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path: root/src/network/connectionthreads.cpp
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	scene::ISceneNode(parent, mgr, id),
	m_seed(seed),
	m_camera_pos(0,0),
	m_time(0),
	m_client(client),
	m_render_range(20*MAP_BLOCKSIZE)
{
	dstream<<__FUNCTION_NAME<<std::endl;
	
	//video::IVideoDriver* driver = mgr->getVideoDriver();

	m_materials[0].setFlag(video::EMF_LIGHTING, false);
	m_materials[0].setFlag(video::EMF_BACK_FACE_CULLING, true);
	//m_materials[0].setFlag(video::EMF_BACK_FACE_CULLING, false);
	m_materials[0].setFlag(video::EMF_BILINEAR_FILTER, false);
	m_materials[0].setFlag(video::EMF_FOG_ENABLE, false);
	//m_materials[0].setFlag(video::EMF_ANTI_ALIASING, true);
	//m_materials[0].MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
	m_materials[0].setFlag(video::EMF_FOG_ENABLE, true);
	
	m_materials[1].setFlag(video::EMF_LIGHTING, false);
	m_materials[1].setFlag(video::EMF_BACK_FACE_CULLING, false);
	m_materials[1].setFlag(video::EMF_BILINEAR_FILTER, false);
	m_materials[1].setFlag(video::EMF_FOG_ENABLE, false);
	m_materials[1].setTexture(0, client->tsrc()->getTextureRaw("treeprop.png"));
	m_materials[1].MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
	m_materials[1].setFlag(video::EMF_FOG_ENABLE, true);

	m_box = core::aabbox3d<f32>(-BS*1000000,-BS*31000,-BS*1000000,
			BS*1000000,BS*31000,BS*1000000);

}

FarMesh::~FarMesh()
{
	dstream<<__FUNCTION_NAME<<std::endl;
}

u32 FarMesh::getMaterialCount() const
{
	return FARMESH_MATERIAL_COUNT;
}

video::SMaterial& FarMesh::getMaterial(u32 i)
{
	return m_materials[i];
}
	

void FarMesh::OnRegisterSceneNode()
{
	if(IsVisible)
	{
		//SceneManager->registerNodeForRendering(this, scene::ESNRP_TRANSPARENT);
		SceneManager->registerNodeForRendering(this, scene::ESNRP_SOLID);
		//SceneManager->registerNodeForRendering(this, scene::ESNRP_SKY_BOX);
	}

	ISceneNode::OnRegisterSceneNode();
}

#define MYROUND(x) (x > 0.0 ? (int)x : (int)x - 1)

// Temporary hack
struct HeightPoint
{
	float gh; // ground height
	float ma; // mud amount
	float have_sand;
	float tree_amount;
};
core::map<v2s16, HeightPoint> g_heights;

HeightPoint ground_height(u64 seed, v2s16 p2d)
{
	core::map<v2s16, HeightPoint>::Node *n = g_heights.find(p2d);
	if(n)
		return n->getValue();
	HeightPoint hp;
	s16 level = mapgen::find_ground_level_from_noise(seed, p2d, 3);
	hp.gh = (level-4)*BS;
	hp.ma = (4)*BS;
	/*hp.gh = BS*base_rock_level_2d(seed, p2d);
	hp.ma = BS*get_mud_add_amount(seed, p2d);*/
	hp.have_sand = mapgen::get_have_sand(seed, p2d);
	if(hp.gh > BS*WATER_LEVEL)
		hp.tree_amount = mapgen::tree_amount_2d(seed, p2d);
	else
		hp.tree_amount = 0;
	// No mud has been added if mud amount is less than 1
	if(hp.ma < 1.0*BS)
		hp.ma = 0.0;
	//hp.gh -= BS*3; // Lower a bit so that it is not that much in the way
	g_heights[p2d] = hp;
	return hp;
}

void FarMesh::render()
{
	video::IVideoDriver* driver = SceneManager->getVideoDriver();

	/*if(SceneManager->getSceneNodeRenderPass() != scene::ESNRP_TRANSPARENT)
		return;*/
	if(SceneManager->getSceneNodeRenderPass() != scene::ESNRP_SOLID)
		return;
	/*if(SceneManager->getSceneNodeRenderPass() != scene::ESNRP_SKY_BOX)
		return;*/

	driver->setTransform(video::ETS_WORLD, AbsoluteTransformation);
	
	//const s16 grid_radius_i = 12;
	//const float grid_size = BS*50;
	const s16 grid_radius_i = m_render_range/MAP_BLOCKSIZE;
	const float grid_size = BS*MAP_BLOCKSIZE;
	const v2f grid_speed(-BS*0, 0);
	
	// Position of grid noise origin in world coordinates
	v2f world_grid_origin_pos_f(0,0);
	// Position of grid noise origin from the camera
	v2f grid_origin_from_camera_f = world_grid_origin_pos_f - m_camera_pos;
	// The center point of drawing in the noise
	v2f center_of_drawing_in_noise_f = -grid_origin_from_camera_f;
	// The integer center point of drawing in the noise
	v2s16 center_of_drawing_in_noise_i(
		MYROUND(center_of_drawing_in_noise_f.X / grid_size),
		MYROUND(center_of_drawing_in_noise_f.Y / grid_size)
	);
	// The world position of the integer center point of drawing in the noise
	v2f world_center_of_drawing_in_noise_f = v2f(
		center_of_drawing_in_noise_i.X * grid_size,
		center_of_drawing_in_noise_i.Y * grid_size
	) + world_grid_origin_pos_f;

	for(s16 zi=-grid_radius_i; zi<grid_radius_i; zi++)
	for(s16 xi=-grid_radius_i; xi<grid_radius_i; xi++)
	{
		/*// Don't draw very close to player
		s16 dd = 3;
		if(zi > -dd && zi < dd && xi > -dd && xi < dd)
			continue;*/

		v2s16 p_in_noise_i(
			xi+center_of_drawing_in_noise_i.X,
			zi+center_of_drawing_in_noise_i.Y
		);
		
		// If sector was drawn, don't draw it this way
		if(m_client->m_env.getClientMap().sectorWasDrawn(p_in_noise_i))
			continue;

		/*if((p_in_noise_i.X + p_in_noise_i.Y)%2==0)
			continue;*/
		/*if((p_in_noise_i.X/2 + p_in_noise_i.Y/2)%2==0)
			continue;*/

		v2f p0 = v2f(xi,zi)*grid_size + world_center_of_drawing_in_noise_f;
		
