/* ** 2001 September 15 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** May you share freely, never taking more than you give. ** ************************************************************************* ** This header file defines the interface that the SQLite library ** presents to client programs. If a C-function, structure, datatype, ** or constant definition does not appear in this file, then it is ** not a published API of SQLite, is subject to change without ** notice, and should not be referenced by programs that use SQLite. ** ** Some of the definitions that are in this file are marked as ** "experimental". Experimental interfaces are normally new ** features recently added to SQLite. We do not anticipate changes ** to experimental interfaces but reserve the right to make minor changes ** if experience from use "in the wild" suggest such changes are prudent. ** ** The official C-language API documentation for SQLite is derived ** from comments in this file. This file is the authoritative source ** on how SQLite interfaces are suppose to operate. ** ** The name of this file under configuration management is "sqlite.h.in". ** The makefile makes some minor changes to this file (such as inserting ** the version number) and changes its name to "sqlite3.h" as ** part of the build process. */ #ifndef _SQLITE3_H_ #define _SQLITE3_H_ #include /* Needed for the definition of va_list */ /* ** Make sure we can call this stuff from C++. */ #ifdef __cplusplus extern "C" { #endif /* ** Add the ability to override 'extern' */ #ifndef SQLITE_EXTERN # define SQLITE_EXTERN extern #endif #ifndef SQLITE_API # define SQLITE_API #endif /* ** These no-op macros are used in front of interfaces to mark those ** interfaces as either deprecated or experimental. New applications ** should not use deprecated interfaces - they are support for backwards ** compatibility only. Application writers should be aware that ** experimental interfaces are subject to change in point releases. ** ** These macros used to resolve to various kinds of compiler magic that ** would generate warning messages when they were used. But that ** compiler magic ended up generating such a flurry of bug reports ** that we have taken it all out and gone back to using simple ** noop macros. */ #define SQLITE_DEPRECATED #define SQLITE_EXPERIMENTAL /* ** Ensure these symbols were not defined by some previous header file. */ #ifdef SQLITE_VERSION # undef SQLITE_VERSION #endif #ifdef SQLITE_VERSION_NUMBER # undef SQLITE_VERSION_NUMBER #endif /* ** CAPI3REF: Compile-Time Library Version Numbers ** ** ^(The [SQLITE_VERSION] C preprocessor macro in the sqlite3.h header ** evaluates to a string literal that is the SQLite version in the ** format "X.Y.Z" where X is the major version number (always 3 for ** SQLite3) and Y is the minor version number and Z is the release number.)^ ** ^(The [SQLITE_VERSION_NUMBER] C preprocessor macro resolves to an integer ** with the value (X*1000000 + Y*1000 + Z) where X, Y, and Z are the same ** numbers used in [SQLITE_VERSION].)^ ** The SQLITE_VERSION_NUMBER for any given release of SQLite will also ** be larger than the release from which it is derived. Either Y will ** be held constant and Z will be incremented or else Y will be incremented ** and Z will be reset to zero. ** ** Since version 3.6.18, SQLite source code has been stored in the ** Fossil configuration management ** system. ^The SQLITE_SOURCE_ID macro evaluates to ** a string which identifies a particular check-in of SQLite ** within its configuration management system. ^The SQLITE_SOURCE_ID ** string contains the date and time of the check-in (UTC) and an SHA1 ** hash of the entire source tree. ** ** See also: [sqlite3_libversion()], ** [sqlite3_libversion_number()], [sqlite3_sourceid()], ** [sqlite_version()] and [sqlite_source_id()]. */ #define SQLITE_VERSION "3.7.7.1" #define SQLITE_VERSION_NUMBER 3007007 #define SQLITE_SOURCE_ID "2011-06-28 17:39:05 af0d91adf497f5f36ec3813f04235a6e195a605f" /* ** CAPI3REF: Run-Time Library Version Numbers ** KEYWORDS: sqlite3_version, sqlite3_sourceid ** ** These interfaces provide the same information as the [SQLITE_VERSION], ** [SQLITE_VERSION_NUMBER], and [SQLITE_SOURCE_ID] C preprocessor macros ** but are associated with the library instead of the header file. ^(Cautious ** programmers might include assert() statements in their application to ** verify that values returned by these interfaces match the macros in ** the header, and thus insure that the application is ** compiled with matching library and header files. ** **
** assert( sqlite3_libversion_number()==SQLITE_VERSION_NUMBER );
** assert( strcmp(sqlite3_sourceid(),SQLITE_SOURCE_ID)==0 );
** assert( strcmp(sqlite3_libversion(),SQLITE_VERSION)==0 );
** 
)^ ** ** ^The sqlite3_version[] string constant contains the text of [SQLITE_VERSION] ** macro. ^The sqlite3_libversion() function returns a pointer to the ** to the sqlite3_version[] string constant. The sqlite3_libversion() ** function is provided for use in DLLs since DLL users usually do not have ** direct access to string constants within the DLL. ^The ** sqlite3_libversion_number() function returns an integer equal to ** [SQLITE_VERSION_NUMBER]. ^The sqlite3_sourceid() function returns ** a pointer to a string constant whose value is the same as the ** [SQLITE_SOURCE_ID] C preprocessor macro. ** ** See also: [sqlite_version()] and [sqlite_source_id()]. */ SQLITE_API SQLITE_EXTERN const char sqlite3_version[]; SQLITE_API const char *sqlite3_libversion(void); SQLITE_API const char *sqlite3_sourceid(void); SQLITE_API int sqlite3_libversion_number(void); /* ** CAPI3REF: Run-Time Library Compilation Options Diagnostics ** ** ^The sqlite3_compileoption_used() function returns 0 or 1 ** indicating whether the specified option was defined at ** compile time. ^The SQLITE_ prefix may be omitted from the ** option name passed to sqlite3_compileoption_used(). ** ** ^The sqlite3_compileoption_get() function allows iterating ** over the list of options that were defined at compile time by ** returning the N-th compile time option string. ^If N is out of range, ** sqlite3_compileoption_get() returns a NULL pointer. ^The SQLITE_ ** prefix is omitted from any strings returned by ** sqlite3_compileoption_get(). ** ** ^Support for the diagnostic functions sqlite3_compileoption_used() ** and sqlite3_compileoption_get() may be omitted by specifying the ** [SQLITE_OMIT_COMPILEOPTION_DIAGS] option at compile time. ** ** See also: SQL functions [sqlite_compileoption_used()] and ** [sqlite_compileoption_get()] and the [compile_options pragma]. */ #ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS SQLITE_API int sqlite3_compileoption_used(const char *zOptName); SQLITE_API const char *sqlite3_compileoption_get(int N); #endif /* ** CAPI3REF: Test To See If The Library Is Threadsafe ** ** ^The sqlite3_threadsafe() function returns zero if and only if ** SQLite was compiled mutexing code omitted due to the ** [SQLITE_THREADSAFE] compile-time option being set to 0. ** ** SQLite can be compiled with or without mutexes. When ** the [SQLITE_THREADSAFE] C preprocessor macro is 1 or 2, mutexes ** are enabled and SQLite is threadsafe. When the ** [SQLITE_THREADSAFE] macro is 0, ** the mutexes are omitted. Without the mutexes, it is not safe ** to use SQLite concurrently from more than one thread. ** ** Enabling mutexes incurs a measurable performance penalty. ** So if speed is of utmost importance, it makes sense to disable ** the mutexes. But for maximum safety, mutexes should be enabled. ** ^The default behavior is for mutexes to be enabled. ** ** This interface can be used by an application to make sure that the ** version of SQLite that it is linking against was compiled with ** the desired setting of the [SQLITE_THREADSAFE] macro. ** ** This interface only reports on the compile-time mutex setting ** of the [SQLITE_THREADSAFE] flag. If SQLite is compiled with ** SQLITE_THREADSAFE=1 or =2 then mutexes are enabled by default but ** can be fully or partially disabled using a call to [sqlite3_config()] ** with the verbs [SQLITE_CONFIG_SINGLETHREAD], [SQLITE_CONFIG_MULTITHREAD], ** or [SQLITE_CONFIG_MUTEX]. ^(The return value of the ** sqlite3_threadsafe() function shows only the compile-time setting of ** thread safety, not any run-time changes to that setting made by ** sqlite3_config(). In other words, the return value from sqlite3_threadsafe() ** is unchanged by calls to sqlite3_config().)^ ** ** See the [threading mode] documentation for additional information. */ SQLITE_API int sqlite3_threadsafe(void); /* ** CAPI3REF: Database Connection Handle ** KEYWORDS: {database connection} {database connections} ** ** Each open SQLite database is represented by a pointer to an instance of ** the opaque structure named "sqlite3". It is useful to think of an sqlite3 ** pointer as an object. The [sqlite3_open()], [sqlite3_open16()], and ** [sqlite3_open_v2()] interfaces are its constructors, and [sqlite3_close()] ** is its destructor. There are many other interfaces (such as ** [sqlite3_prepare_v2()], [sqlite3_create_function()], and ** [sqlite3_busy_timeout()] to name but three) that are methods on an ** sqlite3 object. */ typedef struct sqlite3 sqlite3; /* ** CAPI3REF: 64-Bit Integer Types ** KEYWORDS: sqlite_int64 sqlite_uint64 ** ** Because there is no cross-platform way to specify 64-bit integer types ** SQLite includes typedefs for 64-bit signed and unsigned integers. ** ** The sqlite3_int64 and sqlite3_uint64 are the preferred type definitions. ** The sqlite_int64 and sqlite_uint64 types are supported for backwards ** compatibility only. ** ** ^The sqlite3_int64 and sqlite_int64 types can store integer values ** between -9223372036854775808 and +9223372036854775807 inclusive. ^The ** sqlite3_uint64 and sqlite_uint64 types can store integer values ** between 0 and +18446744073709551615 inclusive. */ #ifdef SQLITE_INT64_TYPE typedef SQLITE_INT64_TYPE sqlite_int64; typedef unsigned SQLITE_INT64_TYPE sqlite_uint64; #elif defined(_MSC_VER) || defined(__BORLANDC__) typedef __int64 sqlite_int64; typedef unsigned __int64 sqlite_uint64; #else typedef long long int sqlite_int64; typedef unsigned long long int sqlite_uint64; #endif typedef sqlite_int64 sqlite3_int64; typedef sqlite_uint64 sqlite3_uint64; /* ** If compiling for a processor that lacks floating point support, ** substitute integer for floating-point. */ #ifdef SQLITE_OMIT_FLOATING_POINT # define double sqlite3_int64 #endif /* ** CAPI3REF: Closing A Database Connection ** ** ^The sqlite3_close() routine is the destructor for the [sqlite3] object. ** ^Calls to sqlite3_close() return SQLITE_OK if the [sqlite3] object is ** successfully destroyed and all associated resources are deallocated. ** ** Applications must [sqlite3_finalize | finalize] all [prepared statements] ** and [sqlite3_blob_close | close] all [BLOB handles] associated with ** the [sqlite3] object prior to attempting to close the object. ^If ** sqlite3_close() is called on a [database connection] that still has ** outstanding [prepared statements] or [BLOB handles], then it returns ** SQLITE_BUSY. ** ** ^If [sqlite3_close()] is invoked while a transaction is open, ** the transaction is automatically rolled back. ** ** The C parameter to [sqlite3_close(C)] must be either a NULL ** pointer or an [sqlite3] object pointer obtained ** from [sqlite3_open()], [sqlite3_open16()], or ** [sqlite3_open_v2()], and not previously closed. ** ^Calling sqlite3_close() with a NULL pointer argument is a ** harmless no-op. */ SQLITE_API int sqlite3_close(sqlite3 *); /* ** The type for a callback function. ** This is legacy and deprecated. It is included for historical ** compatibility and is not documented. */ typedef int (*sqlite3_callback)(void*,int,char**, char**); /* ** CAPI3REF: One-Step Query Execution Interface ** ** The sqlite3_exec() interface is a convenience wrapper around ** [sqlite3_prepare_v2()], [sqlite3_step()], and [sqlite3_finalize()], ** that allows an application to run multiple statements of SQL ** without having to use a lot of C code. ** ** ^The sqlite3_exec() interface runs zero or more UTF-8 encoded, ** semicolon-separate SQL statements passed into its 2nd argument, ** in the context of the [database connection] passed in as its 1st ** argument. ^If the callback function of the 3rd argument to ** sqlite3_exec() is not NULL, then it is invoked for each result row ** coming out of the evaluated SQL statements. ^The 4th argument to ** sqlite3_exec() is relayed through to the 1st argument of each ** callback invocation. ^If the callback pointer to sqlite3_exec() ** is NULL, then no callback is ever invoked and result rows are ** ignored. ** ** ^If an error occurs while evaluating the SQL statements passed into ** sqlite3_exec(), then execution of the current statement stops and ** subsequent statements are skipped. ^If the 5th parameter to sqlite3_exec() ** is not NULL then any error message is written into memory obtained ** from [sqlite3_malloc()] and passed back through the 5th parameter. ** To avoid memory leaks, the application should invoke [sqlite3_free()] ** on error message strings returned through the 5th parameter of ** of sqlite3_exec() after the error message string is no longer needed. ** ^If the 5th parameter to sqlite3_exec() is not NULL and no errors ** occur, then sqlite3_exec() sets the pointer in its 5th parameter to ** NULL before returning. ** ** ^If an sqlite3_exec() callback returns non-zero, the sqlite3_exec() ** routine returns SQLITE_ABORT without invoking the callback again and ** without running any subsequent SQL statements. ** ** ^The 2nd argument to the sqlite3_exec() callback function is the ** number of columns in the result. ^The 3rd argument to the sqlite3_exec() ** callback is an array of pointers to strings obtained as if from ** [sqlite3_column_text()], one for each column. ^If an element of a ** result row is NULL then the corresponding string pointer for the ** sqlite3_exec() callback is a NULL pointer. ^The 4th argument to the ** sqlite3_exec() callback is an array of pointers to strings where each ** entry represents