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/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
Random portability stuff
*/
#ifndef PORTING_HEADER
#define PORTING_HEADER
#include <string>
// Included for u32 and such
#include "common_irrlicht.h"
#include "debug.h"
#include "constants.h"
#ifdef _MSC_VER
#define SWPRINTF_CHARSTRING L"%S"
#else
#define SWPRINTF_CHARSTRING L"%s"
#endif
#ifdef _WIN32
#include <windows.h>
#define sleep_ms(x) Sleep(x)
#else
#include <unistd.h>
#define sleep_ms(x) usleep(x*1000)
#endif
namespace porting
{
/*
Signal handler (grabs Ctrl-C on POSIX systems)
*/
void signal_handler_init(void);
// Returns a pointer to a bool.
// When the bool is true, program should quit.
bool * signal_handler_killstatus(void);
/*
Path of static data directory.
*/
extern std::string path_data;
/*
Directory for storing user data. Examples:
Windows: "C:\Documents and Settings\user\Application Data\<PROJECT_NAME>"
Linux: "~/.<PROJECT_NAME>"
Mac: "~/Library/Application Support/<PROJECT_NAME>"
*/
extern std::string path_userdata;
/*
Get full path of stuff in data directory.
Example: "stone.png" -> "../data/stone.png"
*/
std::string getDataPath(const char *subpath);
/*
Initialize path_data and path_userdata.
*/
void initializePaths();
/*
Resolution is 10-20ms.
Remember to check for overflows.
Overflow can occur at any value higher than 10000000.
*/
#ifdef _WIN32 // Windows
#include <windows.h>
inline u32 getTimeMs()
{
return GetTickCount();
}
#else // Posix
#include <sys/time.h>
inline u32 getTimeMs()
{
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec * 1000 + tv.tv_usec / 1000;
}
/*#include <sys/timeb.h>
inline u32 getTimeMs()
{
struct timeb tb;
ftime(&tb);
return tb.time * 1000 + tb.millitm;
}*/
#endif
} // namespace porting
#endif // PORTING_HEADER
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