Mode | Name | Size | |
---|---|---|---|
-rw-r--r-- | CMakeLists.txt | 745 | logplain |
-rw-r--r-- | cavegen.cpp | 26226 | logplain |
-rw-r--r-- | cavegen.h | 7098 | logplain |
-rw-r--r-- | dungeongen.cpp | 18485 | logplain |
-rw-r--r-- | dungeongen.h | 3951 | logplain |
-rw-r--r-- | mapgen.cpp | 32706 | logplain |
-rw-r--r-- | mapgen.h | 8401 | logplain |
-rw-r--r-- | mapgen_carpathian.cpp | 21777 | logplain |
-rw-r--r-- | mapgen_carpathian.h | 3059 | logplain |
-rw-r--r-- | mapgen_flat.cpp | 11898 | logplain |
-rw-r--r-- | mapgen_flat.h | 2352 | log static int l_set_mode(lua_State *L); static int l_show(lua_State *L); static int l_hide(lua_State *L); static int l_set_shape(lua_State *L); static int l_get_shape(lua_State *L); Minimap *m_minimap = nullptr; public: LuaMinimap(Minimap *m); ~LuaMinimap() = default; static void create(lua_State *L, Minimap *object); static LuaMinimap *checkobject(lua_State *L, int narg); static Minimap *getobject(LuaMinimap *ref); static void Register(lua_State *L); }; |