the name of corresponding result column as obtained ** from [sqlite3_column_name()]. ** ** ^If the 2nd parameter to sqlite3_exec() is a NULL pointer, a pointer ** to an empty string, or a pointer that contains only whitespace and/or ** SQL comments, then no SQL statements are evaluated and the database ** is not changed. ** ** Restrictions: ** ** */ SQLITE_API int sqlite3_exec( sqlite3*, /* An open database */ const char *sql, /* SQL to be evaluated */ int (*callback)(void*,int,char**,char**), /* Callback function */ void *, /* 1st argument to callback */ char **errmsg /* Error msg written here */ ); /* ** CAPI3REF: Result Codes ** KEYWORDS: SQLITE_OK {error code} {error codes} ** KEYWORDS: {result code} {result codes} ** ** Many SQLite functions return an integer result code from the set shown ** here in order to indicates success or failure. ** ** New error codes may be added in future versions of SQLite. ** ** See also: [SQLITE_IOERR_READ | extended result codes], ** [sqlite3_vtab_on_conflict()] [SQLITE_ROLLBACK | result codes]. */ #define SQLITE_OK 0 /* Successful result */ /* beginning-of-error-codes */ #define SQLITE_ERROR 1 /* SQL error or missing database */ #define SQLITE_INTERNAL 2 /* Internal logic error in SQLite */ #define SQLITE_PERM 3 /* Access permission denied */ #define SQLITE_ABORT 4 /* Callback routine requested an abort */ #define SQLITE_BUSY 5 /* The database file is locked */ #define SQLITE_LOCKED 6 /* A table in the database is locked */ #define SQLITE_NOMEM 7 /* A malloc() failed */ #define SQLITE_READONLY 8 /* Attempt to write a readonly database */ #define SQLITE_INTERRUPT 9 /* Operation terminated by sqlite3_interrupt()*/ #define SQLITE_IOERR 10 /* Some kind of disk I/O error occurred */ #define SQLITE_CORRUPT 11 /* The database disk image is malformed */ #define SQLITE_NOTFOUND 12 /* Unknown opcode in sqlite3_file_control() */ #define SQLITE_FULL 13 /* Insertion failed because database is full */ #define SQLITE_CANTOPEN 14 /* Unable to open the database file */ #define SQLITE_PROTOCOL 15 /* Database lock protocol error */ #define SQLITE_EMPTY 16 /* Database is empty */ #define SQLITE_SCHEMA 17 /* The database schema changed */ #define SQLITE_TOOBIG 18 /* String or BLOB exceeds size limit */ #define SQLITE_CONSTRAINT 19 /* Abort due to constraint violation */ #define SQLITE_MISMATCH 20 /* Data type mismatch */ #define SQLITE_MISUSE 21 /* Library used incorrectly */ #define SQLITE_NOLFS 22 /* Uses OS features not supported on host */ #define SQLITE_AUTH 23 /* Authorization denied */ #define SQLITE_FORMAT 24 /* Auxiliary database format error */ #define SQLITE_RANGE 25 /* 2nd parameter to sqlite3_bind out of range */ #define SQLITE_NOTADB 26 /* File opened that is not a database file */ #define SQLITE_ROW 100 /* sqlite3_step() has another row ready */ #define SQLITE_DONE 101 /* sqlite3_step() has finished executing */ /* end-of-error-codes */ /* ** CAPI3REF: Extended Result Codes ** KEYWORDS: {extended error code} {extended error codes} ** KEYWORDS: {extended result code} {extended result codes} ** ** In its default configuration, SQLite API routines return one of 26 integer ** [SQLITE_OK | result codes]. However, experience has shown that many of ** these result codes are too coarse-grained. They do not provide as ** much information about problems as programmers might like. In an effort to ** address this, newer versions of SQLite (version 3.3.8 and later) include ** support for additional result codes that provide more detailed information ** about errors. The extended result codes are enabled or disabled ** on a per database connection basis using the ** [sqlite3_extended_result_codes()] API. ** ** Some of the available extended result codes are listed here. ** One may expect the number of extended result codes will be expand ** over time. Software that uses extended result codes should expect ** to see new result codes in future releases of SQLite. ** ** The SQLITE_OK result code will never be extended. It will always ** be exactly zero. */ #define SQLITE_IOERR_READ (SQLITE_IOERR | (1<<8)) #define SQLITE_IOERR_SHORT_READ (SQLITE_IOERR | (2<<8)) #define SQLITE_IOERR_WRITE (SQLITE_IOERR | (3<<8)) #define SQLITE_IOERR_FSYNC (SQLITE_IOERR | (4<<8)) #define SQLITE_IOERR_DIR_FSYNC (SQLITE_IOERR | (5<<8)) #define SQLITE_IOERR_TRUNCATE (SQLITE_IOERR | (6<<8)) #define SQLITE_IOERR_FSTAT (SQLITE_IOERR | (7<<8)) #define SQLITE_IOERR_UNLOCK (SQLITE_IOERR | (8<<8)) #define SQLITE_IOERR_RDLOCK (SQLITE_IOERR | (9<<8)) #define SQLITE_IOERR_DELETE (SQLITE_IOERR | (10<<8)) #define SQLITE_IOERR_BLOCKED (SQLITE_IOERR | (11<<8)) #define SQLITE_IOERR_NOMEM (SQLITE_IOERR | (12<<8)) #define SQLITE_IOERR_ACCESS (SQLITE_IOERR | (13<<8)) #define SQLITE_IOERR_CHECKRESERVEDLOCK (SQLITE_IOERR | (14<<8)) #define SQLITE_IOERR_LOCK (SQLITE_IOERR | (15<<8)) #define SQLITE_IOERR_CLOSE (SQLITE_IOERR | (16<<8)) #define SQLITE_IOERR_DIR_CLOSE (SQLITE_IOERR | (17<<8)) #define SQLITE_IOERR_SHMOPEN (SQLITE_IOERR | (18<<8)) #define SQLITE_IOERR_SHMSIZE (SQLITE_IOERR | (19<<8)) #define SQLITE_IOERR_SHMLOCK (SQLITE_IOERR | (20<<8)) #define SQLITE_IOERR_SHMMAP (SQLITE_IOERR | (21<<8)) #define SQLITE_IOERR_SEEK (SQLITE_IOERR | (22<<8)) #define SQLITE_LOCKED_SHAREDCACHE (SQLITE_LOCKED | (1<<8)) #define SQLITE_BUSY_RECOVERY (SQLITE_BUSY | (1<<8)) #define SQLITE_CANTOPEN_NOTEMPDIR (SQLITE_CANTOPEN | (1<<8)) #define SQLITE_CORRUPT_VTAB (SQLITE_CORRUPT | (1<<8)) #define SQLITE_READONLY_RECOVERY (SQLITE_READONLY | (1<<8)) #define SQLITE_READONLY_CANTLOCK (SQLITE_READONLY | (2<<8)) /* ** CAPI3REF: Flags For File Open Operations ** ** These bit values are intended for use in the ** 3rd parameter to the [sqlite3_open_v2()] interface and ** in the 4th parameter to the [sqlite3_vfs.xOpen] method. */ #define SQLITE_OPEN_READONLY 0x00000001 /* Ok for sqlite3_open_v2() */ #define SQLITE_OPEN_READWRITE 0x00000002 /* Ok for sqlite3_open_v2() */ #define SQLITE_OPEN_CREATE 0x00000004 /* Ok for sqlite3_open_v2() */ #define SQLITE_OPEN_DELETEONCLOSE 0x00000008 /* VFS only */ #define SQLITE_OPEN_EXCLUSIVE 0x00000010 /* VFS only */ #define SQLITE_OPEN_AUTOPROXY 0x00000020 /* VFS only */ #define SQLITE_OPEN_URI 0x00000040 /* Ok for sqlite3_open_v2() */ #define SQLITE_OPEN_MAIN_DB 0x00000100 /* VFS only */ #define SQLITE_OPEN_TEMP_DB 0x00000200 /* VFS only */ #define SQLITE_OPEN_TRANSIENT_DB 0x00000400 /* VFS only */ #define SQLITE_OPEN_MAIN_JOURNAL 0x00000800 /* VFS only */ #define SQLITE_OPEN_TEMP_JOURNAL 0x00001000 /* VFS only */ #define SQLITE_OPEN_SUBJOURNAL 0x00002000 /* VFS only */ #define SQLITE_OPEN_MASTER_JOURNAL 0x00004000 /* VFS only */ #define SQLITE_OPEN_NOMUTEX 0x00008000 /* Ok for sqlite3_open_v2() */ #define SQLITE_OPEN_FULLMUTEX 0x00010000 /* Ok for sqlite3_open_v2() */ #define SQLITE_OPEN_SHAREDCACHE 0x00020000 /* Ok for sqlite3_open_v2() */ #define SQLITE_OPEN_PRIVATECACHE 0x00040000 /* Ok for sqlite3_open_v2() */ #define SQLITE_OPEN_WAL 0x00080000 /* VFS only */ /* Reserved: 0x00F00000 */ /* ** CAPI3REF: Device Characteristics ** ** The xDeviceCharacteristics method of the [sqlite3_io_methods] ** object returns an integer which is a vector of the these ** bit values expressing I/O characteristics of the mass storage ** device that holds the file that the [sqlite3_io_methods] ** refers to. ** ** The SQLITE_IOCAP_ATOMIC property means that all writes of ** any size are atomic. The SQLITE_IOCAP_ATOMICnnn values ** mean that writes of blocks that are nnn bytes in size and ** are aligned to an address which is an integer multiple of ** nnn are atomic. The SQLITE_IOCAP_SAFE_APPEND value means ** that when data is appended to a file, the data is appended ** first then the size of the file is extended, never the other ** way around. The SQLITE_IOCAP_SEQUENTIAL property means that ** information is written to disk in the same order as calls ** to xWrite(). */ #define SQLITE_IOCAP_ATOMIC 0x00000001 #define SQLITE_IOCAP_ATOMIC512 0x00000002 #define SQLITE_IOCAP_ATOMIC1K 0x00000004 #define SQLITE_IOCAP_ATOMIC2K 0x00000008 #define SQLITE_IOCAP_ATOMIC4K 0x00000010 #define SQLITE_IOCAP_ATOMIC8K 0x00000020 #define SQLITE_IOCAP_ATOMIC16K 0x00000040 #define SQLITE_IOCAP_ATOMIC32K 0x00000080 #define SQLITE_IOCAP_ATOMIC64K 0x00000100 #define SQLITE_IOCAP_SAFE_APPEND 0x00000200 #define SQLITE_IOCAP_SEQUENTIAL 0x00000400 #define SQLITE_IOCAP_UNDELETABLE_WHEN_OPEN 0x00000800 /* ** CAPI3REF: File Locking Levels ** ** SQLite uses one of these integer values as the second ** argument to calls it makes to the xLock() and xUnlock() methods ** of an [sqlite3_io_methods] object. */ #define SQLITE_LOCK_NONE 0 #define SQLITE_LOCK_SHARED 1 #define SQLITE_LOCK_RESERVED 2 #define SQLITE_LOCK_PENDING 3 #define SQLITE_LOCK_EXCLUSIVE 4 /* ** CAPI3REF: Synchronization Type Flags ** ** When SQLite invokes the xSync() method of an ** [sqlite3_io_methods] object it uses a combination of ** these integer values as the second argument. ** ** When the SQLITE_SYNC_DATAONLY flag is used, it means that the ** sync operation only needs to flush data to mass storage. Inode ** information need not be flushed. If the lower four bits of the flag ** equal SQLITE_SYNC_NORMAL, that means to use normal fsync() semantics. ** If the lower four bits equal SQLITE_SYNC_FULL, that means ** to use Mac OS X style fullsync instead of fsync(). ** ** Do not confuse the SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL flags ** with the [PRAGMA synchronous]=NORMAL and [PRAGMA synchronous]=FULL ** settings. The [synchronous pragma] determines when calls to the ** xSync VFS method occur and applies uniformly across all platforms. ** The SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL flags determine how ** energetic or rigorous or forceful the sync operations are and ** only make a difference on Mac OSX for the default SQLite code. ** (Third-party VFS implementations might also make the distinction ** between SQLITE_SYNC_NORMAL and SQLITE_SYNC_FULL, but among the ** operating systems natively supported by SQLite, only Mac OSX ** cares about the difference.) */ #define SQLITE_SYNC_NORMAL 0x00002 #define SQLITE_SYNC_FULL 0x00003 #define SQLITE_SYNC_DATAONLY 0x00010 /* ** CAPI3REF: OS Interface Open File Handle ** ** An [sqlite3_file] object represents an open file in the ** [sqlite3_vfs | OS interface layer]. Individual OS interface ** implementations will ** want to subclass this object by appending additional fields ** for their own use. The pMethods entry is a pointer to an ** [sqlite3_io_methods] object that defines methods for performing ** I/O operations on the open file. */ typedef struct sqlite3_file sqlite3_file; struct sqlite3_file { const struct sqlite3_io_methods *pMethods; /* Methods for an open file */ }; /* ** CAPI3REF: OS Interface File Virtual Methods Object ** ** Every file opened by the [sqlite3_vfs.xOpen] method populates an ** [sqlite3_file] object (or, more commonly, a subclass of the ** [sqlite3_file] object) with a pointer to an instance of this object. ** This object defines the methods used to perform various operations ** against the open file represented by the [sqlite3_file] object. ** ** If the [sqlite3_vfs.xOpen] method sets the sqlite3_file.pMethods element ** to a non-NULL pointer, then the sqlite3_io_methods.xClose method ** may be invoked even if the [sqlite3_vfs.xOpen] reported that it failed. The ** only way to prevent a call to xClose following a failed [sqlite3_vfs.xOpen] ** is for the [sqlite3_vfs.xOpen] to set the sqlite3_file.pMethods element ** to NULL. ** ** The flags argument to xSync may be one of [SQLITE_SYNC_NORMAL] or ** [SQLITE_SYNC_FULL]. The first choice is the normal fsync(). ** The second choice is a Mac OS X style fullsync. The [SQLITE_SYNC_DATAONLY] ** flag may be ORed in to indicate that only the data of the file ** and not its inode needs to be synced. ** ** The integer values to xLock() and xUnlock() are one of ** ** xLock() increases the lock. xUnlock() decreases the lock. ** The xCheckReservedLock() method checks whether any database connection, ** either in this process or in some other process, is holding a RESERVED, ** PENDING, or EXCLUSIVE lock on the file. It returns true ** if such a lock exists and false otherwise. ** ** The xFileControl() method is a generic interface that allows custom ** VFS implementations to directly control an open file using the ** [sqlite3_file_control()] interface. The second "op" argument is an ** integer opcode. The third argument is a generic pointer intended to ** point to a structure that may contain arguments or space in which to ** write return values. Potential uses for xFileControl() might be ** functions to enable blocking locks with timeouts, to change the ** locking strategy (for example to use dot-file locks), to inquire ** about the status of a lock, or to break stale locks. The SQLite ** core reserves all opcodes less than 100 for its own use. ** A [SQLITE_FCNTL_LOCKSTATE | list of opcodes] less than 100 is available. ** Applications that define a custom xFileControl method should use opcodes ** greater than 100 to avoid conflicts. VFS implementations should ** return [SQLITE_NOTFOUND] for file control opcodes that they do not ** recognize. ** ** The xSectorSize() method returns the sector size of the ** device that underlies the file. The sector size is the ** minimum write that can be performed without disturbing ** other bytes in the file. The xDeviceCharacteristics() ** method returns a bit vector describing behaviors of the ** underlying device: ** ** ** ** The SQLITE_IOCAP_ATOMIC property means that all writes of ** any size are atomic. The SQLITE_IOCAP_ATOMICnnn values ** mean that writes of blocks that are nnn bytes in size and ** are aligned to an address which is an integer multiple of ** nnn are atomic. The SQLITE_IOCAP_SAFE_APPEND value means ** that when data is appended to a file, the data is appended ** first then the size of the file is extended, never the other ** way around. The SQLITE_IOCAP_SEQUENTIAL property means that ** information is written to disk in the same order as calls ** to xWrite(). ** ** If xRead() returns SQLITE_IOERR_SHORT_READ it must also fill ** in the unread portions of