		/*double noise[4];
		double d = 100*BS;
		noise[0] = d*noise2d_perlin(
				(float)(p_in_noise_i.X+0)*grid_size/BS/100,
				(float)(p_in_noise_i.Y+0)*grid_size/BS/100,
				m_seed, 3, 0.5);
		
		noise[1] = d*noise2d_perlin(
				(float)(p_in_noise_i.X+0)*grid_size/BS/100,
				(float)(p_in_noise_i.Y+1)*grid_size/BS/100,
				m_seed, 3, 0.5);
		
		noise[2] = d*noise2d_perlin(
				(float)(p_in_noise_i.X+1)*grid_size/BS/100,
				(float)(p_in_noise_i.Y+1)*grid_size/BS/100,
				m_seed, 3, 0.5);
		
		noise[3] = d*noise2d_perlin(
				(float)(p_in_noise_i.X+1)*grid_size/BS/100,
				(float)(p_in_noise_i.Y+0)*grid_size/BS/100,
				m_seed, 3, 0.5);*/
		
		HeightPoint hps[5];
		hps[0] = ground_height(m_seed, v2s16(
				(p_in_noise_i.X+0)*grid_size/BS,
				(p_in_noise_i.Y+0)*grid_size/BS));
		hps[1] = ground_height(m_seed, v2s16(
				(p_in_noise_i.X+0)*grid_size/BS,
				(p_in_noise_i.Y+1)*grid_size/BS));
		hps[2] = ground_height(m_seed, v2s16(
				(p_in_noise_i.X+1)*grid_size/BS,
				(p_in_noise_i.Y+1)*grid_size/BS));
		hps[3] = ground_height(m_seed, v2s16(
				(p_in_noise_i.X+1)*grid_size/BS,
				(p_in_noise_i.Y+0)*grid_size/BS));
		v2s16 centerpoint(
				(p_in_noise_i.X+0)*grid_size/BS+MAP_BLOCKSIZE/2,
				(p_in_noise_i.Y+0)*grid_size/BS+MAP_BLOCKSIZE/2);
		hps[4] = ground_height(m_seed, centerpoint);
		
		float noise[5];
		float h_min = BS*65535;
		float h_max = -BS*65536;
		float ma_avg = 0;
		float h_avg = 0;
		u32 have_sand_count = 0;
		float tree_amount_avg = 0;
		for(u32 i=0; i<5; i++)
		{
			noise[i] = hps[i].gh + hps[i].ma;
			if(noise[i] < h_min)
				h_min = noise[i];
			if(noise[i] > h_max)
				h_max = noise[i];
			ma_avg += hps[i].ma;
			h_avg += noise[i];
			if(hps[i].have_sand)
				have_sand_count++;
			tree_amount_avg += hps[i].tree_amount;
		}
		ma_avg /= 5.0;
		h_avg /= 5.0;
		tree_amount_avg /= 5.0;

		float steepness = (h_max - h_min)/grid_size;
		
		float light_f = noise[0]+noise[1]-noise[2]-noise[3];
		light_f /= 100;
		if(light_f < -1.0) light_f = -1.0;
		if(light_f > 1.0) light_f = 1.0;
		//light_f += 1.0;
		//light_f /= 2.0;
		
		v2f p1 = p0 + v2f(1,1)*grid_size;
		
		bool ground_is_sand = false;
		bool ground_is_rock = false;
		bool ground_is_mud = false;
		video::SColor c;
		// Detect water
		if(h_avg < WATER_LEVEL*BS && h_max < (WATER_LEVEL+5)*BS)
		{
			//c = video::SColor(255,59,86,146);
			//c = video::SColor(255,82,120,204);
			c = video::SColor(255,74,105,170);

			/*// Set to water level
			for(u32 i=0; i<4; i++)
			{
				if(noise[i] < BS*WATER_LEVEL)
					noise[i] = BS*WATER_LEVEL;
			}*/
			light_f = 0;
		}
		// Steep cliffs
		else if(steepness > 2.0)
		{
			c = video::SColor(255,128,128,128);
			ground_is_rock = true;
		}
		// Basic ground
		else
		{
			if(ma_avg < 2.0*BS)
			{
				c = video::SColor(255,128,128,128);
				ground_is_rock = true;
			}
			else
			{
				if(h_avg <= 2.5*BS && have_sand_count >= 2)
				{
					c = video::SColor(255,210,194,156);
					ground_is_sand = true;
				}
				else
				{
					/*// Trees if there are over 0.01 trees per MapNode
					if(tree_amount_avg > 0.01)
						c = video::SColor(255,50,128,50);
					else
						c = video::SColor(255,107,134,51);*/
					c = video::SColor(255,107,134,51);
					ground_is_mud = true;
				}
			}
		}
		
		// Set to water level
		for(u32 i=0; i<4; i++)
		{
			if(noise[i] < BS*WATER_LEVEL)
				noise[i] = BS*WATER_LEVEL;
		}

		float b = m_brightness + light_f*0.1*m_brightness;
		if(b < 0) b = 0;
		if(b > 2) b = 2;
		
		c = video::SColor(255, b*c.getRed(), b*c.getGreen(), b*c.getBlue());
		
		driver->setMaterial(m_materials[0]);

		video::S3DVertex vertices[4] =
		{
			video::S3DVertex(p0.X,noise[0],p0.Y, 0,0,0, c, 0,1),
			video::S3DVertex(p0.X,noise[1],p1.Y, 0,0,0, c, 1,1),
			video::S3DVertex(p1.X,noise[2],p1.Y, 0,0,0, c, 1,0),
			video::S3DVertex(p1.X,noise[3],p0.Y, 0,0,0, c, 0,0),
		};
		u16 indices[] = {0,1,2,2,3,0};
		driver->drawVertexPrimitiveList(vertices, 4, indices, 2,
				video::EVT_STANDARD, scene::EPT_TRIANGLES, video::EIT_16BIT);

		// Add some trees if appropriate
		if(tree_amount_avg >= 0.0065 && steepness < 1.4
				&& ground_is_mud == true)
		{
			driver->setMaterial(m_materials[1]);
			
			float b = m_brightness;
			c = video::SColor(255, b*255, b*255, b*255);
			
