summaryrefslogtreecommitdiff
path: root/src/script/cpp_api/s_item.cpp
blob: cbdfcf1b1476052fe42b317d7583ed99038d3798 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "cpp_api/s_item.h"
#include "cpp_api/s_internal.h"
#include "common/c_converter.h"
#include "common/c_content.h"
#include "lua_api/l_item.h"
#include "lua_api/l_inventory.h"
#include "server.h"
#include "log.h"
#include "util/pointedthing.h"
#include "inventory.h"
#include "inventorymanager.h"

bool ScriptApiItem::item_OnDrop(ItemStack &item,
		ServerActiveObject *dropper, v3f pos)
{
	SCRIPTAPI_PRECHECKHEADER

	int error_handler = PUSH_ERROR_HANDLER(L);

	// Push callback function on stack
	if (!getItemCallback(item.name.c_str(), "on_drop"))
		return false;

	// Call function
	LuaItemStack::create(L, item);
	objectrefGetOrCreate(L, dropper);
	pushFloatPos(L, pos);
	PCALL_RES(lua_pcall(L, 3, 1, error_handler));
	if (!lua_isnil(L, -1)) {
		try {
			item = read_item(L, -1, getServer()->idef());
		} catch (LuaError &e) {
			throw LuaError(std::string(e.what()) + ". item=" + item.name);
		}
	}
	lua_pop(L, 2);  // Pop item and error handler
	return true;
}

bool ScriptApiItem::item_OnPlace(ItemStack &item,
		ServerActiveObject *placer, const PointedThing &pointed)
{
	SCRIPTAPI_PRECHECKHEADER

	int error_handler = PUSH_ERROR_HANDLER(L);

	// Push callback function on stack
	if (!getItemCallback(item.name.c_str(), "on_place"))
		return false;

	// Call function
	LuaItemStack::create(L, item);

	if (!placer)
		lua_pushnil(L);
	else
		objectrefGetOrCreate(L, placer);

	pushPointedThing(pointed);
	PCALL_RES(lua_pcall(L, 3, 1, error_handler));
	if (!lua_isnil(L, -1)) {
		try {
			item = read_item(L, -1, getServer()->idef());
		} catch (LuaError &e) {
			throw LuaError(std::string(e.what()) + ". item=" + item.name);
		}
	}
	lua_pop(L, 2);  // Pop item and error handler
	return true;
}

bool ScriptApiItem::item_OnUse(ItemStack &item,
		ServerActiveObject *user, const PointedThing &pointed)
{
	SCRIPTAPI_PRECHECKHEADER

	int error_handler = PUSH_ERROR_HANDLER(L);

	// Push callback function on stack
	if (!getItemCallback(item.name.c_str(), "on_use"))
		return false;

	// Call function
	LuaItemStack::create(L, item);
	objectrefGetOrCreate(L, user);
	pushPointedThing(pointed);
	PCALL_RES(lua_pcall(L, 3, 1, error_handler));
	if(!lua_isnil(L, -1)) {
		try {
			item = read_item(L, -1, getServer()->idef());
		} catch (LuaError &e) {
			throw LuaError(std::string(e.what()) + ". item=" + item.name);
		}
	}
	lua_pop(L, 2);  // Pop item and error handler
	return true;
}

bool ScriptApiItem::item_OnSecondaryUse(ItemStack &item, ServerActiveObject *user)
{
	SCRIPTAPI_PRECHECKHEADER

	int error_handler = PUSH_ERROR_HANDLER(L);

	if (!getItemCallback(item.name.c_str(), "on_secondary_use"))
		return false;