the buffer with zeros. A VFS that ** fails to zero-fill short reads might seem to work. However, ** failure to zero-fill short reads will eventually lead to ** database corruption. */ typedef struct sqlite3_io_methods sqlite3_io_methods; struct sqlite3_io_methods { int iVersion; int (*xClose)(sqlite3_file*); int (*xRead)(sqlite3_file*, void*, int iAmt, sqlite3_int64 iOfst); int (*xWrite)(sqlite3_file*, const void*, int iAmt, sqlite3_int64 iOfst); int (*xTruncate)(sqlite3_file*, sqlite3_int64 size); int (*xSync)(sqlite3_file*, int flags); int (*xFileSize)(sqlite3_file*, sqlite3_int64 *pSize); int (*xLock)(sqlite3_file*, int); int (*xUnlock)(sqlite3_file*, int); int (*xCheckReservedLock)(sqlite3_file*, int *pResOut); int (*xFileControl)(sqlite3_file*, int op, void *pArg); int (*xSectorSize)(sqlite3_file*); int (*xDeviceCharacteristics)(sqlite3_file*); /* Methods above are valid for version 1 */ int (*xShmMap)(sqlite3_file*, int iPg, int pgsz, int, void volatile**); int (*xShmLock)(sqlite3_file*, int offset, int n, int flags); void (*xShmBarrier)(sqlite3_file*); int (*xShmUnmap)(sqlite3_file*, int deleteFlag); /* Methods above are valid for version 2 */ /* Additional methods may be added in future releases */ }; /* ** CAPI3REF: Standard File Control Opcodes ** ** These integer constants are opcodes for the xFileControl method ** of the [sqlite3_io_methods] object and for the [sqlite3_file_control()] ** interface. ** ** The [SQLITE_FCNTL_LOCKSTATE] opcode is used for debugging. This ** opcode causes the xFileControl method to write the current state of ** the lock (one of [SQLITE_LOCK_NONE], [SQLITE_LOCK_SHARED], ** [SQLITE_LOCK_RESERVED], [SQLITE_LOCK_PENDING], or [SQLITE_LOCK_EXCLUSIVE]) ** into an integer that the pArg argument points to. This capability ** is used during testing and only needs to be supported when SQLITE_TEST ** is defined. ** ** The [SQLITE_FCNTL_SIZE_HINT] opcode is used by SQLite to give the VFS ** layer a hint of how large the database file will grow to be during the ** current transaction. This hint is not guaranteed to be accurate but it ** is often close. The underlying VFS might choose to preallocate database ** file space based on this hint in order to help writes to the database ** file run faster. ** ** The [SQLITE_FCNTL_CHUNK_SIZE] opcode is used to request that the VFS ** extends and truncates the database file in chunks of a size specified ** by the user. The fourth argument to [sqlite3_file_control()] should ** point to an integer (type int) containing the new chunk-size to use ** for the nominated database. Allocating database file space in large ** chunks (say 1MB at a time), may reduce file-system fragmentation and ** improve performance on some systems. ** ** The [SQLITE_FCNTL_FILE_POINTER] opcode is used to obtain a pointer ** to the [sqlite3_file] object associated with a particular database ** connection. See the [sqlite3_file_control()] documentation for ** additional information. ** ** ^(The [SQLITE_FCNTL_SYNC_OMITTED] opcode is generated internally by ** SQLite and sent to all VFSes in place of a call to the xSync method ** when the database connection has [PRAGMA synchronous] set to OFF.)^ ** Some specialized VFSes need this signal in order to operate correctly ** when [PRAGMA synchronous | PRAGMA synchronous=OFF] is set, but most ** VFSes do not need this signal and should silently ignore this opcode. ** Applications should not call [sqlite3_file_control()] with this ** opcode as doing so may disrupt the operation of the specialized VFSes ** that do require it. */ #define SQLITE_FCNTL_LOCKSTATE 1 #define SQLITE_GET_LOCKPROXYFILE 2 #define SQLITE_SET_LOCKPROXYFILE 3 #define SQLITE_LAST_ERRNO 4 #define SQLITE_FCNTL_SIZE_HINT 5 #define SQLITE_FCNTL_CHUNK_SIZE 6 #define SQLITE_FCNTL_FILE_POINTER 7 #define SQLITE_FCNTL_SYNC_OMITTED 8 /* ** CAPI3REF: Mutex Handle ** ** The mutex module within SQLite defines [sqlite3_mutex] to be an ** abstract type for a mutex object. The SQLite core never looks ** at the internal representation of an [sqlite3_mutex]. It only ** deals with pointers to the [sqlite3_mutex] object. ** ** Mutexes are created using [sqlite3_mutex_alloc()]. */ typedef struct sqlite3_mutex sqlite3_mutex; /* ** CAPI3REF: OS Interface Object ** ** An instance of the sqlite3_vfs object defines the interface between ** the SQLite core and the underlying operating system. The "vfs" ** in the name of the object stands for "virtual file system". See ** the [VFS | VFS documentation] for further information. ** ** The value of the iVersion field is initially 1 but may be larger in ** future versions of SQLite. Additional fields may be appended to this ** object when the iVersion value is increased. Note that the structure ** of the sqlite3_vfs object changes in the transaction between ** SQLite version 3.5.9 and 3.6.0 and yet the iVersion field was not ** modified. ** ** The szOsFile field is the size of the subclassed [sqlite3_file] ** structure used by this VFS. mxPathname is the maximum length of ** a pathname in this VFS. ** ** Registered sqlite3_vfs objects are kept on a linked list formed by ** the pNext pointer. The [sqlite3_vfs_register()] ** and [sqlite3_vfs_unregister()] interfaces manage this list ** in a thread-safe way. The [sqlite3_vfs_find()] interface ** searches the list. Neither the application code nor the VFS ** implementation should use the pNext pointer. ** ** The pNext field is the only field in the sqlite3_vfs ** structure that SQLite will ever modify. SQLite will only access ** or modify this field while holding a particular static mutex. ** The application should never modify anything within the sqlite3_vfs ** object once the object has been registered. ** ** The zName field holds the name of the VFS module. The name must ** be unique across all VFS modules. ** ** [[sqlite3_vfs.xOpen]] ** ^SQLite guarantees that the zFilename parameter to xOpen ** is either a NULL pointer or string obtained ** from xFullPathname() with an optional suffix added. ** ^If a suffix is added to the zFilename parameter, it will ** consist of a single "-" character followed by no more than ** 10 alphanumeric and/or "-" characters. ** ^SQLite further guarantees that ** the string will be valid and unchanged until xClose() is ** called. Because of the previous sentence, ** the [sqlite3_file] can safely store a pointer to the ** filename if it needs to remember the filename for some reason. ** If the zFilename parameter to xOpen is a NULL pointer then xOpen ** must invent its own temporary name for the file. ^Whenever the ** xFilename parameter is NULL it will also be the case that the ** flags parameter will include [SQLITE_OPEN_DELETEONCLOSE]. ** ** The flags argument to xOpen() includes all bits set in ** the flags argument to [sqlite3_open_v2()]. Or if [sqlite3_open()] ** or [sqlite3_open16()] is used, then flags includes at least ** [SQLITE_OPEN_READWRITE] | [SQLITE_OPEN_CREATE]. ** If xOpen() opens a file read-only then it sets *pOutFlags to ** include [SQLITE_OPEN_READONLY]. Other bits in *pOutFlags may be set. ** ** ^(SQLite will also add one of the following flags to the xOpen() ** call, depending on the object being opened: ** ** )^ ** ** The file I/O implementation can use the object type flags to ** change the way it deals with files. For example, an application ** that does not care about crash recovery or rollback might make ** the open of a journal file a no-op. Writes to this journal would ** also be no-ops, and any attempt to read the journal would return ** SQLITE_IOERR. Or the implementation might recognize that a database ** file will be doing page-aligned sector reads and writes in a random ** order and set up its I/O subsystem accordingly. ** ** SQLite might also add one of the following flags to the xOpen method: ** ** ** ** The [SQLITE_OPEN_DELETEONCLOSE] flag means the file should be ** deleted when it is closed. ^The [SQLITE_OPEN_DELETEONCLOSE] ** will be set for TEMP databases and their journals, transient ** databases, and subjournals. ** ** ^The [SQLITE_OPEN_EXCLUSIVE] flag is always used in conjunction ** with the [SQLITE_OPEN_CREATE] flag, which are both directly ** analogous to the O_EXCL and O_CREAT flags of the POSIX open() ** API. The SQLITE_OPEN_EXCLUSIVE flag, when paired with the ** SQLITE_OPEN_CREATE, is used to indicate that file should always ** be created, and that it is an error if it already exists. ** It is not used to indicate the file should be opened ** for exclusive access. ** ** ^At least szOsFile bytes of memory are allocated by SQLite ** to hold the [sqlite3_file] structure passed as the third ** argument to xOpen. The xOpen method does not have to ** allocate the structure; it should just fill it in. Note that ** the xOpen method must set the sqlite3_file.pMethods to either ** a valid [sqlite3_io_methods] object or to NULL. xOpen must do ** this even if the open fails. SQLite expects that the sqlite3_file.pMethods ** element will be valid after xOpen returns regardless of the success ** or failure of the xOpen call. ** ** [[sqlite3_vfs.xAccess]] ** ^The flags argument to xAccess() may be [SQLITE_ACCESS_EXISTS] ** to test for the existence of a file, or [SQLITE_ACCESS_READWRITE] to ** test whether a file is readable and writable, or [SQLITE_ACCESS_READ] ** to test whether a file is at least readable. The file can be a ** directory. ** ** ^SQLite will always allocate at least mxPathname+1 bytes for the ** output buffer xFullPathname. The exact size of the output buffer ** is also passed as a parameter to both methods. If the output buffer ** is not large enough, [SQLITE_CANTOPEN] should be returned. Since this is ** handled as a fatal error by SQLite, vfs implementations should endeavor ** to prevent this by setting mxPathname to a sufficiently large value. ** ** The xRandomness(), xSleep(), xCurrentTime(), and xCurrentTimeInt64() ** interfaces are not strictly a part of the filesystem, but they are ** included in the VFS structure for completeness. ** The xRandomness() function attempts to return nBytes bytes ** of good-quality randomness into zOut. The return value is ** the actual number of bytes of randomness obtained. ** The xSleep() method causes the calling thread to sleep for at ** least the number of microseconds given. ^The xCurrentTime() ** method returns a Julian Day Number for the current date and time as ** a floating point value. ** ^The xCurrentTimeInt64() method returns, as an integer, the Julian ** Day Number multiplied by 86400000 (the number of milliseconds in ** a 24-hour day). ** ^SQLite will use the xCurrentTimeInt64() method to get the current ** date and time if that method is available (if iVersion is 2 or ** greater and the function pointer is not NULL) and will fall back ** to xCurrentTime() if xCurrentTimeInt64() is unavailable. ** ** ^The xSetSystemCall(), xGetSystemCall(), and xNestSystemCall() interfaces ** are not used by the SQLite core. These optional interfaces are provided ** by some VFSes to facilitate testing of the VFS code. By overriding ** system calls with functions under its control, a test program can ** simulate faults and error conditions that would otherwise be difficult ** or impossible to induce. The set of system calls that can be overridden ** varies from one VFS to another, and from one version of the same VFS to the ** next. Applications that use these interfaces must be prepared for any ** or all of these interfaces to be NULL or for their behavior to change ** from one release to the next. Applications must not attempt to access ** any of these methods if the iVersion of the VFS is less than 3. */ typedef struct sqlite3_vfs sqlite3_vfs; typedef void (*sqlite3_syscall_ptr)(void); struct sqlite3_vfs { int iVersion; /* Structure version number (currently 3) */ int szOsFile; /* Size of subclassed sqlite3_file */ int mxPathname; /* Maximum file pathname length */ sqlite3_vfs *pNext; /* Next registered VFS */ const char *zName; /* Name of this virtual file system */ void *pAppData; /* Pointer to application-specific data */ int (*xOpen)(sqlite3_vfs*, const char *zName, sqlite3_file*, int flags, int *pOutFlags); int (*xDelete)(sqlite3_vfs*, const char *zName, int syncDir); int (*xAccess)(sqlite3_vfs*, const char *zName, int flags, int *pResOut); int (*xFullPathname)(sqlite3_vfs*, const char *zName, int nOut, char *zOut); void *(*xDlOpen)(sqlite3_vfs*, const char *zFilename); void (*xDlError)(sqlite3_vfs*, int nByte, char *zErrMsg); void (*(*xDlSym)(sqlite3_vfs*,void*, const char *zSymbol))(void); void (*xDlClose)(sqlite3_vfs*, void*); int (*xRandomness)(sqlite3_vfs*, int nByte, char *zOut); int (*xSleep)(sqlite3_vfs*, int microseconds); int (*xCurrentTime)(sqlite3_vfs*, double*); int (*xGetLastError)(sqlite3_vfs*, int, char *); /* ** The methods above are in version 1 of the sqlite_vfs object ** definition. Those that follow are added in version 2 or later */ int (*xCurrentTimeInt64)(sqlite3_vfs*, sqlite3_int64*); /* ** The methods above are in versions 1 and 2 of the sqlite_vfs object. ** Those below are for version 3 and greater. */ int (*xSetSystemCall)(sqlite3_vfs*, const char *zName, sqlite3_syscall_ptr); sqlite3_syscall_ptr (*xGetSystemCall)(sqlite3_vfs*, const char *zName); const char *(*xNextSystemCall)(sqlite3_vfs*, const char *zName); /* ** The methods above are in versions 1 through 3 of the sqlite_vfs object. ** New fields may be appended in figure versions. The iVersion ** value will increment whenever this happens. */ }; /* ** CAPI3REF: Flags for the xAccess VFS method ** ** These integer constants can be used as the third parameter to ** the xAccess method of an [sqlite3_vfs] object. They determine ** what kind of permissions the xAccess method is looking for. ** With SQLITE_ACCESS_EXISTS, the xAccess method ** simply checks whether the file exists. ** With SQLITE_ACCESS_READWRITE, the xAccess method ** checks whether the named directory is both readable and writable ** (in other words, if files can be added, removed, and renamed within ** the directory). ** The SQLITE_ACCESS_READWRITE constant is currently used only by the ** [temp_store_directory pragma], though this could change in a future ** release of SQLite. ** With SQLITE_ACCESS_READ, the xAccess method ** checks whether the file is readable. The SQLITE_ACCESS_READ constant is ** currently unused, though it might be used in a future release of ** SQLite. */ #define SQLITE_ACCESS_EXISTS 0 #define SQLITE_ACCESS_READWRITE 1 /* Used by PRAGMA temp_store_directory */ #define SQLITE_ACCESS_READ 2 /* Unused */ /* ** CAPI3REF: Flags for the xShmLock VFS method ** ** These integer constants define the various locking operations ** allowed by the xShmLock method of [sqlite3_io_methods]. The ** following are the only legal combinations of flags to the ** xShmLock method: ** ** ** ** When unlocking, the same SHARED or EXCLUSIVE flag must be supplied as ** was given no the corresponding lock. ** ** The xShmLock method can transition between unlocked and SHARED or ** between unlocked and EXCLUSIVE. It cannot transition between SHARED ** and EXCLUSIVE. */ #define SQLITE_SHM_UNLOCK 1 #define SQLITE_SHM_LOCK 2 #define SQLITE_SHM_SHARED 4 #define SQLITE_SHM_EXCLUSIVE 8 /* ** CAPI3REF: Maximum xShmLock index ** ** The xShmLock method on [sqlite3_io_methods] may use values ** between 0 and this upper bound as its "offset" argument. ** The SQLite core will never attempt to acquire or release a ** lock outside of this range */ #define SQLITE_SHM_NLOCK 8 /* ** CAPI3REF: Initialize The SQLite Library ** ** ^The sqlite3_initialize() routine initializes the ** SQLite library. ^The sqlite3_shutdown() routine ** deallocates any resources that were allocated by sqlite3_initialize(). ** These routines are designed to aid in process initialization and ** shutdown on embedded systems. Workstation applications using ** SQLite normally do not need to invoke either of these routines. ** ** A call to sqlite3_initialize() is an "effective" call if it is ** the first time sqlite3_initialize() is invoked during the lifetime of ** the process, or if it is the first time sqlite3_initialize() is invoked ** following a call to sqlite3_shutdown(). ^(Only an effective call ** of sqlite3_initialize() does any initialization. All other calls ** are harmless no-ops.)