			{
				video::S3DVertex vertices[4] =
				{
					video::S3DVertex(p0.X,noise[0],p0.Y,
							0,0,0, c, 0,1),
					video::S3DVertex(p0.X,noise[0]+BS*MAP_BLOCKSIZE,p0.Y,
							0,0,0, c, 0,0),
					video::S3DVertex(p1.X,noise[2]+BS*MAP_BLOCKSIZE,p1.Y,
							0,0,0, c, 1,0),
					video::S3DVertex(p1.X,noise[2],p1.Y,
							0,0,0, c, 1,1),
				};
				u16 indices[] = {0,1,2,2,3,0};
				driver->drawVertexPrimitiveList(vertices, 4, indices, 2,
						video::EVT_STANDARD, scene::EPT_TRIANGLES,
						video::EIT_16BIT);
			}
			{
				video::S3DVertex vertices[4] =
				{
					video::S3DVertex(p1.X,noise[3],p0.Y,
							0,0,0, c, 0,1),
					video::S3DVertex(p1.X,noise[3]+BS*MAP_BLOCKSIZE,p0.Y,
							0,0,0, c, 0,0),
					video::S3DVertex(p0.X,noise[1]+BS*MAP_BLOCKSIZE,p1.Y,
							0,0,0, c, 1,0),
					video::S3DVertex(p0.X,noise[1],p1.Y,
							0,0,0, c, 1,1),
				};
				u16 indices[] = {0,1,2,2,3,0};
				driver->drawVertexPrimitiveList(vertices, 4, indices, 2,
						video::EVT_STANDARD, scene::EPT_TRIANGLES,
						video::EIT_16BIT);
			}
		}
	}

	//driver->clearZBuffer();
}

void FarMesh::step(float dtime)
{
	m_time += dtime;
}

void FarMesh::update(v2f camera_p, float brightness, s16 render_range)
{
	m_camera_pos = camera_p;
	m_brightness = brightness;
	m_render_range = render_range;
}


