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path: root/src/mapgen_v6.h
blob: 8f456fd3f1e630838d013b7afd75127c73915835 (plain)
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13if event.train then
  if atc_arrow then
    atc_send("BB W OLD15OCD2SM")
    atc_set_text_inside("EVO")
    interrupt(15)
  end
end
if event.int then
  atc_set_text_inside("")
end
id='n54' href='#n54'>54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173
/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef MAPGENV6_HEADER
#define MAPGENV6_HEADER

#include "mapgen.h"

#define AVERAGE_MUD_AMOUNT 4

enum BiomeType
{
	BT_NORMAL,
	BT_DESERT
};

extern NoiseParams nparams_v6_def_terrain_base;
extern NoiseParams nparams_v6_def_terrain_higher;
extern NoiseParams nparams_v6_def_steepness;
extern NoiseParams nparams_v6_def_height_select;
extern NoiseParams nparams_v6_def_mud;
extern NoiseParams nparams_v6_def_beach;
extern NoiseParams nparams_v6_def_biome;
extern NoiseParams nparams_v6_def_cave;
extern NoiseParams nparams_v6_def_humidity;
extern NoiseParams nparams_v6_def_trees;
extern NoiseParams nparams_v6_def_apple_trees;

struct MapgenV6Params : public MapgenParams {
	float freq_desert;
	float freq_beach;
	NoiseParams np_terrain_base;
	NoiseParams np_terrain_higher;
	NoiseParams np_steepness;
	NoiseParams np_height_select;
	NoiseParams np_mud;
	NoiseParams np_beach;
	NoiseParams np_biome;
	NoiseParams np_cave;
	NoiseParams np_humidity;
	NoiseParams np_trees;
	NoiseParams np_apple_trees;
	
	MapgenV6Params() {
		freq_desert       = 0.45;
		freq_beach        = 0.15;
		np_terrain_base   = nparams_v6_def_terrain_base;
		np_terrain_higher = nparams_v6_def_terrain_higher;
		np_steepness      = nparams_v6_def_steepness;
		np_height_select  = nparams_v6_def_height_select;
		np_mud            = nparams_v6_def_mud;
		np_beach          = nparams_v6_def_beach;
		np_biome          = nparams_v6_def_biome;
		np_cave           = nparams_v6_def_cave;
		np_humidity       = nparams_v6_def_humidity;
		np_trees          = nparams_v6_def_trees;
		np_apple_trees    = nparams_v6_def_apple_trees;
	}
	
	~MapgenV6Params() {}
	
	bool readParams(Settings *settings);
	void writeParams(Settings *settings);
};

class MapgenV6 : public Mapgen {
public:
	EmergeManager *emerge;

	int ystride;
	v3s16 csize;
	u32 flags;

	u32 blockseed;
	v3s16 node_min;
	v3s16 node_max;
	v3s16 full_node_min;
	v3s16 full_node_max;
	v3s16 central_area_size;
	int volume_nodes;

	Noise *noise_terrain_base;
	Noise *noise_terrain_higher;
	Noise *noise_steepness;
	Noise *noise_height_select;
	Noise *noise_mud;
	Noise *noise_beach;
	Noise *noise_biome;
	NoiseParams *np_cave;
	NoiseParams *np_humidity;
	NoiseParams *np_trees;
	NoiseParams *np_apple_trees;
	float freq_desert;
	float freq_beach;
	
	content_t c_stone;
	content_t c_dirt;
	content_t c_dirt_with_grass;
	content_t c_sand;
	content_t c_water_source;
	content_t c_lava_source;
	content_t c_gravel;
	content_t c_cobble;
	content_t c_desert_sand;
	content_t c_desert_stone;

	MapgenV6(int mapgenid, MapgenV6Params *params, EmergeManager *emerge);
	~MapgenV6();
	
	void makeChunk(BlockMakeData *data);
	int getGroundLevelAtPoint(v2s16 p);

	float baseTerrainLevel(float terrain_base, float terrain_higher,
						   float steepness, float height_select);
	virtual float baseTerrainLevelFromNoise(v2s16 p);
	virtual float baseTerrainLevelFromMap(v2s16 p);
	virtual float baseTerrainLevelFromMap(int index);

	s16 find_ground_level(v2s16 p2d);
	s16 find_stone_level(v2s16 p2d);
	bool block_is_underground(u64 seed, v3s16 blockpos);
	s16 find_ground_level_from_noise(u64 seed, v2s16 p2d, s16 precision);
	
	float getHumidity(v2s16 p);
	float getTreeAmount(v2s16 p);
	bool getHaveAppleTree(v2s16 p);
	float getMudAmount(v2s16 p);
	virtual float getMudAmount(int index);
	bool getHaveBeach(v2s16 p);
	bool getHaveBeach(int index);
	BiomeType getBiome(v2s16 p);
	BiomeType getBiome(int index, v2s16 p);
	
	u32 get_blockseed(u64 seed, v3s16 p);
	
	virtual void calculateNoise();
	int generateGround();
	void addMud();
	void flowMud(s16 &mudflow_minpos, s16 &mudflow_maxpos);
	void addDirtGravelBlobs();
	void growGrass();
	void placeTreesAndJungleGrass();
	virtual void generateCaves(int max_stone_y);
	virtual void generateExperimental() {}
};

struct MapgenFactoryV6 : public MapgenFactory {
	Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
		return new MapgenV6(mgid, (MapgenV6Params *)params, emerge);
	};
	
	MapgenParams *createMapgenParams() {
		return new MapgenV6Params();
	};
};

#endif