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path: root/src/script/cpp_api/s_nodemeta.cpp
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "cpp_api/s_nodemeta.h"
#include "cpp_api/s_internal.h"
#include "common/c_converter.h"
#include "nodedef.h"
#include "mapnode.h"
#include "server.h"
#include "environment.h"
#include "lua_api/l_item.h"

// Return number of accepted items to be moved
int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
		const std::string &from_list, int from_index,
		const std::string &to_list, int to_index,
		int count, ServerActiveObject *player)
{
	SCRIPTAPI_PRECHECKHEADER

	int error_handler = PUSH_ERROR_HANDLER(L);

	INodeDefManager *ndef = getServer()->ndef();

	// If node doesn't exist, we don't know what callback to call
	MapNode node = getEnv()->getMap().getNodeNoEx(p);
	if (node.getContent() == CONTENT_IGNORE)
		return 0;

	// Push callback function on stack
	std::string nodename = ndef->get(node).name;
	if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_move"))
		return count;

	// function(pos, from_list, from_index, to_list, to_index, count, player)
	push_v3s16(L, p);                     // pos
	lua_pushstring(L, from_list.c_str()); // from_list
	lua_pushinteger(L, from_index + 1);   // from_index
	lua_pushstring(L, to_list.c_str());   // to_list
	lua_pushinteger(L, to_index + 1);     // to_index
	lua_pushinteger(L, count);            // count
	objectrefGetOrCreate(L, player);      // player
	PCALL_RES(lua_pcall(L, 7, 1, error_handler));
	if (!lua_isnumber(L, -1))
		throw LuaError("allow_metadata_inventory_move should"
				" return a number, guilty node: " + nodename);
	int num = luaL_checkinteger(L, -1);
	lua_pop(L, 2); // Pop integer and error handler
	return num;
}

// Return number of accepted items to be put
int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
		const std::string &listname, int index, ItemStack &stack,
		ServerActiveObject *player)
{
	SCRIPTAPI_PRECHECKHEADER

	int error_handler = PUSH_ERROR_HANDLER(L);

	INodeDefManager *ndef = getServer()->ndef();

	// If node doesn't exist, we don't know what callback to call
	MapNode node = getEnv()->getMap().getNodeNoEx(p);
	if (node.getContent() == CONTENT_IGNORE)
		return 0;

	// Push callback function on stack
	std::string nodename = ndef->get(node).name;
	if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_put"))
		return stack.count;

	// Call function(pos, listname, index, stack, player)
	push_v3s16(L, p);                    // pos
	lua_pushstring(L, listname.c_str()); // listname
	lua_pushinteger(L, index + 1);       // index
	LuaItemStack::create(L, stack);      // stack
	objectrefGetOrCreate(L, player);     // player
	PCALL_RES(lua_pcall(L, 5, 1, error_handler));
	if(!lua_isnumber(L, -1))
		throw LuaError("allow_metadata_inventory_put should"
				" return a number, guilty node: " + nodename);
	int num = luaL_checkinteger(L, -1);
	lua_pop(L, 2); // Pop integer and error handler
	return num;
}

// Return number of accepted items to be taken
int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
		const std::string &listname, int index, ItemStack &stack,
		ServerActiveObject *player)
{
	SCRIPTAPI_PRECHECKHEADER

	int error_handler = PUSH_ERROR_HANDLER(L);

	INodeDefManager *ndef = getServer()->ndef();

	// If node doesn't exist, we don't know what callback to call
	MapNode node = getEnv()->getMap().getNodeNoEx(p);
	if (node.getContent() == CONTENT_IGNORE)
		return 0;

	// Push callback function on stack
	std::string nodename = ndef->get(node).name;
	if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_take"))
		return stack.count;

	// Call function(pos, listname, index, count, player)
	push_v3s16(L, p);                    // pos
	lua_pushstring(L, listname.c_str()); // listname
	lua_pushinteger(L, index + 1);       // index
	LuaItemStack::create(L, stack);      // stack
	objectrefGetOrCreate(L, player);     // player
	PCALL_RES(lua_pcall(L, 5, 1, error_handler));
	if (!lua_isnumber(L, -1))
		throw LuaError("allow_metadata_inventory_take should"
				" return a number, guilty node: " + nodename);
	int num = luaL_checkinteger(L, -1);
	lua_pop(L, 2); // Pop integer and error handler
	return num;
}

