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/*
Minetest-c55
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MATERIALS_HEADER
#define MATERIALS_HEADER
/*
Material properties
*/
#include "common_irrlicht.h"
#include <string>
#include <iostream>
enum Diggability
{
DIGGABLE_NOT,
DIGGABLE_NORMAL,
DIGGABLE_CONSTANT
};
struct MaterialProperties
{
// Values can be anything. 0 is normal.
enum Diggability diggability;
// Constant time for DIGGABLE_CONSTANT
float constant_time;
// Weight; the amount of stuff in the block. Not realistic.
float weight;
// Rock; wood a bit.
// A Pickaxe manages high crackiness well.
float crackiness;
// Sand is extremely crumble; dirt is quite crumble.
// A shovel is good for crumbly stuff. Pickaxe is horrible.
float crumbliness;
// An axe is best for cuttable heavy stuff.
// Sword is best for cuttable light stuff.
float cuttability;
// If high, ignites easily
float flammability;
MaterialProperties():
diggability(DIGGABLE_NOT),
constant_time(0.5),
weight(0),
crackiness(0),
crumbliness(0),
cuttability(0),
flammability(0)
{}
void serialize(std::ostream &os);
void deSerialize(std::istream &is);
};
struct DiggingProperties
{
bool diggable;
// Digging time in seconds
float time;
// Caused wear
u16 wear;
DiggingProperties(bool a_diggable=false, float a_time=0, u16 a_wear=0):
diggable(a_diggable),
time(a_time),
wear(a_wear)
{}
};
struct ToolDiggingProperties;
class INodeDefManager;
DiggingProperties getDiggingProperties(const MaterialProperties *mp,
const ToolDiggingProperties *tp, float time_from_last_punch);
DiggingProperties getDiggingProperties(const MaterialProperties *mp,
const ToolDiggingProperties *tp);
DiggingProperties getDiggingProperties(u16 content,
const ToolDiggingProperties *tp, INodeDefManager *nodemgr);
struct HittingProperties
{
s16 hp;
s16 wear;
HittingProperties(s16 hp_=0, s16 wear_=0):
hp(hp_),
wear(wear_)
{}
};
HittingProperties getHittingProperties(const MaterialProperties *mp,
const ToolDiggingProperties *tp, float time_from_last_punch);
#endif
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