ass="hl opt">(Channel &channel : udpPeer->channels) { std::list<BufferedPacket> timed_outs; // Remove timed out incomplete unreliable split packets channel.incoming_splits.removeUnreliableTimedOuts(dtime, m_timeout); // Increment reliable packet times channel.outgoing_reliables_sent.incrementTimeouts(dtime); unsigned int numpeers = m_connection->m_peers.size(); if (numpeers == 0) return; // Re-send timed out outgoing reliables timed_outs = channel.outgoing_reliables_sent.getTimedOuts(resend_timeout, (m_max_data_packets_per_iteration / numpeers)); channel.UpdatePacketLossCounter(timed_outs.size()); g_profiler->graphAdd("packets_lost", timed_outs.size()); m_iteration_packets_avaialble -= timed_outs.size(); for (std::list<BufferedPacket>::iterator k = timed_outs.begin(); k != timed_outs.end(); ++k) { session_t peer_id = readPeerId(*(k->data)); u8 channelnum = readChannel(*(k->data)); u16 seqnum = readU16(&(k->data[BASE_HEADER_SIZE + 1])); channel.UpdateBytesLost(k->data.getSize()); k->resend_count++; if (k->resend_count > MAX_RELIABLE_RETRY) { retry_count_exceeded = true; timeouted_peers.push_back(peer->id); /* no need to check additional packets if a single one did timeout*/ break; } LOG(derr_con << m_connection->getDesc() << "RE-SENDING timed-out RELIABLE to " << k->address.serializeString() << "(t/o=" << resend_timeout << "): " << "from_peer_id=" << peer_id << ", channel=" << ((int) channelnum & 0xff) << ", seqnum=" << seqnum << std::endl); rawSend(*k); // do not handle rtt here as we can't decide if this packet was // lost or really takes more time to transmit } if (retry_count_exceeded) { break; /* no need to check other channels if we already did timeout */ } channel.UpdateTimers(dtime); } /* skip to next peer if we did timeout */ if (retry_count_exceeded) continue; /* send ping if necessary */ if (udpPeer->Ping(dtime, data)) { LOG(dout_con << m_connection->getDesc() << "Sending ping for peer_id: " << udpPeer->id << std::endl); /* this may fail if there ain't a sequence number left */ if (!rawSendAsPacket(udpPeer->id, 0, data, true)) { //retrigger with reduced ping interval udpPeer->Ping(4.0, data); } } udpPeer->RunCommandQueues(m_max_packet_size, m_max_commands_per_iteration, m_max_packets_requeued); } // Remove timed out peers for (u16 timeouted_peer : timeouted_peers) { LOG(dout_con << m_connection->getDesc() << "RunTimeouts(): Removing peer " << timeouted_peer << std::endl); m_connection->deletePeer(timeouted_peer, true); } } void ConnectionSendThread::rawSend(const BufferedPacket &packet) { try { m_connection->m_udpSocket.Send(packet.address, *packet.data, packet.data.getSize()); LOG(dout_con << m_connection->getDesc() << " rawSend: " << packet.data.getSize() << " bytes sent" << std::endl); } catch (SendFailedException &e) { LOG(derr_con << m_connection->getDesc() << "Connection::rawSend(): SendFailedException: " << packet.address.serializeString() << std::endl); } } void ConnectionSendThread::sendAsPacketReliable(BufferedPacket &p, Channel *channel) { try { p.absolute_send_time = porting::getTimeMs(); // Buffer the packet channel->outgoing_reliables_sent.insert(p, (channel->readOutgoingSequenceNumber() - MAX_RELIABLE_WINDOW_SIZE) % (MAX_RELIABLE_WINDOW_SIZE + 1)); } catch (AlreadyExistsException &e) { LOG(derr_con << m_connection->getDesc() << "WARNING: Going to send a reliable packet" << " in outgoing buffer" << std::endl); } // Send the packet rawSend(p); } bool ConnectionSendThread::rawSendAsPacket(session_t peer_id, u8 channelnum, const SharedBuffer<u8> &data, bool reliable) { PeerHelper peer = m_connection->getPeerNoEx(peer_id); if (!peer) { LOG(dout_con << m_connection->getDesc() << " INFO: dropped packet for non existent peer_id: " << peer_id << std::endl); FATAL_ERROR_IF(!reliable, "Trying to send raw packet reliable but no peer found!"); return false; } Channel *channel = &(dynamic_cast<UDPPeer *>(&peer)->channels[channelnum]); if (reliable) { bool have_sequence_number_for_raw_packet = true; u16 seqnum = channel->getOutgoingSequenceNumber(have_sequence_number_for_raw_packet); if (!have_sequence_number_for_raw_packet) return false; SharedBuffer<u8> reliable = makeReliablePacket(data, seqnum); Address peer_address; peer->getAddress(MTP_MINETEST_RELIABLE_UDP, peer_address); // Add base headers and make a packet BufferedPacket p = con::makePacket(peer_address, reliable, m_connection->GetProtocolID(), m_connection->GetPeerID(), channelnum); // first check if our send window is already maxed out if (channel->outgoing_reliables_sent.size() < channel->getWindowSize()) { LOG(dout_con << m_connection->getDesc() << " INFO: sending a reliable packet to peer_id " << peer_id << " channel: " << (u32)channelnum << " seqnum: " << seqnum << std::endl); sendAsPacketReliable(p, channel); return true; } LOG(dout_con << m_connection->getDesc() << " INFO: queueing reliable packet for peer_id: " << peer_id << " channel: " << (u32)channelnum << " seqnum: " << seqnum << std::endl); channel->queued_reliables.push(p); return false; } Address peer_address; if (peer->getAddress(MTP_UDP, peer_address)) { // Add base headers and make a packet BufferedPacket p = con::makePacket(peer_address, data, m_connection->GetProtocolID(), m_connection->GetPeerID(), channelnum); // Send the packet rawSend(p); return true; } LOG(dout_con << m_connection->getDesc() << " INFO: dropped unreliable packet for peer_id: " << peer_id << " because of (yet) missing udp address" << std::endl); return false; } void ConnectionSendThread::processReliableCommand(ConnectionCommand &c) { assert(c.reliable); // Pre-condition switch (c.type) { case CONNCMD_NONE: LOG(dout_con << m_connection->getDesc() << "UDP processing reliable CONNCMD_NONE" << std::endl); return; case CONNCMD_SEND: LOG(dout_con << m_connection->getDesc() << "UDP processing reliable CONNCMD_SEND" << std::endl); sendReliable(c); return; case CONNCMD_SEND_TO_ALL: LOG(dout_con << m_connection->getDesc() << "UDP processing CONNCMD_SEND_TO_ALL" << std::endl); sendToAllReliable(c); return; case CONCMD_CREATE_PEER: LOG(dout_con << m_connection->getDesc() << "UDP processing reliable CONCMD_CREATE_PEER" << std::endl); if (!rawSendAsPacket(c.peer_id, c.channelnum, c.data, c.reliable)) { /* put to queue if we couldn't send it immediately */ sendReliable(c); } return; case CONNCMD_SERVE: case CONNCMD_CONNECT: case CONNCMD_DISCONNECT: case CONCMD_ACK: FATAL_ERROR("Got command that shouldn't be reliable as reliable command"); default: LOG(dout_con << m_connection->getDesc() << " Invalid reliable command type: " << c.type << std::endl); } } void ConnectionSendThread::processNonReliableCommand(ConnectionCommand &c) { assert(!c.reliable); // Pre-condition switch (c.type) { case CONNCMD_NONE: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_NONE" << std::endl); return; case