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10# Contributing

Contributions are welcome! Here's how you can help:

- [Contributing code](#code)
- [Reporting issues](#issues)
- [Requesting features](#feature-requests)
- [Translating](#translations)
- [Donating](#donations)

## Code

If you are planning to start some significant coding, you would benefit from asking first on [our IRC channel](http://www.minetest.net/irc/) before starting.

1. [Fork](https://help.github.com/articles/fork-a-repo/) the repository and [clone](https://help.github.com/articles/cloning-a-repository/) your fork.

2. Start coding!
    - Refer to the [Lua API](https://github.com/minetest/minetest/blob/master/doc/lua_api.txt), [Developer Wiki](http://dev.minetest.net/Main_Page) and other [documentation](https://github.com/minetest/minetest/tree/master/doc).
    - Follow the [C/C++](http://dev.minetest.net/Code_style_guidelines) and [Lua](http://dev.minetest.net/Lua_code_style_guidelines) code style guidelines.
    - Check your code works as expected and document any changes to the Lua API.

3. Commit & [push](https://help.github.com/articles/pushing-to-a-remote/) your changes to a new branch (not `master`, one change per branch)
    - Commit messages should:
        - Use the present tense
        - Have a title which begins with a capital letter
        - Be descriptive. (e.g. no `Update init.lua` or `Fix a problem`)
        - Have a first line with less than *80 characters* and have a second line that is *empty*
    - Do **not** [sign your commits](https://git-scm.com/book/uz/v2/Git-Tools-Signing-Your-Work), as Minetest offers automatically built ppas over launchpad and it [would break](https://bugs.launchpad.net/bzr-git/+bug/1084403) if there were signed commits in master

4. Once you are happy with your changes, submit a pull request.
     - Open the [pull-request form](https://github.com/minetest/minetest/pull/new/master)
     - Add a short description explaining briefly what you've done (or if it's a work-in-progress - what you need to do)

##### A pull-request is considered merge-able when:

1. It follows the [roadmap](https://forum.minetest.net/viewtopic.php?t=9177) in some way and fits the whole picture of the project.
2. It works.
3. It follows the code style for [C/C++](http://dev.minetest.net/Code_style_guidelines) or [Lua](http://dev.minetest.net/Lua_code_style_guidelines).
4. The code's interfaces are well designed, regardless of other aspects that might need more work in the future.
5. It uses protocols and formats which include the required compatibility.

## Issues

If you experience an issue, we would like to know the details - especially when a stable release is on the way.

1. Do a quick search on GitHub to check if the issue has already been reported.
2. Is it an issue with the Minetest *engine*? If not, report it [elsewhere](http://www.minetest.net/development/#reporting-issues).
3. [Open an issue](https://github.com/minetest/minetest/issues/new) and describe the issue you are having - you could include:
     - Error logs (check the bottom of the `debug.txt` file)
     - Screenshots
     - Ways you have tried to solve the issue, and whether they worked or not
     - Your Minetest version and the content (subgames, mods or texture packs) you have installed
     - Your platform (e.g. Windows 10 or Ubuntu 15.04 x64)

After reporting you should aim to answer questions or clarifications as this helps pinpoint the cause of the issue (if you don't do this your issue may be closed after 1 month).

## Feature requests

Feature requests are welcome but take a moment to see if your idea follows the [roadmap](https://forum.minetest.net/viewtopic.php?t=9177) in some way and fits the whole picture of the project. You should provide a clear explanation with as much detail as possible.

## Translations

Translations of Minetest are performed using Weblate. You can access the project page  with a list of current languages [here](https://hosted.weblate.org/projects/minetest/minetest/).

### Donations

If you'd like to monetarily support Minetest development, yo/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "address.h"

#include <cstdio>
#include <iostream>
#include <cstdlib>
#include <cstring>
#include <cerrno>
#include <sstream>
#include <iomanip>
#include "network/networkexceptions.h"
#include "util/string.h"
#include "util/numeric.h"
#include "constants.h"
#include "debug.h"
#include "settings.h"
#include "log.h"

#ifdef _WIN32
// Without this some of the network functions are not found on mingw
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#endif
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#define LAST_SOCKET_ERR() WSAGetLastError()
typedef SOCKET socket_t;
typedef int socklen_t;
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <fcntl.h>
#include <netdb.h>
#include <unistd.h>
#include <arpa/inet.h>
#define LAST_SOCKET_ERR() (errno)
typedef int socket_t;
#endif

/*
	Address
*/

Address::Address()
{
	memset(&m_address, 0, sizeof(m_address));
}

Address::Address(u32 address, u16 port)
{
	memset(&m_address, 0, sizeof(m_address));
	setAddress(address);
	setPort(port);
}

Address::Address(u8 a, u8 b, u8 c, u8 d, u16 port)
{
	memset(&m_address, 0, sizeof(m_address));
	setAddress(a, b, c, d);
	setPort(port);
}

Address::Address(const IPv6AddressBytes *ipv6_bytes, u16 port)
{
	memset(&m_address, 0, sizeof(m_address));
	setAddress(ipv6_bytes);
	setPort(port);
}

// Equality (address family, address and port must be equal)
bool Address::operator==(const Address &address)
{
	if (address.m_addr_family != m_addr_family || address.m_port != m_port)
		return false;

	if (m_addr_family == AF_INET) {
		return m_address.ipv4.sin_addr.s_addr ==
		       address.m_address.ipv4.sin_addr.s_addr;
	}

	if (m_addr_family == AF_INET6) {
		return memcmp(m_address.ipv6.sin6_addr.s6_addr,
				       address.m_address.ipv6.sin6_addr.s6_addr, 16) == 0;
	}

	return false;
}

bool Address::operator!=(const Address &address)
{
	return !(*this == address);
}

void Address::Resolve(const char *name)
{
	if (!name || name[0] == 0) {
		if (m_addr_family == AF_INET) {
			setAddress((u32)0);
		} else if (m_addr_family == AF_INET6) {
			setAddress((IPv6AddressBytes *)0);
		}
		return;
	}

	struct addrinfo *resolved, hints;
	memset(&hints, 0, sizeof(hints));

