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#include "irrlichtwrapper.h"
IrrlichtWrapper::IrrlichtWrapper(IrrlichtDevice *device)
{
m_main_thread = get_current_thread_id();
m_device_mutex.Init();
m_device = device;
}
void IrrlichtWrapper::Run()
{
/*
Fetch textures
*/
if(m_get_texture_queue.size() > 0)
{
GetRequest<TextureSpec, video::ITexture*, u8, u8>
request = m_get_texture_queue.pop();
dstream<<"got request with key.name="<<request.key.name<<std::endl;
GetResult<TextureSpec, video::ITexture*, u8, u8>
result;
result.key = request.key;
result.callers = request.callers;
result.item = getTextureDirect(request.key);
request.dest->push_back(result);
}
}
video::ITexture* IrrlichtWrapper::getTexture(TextureSpec spec)
{
video::ITexture *t = m_texturecache.get(spec.name);
if(t != NULL)
return t;
if(get_current_thread_id() == m_main_thread)
{
dstream<<"Loading texture directly: "<<spec.name<<std::endl;
t = getTextureDirect(spec);
}
else
{
// We're gonna ask the result to be put into here
ResultQueue<TextureSpec, video::ITexture*, u8, u8> result_queue;
// Throw a request in
m_get_texture_queue.add(spec, 0, 0, &result_queue);
dstream<<"Waiting for texture "<<spec.name<<std::endl;
// Wait result
GetResult<TextureSpec, video::ITexture*, u8, u8>
result = result_queue.pop_front(true);
// Check that at least something worked OK
assert(result.key.name == spec.name);
t = result.item;
}
// Add to cache and return
m_texturecache.set(spec.name, t);
return t;
}
video::ITexture* IrrlichtWrapper::getTexture(const std::string &path)
{
/*TextureSpec spec;
spec.name = path;
spec.path = path;
return getTexture(spec);*/
return getTexture(TextureSpec(path, path, NULL));
}
/*
Non-thread-safe functions
*/
video::ITexture* IrrlichtWrapper::getTextureDirect(TextureSpec spec)
{
video::IVideoDriver* driver = m_device->getVideoDriver();
//TODO
if(spec.mod != NULL)
{
dstream<<"IrrlichtWrapper::getTextureDirect: Modified textures"
" not supported"<<std::endl;
}
return driver->getTexture(spec.path.c_str());
}
video::ITexture * CrackTextureMod::make(video::ITexture *original,
video::IVideoDriver* driver)
{
//TODO
dstream<<__FUNCTION_NAME<<std::endl;
return NULL;
}
#if 0
video::ITexture * createAlphaBlitTexture(const char *name, video::ITexture *base,
video::ITexture *other, v2u32 size, v2s32 pos_base, v2s32 pos_other)
{
if(g_device == NULL)
return NULL;
video::IVideoDriver* driver = g_device->getVideoDriver();
core::dimension2d<u32> dim(size.X, size.Y);
video::IImage *baseimage = driver->createImage(
base,
core::position2d<s32>(pos_base.X, pos_base.Y),
dim);
assert(baseimage);
video::IImage *otherimage = driver->createImage(
other,
core::position2d<s32>(pos_other.X, pos_other.Y),
dim);
assert(sourceimage);
otherimage->copyToWithAlpha(baseimage, v2s32(0,0),
core::rect<s32>(v2s32(0,0), dim),
video::SColor(255,255,255,255),
core::rect<s32>(v2s32(0,0), dim));
otherimage->drop();
video::ITexture *newtexture = driver->addTexture(name, baseimage);
baseimage->drop();
return newtexture;
}
#endif
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