// Report moved items
void ScriptApiNodemeta::nodemeta_inventory_OnMove(v3s16 p,
		const std::string &from_list, int from_index,
		const std::string &to_list, int to_index,
		int count, ServerActiveObject *player)
{
	SCRIPTAPI_PRECHECKHEADER

	int error_handler = PUSH_ERROR_HANDLER(L);

	INodeDefManager *ndef = getServer()->ndef();

	// If node doesn't exist, we don't know what callback to call
	MapNode node = getEnv()->getMap().getNodeNoEx(p);
	if (node.getContent() == CONTENT_IGNORE)
		return;

	// Push callback function on stack
	std::string nodename = ndef->get(node).name;
	if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_move"))
		return;

	// function(pos, from_list, from_index, to_list, to_index, count, player)
	push_v3s16(L, p);                     // pos
	lua_pushstring(L, from_list.c_str()); // from_list
	lua_pushinteger(L, from_index + 1);   // from_index
	lua_pushstring(L, to_list.c_str());   // to_list
	lua_pushinteger(L, to_index + 1);     // to_index
	lua_pushinteger(L, count);            // count
	objectrefGetOrCreate(L, player);      // player
	PCALL_RES(lua_pcall(L, 7, 0, error_handler));
	lua_pop(L, 1);  // Pop error handler
}

// Report put items
void ScriptApiNodemeta::nodemeta_inventory_OnPut(v3s16 p,
		const std::string &listname, int index, ItemStack &stack,
		ServerActiveObject *player)
{
	SCRIPTAPI_PRECHECKHEADER

	int error_handler = PUSH_ERROR_HANDLER(L);

	INodeDefManager *ndef = getServer()->ndef();

	// If node doesn't exist, we don't know what callback to call
	MapNode node = getEnv()->getMap().getNodeNoEx(p);
	if (node.getContent() == CONTENT_IGNORE)
		return;

	// Push callback function on stack
	std::string nodename = ndef->get(node).name;
	if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_put"))
		return;

	// Call function(pos, listname, index, stack, player)
	push_v3s16(L, p);                    // pos
	lua_pushstring(L, listname.c_str()); // listname
	lua_pushinteger(L, index + 1);       // index
	LuaItemStack::create(L, stack);      // stack
	objectrefGetOrCreate(L, player);     // player
	PCALL_RES(lua_pcall(L, 5, 0, error_handler));
	lua_pop(L, 1);  // Pop error handler
}

// Report taken items
void ScriptApiNodemeta::nodemeta_inventory_OnTake(v3s16 p,
		const std::string &listname, int index, ItemStack &stack,
		ServerActiveObject *player)
{
	SCRIPTAPI_PRECHECKHEADER

	int error_handler = PUSH_ERROR_HANDLER(L);

	INodeDefManager *ndef = getServer()->ndef();

	// If node doesn't exist, we don't know what callback to call
	MapNode node = getEnv()->getMap().getNodeNoEx(p);
	if (node.getContent() == CONTENT_IGNORE)
		return;

	// Push callback function on stack
	std::string nodename = ndef->get(node).name;
	if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_take"))
		return;

	// Call function(pos, listname, index, stack, player)
	push_v3s16(L, p);                    // pos
	lua_pushstring(L, listname.c_str()); // listname
	lua_pushinteger(L, index + 1);       // index
	LuaItemStack::create(L, stack);      // stack
	objectrefGetOrCreate(L, player);     // player
	PCALL_RES(lua_pcall(L, 5, 0, error_handler));
	lua_pop(L, 1);  // Pop error handler
}