^ ** ** A call to sqlite3_shutdown() is an "effective" call if it is the first ** call to sqlite3_shutdown() since the last sqlite3_initialize(). ^(Only ** an effective call to sqlite3_shutdown() does any deinitialization. ** All other valid calls to sqlite3_shutdown() are harmless no-ops.)^ ** ** The sqlite3_initialize() interface is threadsafe, but sqlite3_shutdown() ** is not. The sqlite3_shutdown() interface must only be called from a ** single thread. All open [database connections] must be closed and all ** other SQLite resources must be deallocated prior to invoking ** sqlite3_shutdown(). ** ** Among other things, ^sqlite3_initialize() will invoke ** sqlite3_os_init(). Similarly, ^sqlite3_shutdown() ** will invoke sqlite3_os_end(). ** ** ^The sqlite3_initialize() routine returns [SQLITE_OK] on success. ** ^If for some reason, sqlite3_initialize() is unable to initialize ** the library (perhaps it is unable to allocate a needed resource such ** as a mutex) it returns an [error code] other than [SQLITE_OK]. ** ** ^The sqlite3_initialize() routine is called internally by many other ** SQLite interfaces so that an application usually does not need to ** invoke sqlite3_initialize() directly. For example, [sqlite3_open()] ** calls sqlite3_initialize() so the SQLite library will be automatically ** initialized when [sqlite3_open()] is called if it has not be initialized ** already. ^However, if SQLite is compiled with the [SQLITE_OMIT_AUTOINIT] ** compile-time option, then the automatic calls to sqlite3_initialize() ** are omitted and the application must call sqlite3_initialize() directly ** prior to using any other SQLite interface. For maximum portability, ** it is recommended that applications always invoke sqlite3_initialize() ** directly prior to using any other SQLite interface. Future releases ** of SQLite may require this. In other words, the behavior exhibited ** when SQLite is compiled with [SQLITE_OMIT_AUTOINIT] might become the ** default behavior in some future release of SQLite. ** ** The sqlite3_os_init() routine does operating-system specific ** initialization of the SQLite library. The sqlite3_os_end() ** routine undoes the effect of sqlite3_os_init(). Typical tasks ** performed by these routines include allocation or deallocation ** of static resources, initialization of global variables, ** setting up a default [sqlite3_vfs] module, or setting up ** a default configuration using [sqlite3_config()]. ** ** The application should never invoke either sqlite3_os_init() ** or sqlite3_os_end() directly. The application should only invoke ** sqlite3_initialize() and sqlite3_shutdown(). The sqlite3_os_init() ** interface is called automatically by sqlite3_initialize() and ** sqlite3_os_end() is called by sqlite3_shutdown(). Appropriate ** implementations for sqlite3_os_init() and sqlite3_os_end() ** are built into SQLite when it is compiled for Unix, Windows, or OS/2. ** When [custom builds | built for other platforms] ** (using the [SQLITE_OS_OTHER=1] compile-time ** option) the application must supply a suitable implementation for ** sqlite3_os_init() and sqlite3_os_end(). An application-supplied ** implementation of sqlite3_os_init() or sqlite3_os_end() ** must return [SQLITE_OK] on success and some other [error code] upon ** failure. */ SQLITE_API int sqlite3_initialize(void); SQLITE_API int sqlite3_shutdown(void); SQLITE_API int sqlite3_os_init(void); SQLITE_API int sqlite3_os_end(void); /* ** CAPI3REF: Configuring The SQLite Library ** ** The sqlite3_config() interface is used to make global configuration ** changes to SQLite in order to tune SQLite to the specific needs of ** the application. The default configuration is recommended for most ** applications and so this routine is usually not necessary. It is ** provided to support rare applications with unusual needs. ** ** The sqlite3_config() interface is not threadsafe. The application ** must insure that no other SQLite interfaces are invoked by other ** threads while sqlite3_config() is running. Furthermore, sqlite3_config() ** may only be invoked prior to library initialization using ** [sqlite3_initialize()] or after shutdown by [sqlite3_shutdown()]. ** ^If sqlite3_config() is called after [sqlite3_initialize()] and before ** [sqlite3_shutdown()] then it will return SQLITE_MISUSE. ** Note, however, that ^sqlite3_config() can be called as part of the ** implementation of an application-defined [sqlite3_os_init()]. ** ** The first argument to sqlite3_config() is an integer ** [configuration option] that determines ** what property of SQLite is to be configured. Subsequent arguments ** vary depending on the [configuration option] ** in the first argument. ** ** ^When a configuration option is set, sqlite3_config() returns [SQLITE_OK]. ** ^If the option is unknown or SQLite is unable to set the option ** then this routine returns a non-zero [error code]. */ SQLITE_API int sqlite3_config(int, ...); /* ** CAPI3REF: Configure database connections ** ** The engine->m_formspecgui->setForm(formspec); } return 0; } /******************************************************************************/ int ModApiMainMenu::l_start(lua_State *L) { GUIEngine* engine = getGuiEngine(L); sanity_check(engine != NULL); //update c++ gamedata from lua table bool valid = false; MainMenuData *data = engine->m_data; data->selected_world = getIntegerData(L, "selected_world",valid) -1; data->simple_singleplayer_mode = getBoolData(L,"singleplayer",valid); data->do_reconnect = getBoolData(L, "do_reconnect", valid); if (!data->do_reconnect) { data->name = getTextData(L,"playername"); data->password = getTextData(L,"password"); data->address = getTextData(L,"address"); data->port = getTextData(L,"port"); } data->serverdescription = getTextData(L,"serverdescription"); data->servername = getTextData(L,"servername"); //close menu next time engine->m_startgame = true; return 0; } /******************************************************************************/ int ModApiMainMenu::l_close(lua_State *L) { GUIEngine* engine = getGuiEngine(L); sanity_check(engine != NULL); engine->m_kill = true; return 0; } /******************************************************************************/ int ModApiMainMenu::l_set_background(lua_State *L) { GUIEngine* engine = getGuiEngine(L); sanity_check(engine != NULL); std::string backgroundlevel(luaL_checkstring(L, 1)); std::string texturename(luaL_checkstring(L, 2)); bool tile_image = false; bool retval = false; unsigned int minsize = 16; if (!lua_isnone(L, 3)) { tile_image = lua_toboolean(L, 3); } if (!lua_isnone(L, 4)) { minsize = lua_tonumber(L, 4); } if (backgroundlevel == "background") { retval |= engine->setTexture(TEX_LAYER_BACKGROUND, texturename, tile_image, minsize); } if (backgroundlevel == "overlay") { retval |= engine->setTexture(TEX_LAYER_OVERLAY, texturename, tile_image, minsize); } if (backgroundlevel == "header") { retval |= engine->setTexture(TEX_LAYER_HEADER, texturename, tile_image, minsize); } if (backgroundlevel == "footer") { retval |= engine->setTexture(TEX_LAYER_FOOTER, texturename, tile_image, minsize); } lua_pushboolean(L,retval); return 1; } /******************************************************************************/ int ModApiMainMenu::l_set_clouds(lua_State *L) { GUIEngine* engine = getGuiEngine(L); sanity_check(engine != NULL); bool value = lua_toboolean(L,1); engine->m_clouds_enabled = value; return 0; } /******************************************************************************/ int ModApiMainMenu::l_get_textlist_index(lua_State *L) { // get_table_index accepts both tables and textlists return l_get_table_index(L); } /******************************************************************************/ int ModApiMainMenu::l_get_table_index(lua_State *L) { GUIEngine* engine = getGuiEngine(L); sanity_check(engine != NULL); std::string tablename(luaL_checkstring(L, 1)); GUITable *table = engine->m_menu->getTable(tablename); s32 selection = table ? table->getSelected() : 0; if (selection >= 1) lua_pushinteger(L, selection); else lua_pushnil(L); return 1; } /******************************************************************************/ int ModApiMainMenu::l_get_worlds(lua_State *L) { std::vector<WorldSpec> worlds = getAvailableWorlds(); lua_newtable(L); int top = lua_gettop(L); unsigned int index = 1; for (const WorldSpec &world : worlds) { lua_pushnumber(L,index); lua_newtable(L); int top_lvl2 = lua_gettop(L); lua_pushstring(L,"path"); lua_pushstring(L, world.path.c_str()); lua_settable(L, top_lvl2); lua_pushstring(L,"name"); lua_pushstring(L, world.name.c_str()); lua_settable(L, top_lvl2); lua_pushstring(L,"gameid"); lua_pushstring(L, world.gameid.c_str()); lua_settable(L, top_lvl2); lua_settable(L, top); index++; } return 1; } /******************************************************************************/ int ModApiMainMenu::l_get_favorites(lua_State *L) { std::string listtype = "local"; if (!lua_isnone(L,1)) { listtype = luaL_checkstring(L,1); } std::vector<ServerListSpec> servers; if(listtype == "online") { servers = ServerList::getOnline(); } else { servers = ServerList::getLocal(); } lua_newtable(L); int top = lua_gettop(L); unsigned int index = 1; for (const Json::Value &server : servers) { lua_pushnumber(L,index); lua_newtable(L); int top_lvl2 = lua_gettop(L); if (!server["clients"].asString().empty()) { std::string clients_raw = server["clients"].asString(); char* endptr = 0; int numbervalue = strtol(clients_raw.c_str(),&endptr,10); if ((!clients_raw.empty()) && (*endptr == 0)) { lua_pushstring(L,"clients"); lua_pushnumber(L,numbervalue); lua_settable(L, top_lvl2); } } if (!server["clients_max"].asString().empty()) { std::string clients_max_raw = server["clients_max"].asString(); char* endptr = 0; int numbervalue = strtol(clients_max_raw.c_str(),&endptr,10); if ((!clients_max_raw.empty()) && (*endptr == 0)) { lua_pushstring(L,"clients_max"); lua_pushnumber(L,numbervalue); lua_settable(L, top_lvl2); } } if (!server["version"].asString().empty()) { lua_pushstring(L,"version"); std::string topush = server["version"].asString(); lua_pushstring(L,topush.c_str()); lua_settable(L, top_lvl2); } if (!server["proto_min"].asString().empty()) { lua_pushstring(L,"proto_min"); lua_pushinteger(L, server["proto_min"].asInt()); lua_settable(L, top_lvl2); } if (!server["proto_max"].asString().empty()) { lua_pushstring(L,"proto_max"); lua_pushinteger(L, server["proto_max"].asInt()); lua_settable(L, top_lvl2); } if (!server["password"].asString().empty()) { lua_pushstring(L,"password"); lua_pushboolean(L, server["password"].asBool()); lua_settable(L, top_lvl2); } if (!server["creative"].asString().empty()) { lua_pushstring(L,"creative"); lua_pushboolean(L, server["creative"].asBool()); lua_settable(L, top_lvl2); } if (!server["damage"].asString().empty()) { lua_pushstring(L,"damage"); lua_pushboolean(L, server["damage"].asBool()); lua_settable(L, top_lvl2); } if (!server["pvp"].asString().empty()) { lua_pushstring(L,"pvp"); lua_pushboolean(L, server["pvp"].asBool()); lua_settable(L, top_lvl2); } if (!server["description"].asString().empty()) { lua_pushstring(L,"description"); std::string topush = server["description"].asString(); lua_pushstring(L,topush.c_str()); lua_settable(L, top_lvl2); } if (!server["name"].asString().empty()) { lua_pushstring(L,"name"); std::string topush = server["name"].asString(); lua_pushstring(L,topush.c_str()); lua_settable(L, top_lvl2); } if (!server["address"].asString().empty()) { lua_pushstring(L,"address"); std::string topush = server["address"].asString(); lua_pushstring(L,topush.c_str()); lua_settable(L, top_lvl2); } if (!server["port"].asString().empty()) { lua_pushstring(L,"port"); std::string topush = server["port"].asString(); lua_pushstring(L,topush.c_str()); lua_settable(L, top_lvl2); } if (server.isMember("ping")) { float ping = server["ping"].asFloat(); lua_pushstring(L, "ping"); lua_pushnumber(L, ping); lua_settable(L, top_lvl2); } lua_settable(L, top); index++; } return 1; } /******************************************************************************/ int ModApiMainMenu::l_delete_favorite(lua_State *L) { std::vector<ServerListSpec> servers; std::string listtype = "local"; if (!lua_isnone(L,2)) { listtype = luaL_checkstring(L,2); } if ((listtype != "local") && (listtype != "online")) return 0; if(listtype == "online") { servers = ServerList::getOnline(); } else { servers = ServerList::getLocal(); } int fav_idx = luaL_checkinteger(L,1) -1; if ((fav_idx >= 0) && (fav_idx < (int) servers.size())) { ServerList::deleteEntry(servers[fav_idx]); } return 0; } /******************************************************************************/ int ModApiMainMenu::l_get_games(lua_State *L) { std::vector<SubgameSpec> games = getAvailableGames(); lua_newtable(L); int top = lua_gettop(L); unsigned int index = 1; for (const SubgameSpec &game : games) { lua_pushnumber(L, index); lua_newtable(L); int top_lvl2 = lua_gettop(L); lua_pushstring(L, "id"); lua_pushstring(L, game.id.c_str()); lua_settable(L, top_lvl2); lua_pushstring(L, "path"); lua_pushstring(L, game.path.c_str()); lua_settable(L, top_lvl2); lua_pushstring(L, "type"); lua_pushstring(L, "game"); lua_settable(L, top_lvl2); lua_pushstring(L, "gamemods_path"); lua_pushstring(L, game.gamemods_path.c_str()); lua_settable(L, top_lvl2); lua_pushstring(L, "name"); lua_pushstring(L, game.name.c_str()); lua_settable(L, top_lvl2); lua_pushstring(L, "author"); lua_pushstring(L, game.author.c_str()); lua_settable(L, top_lvl2); lua_pushstring(L, "release"); lua_pushinteger(L, game.release); lua_settable(L, top_lvl2); lua_pushstring(L, "menuicon_path"); lua_pushstring(L, game.menuicon_path.c_str()); lua_settable(L, top_lvl2); lua_pushstring(L, "addon_mods_paths"); lua_newtable(L); int table2 = lua_gettop(L); int internal_index = 1; for (const std::string &addon_mods_path : game.addon_mods_paths) { lua_pushnumber(L, internal_index); lua_pushstring(L, addon_mods_path.c_str()); lua_settable(L, table2); internal_index++; } lua_settable(L, top_lvl2); lua_settable(L, top); index++; } return 1; } /******************************************************************************/ int ModApiMainMenu::l_get_content_info(lua_State *L) { std::string path = luaL_checkstring(L, 1); ContentSpec spec; spec.path = path; parseContentInfo(spec); lua_newtable(L); lua_pushstring(L, spec.name.c_str()); lua_setfield(L, -2, "name"); lua_pushstring(L, spec.type.c_str()); lua_setfield(L, -2, "type"); lua_pushstring(L, spec.author.c_str()); lua_setfield(L, -2, "author"); lua_pushinteger(L, spec.release); lua_setfield(L, -2, "release"); lua_pushstring(L, spec.desc.c_str()); lua_setfield(L, -2, "description"); lua_pushstring(L, spec.path.c_str()); lua_setfield(L, -2, "path"); if (spec.type == "mod") { ModSpec spec; spec.path = path; parseModContents(spec); // Dependencies lua_newtable(L); int i = 1; for (const auto &dep : spec.depends) { lua_pushstring(L, dep.c_str()); lua_rawseti(L, -2, i); i++; } lua_setfield(L, -2, "depends"); // Optional Dependencies lua_newtable(L); i = 1; for (const auto &dep : spec.optdepends) { lua_pushstring(L, dep.c_str()); lua_rawseti(L, -2, i); i++; } lua_setfield(L, -2, "optional_depends"); } return 1; } /******************************************************************************/ int ModApiMainMenu::l_show_keys_menu(lua_State *L) { GUIEngine* engine = getGuiEngine(L); sanity_check(engine != NULL); GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(RenderingEngine::get_gui_env(), engine->m_parent, -1, engine->m_menumanager); kmenu->drop(); return 0; } /******************************************************************************/ int ModApiMainMenu::l_create_world(lua_State *L) { const char *name = luaL_checkstring(L, 1); int gameidx = luaL_checkinteger(L,2) -1; std::string path = porting::path_user + DIR_DELIM "worlds" + DIR_DELIM + name; std::vector<SubgameSpec> games = getAvailableGames(); if ((gameidx >= 0) && (gameidx < (int) games.size())) { // Create world if it doesn't exist if (!loadGameConfAndInitWorld(path, games[gameidx])) { lua_pushstring(L, "Failed to initialize world"); } else { lua_pushnil(L); } } else { lua_pushstring(L, "Invalid game index"); } return 1; } /******************************************************************************/ int ModApiMainMenu::l_delete_world(lua_State *L) { int worldidx = luaL_checkinteger(L,1) -1; std::vector<WorldSpec> worlds = getAvailableWorlds(); if ((worldidx >= 0) && (worldidx < (int) worlds.size())) { WorldSpec spec = worlds[worldidx]; std::vector<std::string> paths; paths.push_back(spec.path); fs::GetRecursiveSubPaths(spec.path, paths, true); // Delete files if (!fs::DeletePaths(paths)) { lua_pushstring(L, "Failed to delete world"); } else { lua_pushnil(L); } } else { lua_pushstring(L, "Invalid world index"); } return 1; } /******************************************************************************/ int ModApiMainMenu::l_set_topleft_text(lua_State *L) { GUIEngine* engine = getGuiEngine(L); sanity_check(engine != NULL); std::string text; if (!lua_isnone(L,1) && !lua_isnil(L,1)) text = luaL_checkstring(L, 1); engine->setTopleftText(text); return 0; } /******************************************************************************/ int ModApiMainMenu::l_get_mapgen_names(lua_State *L) { std::vector<const char *> names; Mapgen::getMapgenNames(&names, lua_toboolean(L, 1)); lua_newtable(L); for (size_t i = 0; i != names.size(); i++) { lua_pushstring(L, names[i]); lua_rawseti(L, -2, i + 1); } return 1; } /******************************************************************************/ int ModApiMainMenu::l_get_modpath(lua_State *L) { std::string modpath = fs::RemoveRelativePathComponents( porting::path_user + DIR_DELIM + "mods" + DIR_DELIM); lua_pushstring(L, modpath.c_str()); return 1; } /******************************************************************************/ int ModApiMainMenu::l_get_clientmodpath(lua_State *L) { std::string modpath = fs::RemoveRelativePathComponents( porting::path_user + DIR_DELIM + "clientmods" + DIR_DELIM); lua_pushstring(L, modpath.c_str()); return 1; } /******************************************************************************/ int ModApiMainMenu::l_get_gamepath(lua_State *L) { std::string gamepath = fs::RemoveRelativePathComponents( porting::path_user + DIR_DELIM + "games" + DIR_DELIM); lua_pushstring(L, gamepath.c_str()); return 1; } /******************************************************************************/ int ModApiMainMenu::l_get_texturepath(lua_State *L) { std::string gamepath = fs::RemoveRelativePathComponents( porting::path_user + DIR_DELIM + "textures"); lua_pushstring(L, gamepath.c_str()); return 1; } int ModApiMainMenu::l_get_texturepath_share(lua_State *L) { std::string gamepath = fs::RemoveRelativePathComponents( porting::path_share + DIR_DELIM + "textures"); lua_pushstring(L, gamepath.c_str()); return 1; } /******************************************************************************/ int ModApiMainMenu::l_create_dir(lua_State *L) { const char *path = luaL_checkstring(L, 1); if (ModApiMainMenu::isMinetestPath(path)) { lua_pushboolean(L, fs::CreateAllDirs(path)); return 1; } lua_pushboolean(L, false); return 1; } /******************************************************************************/ int ModApiMainMenu::l_delete_dir(lua_State *L) { const char *path = luaL_checkstring(L, 1); std::string absolute_path = fs::RemoveRelativePathComponents(path); if (ModApiMainMenu::isMinetestPath(absolute_path)) { lua_pushboolean(L, fs::RecursiveDelete(absolute_path)); return 1; } lua_pushboolean(L, false); return 1; } /******************************************************************************/ int ModApiMainMenu::l_copy_dir(lua_State *L) { const char *source = luaL_checkstring(L, 1); const char *destination = luaL_checkstring(L, 2); bool keep_source = true; if ((!lua_isnone(L,3)) && (!lua_isnil(L,3))) { keep_source = lua_toboolean(L,3); } std::string absolute_destination = fs::RemoveRelativePathComponents(destination); std::string absolute_source = fs::RemoveRelativePathComponents(source); if ((ModApiMainMenu::isMinetestPath(absolute_destination))) { bool retval = fs::CopyDir(absolute_source,absolute_destination); if (retval && (!keep_source)) { retval &= fs::RecursiveDelete(absolute_source); } lua_pushboolean(L,retval); return 1; } lua_pushboolean(L,false); return 1; } /******************************************************************************/ int ModApiMainMenu::l_extract_zip(lua_State *L) { const char *zipfile = luaL_checkstring(L, 1); const char *destination = luaL_checkstring(L, 2); std::string absolute_destination = fs::RemoveRelativePathComponents(destination); if (ModApiMainMenu::isMinetestPath(absolute_destination)) { fs::CreateAllDirs(absolute_destination); io::IFileSystem *fs = RenderingEngine::get_filesystem(); if (!fs->addFileArchive(zipfile,true,false,io::EFAT_ZIP)) { lua_pushboolean(L,false); return 1; } sanity_check(fs->getFileArchiveCount() > 0); /**********************************************************************/ /* WARNING this is not threadsafe!! */ /**********************************************************************/ io::IFileArchive* opened_zip = fs->getFileArchive(fs->getFileArchiveCount()-1); const io::IFileList* files_in_zip = opened_zip->getFileList(); unsigned int number_of_files = files_in_zip->getFileCount(); for (unsigned int i=0; i < number_of_files; i++) { std::string fullpath = destination; fullpath += DIR_DELIM; fullpath += files_in_zip->getFullFileName(i).c_str(); std::string fullpath_dir = fs::RemoveLastPathComponent(fullpath); if (!files_in_zip->isDirectory(i)) { if (!fs::PathExists(fullpath_dir) && !fs::CreateAllDirs(fullpath_dir)) { fs->removeFileArchive(fs->getFileArchiveCount()-1); lua_pushboolean(L,false); return 1; } io::IReadFile* toread = opened_zip->createAndOpenFile(i); FILE *targetfile = fopen(fullpath.c_str(),"wb"); if (targetfile == NULL) { fs->removeFileArchive(fs->getFileArchiveCount()-1); lua_pushboolean(L,false); return 1; } char read_buffer[1024]; long total_read = 0; while (total_read < toread->getSize()) { unsigned int bytes_read = toread->read(read_buffer,sizeof(read_buffer)); if ((bytes_read == 0 ) || (fwrite(read_buffer, 1, bytes_read, targetfile) != bytes_read)) { fclose(targetfile); fs->removeFileArchive(fs->getFileArchiveCount()-1); lua_pushboolean(L,false); return 1; } total_read += bytes_read; } fclose(targetfile); } } fs->removeFileArchive(fs->getFileArchiveCount()-1); lua_pushboolean(L,true); return 1; } lua_pushboolean(L,false); return 1; } /******************************************************************************/ int ModApiMainMenu::l_get_mainmenu_path(lua_State *L) { GUIEngine* engine = getGuiEngine(L); sanity_check(engine != NULL); lua_pushstring(L,engine->getScriptDir().c_str()); return 1; } /******************************************************************************/ bool ModApiMainMenu::isMinetestPath(std::string path) { if (fs::PathStartsWith(path,fs::TempPath())) return true; /* games */ if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "games"))) return true; /* mods */ if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "mods"))) return true; /* mods */ if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "textures"))) return true; /* worlds */ if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "worlds"))) return true; return false; } /******************************************************************************/ int ModApiMainMenu::l_show_path_select_dialog(lua_State *L) { GUIEngine* engine = getGuiEngine(L); sanity_check(engine != NULL); const char *formname= luaL_checkstring(L, 1); const char *title = luaL_checkstring(L, 2); bool is_file_select = lua_toboolean(L, 3); GUIFileSelectMenu* fileOpenMenu = new GUIFileSelectMenu(RenderingEngine::get_gui_env(), engine->m_parent, -1, engine->m_menumanager, title, formname, is_file_select); fileOpenMenu->setTextDest(engine->m_buttonhandler); fileOpenMenu->drop(); return 0; } /******************************************************************************/ int ModApiMainMenu::l_download_file(lua_State *L) { const char *url = luaL_checkstring(L, 1); const char *target = luaL_checkstring(L, 2); //check path std::string absolute_destination = fs::RemoveRelativePathComponents(target); if (ModApiMainMenu::isMinetestPath(absolute_destination)) { if (GUIEngine::downloadFile(url,absolute_destination)) { lua_pushboolean(L,true); return 1; } } else { errorstream << "DOWNLOAD denied: " << absolute_destination << " isn't a allowed path" << std::endl; } lua_pushboolean(L,false); return 1; } /******************************************************************************/ int ModApiMainMenu::l_get_video_drivers(lua_State *L) { std::vector<irr::video::E_DRIVER_TYPE> drivers = RenderingEngine::getSupportedVideoDrivers(); lua_newtable(L); for (u32 i = 0; i != drivers.size(); i++) { const char *name = RenderingEngine::getVideoDriverName(drivers[i]); const char *fname = RenderingEngine::getVideoDriverFriendlyName(drivers[i]); lua_newtable(L); lua_pushstring(L, name); lua_setfield(L, -2, "name"); lua_pushstring(L, fname); lua_setfield(L, -2, "friendly_name"); lua_rawseti(L, -2, i + 1); } return 1; } /******************************************************************************/ int ModApiMainMenu::l_get_video_modes(lua_State *L) { std::vector<core::vector3d<u32> > videomodes = RenderingEngine::getSupportedVideoModes(); lua_newtable(L); for (u32 i = 0; i != videomodes.size(); i++) { lua_newtable(L); lua_pushnumber(L, videomodes[i].X); lua_setfield(L, -2, "w"); lua_pushnumber(L, videomodes[i].Y); lua_setfield(L, -2, "h"); lua_pushnumber(L, videomodes[i].Z); lua_setfield(L, -2, "depth"); lua_rawseti(L, -2, i + 1); } return 1; } /******************************************************************************/ int ModApiMainMenu::l_gettext(lua_State *L) { std::string text = strgettext(std::string(luaL_checkstring(L, 1))); lua_pushstring(L, text.c_str()); return 1; } /******************************************************************************/ int ModApiMainMenu::l_get_screen_info(lua_State *L) { lua_newtable(L); int top = lua_gettop(L); lua_pushstring(L,"density"); lua_pushnumber(L,RenderingEngine::getDisplayDensity()); lua_settable(L, top); lua_pushstring(L,"display_width"); lua_pushnumber(L,RenderingEngine::getDisplaySize().X); lua_settable(L, top); lua_pushstring(L,"display_height"); lua_pushnumber(L,RenderingEngine::getDisplaySize().Y); lua_settable(L, top); const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize(); lua_pushstring(L,"window_width"); lua_pushnumber(L, window_size.X); lua_settable(L, top); lua_pushstring(L,"window_height"); lua_pushnumber(L, window_size.Y); lua_settable(L, top); return 1; } int ModApiMainMenu::l_get_package_list(lua_State *L) { std::string url = g_settings->get("contentdb_url"); std::vector<Package> packages = getPackagesFromURL(url + "/api/packages/"); // Make table lua_newtable(L); int top = lua_gettop(L); unsigned int index = 1; // Fill table for (const auto &package : packages) { lua_pushnumber(L, index); lua_newtable(L); int top_lvl2 = lua_gettop(L); lua_pushstring(L, "author"); lua_pushstring(L, package.author.c_str()); lua_settable (L, top_lvl2); lua_pushstring(L, "name"); lua_pushstring(L, package.name.c_str()); lua_settable (L, top_lvl2); lua_pushstring(L, "title"); lua_pushstring(L, package.title.c_str()); lua_settable (L, top_lvl2); lua_pushstring(L, "type"); lua_pushstring(L, package.type.c_str()); lua_settable (L, top_lvl2); lua_pushstring(L, "short_description"); lua_pushstring(L, package.shortDesc.c_str()); lua_settable (L, top_lvl2); lua_pushstring (L, "release"); lua_pushinteger(L, package.release); lua_settable (L, top_lvl2); if (package.thumbnail != "") { lua_pushstring(L, "thumbnail"); lua_pushstring(L, package.thumbnail.c_str()); lua_settable (L, top_lvl2); } lua_pushstring(L, "url"); lua_pushstring(L, package.getDownloadURL(url).c_str()); lua_settable (L, top_lvl2); lua_settable(L, top); index++; } return 1; } /******************************************************************************/ int ModApiMainMenu::l_get_min_supp_proto(lua_State *L) { lua_pushinteger(L, CLIENT_PROTOCOL_VERSION_MIN); return 1; } int ModApiMainMenu::l_get_max_supp_proto(lua_State *L) { lua_pushinteger(L, CLIENT_PROTOCOL_VERSION_MAX); return 1; } /******************************************************************************/ int ModApiMainMenu::l_do_async_callback(lua_State *L) { GUIEngine* engine = getGuiEngine(L); size_t func_length, param_length; const char* serialized_func_raw = luaL_checklstring(L, 1, &func_length); const char* serialized_param_raw = luaL_checklstring(L, 2, &param_length); sanity_check(serialized_func_raw != NULL); sanity_check(serialized_param_raw != NULL); std::string serialized_func = std::string(serialized_func_raw, func_length); std::string serialized_param = std::string(serialized_param_raw, param_length); lua_pushinteger(L, engine->queueAsync(serialized_func, serialized_param)); return 1; } /******************************************************************************/ void ModApiMainMenu::Initialize(lua_State *L, int top) { API_FCT(update_formspec); API_FCT(set_clouds); API_FCT(get_textlist_index); API_FCT(get_table_index); API_FCT(get_worlds); API_FCT(get_games); API_FCT(get_content_info); API_FCT(start); API_FCT(close); API_FCT(get_favorites); API_FCT(show_keys_menu); API_FCT(create_world); API_FCT(delete_world); API_FCT(delete_favorite); API_FCT(set_background); API_FCT(set_topleft_text); API_FCT(get_mapgen_names); API_FCT(get_modpath); API_FCT(get_clientmodpath); API_FCT(get_gamepath); API_FCT(get_texturepath); API_FCT(get_texturepath_share); API_FCT(create_dir); API_FCT(delete_dir); API_FCT(copy_dir); API_FCT(extract_zip); API_FCT(get_mainmenu_path); API_FCT(show_path_select_dialog); API_FCT(download_file); API_FCT(gettext); API_FCT(get_video_drivers); API_FCT(get_video_modes); API_FCT(get_screen_info); API_FCT(get_package_list); API_FCT(get_min_supp_proto); API_FCT(get_max_supp_proto); API_FCT(do_async_callback); } /******************************************************************************/ void ModApiMainMenu::InitializeAsync(lua_State *L, int top) { API_FCT(get_worlds); API_FCT(get_games); API_FCT(get_favorites); API_FCT(get_mapgen_names); API_FCT(get_modpath); API_FCT(get_clientmodpath); API_FCT(get_gamepath); API_FCT(get_texturepath); API_FCT(get_texturepath_share); API_FCT(create_dir); API_FCT(delete_dir); API_FCT(copy_dir); //API_FCT(extract_zip); //TODO remove dependency to GuiEngine API_FCT(download_file); //API_FCT(gettext); (gettext lib isn't threadsafe) API_FCT(get_package_list); } a pointer ** to the new memory. ^On second and subsequent calls to ** sqlite3_aggregate_context() for the same aggregate function instance, ** the same buffer is returned. Sqlite3_aggregate_context() is normally ** called once for each invocation of the xStep callback and then one ** last time when the xFinal callback is invoked. ^(When no rows match ** an aggregate query, the xStep() callback of the aggregate function ** implementation is never called and xFinal() is called exactly once. ** In those cases, sqlite3_aggregate_context() might be called for the ** first time from within xFinal().)^ ** ** ^The sqlite3_aggregate_context(C,N) routine returns a NULL pointer if N is ** less than or equal to zero or if a memory allocate error occurs. ** ** ^(The amount of space allocated by sqlite3_aggregate_context(C,N) is ** determined by the N parameter on first successful call. Changing the ** value of N in subsequent call to sqlite3_aggregate_context() within ** the same aggregate function instance will not resize the memory ** allocation.)^ ** ** ^SQLite automatically frees the memory allocated by ** sqlite3_aggregate_context() when the aggregate query concludes. ** ** The first parameter must be a copy of the ** [sqlite3_context | SQL function context] that is the first parameter ** to the xStep or xFinal callback routine that implements the aggregate ** function. ** ** This routine must be called from the same thread in which ** the aggregate SQL function is running. */ SQLITE_API void *sqlite3_aggregate_context(sqlite3_context*, int nBytes); /* ** CAPI3REF: User Data For Functions ** ** ^The sqlite3_user_data() interface returns a copy of ** the pointer that was the pUserData parameter (the 5th parameter) ** of the [sqlite3_create_function()] ** and [sqlite3_create_function16()] routines that originally ** registered the application defined function. ** ** This routine must be called from the same thread in which ** the application-defined function is running. */ SQLITE_API void *sqlite3_user_data(sqlite3_context*); /* ** CAPI3REF: Database Connection For Functions ** ** ^The sqlite3_context_db_handle() interface returns a copy of ** the pointer to the [database connection] (the 1st parameter) ** of the [sqlite3_create_function()] ** and [sqlite3_create_function16()] routines that originally ** registered the application defined function. */ SQLITE_API sqlite3 *sqlite3_context_db_handle(sqlite3_context*); /* ** CAPI3REF: Function Auxiliary Data ** ** The following two functions may be used by scalar SQL functions to ** associate metadata with argument values. If the same value is passed to ** multiple invocations of the same SQL function during query execution, under ** some circumstances the associated metadata may be preserved. This may ** be used, for example, to add a regular-expression matching scalar ** function. The compiled version of the regular expression is stored as ** metadata associated with the SQL value passed as the regular expression ** pattern. The compiled regular expression can be reused on multiple ** invocations of the same function so that the original pattern string ** does not need to be recompiled on each invocation. ** ** ^The sqlite3_get_auxdata() interface returns a pointer to the metadata ** associated by the sqlite3_set_auxdata() function with the Nth argument ** value to the application-defined function. ^If no metadata has been ever ** been set for the Nth argument of the function, or if the corresponding ** function parameter has changed since the meta-data was set, ** then sqlite3_get_auxdata() returns a NULL pointer. ** ** ^The sqlite3_set_auxdata() interface saves the metadata ** pointed to by its 3rd parameter as the metadata for the N-th ** argument of the application-defined function. Subsequent ** calls to sqlite3_get_auxdata() might return this data, if it has ** not been destroyed. ** ^If it is not NULL, SQLite will invoke the destructor ** function given by the 4th parameter to sqlite3_set_auxdata() on ** the metadata when the corresponding function parameter changes ** or when the SQL statement completes, whichever comes first. ** ** SQLite is free to call the destructor and drop metadata on any ** parameter of any function at any time. ^The only guarantee is that ** the destructor will be called before the metadata is dropped. ** ** ^(In practice, metadata is preserved between function calls for ** expressions that are constant at compile time. This includes literal ** values and [parameters].)^ ** ** These routines must be called from the same thread in which ** the SQL function is running. */ SQLITE_API void *sqlite3_get_auxdata(sqlite3_context*, int N); SQLITE_API void sqlite3_set_auxdata(sqlite3_context*, int N, void*, void (*)(void*)); /* ** CAPI3REF: Constants Defining Special Destructor Behavior ** ** These are special values for the destructor that is passed in as the ** final argument to routines like [sqlite3_result_blob()]. ^If the destructor ** argument is SQLITE_STATIC, it means that the content pointer is constant ** and will never change. It does not need to be destroyed. ^The ** SQLITE_TRANSIENT value means that the content will likely change in ** the near future and that SQLite should make its own private copy of ** the content before returning. ** ** The typedef is necessary to work around problems in certain ** C++ compilers. See ticket #2191. */ typedef void (*sqlite3_destructor_type)(void*); #define SQLITE_STATIC ((sqlite3_destructor_type)0) #define SQLITE_TRANSIENT ((sqlite3_destructor_type)-1) /* ** CAPI3REF: Setting The Result Of An SQL Function ** ** These routines are used by the xFunc or xFinal callbacks that ** implement SQL functions and aggregates. See ** [sqlite3_create_function()] and [sqlite3_create_function16()] ** for additional information. ** ** These functions work very much like the [parameter binding] family of ** functions used to bind values to host parameters in prepared statements. ** Refer to the [SQL parameter] documentation for additional information. ** ** ^The sqlite3_result_blob() interface sets the result from ** an application-defined function to be the BLOB whose content is pointed ** to by the second parameter and which is N bytes long where N is the ** third parameter. ** ** ^The sqlite3_result_zeroblob() interfaces set the result of ** the application-defined function to be a BLOB containing all zero ** bytes and N bytes in size, where N is the value of the 2nd parameter. ** ** ^The sqlite3_result_double() interface sets the result from ** an application-defined function to be a floating point value specified ** by its 2nd argument. ** ** ^The sqlite3_result_error() and sqlite3_result_error16() functions ** cause the implemented SQL function to throw an exception. ** ^SQLite uses the string pointed to by the ** 2nd parameter of sqlite3_result_error() or sqlite3_result_error16() ** as the text of an error message. ^SQLite interprets the error ** message string from sqlite3_result_error() as UTF-8. ^SQLite ** interprets the string from sqlite3_result_error16() as UTF-16 in native ** byte order. ^If the third parameter to sqlite3_result_error() ** or sqlite3_result_error16() is negative then SQLite takes as the error ** message all text up through the first zero character. ** ^If the third parameter to sqlite3_result_error() or ** sqlite3_result_error16() is non-negative then SQLite takes that many ** bytes (not characters) from the 2nd parameter as the error message. ** ^The sqlite3_result_error() and sqlite3_result_error16() ** routines make a private copy of the error message text before ** they return. Hence, the calling function can deallocate or ** modify the text after they return without harm. ** ^The sqlite3_result_error_code() function changes the error code ** returned by SQLite as a result of an error in a function. ^By default, ** the error code is SQLITE_ERROR. ^A subsequent call to sqlite3_result_error() ** or sqlite3_result_error16() resets the error code to SQLITE_ERROR. ** ** ^The sqlite3_result_toobig() interface causes SQLite to throw an error ** indicating that a string or BLOB is too long to represent. ** ** ^The sqlite3_result_nomem() interface causes SQLite to throw an error ** indicating that a memory allocation failed. ** ** ^The sqlite3_result_int() interface sets the return value ** of the application-defined function to be the 32-bit signed integer ** value given in the 2nd argument. ** ^The sqlite3_result_int64() interface sets the return value ** of the application-defined function to be the 64-bit signed integer ** value given in the 2nd argument. ** ** ^The sqlite3_result_null() interface sets the return value ** of the application-defined function to be NULL. ** ** ^The sqlite3_result_text(), sqlite3_result_text16(), ** sqlite3_result_text16le(), and sqlite3_result_text16be() interfaces ** set the return value of the application-defined function to be ** a text string which is represented as UTF-8, UTF-16 native byte order, ** UTF-16 little endian, or UTF-16 big endian, respectively. ** ^SQLite takes the text result from the application from ** the 2nd parameter of the sqlite3_result_text* interfaces. ** ^If the 3rd parameter to the sqlite3_result_text* interfaces ** is negative, then SQLite takes result text from the 2nd parameter ** through the first zero character. ** ^If the 3rd parameter to the sqlite3_result_text* interfaces ** is non-negative, then as many bytes (not characters) of the text ** pointed to by the 2nd parameter are taken as the application-defined ** function result. ** ^If the 4th parameter to the sqlite3_result_text* interfaces ** or sqlite3_result_blob is a non-NULL pointer, then SQLite calls that ** function as the destructor