDirect: Modified textures"
				" not supported"<<std::endl;
	}
	return driver->getTexture(spec.path.c_str());
}

video::ITexture * CrackTextureMod::make(video::ITexture *original,
		video::IVideoDriver* driver)
{
	//TODO
	dstream<<__FUNCTION_NAME<<std::endl;
	return NULL;
}

#if 0
video::ITexture * createAlphaBlitTexture(const char *name, video::ITexture *base,
		video::ITexture *other, v2u32 size, v2s32 pos_base, v2s32 pos_other)
{
	if(g_device == NULL)
		return NULL;
	video::IVideoDriver* driver = g_device->getVideoDriver();

	core::dimension2d<u32> dim(size.X, size.Y);

	video::IImage *baseimage = driver->createImage(
			base,
			core::position2d<s32>(pos_base.X, pos_base.Y),
			dim);
	assert(baseimage);

	video::IImage *otherimage = driver->createImage(
			other,
			core::position2d<s32>(pos_other.X, pos_other.Y),
			dim);
	assert(sourceimage);
	
	otherimage->copyToWithAlpha(baseimage, v2s32(0,0),
			core::rect<s32>(v2s32(0,0), dim),
			video::SColor(255,255,255,255),
			core::rect<s32>(v2s32(0,0), dim));
	otherimage->drop();

	video::ITexture *newtexture = driver->addTexture(name, baseimage);

	baseimage->drop();

	return newtexture;
}
#endif