ScriptApiNodemeta::ScriptApiNodemeta()
{
}

ScriptApiNodemeta::~ScriptApiNodemeta()
{
}

r(L, 1) == 0) { /* change environment of current thread */ lua_pushthread(L); lua_insert(L, -2); lua_setfenv(L, -2); return 0; } else if (lua_iscfunction(L, -2) || lua_setfenv(L, -2) == 0) luaL_error(L, LUA_QL("setfenv") " cannot change environment of given object"); return 1; } static int luaB_rawequal (lua_State *L) { luaL_checkany(L, 1); luaL_checkany(L, 2); lua_pushboolean(L, lua_rawequal(L, 1, 2)); return 1; } static int luaB_rawget (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); luaL_checkany(L, 2); lua_settop(L, 2); lua_rawget(L, 1); return 1; } static int luaB_rawset (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); luaL_checkany(L, 2); luaL_checkany(L, 3); lua_settop(L, 3); lua_rawset(L, 1); return 1; } static int luaB_gcinfo (lua_State *L) { lua_pushinteger(L, lua_getgccount(L)); return 1; } static int luaB_collectgarbage (lua_State *L) { static const char *const opts[] = {"stop", "restart", "collect", "count", "step", "setpause", "setstepmul", NULL}; static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT, LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL}; int o = luaL_checkoption(L, 1, "collect", opts); int ex = luaL_optint(L, 2, 0); int res = lua_gc(L, optsnum[o], ex); switch (optsnum[o]) { case LUA_GCCOUNT: { int b = lua_gc(L, LUA_GCCOUNTB, 0); lua_pushnumber(L, res + ((lua_Number)b/1024)); return 1; } case LUA_GCSTEP: { lua_pushboolean(L, res); return 1; } default: { lua_pushnumber(L, res); return 1; } } } static int luaB_type (lua_State *L) { luaL_checkany(L, 1); lua_pushstring(L, luaL_typename(L, 1)); return 1; } static int luaB_next (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); lua_settop(L, 2); /* create a 2nd argument if there isn't one */ if (lua_next(L, 1)) return 2; else { lua_pushnil(L); return 1; } } static int luaB_pairs (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */ lua_pushvalue(L, 1); /* state, */ lua_pushnil(L); /* and initial value */ return 3; } static int ipairsaux (lua_State *L) { int i = luaL_checkint(L, 2); luaL_checktype(L, 1, LUA_TTABLE); i++; /* next value */ lua_pushinteger(L, i); lua_rawgeti(L, 1, i); return (lua_isnil(L, -1)) ? 0 : 2; } static int luaB_ipairs (lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */ lua_pushvalue(L, 1); /* state, */ lua_pushinteger(L, 0); /* and initial value */ return 3; } static int load_aux (lua_State *L, int status) { if (status == 0) /* OK? */ return 1; else { lua_pushnil(L); lua_insert(L, -2); /* put before error message */ return 2; /* return nil plus error message */ } } static int luaB_loadstring (lua_State *L) { size_t l; const char *s = luaL_checklstring(L, 1, &l); const char *chunkname = luaL_optstring(L, 2, s); return load_aux(L, luaL_loadbuffer(L, s, l, chunkname)); } static int luaB_loadfile (lua_State *L) { const char *fname = luaL_optstring(L, 1, NULL); return load_aux(L, luaL_loadfile(L, fname)); } /* ** Reader for generic `load' function: `lua_load' uses the ** stack for internal stuff, so the reader cannot change the ** stack top. Instead, it keeps its resulting string in a ** reserved slot inside the stack. */ static const char *generic_reader (lua_State *L, void *ud, size_t *size) { (void)ud; /* to avoid warnings */ luaL_checkstack(L, 2, "too many nested functions"); lua_pushvalue(L, 1); /* get function */ lua_call(L, 0, 1); /* call it */ if (lua_isnil(L, -1)) { *size = 0; return NULL; } else if (lua_isstring(L, -1)) { lua_replace(L, 3); /* save string in a reserved stack slot */ return lua_tolstring(L, 3, size); } else luaL_error(L, "reader function must return a string"); return NULL; /* to avoid warnings */ } static int luaB_load (lua_State *L) { int status; const char *cname = luaL_optstring(L, 2, "=(load)"); luaL_checktype(L, 1, LUA_TFUNCTION); lua_settop(L, 3); /* function, eventual name, plus one reserved slot */ status = lua_load(L, generic_reader, NULL, cname); return load_aux(L, status); } static int luaB_dofile (lua_State *L) { const char *fname = luaL_optstring(L, 1, NULL); int n = lua_gettop(L); if (luaL_loadfile(L, fname) != 0) lua_error(L); lua_call(L, 0, LUA_MULTRET); return lua_gettop(L) - n; } static int luaB_assert (lua_State *L) { luaL_checkany(L, 1); if (!lua_toboolean(L, 1)) return luaL_error(L, "%s", luaL_optstring(L, 2, "assertion failed!")); return lua_gettop(L); } static int luaB_unpack (lua_State *L) { int i, e, n; luaL_checktype(L, 1, LUA_TTABLE); i = luaL_optint(L, 2, 1); e = luaL_opt(L, luaL_checkint, 3, luaL_getn(L, 1)); if (i > e) return 0; /* empty range */ n = e - i + 1; /* number of elements */ if (n <= 0 || !lua_checkstack(L, n)) /* n <= 0 means arith. overflow */ return luaL_error(L, "too many results to unpack"); lua_rawgeti(L, 1, i); /* push arg[i] (avoiding overflow problems) */ while (i++ < e) /* push arg[i + 1...e] */ lua_rawgeti(L, 1, i); return n; } static int luaB_select (lua_State *L) { int n = lua_gettop(L); if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') { lua_pushinteger(L, n-1); return 1; } else { int i = luaL_checkint(L, 1); if (i < 0) i = n + i; else if (i > n) i = n; luaL_argcheck(L, 1 <= i, 1, "index out of range"); return n - i; } } static int luaB_pcall (lua_State *L) { int status; luaL_checkany(L, 1); status = lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0); lua_pushboolean(L, (status == 0)); lua_insert(L, 1); return lua_gettop(L); /* return status + all results */ } static int luaB_xpcall (lua_State *L) { int status; luaL_checkany(L, 2); lua_settop(L, 2); lua_insert(L, 1); /* put error function under function to be called */ status = lua_pcall(L, 0, LUA_MULTRET, 1); lua_pushboolean(L, (status == 0)); lua_replace(L, 1); return lua_gettop(L); /* return status + all results */ } static int luaB_tostring (lua_State *L) { luaL_checkany(L, 1); if (luaL_callmeta(L, 1, "__tostring")) /* is there a metafield? */ return 1; /* use its value */ switch (lua_type(L, 1)) { case LUA_TNUMBER: lua_pushstring(L, lua_tostring(L, 1)); break; case LUA_TSTRING: lua_pushvalue(L, 1); break; case LUA_TBOOLEAN: lua_pushstring(L, (lua_toboolean(L, 1) ? "true" : "false")); break; case LUA_TNIL: lua_pushliteral(L, "nil"); break; default: lua_pushfstring(L, "%s: %p", luaL_typename(L, 1), lua_topointer(L, 1)); break; } return 1; } static int luaB_newproxy (lua_State *L) { lua_settop(L, 1); lua_newuserdata(L, 0); /* create proxy */ if (lua_toboolean(L, 1) == 0) return 1; /* no metatable */ else if (lua_isboolean(L, 1)) { lua_newtable(L); /* create a new metatable `m' ... */ lua_pushvalue(L, -1); /* ... and mark `m' as a valid metatable */ lua_pushboolean(L, 1); lua_rawset(L, lua_upvalueindex(1)); /* weaktable[m] = true */ } else { int validproxy = 0; /* to check if weaktable[metatable(u)] == true */ if (lua_getmetatable(L, 1)) { lua_rawget(L, lua_upvalueindex(1)); validproxy = lua_toboolean(L, -1); lua_pop(L, 1); /* remove value */ } luaL_argcheck(L, validproxy, 1, "boolean or proxy expected"); lua_getmetatable(L, 1); /* metatable is valid; get it */ } lua_setmetatable(L, 2); return 1; } static const luaL_Reg base_funcs[] = { {"assert", luaB_assert}, {"collectgarbage", luaB_collectgarbage}, {"dofile", luaB_dofile}, {"error", luaB_error}, {"gcinfo", luaB_gcinfo}, {"getfenv", luaB_getfenv}, {"getmetatable", luaB_getmetatable}, {"loadfile", luaB_loadfile}, {"load", luaB_load}, {"loadstring", luaB_loadstring}, {"next", luaB_next}, {"pcall", luaB_pcall}, {"print", luaB_print}, {"rawequal", luaB_rawequal}, {"rawget", luaB_rawget}, {"rawset", luaB_rawset}, {"select", luaB_select}, {"setfenv", luaB_setfenv}, {"setmetatable", luaB_setmetatable}, {"tonumber", luaB_tonumber}, {"tostring", luaB_tostring}, {"type", luaB_type}, {"unpack", luaB_unpack}, {"xpcall", luaB_xpcall}, {NULL, NULL} }; /* ** {====================================================== ** Coroutine library ** ======================================================= */ #define CO_RUN 0 /* running */ #define CO_SUS 1 /* suspended */ #define CO_NOR 2 /* 'normal' (it resumed another