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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include "cpp_api/s_base.h"

struct MoveAction;
struct ItemStack;

class ScriptApiDetached
		: virtual public ScriptApiBase
{
public:
	/* Detached inventory callbacks */
	// Return number of accepted items to be moved
	int detached_inventory_AllowMove(
			const MoveAction &ma, int count,
			ServerActiveObject *player);
	// Return number of accepted items to be put
	int detached_inventory_AllowPut(
			const MoveAction &ma, const ItemStack &stack,
			ServerActiveObject *player);
	// Return number of accepted items to be taken
	int detached_inventory_AllowTake(
			const MoveAction &ma, const ItemStack &stack,
			ServerActiveObject *player);
	// Report moved items
	void detached_inventory_OnMove(
			const MoveAction &ma, int count,
			ServerActiveObject *player);
	// Report put items
	void detached_inventory_OnPut(
			const MoveAction &ma, const ItemStack &stack,
			ServerActiveObject *player);
	// Report taken items
	void detached_inventory_OnTake(
			const MoveAction &ma, const ItemStack &stack,
			ServerActiveObject *player);
private:
	bool getDetachedInventoryCallback(
			const std::string &name, const char *callbackname);
};
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

/*
	SQLite format specification:
	- Initially only replaces sectors/ and sectors2/

	If map.sqlite does not exist in the save dir
	or the block was not found in the database
	the map will try to load from sectors folder.
	In either case, map.sqlite will be created
	and all future saves will save there.

	Structure of map.sqlite:
	Tables:
		blocks
			(PK) INT pos
			BLOB data
*/


#include "database-sqlite3.h"

#include "map.h"
#include "mapsector.h"
#include "mapblock.h"
#include "serialization.h"
#include "main.h"
#include "settings.h"
#include "log.h"
#include "filesys.h"

Database_SQLite3::Database_SQLite3(ServerMap *map, std::string savedir)
{
	m_database = NULL;
	m_database_read = NULL;
	m_database_write = NULL;
	m_database_list = NULL;
	m_savedir = savedir;
	srvmap = map;
}

int Database_SQLite3::Initialized(void)
{
	return m_database ? 1 : 0;
}

void Database_SQLite3::beginSave() {
	verifyDatabase();
	if(sqlite3_exec(m_database, "BEGIN;", NULL, NULL, NULL) != SQLITE_OK)
		errorstream<<"WARNING: beginSave() failed, saving might be slow.";
}

void Database_SQLite3::endSave() {
	verifyDatabase();
	if(sqlite3_exec(m_database, "COMMIT;", NULL, NULL, NULL) != SQLITE_OK)
		errorstream<<"WARNING: endSave() failed, map might not have saved.";
}

void Database_SQLite3::createDirs(std::string path)
{
	if(fs::CreateAllDirs(path) == false)
	{
		infostream<<DTIME<<"Database_SQLite3: Failed to create directory "
				<<"\""<<path<<"\""<<std::endl;
		throw BaseException("Database_SQLite3 failed to create directory");
	}
}

void Database_SQLite3::verifyDatabase() {
	if(m_database)
		return;

	std::string dbp = m_savedir + DIR_DELIM "map.sqlite";
	bool needs_create = false;
	int d;

	// Open the database connection

	createDirs(m_savedir); // ?

	if(!fs::PathExists(dbp))
		needs_create = true;

	d = sqlite3_open_v2(dbp.c_str(), &m_database, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL);
	if(d != SQLITE_OK) {
		errorstream<<"SQLite3 database failed to open: "<<sqlite3_errmsg(m_database)<<std::endl;
		throw FileNotGoodException("Cannot open database file");
	}

	if(needs_create)
		createDatabase();

	std::string querystr = std::string("PRAGMA synchronous = ")
			 + itos(g_settings->getU16("sqlite_synchronous"));
	d = sqlite3_exec(m_database, querystr.c_str(), NULL, NULL, NULL);
	if(d != SQLITE_OK) {
		errorstream<<"Database pragma set failed: "
				<<sqlite3_errmsg(m_database)<<std::endl;
		throw FileNotGoodException("Cannot set pragma");
	}

	d = sqlite3_prepare(m_database, "SELECT `data` FROM `blocks` WHERE `pos`=? LIMIT 1", -1, &m_database_read, NULL);
	if(d != SQLITE_OK) {
		errorstream<<"SQLite3 read statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
		throw FileNotGoodException("Cannot prepare read statement");
	}
#ifdef __ANDROID__
	d = sqlite3_prepare(m_database, "INSERT INTO `blocks` VALUES(?, ?);", -1, &m_database_write, NULL);
#else
	d = sqlite3_prepare(m_database, "REPLACE INTO `blocks` VALUES(?, ?);", -1, &m_database_write, NULL);
#endif
	if(d != SQLITE_OK) {
		errorstream<<"SQLite3 write statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
		throw FileNotGoodException("Cannot prepare write statement");
	}

#ifdef __ANDROID__
	d = sqlite3_prepare(m_database, "DELETE FROM `blocks` WHERE `pos`=?;", -1, &m_database_delete, NULL);
	if(d != SQLITE_OK) {
		infostream<<"WARNING: SQLite3 database delete statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
		throw FileNotGoodException("Cannot prepare delete statement");
	}
#endif

	d = sqlite3_prepare(m_database, "SELECT `pos` FROM `blocks`", -1, &m_database_list, NULL);
	if(d != SQLITE_OK) {
		infostream<<"SQLite3 list statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
		throw FileNotGoodException("Cannot prepare read statement");
	}

	infostream<<"ServerMap: SQLite3 database opened"<<std::endl;
}

bool Database_SQLite3::saveBlock(v3s16 blockpos, std::string &data)
{
	verifyDatabase();

#ifdef __ANDROID__
	/**
	 * Note: For some unknown reason sqlite3 fails to REPLACE blocks on android,
	 * deleting them and inserting first works.
	 */
	if (sqlite3_bind_int64(m_database_read, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) {
		infostream << "WARNING: Could not bind block position for load: "
			<< sqlite3_errmsg(m_database)<<std::endl;
	}

	if (sqlite3_step(m_database_read) == SQLITE_ROW) {
		if (sqlite3_bind_int64(m_database_delete, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) {
			infostream << "WARNING: Could not bind block position for delete: "
				<< sqlite3_errmsg(m_database)<<std::endl;
		}

		if (sqlite3_step(m_database_delete) != SQLITE_DONE) {
			errorstream << "WARNING: saveBlock: Block failed to delete "
				<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
			return false;
		}
		sqlite3_reset(m_database_delete);
	}
	sqlite3_reset(m_database_read);
#endif

	if (sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) {
		errorstream << "WARNING: saveBlock: Block position failed to bind: "
			<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
		sqlite3_reset(m_database_write);
		return false;
	}

	if (sqlite3_bind_blob(m_database_write, 2, (void *) data.c_str(), data.size(), NULL) != SQLITE_OK) {
		errorstream << "WARNING: saveBlock: Block data failed to bind: "
			<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
		sqlite3_reset(m_database_write);
		return false;
	}