on the text or BLOB result when it has ** finished using that result. ** ^If the 4th parameter to the sqlite3_result_text* interfaces or to ** sqlite3_result_blob is the special constant SQLITE_STATIC, then SQLite ** assumes that the text or BLOB result is in constant space and does not ** copy the content of the parameter nor call a destructor on the content ** when it has finished using that result. ** ^If the 4th parameter to the sqlite3_result_text* interfaces ** or sqlite3_result_blob is the special constant SQLITE_TRANSIENT ** then SQLite makes a copy of the result into space obtained from ** from [sqlite3_malloc()] before it returns. ** ** ^The sqlite3_result_value() interface sets the result of ** the application-defined function to be a copy the ** [unprotected sqlite3_value] object specified by the 2nd parameter. ^The ** sqlite3_result_value() interface makes a copy of the [sqlite3_value] ** so that the [sqlite3_value] specified in the parameter may change or ** be deallocated after sqlite3_result_value() returns without harm. ** ^A [protected sqlite3_value] object may always be used where an ** [unprotected sqlite3_value] object is required, so either ** kind of [sqlite3_value] object can be used with this interface. ** ** If these routines are called from within the different thread ** than the one containing the application-defined function that received ** the [sqlite3_context] pointer, the results are undefined. */ SQLITE_API void sqlite3_result_blob(sqlite3_context*, const void*, int, void(*)(void*)); SQLITE_API void sqlite3_result_double(sqlite3_context*, double); SQLITE_API void sqlite3_result_error(sqlite3_context*, const char*, int); SQLITE_API void sqlite3_result_error16(sqlite3_context*, const void*, int); SQLITE_API void sqlite3_result_error_toobig(sqlite3_context*); SQLITE_API void sqlite3_result_error_nomem(sqlite3_context*); SQLITE_API void sqlite3_result_error_code(sqlite3_context*, int); SQLITE_API void sqlite3_result_int(sqlite3_context*, int); SQLITE_API void sqlite3_result_int64(sqlite3_context*, sqlite3_int64); SQLITE_API void sqlite3_result_null(sqlite3_context*); SQLITE_API void sqlite3_result_text(sqlite3_context*, const char*, int, void(*)(void*)); SQLITE_API void sqlite3_result_text16(sqlite3_context*, const void*, int, void(*)(void*)); SQLITE_API void sqlite3_result_text16le(sqlite3_context*, const void*, int,void(*)(void*)); SQLITE_API void sqlite3_result_text16be(sqlite3_context*, const void*, int,void(*)(void*)); SQLITE_API void sqlite3_result_value(sqlite3_context*, sqlite3_value*); SQLITE_API void sqlite3_result_zeroblob(sqlite3_context*, int n); /* ** CAPI3REF: Define New Collating Sequences ** ** ^These functions add, remove, or modify a [collation] associated ** with the [database connection] specified as the first argument. ** ** ^The name of the collation is a UTF-8 string ** for sqlite3_create_collation() and sqlite3_create_collation_v2() ** and a UTF-16 string in native byte order for sqlite3_create_collation16(). ** ^Collation names that compare equal according to [sqlite3_strnicmp()] are ** considered to be the same name. ** ** ^(The third argument (eTextRep) must be one of the constants: ** )^ ** ^The eTextRep argument determines the encoding of strings passed ** to the collating function callback, xCallback. ** ^The [SQLITE_UTF16] and [SQLITE_UTF16_ALIGNED] values for eTextRep ** force strings to be UTF16 with native byte order. ** ^The [SQLITE_UTF16_ALIGNED] value for eTextRep forces strings to begin ** on an even byte address. ** ** ^The fourth argument, pArg, is an application data pointer that is passed ** through as the first argument to the collating function callback. ** ** ^The fifth argument, xCallback, is a pointer to the collating function. ** ^Multiple collating functions can be registered using the same name but ** with different eTextRep parameters and SQLite will use whichever ** function requires the least amount of data transformation. ** ^If the xCallback argument is NULL then the collating function is ** deleted. ^When all collating functions having the same name are deleted, ** that collation is no longer usable. ** ** ^The collating function callback is invoked with a copy of the pArg ** application data pointer and with two strings in the encoding specified ** by the eTextRep argument. The collating function must return an ** integer that is negative, zero, or positive ** if the first string is less than, equal to, or greater than the second, ** respectively. A collating function must always return the same answer ** given the same inputs. If two or more collating functions are registered ** to the same collation name (using different eTextRep values) then all ** must give an equivalent answer when invoked with equivalent strings. ** The collating function must obey the following properties for all ** strings A, B, and C: ** **
    **
  1. If A==B then B==A. **
  2. If A==B and B==C then A==C. **
  3. If A<B THEN B>A. **
  4. If A<B and B<C then A<C. **
** ** If a collating function fails any of the above constraints and that ** collating function is registered and used, then the behavior of SQLite ** is undefined. ** ** ^The sqlite3_create_collation_v2() works like sqlite3_create_collation() ** with the addition that the xDestroy callback is invoked on pArg when ** the collating function is deleted. ** ^Collating functions are deleted when they are overridden by later ** calls to the collation creation functions or when the ** [database connection] is closed using [sqlite3_close()]. ** ** ^The xDestroy callback is not called if the ** sqlite3_create_collation_v2() function fails. Applications that invoke ** sqlite3_create_collation_v2() with a non-NULL xDestroy argument should ** check the return code and dispose of the application data pointer ** themselves rather than expecting SQLite to deal with it for them. ** This is different from every other SQLite interface. The inconsistency ** is unfortunate but cannot be changed without breaking backwards ** compatibility. ** ** See also: [sqlite3_collation_needed()] and [sqlite3_collation_needed16()]. */ SQLITE_API int sqlite3_create_collation( sqlite3*, const char *zName, int eTextRep, void *pArg, int(*xCompare)(void*,int,const void*,int,const void*) ); SQLITE_API int sqlite3_create_collation_v2( sqlite3*, const char *zName, int eTextRep, void *pArg, int(*xCompare)(void*,int,const void*,int,const void*), void(*xDestroy)(void*) ); SQLITE_API int sqlite3_create_collation16( sqlite3*, const void *zName, int eTextRep, void *pArg, int(*xCompare)(void*,int,const void*,int,const void*) ); /* ** CAPI3REF: Collation Needed Callbacks ** ** ^To avoid having to register all collation sequences before a database ** can be used, a single callback function may be registered with the ** [database connection] to be invoked whenever an undefined collation ** sequence is required. ** ** ^If the function is registered using the sqlite3_collation_needed() API, ** then it is passed the names of undefined collation sequences as strings ** encoded in UTF-8. ^If sqlite3_collation_needed16() is used, ** the names are passed as UTF-16 in machine native byte order. ** ^A call to either function replaces the existing collation-needed callback. ** ** ^(When the callback is invoked, the first argument passed is a copy ** of the second argument to sqlite3_collation_needed() or ** sqlite3_collation_needed16(). The second argument is the database ** connection. The third argument is one of [SQLITE_UTF8], [SQLITE_UTF16BE], ** or [SQLITE_UTF16LE], indicating the most desirable form of the collation ** sequence function required. The fourth parameter is the name of the ** required collation sequence.)^ ** ** The callback function should register the desired collation using ** [sqlite3_create_collation()], [sqlite3_create_collation16()], or ** [sqlite3_create_collation_v2()]. */ SQLITE_API int sqlite3_collation_needed( sqlite3*, void*, void(*)(void*,sqlite3*,int eTextRep,const char*) ); SQLITE_API int sqlite3_collation_needed16( sqlite3*, void*, void(*)(void*,sqlite3*,int eTextRep,const void*) ); #ifdef SQLITE_HAS_CODEC /* ** Specify the key for an encrypted database. This routine should be ** called right after sqlite3_open(). ** ** The code to implement this API is not available in the public release ** of SQLite. */ SQLITE_API int sqlite3_key( sqlite3 *db, /* Database to be rekeyed */ const void *pKey, int nKey /* The key */ ); /* ** Change the key on an open database. If the current database is not ** encrypted, this routine will encrypt it. If pNew==0 or nNew==0, the ** database is decrypted. ** ** The code to implement this API is not available in the public release ** of SQLite. */ SQLITE_API int sqlite3_rekey( sqlite3 *db, /* Database to be rekeyed */ const void *pKey, int nKey /* The new key */ ); /* ** Specify the activation key for a SEE database. Unless ** activated, none of the SEE routines will work. */ SQLITE_API void sqlite3_activate_see( const char *zPassPhrase /* Activation phrase */ ); #endif #ifdef SQLITE_ENABLE_CEROD /* ** Specify the activation key for a CEROD database. Unless ** activated, none of the CEROD routines will work. */ SQLITE_API void sqlite3_activate_cerod( const char *zPassPhrase /* Activation phrase */ ); #endif /* ** CAPI3REF: Suspend Execution For A Short Time ** ** The sqlite3_sleep() function causes the current thread to suspend execution ** for at least a number of milliseconds specified in its parameter. ** ** If the operating system does not support sleep requests with ** millisecond time resolution, then the time will be rounded up to ** the nearest second. The number of milliseconds of sleep actually ** requested from the operating system is returned. ** ** ^SQLite implements this interface by calling the xSleep() ** method of the default [sqlite3_vfs] object. If the xSleep() method ** of the default VFS is not implemented correctly, or not implemented at ** all, then the behavior of sqlite3_sleep() may deviate from the description ** in the previous paragraphs. */ SQLITE_API int sqlite3_sleep(int); /* ** CAPI3REF: Name Of The Folder Holding Temporary Files ** ** ^(If this global variable is made to point to a string which is ** the name of a folder (a.k.a. directory), then all temporary files ** created by SQLite when using a built-in [sqlite3_vfs | VFS] ** will be placed in that directory.)^ ^If this variable ** is a NULL pointer, then SQLite performs a search for an appropriate ** temporary file directory. ** ** It is not safe to read or modify this variable in more than one ** thread at a time. It is not safe to read or modify this variable ** if a [database connection] is being used at the same time in a separate ** thread. ** It is intended that this variable be set once ** as part of process initialization and before any SQLite interface ** routines have been called and that this variable remain unchanged ** thereafter. ** ** ^The [temp_store_directory pragma] may modify this variable and cause ** it to point to memory obtained from [sqlite3_malloc]. ^Furthermore, ** the [temp_store_directory pragma] always assumes that any string ** that this variable points to is held in memory obtained from ** [sqlite3_malloc] and the pragma may attempt to free that memory ** using [sqlite3_free]. ** Hence, if this variable is modified directly, either it should be ** made NULL or made to point to memory obtained from [sqlite3_malloc] ** or else the use of the [temp_store_directory pragma] should be avoided. */ SQLITE_API SQLITE_EXTERN char *sqlite3_temp_directory; /* ** CAPI3REF: Test For Auto-Commit Mode ** KEYWORDS: {autocommit mode} ** ** ^The sqlite3_get_autocommit() interface returns non-zero or ** zero if the given database connection is or is not in autocommit mode, ** respectively. ^Autocommit mode is on by default. ** ^Autocommit mode is disabled by a [BEGIN] statement. ** ^Autocommit mode is re-enabled by a [COMMIT] or [ROLLBACK]. ** ** If certain kinds of errors occur on a statement within a multi-statement ** transaction (errors including [SQLITE_FULL], [SQLITE_IOERR], ** [SQLITE_NOMEM], [SQLITE_BUSY], and [SQLITE_INTERRUPT]) then the ** transaction might be rolled back automatically. The only way to ** find out whether SQLite automatically rolled back the transaction after ** an error is to use this function. ** ** If another thread changes the autocommit status of the database ** connection while this routine is running, then the return value ** is undefined. */ SQLITE_API int sqlite3_get_autocommit(sqlite3*); /* ** CAPI3REF: Find The Database Handle Of A Prepared Statement ** ** ^The sqlite3_db_handle interface returns the [database connection] handle ** to which a [prepared statement] belongs. ^The [database connection] ** returned by sqlite3_db_handle is the same [database connection] ** that was the first argument ** to the [sqlite3_prepare_v2()] call (or its variants) that was used to ** create the statement in the first place. */ SQLITE_API sqlite3 *sqlite3_db_handle(sqlite3_stmt*); /* ** CAPI3REF: Find the next prepared statement ** ** ^This interface returns a pointer to the next [prepared statement] after ** pStmt associated with the [database connection] pDb. ^If pStmt is NULL ** then this interface returns a pointer to the first prepared statement ** associated with the database connection pDb. ^If no prepared statement ** satisfies the conditions of this routine, it returns NULL. ** ** The [database connection] pointer D in a call to ** [sqlite3_next_stmt(D,S)] must refer to an open database ** connection and in particular must not be a NULL pointer. */ SQLITE_API sqlite3_stmt *sqlite3_next_stmt(sqlite3 *pDb, sqlite3_stmt *pStmt); /* ** CAPI3REF: Commit And Rollback Notification Callbacks ** ** ^The sqlite3_commit_hook() interface registers a callback ** function to be invoked whenever a transaction is [COMMIT | committed]. ** ^Any callback set by a previous call to sqlite3_commit_hook() ** for the same database connection is overridden. ** ^The sqlite3_rollback_hook() interface registers a callback ** function to be invoked whenever a transaction is [ROLLBACK | rolled back]. ** ^Any callback