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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
extern "C" {
#include "lua.h"
#include "lauxlib.h"
}
#include "util/numeric.h"
#include "common/c_converter.h"
#include "constants.h"
#define CHECK_TYPE(index, name, type) do { \
int t = lua_type(L, (index)); \
if (t != (type)) { \
throw LuaError(std::string("Invalid ") + (name) + \
" (expected " + lua_typename(L, (type)) + \
" got " + lua_typename(L, t) + ")."); \
} \
} while(0)
#define CHECK_POS_COORD(name) CHECK_TYPE(-1, "position coordinate '" name "'", LUA_TNUMBER)
#define CHECK_POS_TAB(index) CHECK_TYPE(index, "position", LUA_TTABLE)
void push_v3f(lua_State *L, v3f p)
{
lua_newtable(L);
lua_pushnumber(L, p.X);
lua_setfield(L, -2, "x");
lua_pushnumber(L, p.Y);
lua_setfield(L, -2, "y");
lua_pushnumber(L, p.Z);
lua_setfield(L, -2, "z");
}
void push_v2f(lua_State *L, v2f p)
{
lua_newtable(L);
lua_pushnumber(L, p.X);
lua_setfield(L, -2, "x");
lua_pushnumber(L, p.Y);
lua_setfield(L, -2, "y");
}
v2s16 read_v2s16(lua_State *L, int index)
{
v2s16 p;
CHECK_POS_TAB(index);
lua_getfield(L, index, "x");
p.X = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_getfield(L, index, "y");
p.Y = lua_tonumber(L, -1);
lua_pop(L, 1);
return p;
}
v2s16 check_v2s16(lua_State *L, int index)
{
v2s16 p;
CHECK_POS_TAB(index);
lua_getfield(L, index, "x");
CHECK_POS_COORD("x");
p.X = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_getfield(L, index, "y");
CHECK_POS_COORD("y");
p.Y = lua_tonumber(L, -1);
lua_pop(L, 1);
return p;
}
v2s32 read_v2s32(lua_State *L, int index)
{
v2s32 p;
CHECK_POS_TAB(index);
lua_getfield(L, index, "x");
p.X = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_getfield(L, index, "y");
p.Y = lua_tonumber(L, -1);
lua_pop(L, 1);
return p;
}
v2f read_v2f(lua_State *L, int index)
{
v2f p;
CHECK_POS_TAB(index);
lua_getfield(L, index, "x");
p.X = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_getfield(L, index, "y");
p.Y = lua_tonumber(L, -1);
lua_pop(L, 1);
return p;
}
v2f check_v2f(lua_State *L, int index)
{
v2f p;
CHECK_POS_TAB(index);
lua_getfield(L, index, "x");
CHECK_POS_COORD("x");
p.X = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_getfield(L, index, "y");
CHECK_POS_COORD("y");
p.Y = lua_tonumber(L, -1);
lua_pop(L, 1);
return p;
}
v3f read_v3f(lua_State *L, int index)
{
v3f pos;
CHECK_POS_TAB(index);
lua_getfield(L, index, "x");
pos.X = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_getfield(L, index, "y");
pos.Y = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_getfield(L, index, "z");
pos.Z = lua_tonumber(L, -1);
lua_pop(L, 1);
return pos;
}
v3f check_v3f(lua_State *L, int index)
{
v3f pos;
CHECK_POS_TAB(index);
lua_getfield(L, index, "x");
CHECK_POS_COORD("x");
pos.X = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_getfield(L, index, "y");
CHECK_POS_COORD("y");
pos.Y = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_getfield(L, index, "z");
CHECK_POS_COORD("z");
pos.Z = lua_tonumber(L, -1);
lua_pop(L, 1);
return pos;
}
void pushFloatPos(lua_State *L, v3f p)
{
p /= BS;
push_v3f(L, p);
}
v3f checkFloatPos(lua_State *L, int index)
{
return check_v3f(L, index) * BS;
}
void push_v3s16(lua_State *L, v3s16 p)
{
lua_newtable(L);
lua_pushnumber(L, p.X);
lua_setfield(L, -2, "x");
lua_pushnumber(L, p.Y);
lua_setfield(L, -2, "y");
lua_pushnumber(L, p.Z);
lua_setfield(L, -2, "z");
}
v3s16 read_v3s16(lua_State *L, int index)
{
// Correct rounding at <0
v3f pf = read_v3f(L, index);
return floatToInt(pf, 1.0);
}
v3s16 check_v3s16(lua_State *L, int index)
{
// Correct rounding at <0
v3f pf = check_v3f(L, index);
return floatToInt(pf, 1.0);
}
video::SColor readARGB8(lua_State *L, int index)
{
video::SColor color(0);
CHECK_TYPE(index, "ARGB color", LUA_TTABLE);
lua_getfield(L, index, "a");
if(lua_isnumber(L, -1))
color.setAlpha(lua_tonumber(L, -1));
lua_pop(L, 1);
lua_getfield(L, index, "r");
color.setRed(lua_tonumber(L, -1));
lua_pop(L, 1);
lua_getfield(L, index, "g");
color.setGreen(lua_tonumber(L, -1));
lua_pop(L, 1);
lua_getfield(L, index, "b");
color.setBlue(lua_tonumber(L, -1));
lua_pop(L, 1);
return color;
}
aabb3f read_aabb3f(lua_State *L, int index, f32 scale)
{
aabb3f box;
if(lua_istable(L, index)){
lua_rawgeti(L, index, 1);
box.MinEdge.X = lua_tonumber(L, -1) * scale;
lua_pop(L, 1);
lua_rawgeti(L, index, 2);
box.MinEdge.Y = lua_tonumber(L, -1) * scale;
lua_pop(L, 1);
lua_rawgeti(L, index, 3);
box.MinEdge.Z = lua_tonumber(L, -1) * scale;
lua_pop(L, 1);
lua_rawgeti(L, index, 4);
box.MaxEdge.X = lua_tonumber(L, -1) * scale;
lua_pop(L, 1);
lua_rawgeti(L, index, 5);