CONNCMD_SERVE: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_SERVE port=" << c.address.serializeString() << std::endl); serve(c.address); return; case CONNCMD_CONNECT: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_CONNECT" << std::endl); connect(c.address); return; case CONNCMD_DISCONNECT: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_DISCONNECT" << std::endl); disconnect(); return; case CONNCMD_DISCONNECT_PEER: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_DISCONNECT_PEER" << std::endl); disconnect_peer(c.peer_id); return; case CONNCMD_SEND: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_SEND" << std::endl); send(c.peer_id, c.channelnum, c.data); return; case CONNCMD_SEND_TO_ALL: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_SEND_TO_ALL" << std::endl); sendToAll(c.channelnum, c.data); return; case CONCMD_ACK: LOG(dout_con << m_connection->getDesc() << " UDP processing CONCMD_ACK" << std::endl); sendAsPacket(c.peer_id, c.channelnum, c.data, true); return; case CONCMD_CREATE_PEER: FATAL_ERROR("Got command that should be reliable as unreliable command"); default: LOG(dout_con << m_connection->getDesc() << " Invalid command type: " << c.type << std::endl); } } void ConnectionSendThread::serve(Address bind_address) { LOG(dout_con << m_connection->getDesc() << "UDP serving at port " << bind_address.serializeString() << std::endl); try { m_connection->m_udpSocket.Bind(bind_address); m_connection->SetPeerID(PEER_ID_SERVER); } catch (SocketException &e) { // Create event ConnectionEvent ce; ce.bindFailed(); m_connection->putEvent(ce); } } void ConnectionSendThread::connect(Address address) { LOG(dout_con << m_connection->getDesc() << " connecting to " << address.serializeString() << ":" << address.getPort() << std::endl); UDPPeer *peer = m_connection->createServerPeer(address); // Create event ConnectionEvent e; e.peerAdded(peer->id, peer->address); m_connection->putEvent(e); Address bind_addr; if (address.isIPv6()) bind_addr.setAddress((IPv6AddressBytes *) NULL); else bind_addr.setAddress(0, 0, 0, 0); m_connection->m_udpSocket.Bind(bind_addr); // Send a dummy packet to server with peer_id = PEER_ID_INEXISTENT m_connection->SetPeerID(PEER_ID_INEXISTENT); NetworkPacket pkt(0, 0); m_connection->Send(PEER_ID_SERVER, 0, &pkt, true); } void ConnectionSendThread::disconnect() { LOG(dout_con << m_connection->getDesc() << " disconnecting" << std::endl); // Create and send DISCO packet SharedBuffer<u8> data(2); writeU8(&data[0], PACKET_TYPE_CONTROL); writeU8(&data[1], CONTROLTYPE_DISCO); // Send to all std::list<session_t> peerids = m_connection->getPeerIDs(); for (session_t peerid : peerids) { sendAsPacket(peerid, 0, data, false); } } void ConnectionSendThread::disconnect_peer(session_t peer_id) { LOG(dout_con << m_connection->getDesc() << " disconnecting peer" << std::endl); // Create and send DISCO packet SharedBuffer<u8> data(2); writeU8(&data[0], PACKET_TYPE_CONTROL); writeU8(&data[1], CONTROLTYPE_DISCO); sendAsPacket(peer_id, 0, data, false); PeerHelper peer = m_connection->getPeerNoEx(peer_id); if (!peer) return; if (dynamic_cast<UDPPeer *>(&peer) == 0) { return; } dynamic_cast<UDPPeer *>(&peer)->m_pending_disconnect = true; } void ConnectionSendThread::send(session_t peer_id, u8 channelnum, const SharedBuffer<u8> &data) { assert(channelnum < CHANNEL_COUNT); // Pre-condition PeerHelper peer = m_connection->getPeerNoEx(peer_id); if (!peer) { LOG(dout_con << m_connection->getDesc() << " peer: peer_id=" << peer_id << ">>>NOT<<< found on sending packet" << ", channel " << (channelnum % 0xFF) << ", size: " << data.getSize() << std::endl); return; } LOG(dout_con << m_connection->getDesc() << " sending to peer_id=" << peer_id << ", channel " << (channelnum % 0xFF) << ", size: " << data.getSize() << std::endl); u16 split_sequence_number = peer->getNextSplitSequenceNumber(channelnum); u32 chunksize_max = m_max_packet_size - BASE_HEADER_SIZE; std::list<SharedBuffer<u8>> originals; makeAutoSplitPacket(data, chunksize_max, split_sequence_number, &originals); peer->setNextSplitSequenceNumber(channelnum, split_sequence_number); for (const SharedBuffer<u8> &original : originals) { sendAsPacket(peer_id, channelnum, original); } } void ConnectionSendThread::sendReliable(ConnectionCommand &c) { PeerHelper peer = m_connection->getPeerNoEx(c.peer_id); if (!peer) return; peer->PutReliableSendCommand(c, m_max_packet_size); } void ConnectionSendThread::sendToAll(u8 channelnum, const SharedBuffer<u8> &data) { std::list<session_t> peerids = m_connection->getPeerIDs(); for (session_t peerid : peerids) { send(peerid, channelnum, data); } } void ConnectionSendThread::sendToAllReliable(ConnectionCommand &c) { std::list<session_t> peerids = m_connection->getPeerIDs(); for (session_t peerid : peerids) { PeerHelper peer = m_connection->getPeerNoEx(peerid); if (!peer) continue; peer->PutReliableSendCommand(c, m_max_packet_size); } } void ConnectionSendThread::sendPackets(float dtime) { std::list<session_t> peerIds = m_connection->getPeerIDs(); std::list<session_t> pendingDisconnect; std::map<session_t, bool> pending_unreliable; const unsigned int peer_packet_quota = m_iteration_packets_avaialble / MYMAX(peerIds.size(), 1); for (session_t peerId : peerIds) { PeerHelper peer = m_connection->getPeerNoEx(peerId); //peer may have been removed if (!peer) { LOG(dout_con << m_connection->getDesc() << " Peer not found: peer_id=" << peerId << std::endl); continue; } peer->m_increment_packets_remaining = peer_packet_quota; UDPPeer *udpPeer = dynamic_cast<UDPPeer *>(&peer); if (!udpPeer) { continue; } if (udpPeer->m_pending_disconnect) { pendingDisconnect.push_back(peerId); } PROFILE(std::stringstream peerIdentifier); PROFILE( peerIdentifier << "sendPackets[" << m_connection->getDesc() << ";" << peerId << ";RELIABLE]"); PROFILE(ScopeProfiler peerprofiler(g_profiler, peerIdentifier.str(), SPT_AVG)); LOG(dout_con << m_connection->getDesc() << " Handle per peer queues: peer_id=" << peerId << " packet quota: " << peer->m_increment_packets_remaining << std::endl); // first send queued reliable packets for all peers (if possible) for (unsigned int i = 0; i < CHANNEL_COUNT; i++) { Channel &channel = udpPeer->channels[i]; u16 next_to_ack = 0; channel.outgoing_reliables_sent.getFirstSeqnum(next_to_ack); u16 next_to_receive = 0; channel.incoming_reliables.getFirstSeqnum(next_to_receive); LOG(dout_con << m_connection->getDesc() << "\t channel: " << i << ", peer quota:" << peer->m_increment_packets_remaining << std::endl << "\t\t\treliables on wire: " << channel.outgoing_reliables_sent.size() << ", waiting for ack for " << next_to_ack << std::endl << "\t\t\tincoming_reliables: " << channel.incoming_reliables.size() << ", next reliable packet: " << channel.readNextIncomingSeqNum() << ", next queued: " << next_to_receive << std::endl << "\t\t\treliables