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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

/******************************************************************************/
/******************************************************************************/
/* WARNING!!!! do NOT add this header in any include file or any code file    */
/*             not being a modapi file!!!!!!!!                                */
/******************************************************************************/
/******************************************************************************/

#ifndef C_INTERNAL_H_
#define C_INTERNAL_H_

extern "C" {
#include <lua.h>
#include <lauxlib.h>
}

#include "common/c_types.h"

// What script_run_callbacks does with the return values of callbacks.
// Regardless of the mode, if only one callback is defined,
// its return value is the total return value.
// Modes only affect the case where 0 or >= 2 callbacks are defined.
enum RunCallbacksMode
{
	// Returns the return value of the first callback
	// Returns nil if list of callbacks is empty
	RUN_CALLBACKS_MODE_FIRST,
	// Returns the return value of the last callback
	// Returns nil if list of callbacks is empty
	RUN_CALLBACKS_MODE_LAST,
	// If any callback returns a false value, the first such is returned
	// Otherwise, the first callback's return value (trueish) is returned
	// Returns true if list of callbacks is empty
	RUN_CALLBACKS_MODE_AND,
	// Like above, but stops calling callbacks (short circuit)
	// after seeing the first false value
	RUN_CALLBACKS_MODE_AND_SC,
	// If any callback returns a true value, the first such is returned
	// Otherwise, the first callback's return value (falseish) is returned
	// Returns false if list of callbacks is empty
	RUN_CALLBACKS_MODE_OR,
	// Like above, but stops calling callbacks (short circuit)
	// after seeing the first true value
	RUN_CALLBACKS_MODE_OR_SC,
	// Note: "a true value" and "a false value" refer to values that
	// are converted by lua_toboolean to true or false, respectively.
};

std::string script_get_backtrace   (lua_State *L);
void        script_error           (lua_State *L, const char *fmt, ...);
void        script_run_callbacks   (lua_State *L, int nargs,
                                    RunCallbacksMode mode);

#endif /* C_INTERNAL_H_ */
s="hl num">0; virtual void disconnect() = 0; virtual void changePassword() = 0; virtual void changeVolume() = 0; virtual void signalKeyConfigChange() = 0; }; extern gui::IGUIEnvironment *guienv; extern gui::IGUIStaticText *guiroot; // Handler for the modal menus class MainMenuManager : public IMenuManager { public: virtual void createdMenu(GUIModalMenu *menu) { for(std::list<GUIModalMenu*>::iterator i = m_stack.begin(); i != m_stack.end(); ++i) { assert(*i != menu); } if(!m_stack.empty()) m_stack.back()->setVisible(false); m_stack.push_back(menu); } virtual void deletingMenu(GUIModalMenu *menu) { // Remove all entries if there are duplicates bool removed_entry; do{ removed_entry = false; for(std::list<GUIModalMenu*>::iterator i = m_stack.begin(); i != m_stack.end(); ++i) { if(*i == menu) { m_stack.erase(i); removed_entry = true; break; } } }while(removed_entry); /*core::list<GUIModalMenu*>::Iterator i = m_stack.getLast(); assert(*i == menu); m_stack.erase(i);*/ if(!m_stack.empty()) m_stack.back()->setVisible(true); } // Returns true to prevent further processing virtual bool preprocessEvent(const SEvent& event) { if(!m_stack.empty()) return m_stack.back()->preprocessEvent(event); else return false; } u32 menuCount() { return m_stack.size(); } bool pausesGame() { for(std::list<GUIModalMenu*>::iterator i = m_stack.begin(); i != m_stack.end(); ++i) { if((*i)->pausesGame()) return true; } return false; } std::list<GUIModalMenu*> m_stack; }; extern MainMenuManager g_menumgr; extern bool noMenuActive(); class MainGameCallback : public IGameCallback { public: MainGameCallback(IrrlichtDevice *a_device): disconnect_requested(false), changepassword_requested(false), changevolume_requested(false), keyconfig_requested(false), shutdown_requested(false), keyconfig_changed(false), device(a_device) { } virtual void exitToOS() { shutdown_requested = true; #ifndef __ANDROID__ device->closeDevice(); #endif } virtual void disconnect() { disconnect_requested = true; } virtual void changePassword() { changepassword_requested = true; } virtual void changeVolume() { changevolume_requested = true; } virtual void keyConfig() { keyconfig_requested = true; } virtual void signalKeyConfigChange() { keyconfig_changed = true; } bool disconnect_requested; bool changepassword_requested; bool changevolume_requested; bool keyconfig_requested; bool shutdown_requested; bool keyconfig_changed;