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#include "porting.h"

class IGameDef;
class NodeDefManager;

#define OBJDEF_INVALID_INDEX ((u32)(-1))
#define OBJDEF_INVALID_HANDLE 0
#define OBJDEF_HANDLE_SALT 0x00585e6fu
#define OBJDEF_MAX_ITEMS (1 << 18)
#define OBJDEF_UID_MASK ((1 << 7) - 1)

typedef u32 ObjDefHandle;

enum ObjDefType {
	OBJDEF_GENERIC,
	OBJDEF_BIOME,
	OBJDEF_ORE,
	OBJDEF_DECORATION,
	OBJDEF_SCHEMATIC,
};

class ObjDef {
public:
	virtual ~ObjDef() = default;

	u32 index;
	u32 uid;
	ObjDefHandle handle;
	
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS F
class ObjDefManager {
public:
	ObjDefManager(IGameDef *gamedef, ObjDefType type);
	virtual ~ObjDefManager();
	DISABLE_CLASS_COPY(ObjDefManager);

	virtual const char *getObjectTitle() const { return "ObjDef"; }

	virtual void clear();
	virtual ObjDef *getByName(const std::string &name) const;

	//// Add new/get/set object definitions by handle
	virtual ObjDefHandle add(ObjDef *obj);
	virtual ObjDef *get(ObjDefHandle handle) const;
	virtual ObjDef *set(ObjDefHandle handle, ObjDef *obj);

	//// Raw variants that work on indexes
	virtual u32 addRaw(ObjDef *obj);

	// It is generally assumed that getRaw() will always return a valid object
	// This won't be true if people do odd things such as call setRaw() with NULL
	virtual ObjDef *getRaw(u32 index) const;
	virtual ObjDef *setRaw(u32 index, ObjDef *obj);

	size_t getNumObjects() const { return m_objects.size(); }
	ObjDefType getType() const { return m_objtype; }
	const NodeDefManager *getNodeDef() const { return m_ndef; }

	u32 validateHandle(ObjDefHandle handle) const;
	static ObjDefHandle createHandle(u32 index, ObjDefType type, u32 uid);
	static bool decodeHandle(ObjDefHandle handle, u32 *index,
		ObjDefType *type, u32 *uid);

protected:
	const NodeDefManager *m_ndef;
	std::vector<ObjDef *> m_objects;
	ObjDefType m_objtype;
};
>string &name) { threadid_t id = get_current_thread_id(); log_threadnamemutex.Lock(); log_threadnames[id] = name; log_threadnamemutex.Unlock(); } void log_deregister_thread() { threadid_t id = get_current_thread_id(); log_threadnamemutex.Lock(); log_threadnames.erase(id); log_threadnamemutex.Unlock(); } static std::string get_lev_string(enum LogMessageLevel lev) { switch(lev){ case LMT_ERROR: return "ERROR"; case LMT_ACTION: return "ACTION"; case LMT_INFO: return "INFO"; case LMT_VERBOSE: return "VERBOSE"; case LMT_NUM_VALUES: break; } return "(unknown level)"; } void log_printline(enum LogMessageLevel lev, const std::string &text) { log_threadnamemutex.Lock(); std::string threadname = "(unknown thread)"; std::map<threadid_t, std::string>::const_iterator i; i = log_threadnames.find(get_current_thread_id()); if(i != log_threadnames.end()) threadname = i->second; std::string levelname = get_lev_string(lev); std::ostringstream os(std::ios_base::binary); os<<getTimestamp()<<": "<<levelname<<"["<<threadname<<"]: "<<text; for(std::list<ILogOutput*>::iterator i = log_outputs[lev].begin(); i != log_outputs[lev].end(); i++){ ILogOutput *out = *i; out->printLog(os.str()); out->printLog(os.str(), lev); out->printLog(lev, text); } log_threadnamemutex.Unlock(); } class Logbuf : public std::streambuf { public: Logbuf(enum LogMessageLevel lev): m_lev(lev) { } ~Logbuf() { } int overflow(int c) { bufchar(c); return c; } std::streamsize xsputn(const char *s, std::streamsize n) { for(int i=0; i<n; i++) bufchar(s[i]); return n; } void printbuf() { log_printline(m_lev, m_buf); } void bufchar(char c) { if(c == '\n' || c == '\r'){ if(m_buf != "") printbuf(); m_buf = ""; return; } m_buf += c; } private: enum LogMessageLevel m_lev; std::string m_buf; }; Logbuf errorbuf(LMT_ERROR); Logbuf actionbuf(LMT_ACTION); Logbuf infobuf(LMT_INFO); Logbuf verbosebuf(LMT_VERBOSE); std::ostream errorstream(&errorbuf); std::ostream actionstream(&actionbuf); std::ostream infostream(&infobuf); std::ostream verbosestream(&verbosebuf); bool log_trace_level_enabled = false;