	LuaItemStack::create(L, item);
	objectrefGetOrCreate(L, user);
	PointedThing pointed;
	pointed.type = POINTEDTHING_NOTHING;
	pushPointedThing(pointed);
	PCALL_RES(lua_pcall(L, 3, 1, error_handler));
	if (!lua_isnil(L, -1)) {
		try {
			item = read_item(L, -1, getServer()->idef());
		} catch (LuaError &e) {
			throw LuaError(std::string(e.what()) + ". item=" + item.name);
		}
	}
	lua_pop(L, 2);  // Pop item and error handler
	return true;
}

bool ScriptApiItem::item_OnCraft(ItemStack &item, ServerActiveObject *user,
		const InventoryList *old_craft_grid, const InventoryLocation &craft_inv)
{
	SCRIPTAPI_PRECHECKHEADER

	int error_handler = PUSH_ERROR_HANDLER(L);

	lua_getglobal(L, "core");
	lua_getfield(L, -1, "on_craft");
	LuaItemStack::create(L, item);
	objectrefGetOrCreate(L, user);

	// Push inventory list
	std::vector<ItemStack> items;
	for (u32 i = 0; i < old_craft_grid->getSize(); i++) {
		items.push_back(old_craft_grid->getItem(i));
	}
	push_items(L, items);

	InvRef::create(L, craft_inv);
	PCALL_RES(lua_pcall(L, 4, 1, error_handler));
	if (!lua_isnil(L, -1)) {
		try {
			item = read_item(L, -1, getServer()->idef());
		} catch (LuaError &e) {
			throw LuaError(std::string(e.what()) + ". item=" + item.name);
		}
	}
	lua_pop(L, 2);  // Pop item and error handler
	return true;
}

bool ScriptApiItem::item_CraftPredict(ItemStack &item, ServerActiveObject *user,
		const InventoryList *old_craft_grid, const InventoryLocation &craft_inv)
{
	SCRIPTAPI_PRECHECKHEADER
	sanity_check(old_craft_grid);
	int error_handler = PUSH_ERROR_HANDLER(L);

	lua_getglobal(L, "core");
	lua_getfield(L, -1, "craft_predict");
	LuaItemStack::create(L, item);
	objectrefGetOrCreate(L, user);

	//Push inventory list
	std::vector<ItemStack> items;
	for (u32 i = 0; i < old_craft_grid->getSize(); i++) {
		items.push_back(old_craft_grid->getItem(i));
	}
	push_items(L, items);

	InvRef::create(L, craft_inv);
	PCALL_RES(lua_pcall(L, 4, 1, error_handler));
	if (!lua_isnil(L, -1)) {
		try {
			item = read_item(L, -1, getServer()->idef());
		} catch (LuaError &e) {
			throw LuaError(std::string(e.what()) + ". item=" + item.name);
		}
	}
	lua_pop(L, 2);  // Pop item and error handler
	return true;
}

// Retrieves core.registered_items[name][callbackname]
// If that is nil or on error, return false and stack is unchanged
// If that is a function, returns true and pushes the
// function onto the stack
// If core.registered_items[name] doesn't exist, core.nodedef_default
// is tried instead so unknown items can still be manipulated to some degree
bool ScriptApiItem::getItemCallback(const char *name, const char *callbackname,
		const v3s16 *p)
{
	lua_State* L = getStack();

	lua_getglobal(L, "core");
	lua_getfield(L, -1, "registered_items");
	lua_remove(L, -2); // Remove core
	luaL_checktype(L, -1, LUA_TTABLE);
	lua_getfield(L, -1, name);
	lua_remove(L, -2); // Remove registered_items
	// Should be a table
	if (lua_type(L, -1) != LUA_TTABLE) {
		// Report error and clean up
		errorstream << "Item \"" << name << "\" not defined";
		if (p)
			errorstream << " at position " << PP(*p);
		errorstream << std::endl;
		lua_pop(L, 1);

		// Try core.nodedef_default instead
		lua_getglobal(L, "core");
		lua_getfield(L, -1, "nodedef_default");
		lua_remove(L, -2);
		luaL_checktype(L, -1, LUA_TTABLE);
	}

	setOriginFromTable(-1);

	lua_getfield(L, -1, callbackname);
	lua_remove(L, -2); // Remove item def
	// Should be a function or nil
	if (lua_type(L, -1) == LUA_TFUNCTION) {
		return true;
	}

	if (!lua_isnil(L, -1)) {
		errorstream << "Item \"" << name << "\" callback \""
			<< callbackname << "\" is not a function" << std::endl;
	}
	lua_pop(L, 1);
	return false;
}