queued : " << channel.queued_reliables.size() << std::endl << "\t\t\tqueued commands : " << channel.queued_commands.size() << std::endl); while (!channel.queued_reliables.empty() && channel.outgoing_reliables_sent.size() < channel.getWindowSize() && peer->m_increment_packets_remaining > 0) { BufferedPacket p = channel.queued_reliables.front(); channel.queued_reliables.pop(); LOG(dout_con << m_connection->getDesc() << " INFO: sending a queued reliable packet " << " channel: " << i << ", seqnum: " << readU16(&p.data[BASE_HEADER_SIZE + 1]) << std::endl); sendAsPacketReliable(p, &channel); peer->m_increment_packets_remaining--; } } } if (!m_outgoing_queue.empty()) { LOG(dout_con << m_connection->getDesc() << " Handle non reliable queue (" << m_outgoing_queue.size() << " pkts)" << std::endl); } unsigned int initial_queuesize = m_outgoing_queue.size(); /* send non reliable packets*/ for (unsigned int i = 0; i < initial_queuesize; i++) { OutgoingPacket packet = m_outgoing_queue.front(); m_outgoing_queue.pop(); if (packet.reliable) continue; PeerHelper peer = m_connection->getPeerNoEx(packet.peer_id); if (!peer) { LOG(dout_con << m_connection->getDesc() << " Outgoing queue: peer_id=" << packet.peer_id << ">>>NOT<<< found on sending packet" << ", channel " << (packet.channelnum % 0xFF) << ", size: " << packet.data.getSize() << std::endl); continue; } /* send acks immediately */ if (packet.ack || peer->m_increment_packets_remaining > 0 || stopRequested()) { rawSendAsPacket(packet.peer_id, packet.channelnum, packet.data, packet.reliable); if (peer->m_increment_packets_remaining > 0) peer->m_increment_packets_remaining--; } else { m_outgoing_queue.push(packet); pending_unreliable[packet.peer_id] = true; } } if (peer_packet_quota > 0) { for (session_t peerId : peerIds) { PeerHelper peer = m_connection->getPeerNoEx(peerId); if (!peer) continue; if (peer->m_increment_packets_remaining == 0) { LOG(warningstream << m_connection->getDesc() << " Packet quota used up for peer_id=" << peerId << ", was " << peer_packet_quota << " pkts" << std::endl); } } } for (session_t peerId : pendingDisconnect) { if (!pending_unreliable[peerId]) { m_connection->deletePeer(peerId, false); } } } void ConnectionSendThread::sendAsPacket(session_t peer_id, u8 channelnum, const SharedBuffer<u8> &data, bool ack) { OutgoingPacket packet(peer_id, channelnum, data, false, ack); m_outgoing_queue.push(packet); } ConnectionReceiveThread::ConnectionReceiveThread(unsigned int max_packet_size) : Thread("ConnectionReceive") { } void *ConnectionReceiveThread::run() { assert(m_connection); LOG(dout_con << m_connection->getDesc() << "ConnectionReceive thread started" << std::endl); PROFILE(std::stringstream ThreadIdentifier); PROFILE(ThreadIdentifier << "ConnectionReceive: [" << m_connection->getDesc() << "]"); // use IPv6 minimum allowed MTU as receive buffer size as this is // theoretical reliable upper boundary of a udp packet for all IPv6 enabled // infrastructure const unsigned int packet_maxsize = 1500; SharedBuffer<u8> packetdata(packet_maxsize); bool packet_queued = true; #ifdef DEBUG_CONNECTION_KBPS u64 curtime = porting::getTimeMs(); u64 lasttime = curtime; float debug_print_timer = 0.0; #endif while (!stopRequested()) { BEGIN_DEBUG_EXCEPTION_HANDLER PROFILE(ScopeProfiler sp(g_profiler, ThreadIdentifier.str(), SPT_AVG)); #ifdef DEBUG_CONNECTION_KBPS lasttime = curtime; curtime = porting::getTimeMs(); float dtime = CALC_DTIME(lasttime,curtime); #endif /* receive packets */ receive(packetdata, packet_queued); #ifdef DEBUG_CONNECTION_KBPS debug_print_timer += dtime; if (debug_print_timer > 20.0) { debug_print_timer -= 20.0; std::list<session_t> peerids = m_connection->getPeerIDs(); for (std::list<session_t>::iterator i = peerids.begin(); i != peerids.end(); i++) { PeerHelper peer = m_connection->getPeerNoEx(*i); if (!peer) continue; float peer_current = 0.0; float peer_loss = 0.0; float avg_rate = 0.0; float avg_loss = 0.0; for(u16 j=0; j<CHANNEL_COUNT; j++) { peer_current +=peer->channels[j].getCurrentDownloadRateKB(); peer_loss += peer->channels[j].getCurrentLossRateKB(); avg_rate += peer->channels[j].getAvgDownloadRateKB(); avg_loss += peer->channels[j].getAvgLossRateKB(); } std::stringstream output; output << std::fixed << std::setprecision(1); output << "OUT to Peer " << *i << " RATES (good / loss) " << std::endl; output << "\tcurrent (sum): " << peer_current << "kb/s "<< peer_loss << "kb/s" << std::endl; output << "\taverage (sum): " << avg_rate << "kb/s "<< avg_loss << "kb/s" << std::endl; output << std::setfill(' '); for(u16 j=0; j<CHANNEL_COUNT; j++) { output << "\tcha " << j << ":" << " CUR: " << std::setw(6) << peer->channels[j].getCurrentDownloadRateKB() <<"kb/s" << " AVG: " << std::setw(6) << peer->channels[j].getAvgDownloadRateKB() <<"kb/s" << " MAX: " << std::setw(6) << peer->channels[j].getMaxDownloadRateKB() <<"kb/s" << " /" << " CUR: " << std::setw(6) << peer->channels[j].getCurrentLossRateKB() <<"kb/s" << " AVG: " << std::setw(6) << peer->channels[j].getAvgLossRateKB() <<"kb/s" << " MAX: " << std::setw(6) << peer->channels[j].getMaxLossRateKB() <<"kb/s" << " / WS: " << peer->channels[j].getWindowSize() << std::endl; } fprintf(stderr,"%s\n",output.str().c_str()); } } #endif END_DEBUG_EXCEPTION_HANDLER } PROFILE(g_profiler->remove(ThreadIdentifier.str())); return NULL; } // Receive packets from the network and buffers and create ConnectionEvents void ConnectionReceiveThread::receive(SharedBuffer<u8> &packetdata, bool &packet_queued) { try { // First, see if there any buffered packets we can process now if (packet_queued) { bool data_left = true; session_t peer_id; SharedBuffer<u8> resultdata; while (data_left) { try { data_left = getFromBuffers(peer_id, resultdata); if (data_left) { ConnectionEvent e; e.dataReceived(peer_id, resultdata); m_connection->putEvent(e); } } catch (ProcessedSilentlyException &e) { /* try reading again */ } } packet_queued = false; } // Call Receive() to wait for incoming data Address sender; s32 received_size = m_connection->m_udpSocket.Receive(sender, *packetdata, packetdata.getSize()); if (received_size < 0) return; if ((received_size < BASE_HEADER_SIZE) || (readU32(&packetdata[0]) != m_connection->GetProtocolID())) { LOG(derr_con << m_connection->getDesc() << "Receive(): Invalid incoming packet, " << "size: " << received_size << ", protocol: " << ((received_size >= 4) ? readU32(&packetdata[0]) : -1) << std::endl); return; } session_t peer_id = readPeerId(*packetdata); u8 channelnum = readChannel(*packetdata); if (channelnum > CHANNEL_COUNT - 1) { LOG(derr_con << m_connection->getDesc() << "Receive(): Invalid channel " << (u32)channelnum << std::endl); return; } /* Try to identify peer by sender address (may happen on join) */ if (peer_id == PEER_ID_INEXISTENT) { peer_id = m_connection->lookupPeer(sender); // We