summaryrefslogtreecommitdiff
path: root/src/particles.cpp
blob: 19b3418b7139e05e0199865315dc6250270caf26 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
/*
Minetest
Copyright (C) 2020 sfan5 <sfan5@live.de>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "particles.h"
#include <type_traits>
using namespace ParticleParamTypes;

#define PARAM_PVFN(n) ParticleParamTypes::n##ParameterValue
v2f PARAM_PVFN(pick) (float* f, const v2f a, const v2f b) {
	return v2f(
		numericalBlend(f[0], a.X, b.X),
		numericalBlend(f[1], a.Y, b.Y)
	);
}

v3f PARAM_PVFN(pick) (float* f, const v3f a, const v3f b) {
	return v3f(
		numericalBlend(f[0], a.X, b.X),
		numericalBlend(f[1], a.Y, b.Y),
		numericalBlend(f[2], a.Z, b.Z)
	);
}

v2f PARAM_PVFN(interpolate) (float fac, const v2f a, const v2f b)
	{ return b.getInterpolated(a, fac); }
v3f PARAM_PVFN(interpolate) (float fac, const v3f a, const v3f b)
	{ return b.getInterpolated(a, fac); }

#define PARAM_DEF_SRZR(T, wr, rd) \
	void PARAM_PVFN(serialize)  (std::ostream& os, T  v) {wr(os,v);  } \
	void PARAM_PVFN(deSerialize)(std::istream& is, T& v) {v = rd(is);}


#define PARAM_DEF_NUM(T, wr, rd) PARAM_DEF_SRZR(T, wr, rd) \
	T PARAM_PVFN(interpolate)(float fac, const T a, const T b) \
			{ return numericalBlend<T>(fac,a,b); } \
	T PARAM_PVFN(pick)       (float* f, const T a, const T b) \
			{ return numericalBlend<T>(f[0],a,b); }

PARAM_DEF_NUM(u8,  writeU8,    readU8);  PARAM_DEF_NUM(s8,  writeS8,    readS8);
PARAM_DEF_NUM(u16, writeU16,   readU16); PARAM_DEF_NUM(s16, writeS16,   readS16);
PARAM_DEF_NUM(u32, writeU32,   readU32); PARAM_DEF_NUM(s32, writeS32,   readS32);
PARAM_DEF_NUM(f32, writeF32,   readF32);
PARAM_DEF_SRZR(v2f, writeV2F32, readV2F32);
PARAM_DEF_SRZR(v3f, writeV3F32, readV3F32);

enum class ParticleTextureFlags : u8 {
	/* each value specifies a bit in a bitmask; if the maximum value
	 * goes above 1<<7 the type of the flags field must be changed
	 * from u8, which will necessitate a protocol change! */

	// the first bit indicates whether the texture is animated
	animated = 1,

	/* the next three bits indicate the blending mode of the texture
	 * blendmode is encoded by (flags |= (u8)blend << 1); retrieve with
	 * (flags & ParticleTextureFlags::blend) >> 1. note that the third
	 * bit is currently reserved for adding more blend modes in the future */
	blend = 0x7 << 1,
};

/* define some shorthand so we don't have to repeat ourselves or use
 * decltype everywhere */
using FlagT = std::underlying_type_t<ParticleTextureFlags>;

void ServerParticleTexture::serialize(std::ostream &os, u16 protocol_ver, bool newPropertiesOnly) const
{
	/* newPropertiesOnly is used to de/serialize parameters of the legacy texture
	 * field, which are encoded separately from the texspec string */
	FlagT flags = 0;
	if (animated)
		flags |= FlagT(ParticleTextureFlags::animated);
	if (blendmode != BlendMode::alpha)
		flags |= FlagT(blendmode) << 1;
	serializeParameterValue(os, flags);

	alpha.serialize(os);
	scale.serialize(os);
	if (!newPropertiesOnly)
		os << serializeString32(string);

	if (animated)
		animation.serialize(os, protocol_ver);
}

void ServerParticleTexture::deSerialize(std::istream &is, u16 protocol_ver, bool newPropertiesOnly)
{
	FlagT flags = 0;
	deSerializeParameterValue(is, flags);

	animated = !!(flags & FlagT(ParticleTextureFlags::animated));
	blendmode = BlendMode((flags & FlagT(ParticleTextureFlags::blend)) >> 1);

	alpha.deSerialize(is);
	scale.deSerialize(is);
	if (!newPropertiesOnly)
		string = deSerializeString32(is);

	if (animated)
		animation.deSerialize(is, protocol_ver);
}

void ParticleParameters::serialize(std::ostream &os, u16 protocol_ver) const
{
	writeV3F32(os, pos);
	writeV3F32(os, vel);
	writeV3F32(os, acc);
	writeF32(os, expirationtime);
	writeF32(os, size);
	writeU8(os, collisiondetection);
	os << serializeString32(texture.string);
	writeU8(os, vertical);
	writeU8(os, collision_removal);
	animation.serialize(os, 6); /* NOT the protocol ver */
	writeU8(os, glow);
	writeU8(os, object_collision);
	writeU16(os, node.param0);
	writeU8(os, node.param2);
	writeU8(os, node_tile);
	writeV3F32(os, drag);
	jitter.serialize(os);
	bounce.serialize(os);
}

template <typename T, T (reader)(std::istream& is)>
inline bool streamEndsBeforeParam(T& val, std::istream& is)
{
	// This is kinda awful
	T tmp = reader(is);
	if (is.eof())
		return true;
	val = tmp;
	return false;
}

void ParticleParameters::deSerialize(std::istream &is, u16 protocol_ver)
{
	pos                = readV3F32(is);
	vel                = readV3F32(is);
	acc                = readV3F32(is);
	expirationtime     = readF32(is);
	size               = readF32(is);
	collisiondetection = readU8(is);
	texture.string     = deSerializeString32(is);
	vertical           = readU8(is);
	collision_removal  = readU8(is);
	animation.deSerialize(is, 6); /* NOT the protocol ver */
	glow               = readU8(is);
	object_collision   = readU8(is);

	if (streamEndsBeforeParam<u16, readU16>(node.param0, is))
		return;
	node.param2 = readU8(is);
	node_tile   = readU8(is);

	if (streamEndsBeforeParam<v3f, readV3F32>(drag, is))
		return;
	jitter.deSerialize(is);
	bounce.deSerialize(is);
}