void ScriptApiItem::pushPointedThing(const PointedThing &pointed, bool hitpoint)
{
	lua_State* L = getStack();

	push_pointed_thing(L, pointed, false, hitpoint);
}

apos; && hex_digit_decode(str[i+1], highvalue) && hex_digit_decode(str[i+2], lowvalue)) { oss << (char) ((highvalue << 4) | lowvalue); i += 2; } else oss << str[i]; } return oss.str(); } u32 readFlagString(std::string str, const FlagDesc *flagdesc, u32 *flagmask) { u32 result = 0, mask = 0; char *s = &str[0]; char *flagstr, *strpos = NULL; while ((flagstr = strtok_r(s, ",", &strpos))) { s = NULL; while (*flagstr == ' ' || *flagstr == '\t') flagstr++; bool flagset = true; if (!strncasecmp(flagstr, "no", 2)) { flagset = false; flagstr += 2; } for (int i = 0; flagdesc[i].name; i++) { if (!strcasecmp(flagstr, flagdesc[i].name)) { mask |= flagdesc[i].flag; if (flagset) result |= flagdesc[i].flag; break; } } } if (flagmask) *flagmask = mask; return result; } std::string writeFlagString(u32 flags, const FlagDesc *flagdesc, u32 flagmask) { std::string result; for (int i = 0; flagdesc[i].name; i++) { if (flagmask & flagdesc[i].flag) { if (!(flags & flagdesc[i].flag)) result += "no"; result += flagdesc[i].name; result += ", "; } } size_t len = result.length(); if (len >= 2) result.erase(len - 2, 2); return result; } size_t mystrlcpy(char *dst, const char *src, size_t size) { size_t srclen = strlen(src) + 1; size_t copylen = MYMIN(srclen, size); if (copylen > 0) { memcpy(dst, src, copylen); dst[copylen - 1] = '\0'; } return srclen; } char *mystrtok_r(char *s, const char *sep, char **lasts) { char *t; if (!s) s = *lasts; while (*s && strchr(sep, *s)) s++; if (!*s) return NULL; t = s; while (*t) { if (strchr(sep, *t)) { *t++ = '\0'; break; } t++; } *lasts = t; return s; } u64 read_seed(const char *str) { char *endptr; u64 num; if (str[0] == '0' && str[1] == 'x') num = strtoull(str, &endptr, 16); else num = strtoull(str, &endptr, 10); if (*endptr) num = murmur_hash_64_ua(str, (int)strlen(str), 0x1337); return num; } bool parseColorString(const std::string &value, video::SColor &color, bool quiet) { bool success; if (value[0] == '#') success = parseHexColorString(value, color); else success = parseNamedColorString(value, color); if (!success && !quiet) errorstream << "Invalid color: \"" << value << "\"" << std::endl; return success; } static bool parseHexColorString(const std::string &value, video::SColor &color) { unsigned char components[] = { 0x00, 0x00, 0x00, 0xff }; // R,G,B,A if (value[0] != '#') return false; size_t len = value.size(); bool short_form; if (len == 9 || len == 7) // #RRGGBBAA or #RRGGBB short_form = false; else if (len == 5 || len == 4) // #RGBA or #RGB short_form = true; else return false; bool success = true; for (size_t pos = 1, cc = 0; pos < len; pos++, cc++) { assert(cc < sizeof components / sizeof components[0]); if (short_form) { unsigned char d; if (!hex_digit_decode(value[pos], d)) { success = false; break; } components[cc] = (d & 0xf) << 4 | (d & 0xf); } else { unsigned char d1, d2; if (!hex_digit_decode(value[pos], d1) || !hex_digit_decode(value[pos+1], d2)) { success = false; break; } components[cc] = (d1 & 0xf) << 4 | (d2 & 0xf); pos++; // skip the