	// Setup hints
	hints.ai_socktype = 0;
	hints.ai_protocol = 0;
	hints.ai_flags = 0;
	if (g_settings->getBool("enable_ipv6")) {
		// AF_UNSPEC allows both IPv6 and IPv4 addresses to be returned
		hints.ai_family = AF_UNSPEC;
	} else {
		hints.ai_family = AF_INET;
	}

	// Do getaddrinfo()
	int e = getaddrinfo(name, NULL, &hints, &resolved);
	if (e != 0)
		throw ResolveError(gai_strerror(e));

	// Copy data
	if (resolved->ai_family == AF_INET) {
		struct sockaddr_in *t = (struct sockaddr_in *)resolved->ai_addr;
		m_addr_family = AF_INET;
		m_address.ipv4 = *t;
	} else if (resolved->ai_family == AF_INET6) {
		struct sockaddr_in6 *t = (struct sockaddr_in6 *)resolved->ai_addr;
		m_addr_family = AF_INET6;
		m_address.ipv6 = *t;
	} else {
		freeaddrinfo(resolved);
		throw ResolveError("");
	}
	freeaddrinfo(resolved);
}

// IP address -> textual representation
std::string Address::serializeString() const
{
// windows XP doesnt have inet_ntop, maybe use better func
#ifdef _WIN32
	if (m_addr_family == AF_INET) {
		u8 a, b, c, d;
		u32 addr;
		addr = ntohl(m_address.ipv4.sin_addr.s_addr);
		a = (addr & 0xFF000000) >> 24;
		b = (addr & 0x00FF0000) >> 16;
		c = (addr & 0x0000FF00) >> 8;
		d = (addr & 0x000000FF);
		return itos(a) + "." + itos(b) + "." + itos(c) + "." + itos(d);
	} else if (m_addr_family == AF_INET6) {
		std::ostringstream os;
		for (int i = 0; i < 16; i += 2) {
			u16 section = (m_address.ipv6.sin6_addr.s6_addr[i] << 8) |
				      (m_address.ipv6.sin6_addr.s6_addr[i + 1]);
			os << std::hex << section;
			if (i < 14)
				os << ":";
		}
		return os.str();
	} else
		return std::string("");
#else
	char str[INET6_ADDRSTRLEN];
	if (inet_ntop(m_addr_family,
			    (m_addr_family == AF_INET)
					    ? (void *)&(m_address.ipv4.sin_addr)
					    : (void *)&(m_address.ipv6.sin6_addr),
			    str, INET6_ADDRSTRLEN) == NULL) {
		return std::string("");
	}
	return std::string(str);
#endif
}

struct sockaddr_in Address::getAddress() const
{
	return m_address.ipv4; // NOTE: NO PORT INCLUDED, use getPort()
}

struct sockaddr_in6 Address::getAddress6() const
{
	return m_address.ipv6; // NOTE: NO PORT INCLUDED, use getPort()
}

u16 Address::getPort() const
{
	return m_port;
}

int Address::getFamily() const
{
	return m_addr_family;
}

bool Address::isIPv6() const
{
	return m_addr_family == AF_INET6;
}

bool Address::isZero() const
{
	if (m_addr_family == AF_INET) {
		return m_address.ipv4.sin_addr.s_addr == 0;
	}

	if (m_addr_family == AF_INET6) {
		static const char zero[16] = {0};
		return memcmp(m_address.ipv6.sin6_addr.s6_addr, zero, 16) == 0;
	}
	return false;
}

void Address::setAddress(u32 address)
{
	m_addr_family = AF_INET;
	m_address.ipv4.sin_family = AF_INET;
	m_address.ipv4.sin_addr.s_addr = htonl(address);
}

void Address::setAddress(u8 a, u8 b, u8 c, u8 d)
{
	m_addr_family = AF_INET;
	m_address.ipv4.sin_family = AF_INET;
	u32 addr = htonl((a << 24) | (b << 16) | (c << 8) | d);
	m_address.ipv4.sin_addr.s_addr = addr;
}

void Address::setAddress(const IPv6AddressBytes *ipv6_bytes)
{
	m_addr_family = AF_INET6;
	m_address.ipv6.sin6_family = AF_INET6;
	if (ipv6_bytes)
		memcpy(m_address.ipv6.sin6_addr.s6_addr, ipv6_bytes->bytes, 16);
	else
		memset(m_address.ipv6.sin6_addr.s6_addr, 0, 16);
}

void Address::setPort(u16 port)
{
	m_port = port;
}

void Address::print(std::ostream *s) const
{
	if (m_addr_family == AF_INET6)
		*s << "[" << serializeString() << "]:" << m_port;
	else
		*s << serializeString() << ":" << m_port;
}

bool Address::isLocalhost() const
{
	if (isIPv6()) {
		static const unsigned char localhost_bytes[] = {
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1};
		static const unsigned char mapped_ipv4_localhost[] = {
				0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xff, 0xff, 0x7f, 0, 0, 0};

		auto addr = m_address.ipv6.sin6_addr.s6_addr;

		return memcmp(addr, localhost_bytes, 16) == 0 ||
			memcmp(addr, mapped_ipv4_localhost, 13) == 0;
	}

	return (m_address.ipv4.sin_addr.s_addr & 0xFF) == 0x7f;
}