do not have to remind the peer of its // peer id as the CONTROLTYPE_SET_PEER_ID // command was sent reliably. } /* The peer was not found in our lists. Add it. */ if (peer_id == PEER_ID_INEXISTENT) { peer_id = m_connection->createPeer(sender, MTP_MINETEST_RELIABLE_UDP, 0); } PeerHelper peer = m_connection->getPeerNoEx(peer_id); if (!peer) { LOG(dout_con << m_connection->getDesc() << " got packet from unknown peer_id: " << peer_id << " Ignoring." << std::endl); return; } // Validate peer address Address peer_address; if (peer->getAddress(MTP_UDP, peer_address)) { if (peer_address != sender) { LOG(derr_con << m_connection->getDesc() << " Peer " << peer_id << " sending from different address." " Ignoring." << std::endl); return; } } else { LOG(derr_con << m_connection->getDesc() << " Peer " << peer_id << " doesn't have an address?!" " Ignoring." << std::endl); return; } peer->ResetTimeout(); Channel *channel = nullptr; if (dynamic_cast<UDPPeer *>(&peer)) { channel = &dynamic_cast<UDPPeer *>(&peer)->channels[channelnum]; } else { LOG(derr_con << m_connection->getDesc() << "Receive(): peer_id=" << peer_id << " isn't an UDPPeer?!" " Ignoring." << std::endl); return; } channel->UpdateBytesReceived(received_size); // Throw the received packet to channel->processPacket() // Make a new SharedBuffer from the data without the base headers SharedBuffer<u8> strippeddata(received_size - BASE_HEADER_SIZE); memcpy(*strippeddata, &packetdata[BASE_HEADER_SIZE], strippeddata.getSize()); try { // Process it (the result is some data with no headers made by us) SharedBuffer<u8> resultdata = processPacket (channel, strippeddata, peer_id, channelnum, false); LOG(dout_con << m_connection->getDesc() << " ProcessPacket from peer_id: " << peer_id << ", channel: " << (u32)channelnum << ", returned " << resultdata.getSize() << " bytes" << std::endl); ConnectionEvent e; e.dataReceived(peer_id, resultdata); m_connection->putEvent(e); } catch (ProcessedSilentlyException &e) { } catch (ProcessedQueued &e) { // we set it to true anyway (see below) } /* Every time we receive a packet it can happen that a previously * buffered packet is now ready to process. */ packet_queued = true; } catch (InvalidIncomingDataException &e) { } } bool ConnectionReceiveThread::getFromBuffers(session_t &peer_id, SharedBuffer<u8> &dst) { std::list<session_t> peerids = m_connection->getPeerIDs(); for (session_t peerid : peerids) { PeerHelper peer = m_connection->getPeerNoEx(peerid); if (!peer) continue; if (dynamic_cast<UDPPeer *>(&peer) == 0) continue; for (Channel &channel : (dynamic_cast<UDPPeer *>(&peer))->channels) { if (checkIncomingBuffers(&channel, peer_id, dst)) { return true; } } } return false; } bool ConnectionReceiveThread::checkIncomingBuffers(Channel *channel, session_t &peer_id, SharedBuffer<u8> &dst) { u16 firstseqnum = 0; if (channel->incoming_reliables.getFirstSeqnum(firstseqnum)) { if (firstseqnum == channel->readNextIncomingSeqNum()) { BufferedPacket p = channel->incoming_reliables.popFirst(); peer_id = readPeerId(*p.data); u8 channelnum = readChannel(*p.data); u16 seqnum = readU16(&p.data[BASE_HEADER_SIZE + 1]); LOG(dout_con << m_connection->getDesc() << "UNBUFFERING TYPE_RELIABLE" << " seqnum=" << seqnum << " peer_id=" << peer_id << " channel=" << ((int) channelnum & 0xff) << std::endl); channel->incNextIncomingSeqNum(); u32 headers_size = BASE_HEADER_SIZE + RELIABLE_HEADER_SIZE; // Get out the inside packet and re-process it SharedBuffer<u8> payload(p.data.getSize() - headers_size); memcpy(*payload, &p.data[headers_size], payload.getSize()); dst = processPacket(channel, payload, peer_id, channelnum, true); return true; } } return false; } SharedBuffer<u8> ConnectionReceiveThread::processPacket(Channel *channel, const SharedBuffer<u8> &packetdata, session_t peer_id, u8 channelnum, bool reliable) { PeerHelper peer = m_connection->getPeerNoEx(peer_id); if (!peer) { errorstream << "Peer not found (possible timeout)" << std::endl; throw ProcessedSilentlyException("Peer not found (possible timeout)"); } if (packetdata.getSize() < 1) throw InvalidIncomingDataException("packetdata.getSize() < 1"); u8 type = readU8(&(packetdata[0])); if (MAX_UDP_PEERS <= 65535 && peer_id >= MAX_UDP_PEERS) { std::string errmsg = "Invalid peer_id=" + itos(peer_id); errorstream << errmsg << std::endl; throw InvalidIncomingDataException(errmsg.c_str()); } if (type >= PACKET_TYPE_MAX) { derr_con << m_connection->getDesc() << "Got invalid type=" << ((int) type & 0xff) << std::endl; throw InvalidIncomingDataException("Invalid packet type"); } const PacketTypeHandler &pHandle = packetTypeRouter[type]; return (this->*pHandle.handler)(channel, packetdata, &peer, channelnum, reliable); } const ConnectionReceiveThread::PacketTypeHandler ConnectionReceiveThread::packetTypeRouter[PACKET_TYPE_MAX] = { {&ConnectionReceiveThread::handlePacketType_Control}, {&ConnectionReceiveThread::handlePacketType_Original}, {&ConnectionReceiveThread::handlePacketType_Split}, {&ConnectionReceiveThread::handlePacketType_Reliable}, }; SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Control(Channel *channel, const SharedBuffer<u8> &packetdata, Peer *peer, u8 channelnum, bool reliable) { if (packetdata.getSize() < 2) throw InvalidIncomingDataException("packetdata.getSize() < 2"); u8 controltype = readU8(&(packetdata[1])); if (controltype == CONTROLTYPE_ACK) { assert(channel != NULL); if (packetdata.getSize() < 4) { throw InvalidIncomingDataException( "packetdata.getSize() < 4 (ACK header size)"); } u16 seqnum = readU16(&packetdata[2]); LOG(dout_con << m_connection->getDesc() << " [ CONTROLTYPE_ACK: channelnum=" << ((int) channelnum & 0xff) << ", peer_id=" << peer->id << ", seqnum=" << seqnum << " ]" << std::endl); try { BufferedPacket p = channel->outgoing_reliables_sent.popSeqnum(seqnum); // only calculate rtt from straight sent packets if (p.resend_count == 0) { // Get round trip time u64 current_time = porting::getTimeMs(); // a overflow is quite unlikely but as it'd result in major // rtt miscalculation we handle it here if (current_time > p.absolute_send_time) { float rtt = (current_time - p.absolute_send_time) / 1000.0; // Let peer calculate stuff according to it // (avg_rtt and resend_timeout) dynamic_cast<UDPPeer *>(peer)->reportRTT(rtt); } else if (p.totaltime > 0) { float rtt = p.totaltime; // Let peer calculate stuff according to it // (avg_rtt and resend_timeout) dynamic_cast<UDPPeer *>(peer)->reportRTT(rtt); } } // put bytes for max bandwidth calculation channel->UpdateBytesSent(p.data.getSize(), 1); if (channel->outgoing_reliables_sent.size() == 0) m_connection->TriggerSend(); } catch (NotFoundException &e) { LOG(derr_con << m_connection->getDesc() << "WARNING: ACKed packet not in outgoing queue" << " seqnum=" << seqnum << std::endl); channel->UpdatePacketTooLateCounter(); } throw