coroutine) */ #define CO_DEAD 3 static const char *const statnames[] = {"running", "suspended", "normal", "dead"}; static int costatus (lua_State *L, lua_State *co) { if (L == co) return CO_RUN; switch (lua_status(co)) { case LUA_YIELD: return CO_SUS; case 0: { lua_Debug ar; if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */ return CO_NOR; /* it is running */ else if (lua_gettop(co) == 0) return CO_DEAD; else return CO_SUS; /* initial state */ } default: /* some error occured */ return CO_DEAD; } } static int luaB_costatus (lua_State *L) { lua_State *co = lua_tothread(L, 1); luaL_argcheck(L, co, 1, "coroutine expected"); lua_pushstring(L, statnames[costatus(L, co)]); return 1; } static int auxresume (lua_State *L, lua_State *co, int narg) { int status = costatus(L, co); if (!lua_checkstack(co, narg)) luaL_error(L, "too many arguments to resume"); if (status != CO_SUS) { lua_pushfstring(L, "cannot resume %s coroutine", statnames[status]); return -1; /* error flag */ } lua_xmove(L, co, narg); lua_setlevel(L, co); status = lua_resume(co, narg); if (status == 0 || status == LUA_YIELD) { int nres = lua_gettop(co); if (!lua_checkstack(L, nres + 1)) luaL_error(L, "too many results to resume"); lua_xmove(co, L, nres); /* move yielded values */ return nres; } else { lua_xmove(co, L, 1); /* move error message */ return -1; /* error flag */ } } static int luaB_coresume (lua_State *L) { lua_State *co = lua_tothread(L, 1); int r; luaL_argcheck(L, co, 1, "coroutine expected"); r = auxresume(L, co, lua_gettop(L) - 1); if (r < 0) { lua_pushboolean(L, 0); lua_insert(L, -2); return 2; /* return false + error message */ } else { lua_pushboolean(L, 1); lua_insert(L, -(r + 1)); return r + 1; /* return true + `resume' returns */ } } static int luaB_auxwrap (lua_State *L) { lua_State *co = lua_tothread(L, lua_upvalueindex(1)); int r = auxresume(L, co, lua_gettop(L)); if (r < 0) { if (lua_isstring(L, -1)) { /* error object is a string? */ luaL_where(L, 1); /* add extra info */ lua_insert(L, -2); lua_concat(L, 2); } lua_error(L); /* propagate error */ } return r; } static int luaB_cocreate (lua_State *L) { lua_State *NL = lua_newthread(L); luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1), 1, "Lua function expected"); lua_pushvalue(L, 1); /* move function to top */ lua_xmove(L, NL, 1); /* move function from L to NL */ return 1; } static int luaB_cowrap (lua_State *L) { luaB_cocreate(L); lua_pushcclosure(L, luaB_auxwrap, 1); return 1; } static int luaB_yield (lua_State *L) { return lua_yield(L, lua_gettop(L)); } static int luaB_corunning (lua_State *L) { if (lua_pushthread(L)) lua_pushnil(L); /* main thread is not a coroutine */ return 1; } static const luaL_Reg co_funcs[] = { {"create", luaB_cocreate}, {"resume", luaB_coresume}, {"running", luaB_corunning}, {"status", luaB_costatus}, {"wrap", luaB_cowrap}, {"yield", luaB_yield}, {NULL, NULL} }; /* }====================================================== */ static void auxopen (lua_State *L, const char *name, lua_CFunction f, lua_CFunction u) { lua_pushcfunction(L, u); lua_pushcclosure(L, f, 1); lua_setfield(L, -2, name); } static void base_open (lua_State *L) { /* set global _G */ lua_pushvalue(L, LUA_GLOBALSINDEX); lua_setglobal(L, "_G"); /* open lib into global table */ luaL_register(L, "_G", base_funcs); lua_pushliteral(L, LUA_VERSION); lua_setglobal(L, "_VERSION"); /* set global _VERSION */ /* `ipairs' and `pairs' need auxiliary functions as upvalues */ auxopen(L, "ipairs", luaB_ipairs, ipairsaux); auxopen(L, "pairs", luaB_pairs, luaB_next); /* `newproxy' needs a weaktable as upvalue */ lua_createtable(L, 0, 1); /* new table `w' */ lua_pushvalue(L, -1); /* `w' will be its own metatable */ lua_setmetatable(L, -2); lua_pushliteral(L, "kv"); lua_setfield(L, -2, "__mode"); /* metatable(w).__mode = "kv" */ lua_pushcclosure(L, luaB_newproxy, 1); lua_setglobal(L, "newproxy"); /* set global `newproxy' */ } LUALIB_API int luaopen_base (lua_State *L) { base_open(L); luaL_register(L, LUA_COLIBNAME, co_funcs); return 2; }