second digit -- it's already used } } if (success) { color.setRed(components[0]); color.setGreen(components[1]); color.setBlue(components[2]); color.setAlpha(components[3]); } return success; } struct ColorContainer { ColorContainer(); std::map<const std::string, u32> colors; }; ColorContainer::ColorContainer() { colors["aliceblue"] = 0xf0f8ff; colors["antiquewhite"] = 0xfaebd7; colors["aqua"] = 0x00ffff; colors["aquamarine"] = 0x7fffd4; colors["azure"] = 0xf0ffff; colors["beige"] = 0xf5f5dc; colors["bisque"] = 0xffe4c4; colors["black"] = 00000000; colors["blanchedalmond"] = 0xffebcd; colors["blue"] = 0x0000ff; colors["blueviolet"] = 0x8a2be2; colors["brown"] = 0xa52a2a; colors["burlywood"] = 0xdeb887; colors["cadetblue"] = 0x5f9ea0; colors["chartreuse"] = 0x7fff00; colors["chocolate"] = 0xd2691e; colors["coral"] = 0xff7f50; colors["cornflowerblue"] = 0x6495ed; colors["cornsilk"] = 0xfff8dc; colors["crimson"] = 0xdc143c; colors["cyan"] = 0x00ffff; colors["darkblue"] = 0x00008b; colors["darkcyan"] = 0x008b8b; colors["darkgoldenrod"] = 0xb8860b; colors["darkgray"] = 0xa9a9a9; colors["darkgreen"] = 0x006400; colors["darkkhaki"] = 0xbdb76b; colors["darkmagenta"] = 0x8b008b; colors["darkolivegreen"] = 0x556b2f; colors["darkorange"] = 0xff8c00; colors["darkorchid"] = 0x9932cc; colors["darkred"] = 0x8b0000; colors["darksalmon"] = 0xe9967a; colors["darkseagreen"] = 0x8fbc8f; colors["darkslateblue"] = 0x483d8b; colors["darkslategray"] = 0x2f4f4f; colors["darkturquoise"] = 0x00ced1; colors["darkviolet"] = 0x9400d3; colors["deeppink"] = 0xff1493; colors["deepskyblue"] = 0x00bfff; colors["dimgray"] = 0x696969; colors["dodgerblue"] = 0x1e90ff; colors["firebrick"] = 0xb22222; colors["floralwhite"] = 0xfffaf0; colors["forestgreen"] = 0x228b22; colors["fuchsia"] = 0xff00ff; colors["gainsboro"] = 0xdcdcdc; colors["ghostwhite"] = 0xf8f8ff; colors["gold"] = 0xffd700; colors["goldenrod"] = 0xdaa520; colors["gray"] = 0x808080; colors["green"] = 0x008000; colors["greenyellow"] = 0xadff2f; colors["honeydew"] = 0xf0fff0; colors["hotpink"] = 0xff69b4; colors["indianred "] = 0xcd5c5c; colors["indigo "] = 0x4b0082; colors["ivory"] = 0xfffff0; colors["khaki"] = 0xf0e68c; colors["lavender"] = 0xe6e6fa; colors["lavenderblush"] = 0xfff0f5; colors["lawngreen"] = 0x7cfc00; colors["lemonchiffon"] = 0xfffacd; colors["lightblue"] = 0xadd8e6; colors["lightcoral"] = 0xf08080; colors["lightcyan"] = 0xe0ffff; colors["lightgoldenrodyellow"] = 0xfafad2; colors["lightgray"] = 0xd3d3d3; colors["lightgreen"] = 0x90ee90; colors["lightpink"] = 0xffb6c1; colors["lightsalmon"] = 0xffa07a; colors["lightseagreen"] = 0x20b2aa; colors["lightskyblue"] = 0x87cefa; colors["lightslategray"] = 0x778899; colors["lightsteelblue"] = 0xb0c4de; colors["lightyellow"] = 0xffffe0; colors["lime"] = 0x00ff00; colors["limegreen"] = 0x32cd32; colors["linen"] = 0xfaf0e6; colors["magenta"] = 0xff00ff; colors["maroon"] = 0x800000; colors["mediumaquamarine"] = 0x66cdaa; colors["mediumblue"] = 0x0000cd; colors["mediumorchid"] = 0xba55d3; colors["mediumpurple"] = 0x9370db; colors["mediumseagreen"] = 0x3cb371; colors["mediumslateblue"] = 0x7b68ee; colors["mediumspringgreen"] = 0x00fa9a; colors["mediumturquoise"] = 