ProcessedSilentlyException("Got an ACK"); } else if (controltype == CONTROLTYPE_SET_PEER_ID) { // Got a packet to set our peer id if (packetdata.getSize() < 4) throw InvalidIncomingDataException ("packetdata.getSize() < 4 (SET_PEER_ID header size)"); session_t peer_id_new = readU16(&packetdata[2]); LOG(dout_con << m_connection->getDesc() << "Got new peer id: " << peer_id_new << "... " << std::endl); if (m_connection->GetPeerID() != PEER_ID_INEXISTENT) { LOG(derr_con << m_connection->getDesc() << "WARNING: Not changing existing peer id." << std::endl); } else { LOG(dout_con << m_connection->getDesc() << "changing own peer id" << std::endl); m_connection->SetPeerID(peer_id_new); } throw ProcessedSilentlyException("Got a SET_PEER_ID"); } else if (controltype == CONTROLTYPE_PING) { // Just ignore it, the incoming data already reset // the timeout counter LOG(dout_con << m_connection->getDesc() << "PING" << std::endl); throw ProcessedSilentlyException("Got a PING"); } else if (controltype == CONTROLTYPE_DISCO) { // Just ignore it, the incoming data already reset // the timeout counter LOG(dout_con << m_connection->getDesc() << "DISCO: Removing peer " << peer->id << std::endl); if (!m_connection->deletePeer(peer->id, false)) { derr_con << m_connection->getDesc() << "DISCO: Peer not found" << std::endl; } throw ProcessedSilentlyException("Got a DISCO"); } else { LOG(derr_con << m_connection->getDesc() << "INVALID TYPE_CONTROL: invalid controltype=" << ((int) controltype & 0xff) << std::endl); throw InvalidIncomingDataException("Invalid control type"); } } SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Original(Channel *channel, const SharedBuffer<u8> &packetdata, Peer *peer, u8 channelnum, bool reliable) { if (packetdata.getSize() <= ORIGINAL_HEADER_SIZE) throw InvalidIncomingDataException ("packetdata.getSize() <= ORIGINAL_HEADER_SIZE"); LOG(dout_con << m_connection->getDesc() << "RETURNING TYPE_ORIGINAL to user" << std::endl); // Get the inside packet out and return it SharedBuffer<u8> payload(packetdata.getSize() - ORIGINAL_HEADER_SIZE); memcpy(*payload, &(packetdata[ORIGINAL_HEADER_SIZE]), payload.getSize()); return payload; } SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Split(Channel *channel, const SharedBuffer<u8> &packetdata, Peer *peer, u8 channelnum, bool reliable) { Address peer_address; if (peer->getAddress(MTP_UDP, peer_address)) { // We have to create a packet again for buffering // This isn't actually too bad an idea. BufferedPacket packet = makePacket(peer_address, packetdata, m_connection->GetProtocolID(), peer->id, channelnum); // Buffer the packet SharedBuffer<u8> data = peer->addSplitPacket(channelnum, packet, reliable); if (data.getSize() != 0) { LOG(dout_con << m_connection->getDesc() << "RETURNING TYPE_SPLIT: Constructed full data, " << "size=" << data.getSize() << std::endl); return data; } LOG(dout_con << m_connection->getDesc() << "BUFFERED TYPE_SPLIT" << std::endl); throw ProcessedSilentlyException("Buffered a split packet chunk"); } // We should never get here. FATAL_ERROR("Invalid execution point"); } SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Reliable(Channel *channel, const SharedBuffer<u8> &packetdata, Peer *peer, u8 channelnum, bool reliable) { assert(channel != NULL); // Recursive reliable packets not allowed if (reliable) throw InvalidIncomingDataException("Found nested reliable packets"); if (packetdata.getSize() < RELIABLE_HEADER_SIZE) throw InvalidIncomingDataException("packetdata.getSize() < RELIABLE_HEADER_SIZE"); u16 seqnum = readU16(&packetdata[1]); bool is_future_packet = false; bool is_old_packet = false; /* packet is within our receive window send ack */ if (seqnum_in_window(seqnum, channel->readNextIncomingSeqNum(), MAX_RELIABLE_WINDOW_SIZE)) { m_connection->sendAck(peer->id, channelnum, seqnum); } else { is_future_packet = seqnum_higher(seqnum, channel->readNextIncomingSeqNum()); is_old_packet = seqnum_higher(channel->readNextIncomingSeqNum(), seqnum); /* packet is not within receive window, don't send ack. * * if this was a valid packet it's gonna be retransmitted */ if (is_future_packet) throw ProcessedSilentlyException( "Received packet newer then expected, not sending ack"); /* seems like our ack was lost, send another one for a old packet */ if (is_old_packet) { LOG(dout_con << m_connection->getDesc() << "RE-SENDING ACK: peer_id: " << peer->id << ", channel: " << (channelnum & 0xFF) << ", seqnum: " << seqnum << std::endl;) m_connection->sendAck(peer->id, channelnum, seqnum); // we already have this packet so this one was on wire at least // the current timeout // we don't know how long this packet was on wire don't do silly guessing // dynamic_cast<UDPPeer*>(&peer)-> // reportRTT(dynamic_cast<UDPPeer*>(&peer)->getResendTimeout()); throw ProcessedSilentlyException("Retransmitting ack for old packet"); } } if (seqnum != channel->readNextIncomingSeqNum()) { Address peer_address; // this is a reliable packet so we have a udp address for sure peer->getAddress(MTP_MINETEST_RELIABLE_UDP, peer_address); // This one comes later, buffer it. // Actually we have to make a packet to buffer one. // Well, we have all the ingredients, so just do it. BufferedPacket packet = con::makePacket( peer_address, packetdata, m_connection->GetProtocolID(), peer->id, channelnum); try { channel->incoming_reliables.insert(packet, channel->readNextIncomingSeqNum()); LOG(dout_con << m_connection->getDesc() << "BUFFERING, TYPE_RELIABLE peer_id: " << peer->id << ", channel: " << (channelnum & 0xFF) << ", seqnum: " << seqnum << std::endl;) throw ProcessedQueued("Buffered future reliable packet"); } catch (AlreadyExistsException &e) { } catch (IncomingDataCorruption &e) { ConnectionCommand discon; discon.disconnect_peer(peer->id); m_connection->putCommand(discon); LOG(derr_con << m_connection->getDesc() << "INVALID, TYPE_RELIABLE peer_id: " << peer->id << ", channel: " << (channelnum & 0xFF) << ", seqnum: " << seqnum << "DROPPING CLIENT!" << std::endl;) } } /* we got a packet to process right now */ LOG(dout_con << m_connection->getDesc() << "RECURSIVE, TYPE_RELIABLE peer_id: " << peer->id << ", channel: " << (channelnum & 0xFF) << ", seqnum: " << seqnum << std::endl;) /* check for resend case */ u16 queued_seqnum = 0; if (channel->incoming_reliables.getFirstSeqnum(queued_seqnum)) { if (queued_seqnum == seqnum) { BufferedPacket queued_packet = channel->incoming_reliables.popFirst(); /** TODO find a way to verify the new against the old packet */ } } channel->incNextIncomingSeqNum(); // Get out the inside packet and re-process it SharedBuffer<u8> payload(packetdata.getSize() - RELIABLE_HEADER_SIZE); memcpy(*payload, &packetdata[RELIABLE_HEADER_SIZE], payload.getSize()); return processPacket(channel, payload, peer->id, channelnum, true); } }