box.MaxEdge.Y = lua_tonumber(L, -1) * scale;
lua_pop(L, 1);
lua_rawgeti(L, index, 6);
box.MaxEdge.Z = lua_tonumber(L, -1) * scale;
lua_pop(L, 1);
}
return box;
}
std::vector<aabb3f> read_aabb3f_vector(lua_State *L, int index, f32 scale)
{
std::vector<aabb3f> boxes;
if(lua_istable(L, index)){
int n = lua_objlen(L, index);
// Check if it's a single box or a list of boxes
bool possibly_single_box = (n == 6);
for(int i = 1; i <= n && possibly_single_box; i++){
lua_rawgeti(L, index, i);
if(!lua_isnumber(L, -1))
possibly_single_box = false;
lua_pop(L, 1);
}
if(possibly_single_box){
// Read a single box
boxes.push_back(read_aabb3f(L, index, scale));
} else {
// Read a list of boxes
for(int i = 1; i <= n; i++){
lua_rawgeti(L, index, i);
boxes.push_back(read_aabb3f(L, -1, scale));
lua_pop(L, 1);
}
}
}
return boxes;
}
size_t read_stringlist(lua_State *L, int index, std::vector<std::string> *result)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
size_t num_strings = 0;
if (lua_istable(L, index)) {
lua_pushnil(L);
while (lua_next(L, index)) {
if (lua_isstring(L, -1)) {
result->push_back(lua_tostring(L, -1));
num_strings++;
}
lua_pop(L, 1);
}
} else if (lua_isstring(L, index)) {
result->push_back(lua_tostring(L, index));
num_strings++;
}
return num_strings;
}
/*
Table field getters
*/
bool getstringfield(lua_State *L, int table,
const char *fieldname, std::string &result)
{
lua_getfield(L, table, fieldname);
bool got = false;
if(lua_isstring(L, -1)){
size_t len = 0;
const char *ptr = lua_tolstring(L, -1, &len);
if (ptr) {
result.assign(ptr, len);
got = true;
}
}
lua_pop(L, 1);
return got;
}
bool getintfield(lua_State *L, int table,
const char *fieldname, int &result)
{
lua_getfield(L, table, fieldname);
bool got = false;
if(lua_isnumber(L, -1)){
result = lua_tonumber(L, -1);
got = true;
}
lua_pop(L, 1);
return got;
}
bool getintfield(lua_State *L, int table,
const char *fieldname, u16 &result)
{
lua_getfield(L, table, fieldname);
bool got = false;
if(lua_isnumber(L, -1)){
result = lua_tonumber(L, -1);
got = true;
}
lua_pop(L, 1);
return got;
}
bool getintfield(lua_State *L, int table,
const char *fieldname, u32 &result)
{
lua_getfield(L, table, fieldname);
bool got = false;
if(lua_isnumber(L, -1)){
result = lua_tonumber(L, -1);
got = true;
}
lua_pop(L, 1);
return got;
}
bool getfloatfield(lua_State *L, int table,
const char *fieldname, float &result)
{
lua_getfield(L, table, fieldname);
bool got = false;
if(lua_isnumber(L, -1)){
result = lua_tonumber(L, -1);
got = true;
}
lua_pop(L, 1);
return got;
}
bool getboolfield(lua_State *L, int table,
const char *fieldname, bool &result)
{
lua_getfield(L, table, fieldname);
bool got = false;
if(lua_isboolean(L, -1)){
result = lua_toboolean(L, -1);
got = true;
}
lua_pop(L, 1);
return got;
}
size_t getstringlistfield(lua_State *L, int table, const char *fieldname,
std::vector<std::string> *result)
{
lua_getfield(L, table, fieldname);
size_t num_strings_read = read_stringlist(L, -1, result);
lua_pop(L, 1);
return num_strings_read;
}
std::string checkstringfield(lua_State *L, int table,
const char *fieldname)
{
lua_getfield(L, table, fieldname);
CHECK_TYPE(-1, std::string("field \"") + fieldname + '"', LUA_TSTRING);
size_t len;
const char *s = lua_tolstring(L, -1, &len);
lua_pop(L, 1);
return std::string(s, len);
}
std::string getstringfield_default(lua_State *L, int table,
const char *fieldname, const std::string &default_)
{
std::string result = default_;
getstringfield(L, table, fieldname, result);
return result;
}
int getintfield_default(lua_State *L, int table,
const char *fieldname, int default_)
{
int result = default_;
getintfield(L, table, fieldname, result);
return result;
}
float getfloatfield_default(lua_State *L, int table,
const char *fieldname, float default_)
{
float result = default_;
getfloatfield(L, table, fieldname, result);
return result;
}
bool getboolfield_default(lua_State *L, int table,
const char *fieldname, bool default_)
{
bool result = default_;
getboolfield(L, table, fieldname, result);
return result;
}
void setintfield(lua_State *L, int table,
const char *fieldname, int value)
{
lua_pushinteger(L, value);
if(table < 0)
table -= 1;
lua_setfield(L, table, fieldname);
}
void setfloatfield(lua_State *L, int table,
const char *fieldname, float value)
{
lua_pushnumber(L, value);
if(table < 0)
table -= 1;
lua_setfield(L, table, fieldname);
}
void setboolfield(lua_State *L, int table,
const char *fieldname, bool value)
{
lua_pushboolean(L, value);
if(table < 0)
table -= 1;
lua_setfield(L, table, fieldname);
}
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