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/*

    This file is a part of the JThread package, which contains some object-
    oriented thread wrappers for different thread implementations.

    Copyright (c) 2000-2006  Jori Liesenborgs (jori.liesenborgs@gmail.com)

    Permission is hereby granted, free of charge, to any person obtaining a
    copy of this software and associated documentation files (the "Software"),
    to deal in the Software without restriction, including without limitation
    the rights to use, copy, modify, merge, publish, distribute, sublicense,
    and/or sell copies of the Software, and to permit persons to whom the
    Software is furnished to do so, subject to the following conditions:

    The above copyright notice and this permission notice shall be included in
    all copies or substantial portions of the Software.

    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
    THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
    FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
    DEALINGS IN THE SOFTWARE.

*/
#include <assert.h>
#include "jthread/jevent.h"

#define UNUSED(expr) do { (void)(expr); } while (0)

#if defined(__MACH__) && defined(__APPLE__)
#undef sem_t
#define sem_t semaphore_t
#undef sem_init
#define sem_init(s, p, c) semaphore_create(mach_task_self(), (s), 0, (c))
#undef sem_wait
#define sem_wait(s) semaphore_wait(*(s))
#undef sem_post
#define sem_post(s) semaphore_signal(*(s))
#undef sem_destroy
#define sem_destroy(s) semaphore_destroy(mach_task_self(), *(s))
#endif

Event::Event() {
	int sem_init_retval = sem_init(&sem, 0, 0);
	assert(sem_init_retval == 0);
	UNUSED(sem_init_retval);
}

Event::~Event() {
	int sem_destroy_retval = sem_destroy(&sem);
	assert(sem_destroy_retval == 0);
	UNUSED(sem_destroy_retval);
}

void Event::wait() {
	int sem_wait_retval = sem_wait(&sem);
	assert(sem_wait_retval == 0);
	UNUSED(sem_wait_retval);
}

void Event::signal() {
	int sem_post_retval = sem_post(&sem);
	assert(sem_post_retval == 0);
	UNUSED(sem_post_retval);
}
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/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "guiMainMenu.h"
#include "guiKeyChangeMenu.h"
#include "debug.h"
#include "serialization.h"
#include <string>



#include "gettext.h"

GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
		gui::IGUIElement* parent, s32 id,
		IMenuManager *menumgr,
		MainMenuData *data,
		IGameCallback *gamecallback
):
	GUIModalMenu(env, parent, id, menumgr),
	m_data(data),
	m_accepted(false),
	m_gamecallback(gamecallback)
{
	assert(m_data);
	this->env = env;
	this->parent = parent;
	this->id = id;
	this->menumgr = menumgr;
}

GUIMainMenu::~GUIMainMenu()
{
	removeChildren();
}

void GUIMainMenu::removeChildren()
{
	const core::list<gui::IGUIElement*> &children = getChildren();
	core::list<gui::IGUIElement*> children_copy;
	for(core::list<gui::IGUIElement*>::ConstIterator
			i = children.begin(); i != children.end(); i++)
	{
		children_copy.push_back(*i);
	}
	for(core::list<gui::IGUIElement*>::Iterator
			i = children_copy.begin();
			i != children_copy.end(); i++)
	{
		(*i)->remove();
	}
}

void GUIMainMenu::regenerateGui(v2u32 screensize)
{
	std::wstring text_name;
	std::wstring text_address;
	std::wstring text_port;
	bool creative_mode;
	bool enable_damage;
	bool fancy_trees;
	bool smooth_lighting;
	
	// Client options
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
		if(e != NULL)
			text_name = e->getText();
		else
			text_name = m_data->name;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
		if(e != NULL)
			text_address = e->getText();
		else
			text_address = m_data->address;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
		if(e != NULL)
			text_port = e->getText();
		else
			text_port = m_data->port;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
		else
			fancy_trees = m_data->fancy_trees;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
		else
			smooth_lighting = m_data->smooth_lighting;
	}
	
	// Server options
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
		else
			creative_mode = m_data->creative_mode;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
		else
			enable_damage = m_data->enable_damage;
	}

	/*
		Remove stuff