0x48d1cc; colors["mediumvioletred"] = 0xc71585; colors["midnightblue"] = 0x191970; colors["mintcream"] = 0xf5fffa; colors["mistyrose"] = 0xffe4e1; colors["moccasin"] = 0xffe4b5; colors["navajowhite"] = 0xffdead; colors["navy"] = 0x000080; colors["oldlace"] = 0xfdf5e6; colors["olive"] = 0x808000; colors["olivedrab"] = 0x6b8e23; colors["orange"] = 0xffa500; colors["orangered"] = 0xff4500; colors["orchid"] = 0xda70d6; colors["palegoldenrod"] = 0xeee8aa; colors["palegreen"] = 0x98fb98; colors["paleturquoise"] = 0xafeeee; colors["palevioletred"] = 0xdb7093; colors["papayawhip"] = 0xffefd5; colors["peachpuff"] = 0xffdab9; colors["peru"] = 0xcd853f; colors["pink"] = 0xffc0cb; colors["plum"] = 0xdda0dd; colors["powderblue"] = 0xb0e0e6; colors["purple"] = 0x800080; colors["red"] = 0xff0000; colors["rosybrown"] = 0xbc8f8f; colors["royalblue"] = 0x4169e1; colors["saddlebrown"] = 0x8b4513; colors["salmon"] = 0xfa8072; colors["sandybrown"] = 0xf4a460; colors["seagreen"] = 0x2e8b57; colors["seashell"] = 0xfff5ee; colors["sienna"] = 0xa0522d; colors["silver"] = 0xc0c0c0; colors["skyblue"] = 0x87ceeb; colors["slateblue"] = 0x6a5acd; colors["slategray"] = 0x708090; colors["snow"] = 0xfffafa; colors["springgreen"] = 0x00ff7f; colors["steelblue"] = 0x4682b4; colors["tan"] = 0xd2b48c; colors["teal"] = 0x008080; colors["thistle"] = 0xd8bfd8; colors["tomato"] = 0xff6347; colors["turquoise"] = 0x40e0d0; colors["violet"] = 0xee82ee; colors["wheat"] = 0xf5deb3; colors["white"] = 0xffffff; colors["whitesmoke"] = 0xf5f5f5; colors["yellow"] = 0xffff00; colors["yellowgreen"] = 0x9acd32; } static const ColorContainer named_colors; static bool parseNamedColorString(const std::string &value, video::SColor &color) { std::string color_name; std::string alpha_string; /* If the string has a # in it, assume this is the start of a specified * alpha value (if it isn't the string is invalid and the error will be * caught later on, either because the color name won't be found or the * alpha value will fail conversion) */ size_t alpha_pos = value.find('#'); if (alpha_pos != std::string::npos) { color_name = value.substr(0, alpha_pos); alpha_string = value.substr(alpha_pos + 1); } else { color_name = value; } color_name = lowercase(value); std::map<const std::string, unsigned>::const_iterator it; it = named_colors.colors.find(color_name); if (it == named_colors.colors.end()) return false; u32 color_temp = it->second; /* An empty string for alpha is ok (none of the color table entries * have an alpha value either). Color strings without an alpha specified * are interpreted as fully opaque * * For named colors the supplied alpha string (representing a hex value) * must be exactly two digits. For example: colorname#08 */ if (!alpha_string.empty()) { if (alpha_string.length() != 2) return false; unsigned char d1, d2; if (!hex_digit_decode(alpha_string.at(0), d1) || !hex_digit_decode(alpha_string.at(1), d2)) return false; color_temp |= ((d1 & 0xf) << 4 | (d2 & 0xf)) << 24; } else { color_temp |= 0xff << 24; // Fully opaque } color = video::SColor(color_temp); return true; } void str_replace(std::string &str, char from, char to) { std::replace(str.begin(), str.end(), from, to); }