set by a previous call to sqlite3_rollback_hook() ** for the same database connection is overridden. ** ^The pArg argument is passed through to the callback. ** ^If the callback on a commit hook function returns non-zero, ** then the commit is converted into a rollback. ** ** ^The sqlite3_commit_hook(D,C,P) and sqlite3_rollback_hook(D,C,P) functions ** return the P argument from the previous call of the same function ** on the same [database connection] D, or NULL for ** the first call for each function on D. ** ** The callback implementation must not do anything that will modify ** the database connection that invoked the callback. Any actions ** to modify the database connection must be deferred until after the ** completion of the [sqlite3_step()] call that triggered the commit ** or rollback hook in the first place. ** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their ** database connections for the meaning of "modify" in this paragraph. ** ** ^Registering a NULL function disables the callback. ** ** ^When the commit hook callback routine returns zero, the [COMMIT] ** operation is allowed to continue normally. ^If the commit hook ** returns non-zero, then the [COMMIT] is converted into a [ROLLBACK]. ** ^The rollback hook is invoked on a rollback that results from a commit ** hook returning non-zero, just as it would be with any other rollback. ** ** ^For the purposes of this API, a transaction is said to have been ** rolled back if an explicit "ROLLBACK" statement is executed, or ** an error or constraint causes an implicit rollback to occur. ** ^The rollback callback is not invoked if a transaction is ** automatically rolled back because the database connection is closed. ** ** See also the [sqlite3_update_hook()] interface. */ SQLITE_API void *sqlite3_commit_hook(sqlite3*, int(*)(void*), void*); SQLITE_API void *sqlite3_rollback_hook(sqlite3*, void(*)(void *), void*); /* ** CAPI3REF: Data Change Notification Callbacks ** ** ^The sqlite3_update_hook() interface registers a callback function ** with the [database connection] identified by the first argument ** to be invoked whenever a row is updated, inserted or deleted. ** ^Any callback set by a previous call to this function ** for the same database connection is overridden. ** ** ^The second argument is a pointer to the function to invoke when a ** row is updated, inserted or deleted. ** ^The first argument to the callback is a copy of the third argument ** to sqlite3_update_hook(). ** ^The second callback argument is one of [SQLITE_INSERT], [SQLITE_DELETE], ** or [SQLITE_UPDATE], depending on the operation that caused the callback ** to be invoked. ** ^The third and fourth arguments to the callback contain pointers to the ** database and table name containing the affected row. ** ^The final callback parameter is the [rowid] of the row. ** ^In the case of an update, this is the [rowid] after the update takes place. ** ** ^(The update hook is not invoked when internal system tables are ** modified (i.e. sqlite_master and sqlite_sequence).)^ ** ** ^In the current implementation, the update hook ** is not invoked when duplication rows are deleted because of an ** [ON CONFLICT | ON CONFLICT REPLACE] clause. ^Nor is the update hook ** invoked when rows are deleted using the [truncate optimization]. ** The exceptions defined in this paragraph might change in a future ** release of SQLite. ** ** The update hook implementation must not do anything that will modify ** the database connection that invoked the update hook. Any actions ** to modify the database connection must be deferred until after the ** completion of the [sqlite3_step()] call that triggered the update hook. ** Note that [sqlite3_prepare_v2()] and [sqlite3_step()] both modify their ** database connections for the meaning of "modify" in this paragraph. ** ** ^The sqlite3_update_hook(D,C,P) function ** returns the P argument from the previous call ** on the same [database connection] D, or NULL for ** the first call on D. ** ** See also the [sqlite3_commit_hook()] and [sqlite3_rollback_hook()] ** interfaces. */ SQLITE_API void *sqlite3_update_hook( sqlite3*, void(*)(void *,int ,char const *,char const *,sqlite3_int64), void* ); /* ** CAPI3REF: Enable Or Disable Shared Pager Cache ** KEYWORDS: {shared cache} ** ** ^(This routine enables or disables the sharing of the database cache ** and schema data structures between [database connection | connections] ** to the same database. Sharing is enabled if the argument is true ** and disabled if the argument is false.)^ ** ** ^Cache sharing is enabled and disabled for an entire process. ** This is a change as of SQLite version 3.5.0. In prior versions of SQLite, ** sharing was enabled or disabled for each thread separately. ** ** ^(The cache sharing mode set by this interface effects all subsequent ** calls to [sqlite3_open()], [sqlite3_open_v2()], and [sqlite3_open16()]. ** Existing database connections continue use the sharing mode ** that was in effect at the time they were opened.)^ ** ** ^(This routine returns [SQLITE_OK] if shared cache was enabled or disabled ** successfully. An [error code] is returned otherwise.)^ ** ** ^Shared cache is disabled by default. But this might change in ** future releases of SQLite. Applications that care about shared ** cache setting should set it explicitly. ** ** See Also: [SQLite Shared-Cache Mode] */ SQLITE_API int sqlite3_enable_shared_cache(int); /* ** CAPI3REF: Attempt To Free Heap Memory ** ** ^The sqlite3_release_memory() interface attempts to free N bytes ** of heap memory by deallocating non-essential memory allocations ** held by the database library. Memory used to cache database ** pages to improve performance is an example of non-essential memory. ** ^sqlite3_release_memory() returns the number of bytes actually freed, ** which might be more or less than the amount requested. ** ^The sqlite3_release_memory() routine is a no-op returning zero ** if SQLite is not compiled with [SQLITE_ENABLE_MEMORY_MANAGEMENT]. */ SQLITE_API int sqlite3_release_memory(int); /* ** CAPI3REF: Impose A Limit On Heap Size ** ** ^The sqlite3_soft_heap_limit64() interface sets and/or queries the ** soft limit on the amount of heap memory that may be allocated by SQLite. ** ^SQLite strives to keep heap memory utilization below the soft heap ** limit by reducing the number of pages held in the page cache ** as heap memory usages approaches the limit. ** ^The soft heap limit is "soft" because even though SQLite strives to stay ** below the limit, it will exceed the limit rather than generate ** an [SQLITE_NOMEM] error. In other words, the soft heap limit ** is advisory only. ** ** ^The return value from sqlite3_soft_heap_limit64() is the size of ** the soft heap limit prior to the call. ^If the argument N is negative ** then no change is made to the soft heap limit. Hence, the current ** size of the soft heap limit can be determined by invoking ** sqlite3_soft_heap_limit64() with a negative argument. ** ** ^If the argument N is zero then the soft heap limit is disabled. ** ** ^(The soft heap limit is not enforced in the current implementation ** if one or more of following conditions are true: ** ** )^ ** ** Beginning with SQLite version 3.7.3, the soft heap limit is enforced ** regardless of whether or not the [SQLITE_ENABLE_MEMORY_MANAGEMENT] ** compile-time option is invoked. With [SQLITE_ENABLE_MEMORY_MANAGEMENT], ** the soft heap limit is enforced on every memory allocation. Without ** [SQLITE_ENABLE_MEMORY_MANAGEMENT], the soft heap limit is only enforced ** when memory is allocated by the page cache. Testing suggests that because ** the page cache is the predominate memory user in SQLite, most ** applications will achieve adequate soft heap limit enforcement without ** the use of [SQLITE_ENABLE_MEMORY_MANAGEMENT]. ** ** The circumstances under which SQLite will enforce the soft heap limit may ** changes in future releases of SQLite. */ SQLITE_API sqlite3_int64 sqlite3_soft_heap_limit64(sqlite3_int64 N); /* ** CAPI3REF: Deprecated Soft Heap Limit Interface ** DEPRECATED ** ** This is a deprecated version of the [sqlite3_soft_heap_limit64()] ** interface. This routine is provided for historical compatibility ** only. All new applications should use the ** [sqlite3_soft_heap_limit64()] interface rather than this one. */ SQLITE_API SQLITE_DEPRECATED void sqlite3_soft_heap_limit(int N); /* ** CAPI3REF: Extract Metadata About A Column Of A Table ** ** ^This routine returns metadata about a specific column of a specific ** database table accessible using the [database connection] handle ** passed as the first function argument. ** ** ^The column is identified by the second, third and fourth parameters to ** this function. ^The second parameter is either the name of the database ** (i.e. "main", "temp", or an attached database) containing the specified ** table or NULL. ^If it is NULL, then all attached databases are searched ** for the table using the same algorithm used by the database engine to ** resolve unqualified table references. ** ** ^The third and fourth parameters to this function are the table and column ** name of the desired column, respectively. Neither of these parameters ** may be NULL. ** ** ^Metadata is returned by writing to the memory locations passed as the 5th ** and subsequent parameters to this function. ^Any of these arguments may be ** NULL, in which case the corresponding element of metadata is omitted. ** ** ^(
** **
Parameter Output
Type
Description ** **
5th const char* Data type **
6th const char* Name of default collation sequence **
7th int True if column has a NOT NULL constraint **
8th int True if column is part of the PRIMARY KEY **
9th int True if column is [AUTOINCREMENT] **
**
)^ ** ** ^The memory pointed to by the character pointers returned for the ** declaration type and collation sequence is valid only until the next ** call to any SQLite API function. ** ** ^If the specified table is actually a view, an [error code] is returned. ** ** ^If the specified column is "rowid", "oid" or "_rowid_" and an ** [INTEGER PRIMARY KEY] column has been explicitly declared, then the output ** parameters are set for the explicitly declared column. ^(If there is no ** explicitly declared [INTEGER PRIMARY KEY] column, then the output ** parameters are set as follows: ** **
**     data type: "INTEGER"
**     collation sequence: "BINARY"
**     not null: 0
**     primary key: 1
**     auto increment: 0
** 
)^ ** ** ^(This function may load one or more schemas from database files. If an ** error occurs during this process, or if the requested table or column ** cannot be found, an [error code] is returned and an error message left ** in the [database connection] (to be retrieved using sqlite3_errmsg()).)^ ** ** ^This API is only available if the library was compiled with the ** [SQLITE_ENABLE_COLUMN_METADATA] C-preprocessor symbol defined. */ SQLITE_API int sqlite3_table_column_metadata( sqlite3 *db, /* Connection handle */ const char *zDbName, /* Database name or NULL */ const char *zTableName, /* Table name */ const char *zColumnName, /* Column name */ char const **pzDataType, /* OUTPUT: Declared data type */ char const **pzCollSeq, /* OUTPUT: Collation sequence name */ int *pNotNull, /* OUTPUT: True if NOT NULL constraint exists */ int *pPrimaryKey, /* OUTPUT: True if column part of PK */ int *pAutoinc /* OUTPUT: True if column is auto-increment */ ); /* ** CAPI3REF: Load An Extension ** ** ^This interface loads an SQLite extension library from the named file. ** ** ^The sqlite3_load_extension() interface attempts to load an ** SQLite extension library contained in the file zFile. ** ** ^The entry point is zProc. ** ^zProc may be 0, in which case the name of the entry point ** defaults to "sqlite3_extension_init". ** ^The sqlite3_load_extension() interface returns ** [SQLITE_OK] on success and [SQLITE_ERROR] if something goes wrong. ** ^If an error occurs and pzErrMsg is not 0, then the ** [sqlite3_load_extension()] interface shall attempt to ** fill *pzErrMsg with error message text stored in memory ** obtained from [sqlite3_malloc()]. The calling function ** should free this memory by calling [sqlite3_free()]. ** ** ^Extension loading must be enabled using ** [sqlite3_enable_load_extension()] prior to calling this API, ** otherwise an error will be returned. ** ** See also the [load_extension() SQL function]. */ SQLITE_API int sqlite3_load_extension( sqlite3 *db, /* Load the extension into this database connection */ const char *zFile, /* Name of the shared library containing extension */ const char *zProc, /* Entry point. Derived from zFile if 0 */ char **pzErrMsg /* Put error message here if not 0 */ ); /* ** CAPI3REF: Enable Or Disable Extension Loading ** ** ^So as not to open security holes in older applications that are ** unprepared to deal with extension loading, and as a means of disabling ** extension loading while evaluating user-entered SQL, the following API ** is provided to turn the [sqlite3_load_extension()] mechanism on and off. ** ** ^Extension loading is off by default. See ticket #1863. ** ^Call the sqlite3_enable_load_extension() routine with onoff==1 ** to turn extension loading on and call it with onoff==0 to turn ** it back off again. */ SQLITE_API int sqlite3_enable_load_extension(sqlite3 *db, int onoff); /* ** CAPI3REF: Automatically Load Statically Linked Extensions ** ** ^This interface causes the xEntryPoint() function to be invoked for ** each new [database connection] that is created. The idea here is that ** xEntryPoint() is the entry point for a statically linked SQLite extension ** that is to be automatically loaded into all new database connections. ** ** ^(Even though the function prototype shows that xEntryPoint() takes ** no arguments and returns void, SQLite invokes xEntryPoint() with three ** arguments and expects and integer result as if the signature of the ** entry point where as follows: ** **
**    int xEntryPoint(
**      sqlite3 *db,
**      const char **pzErrMsg,
**      const struct sqlite3_api_routines *pThunk
**    );
** 
)^ ** ** If the xEntryPoint routine encounters an error, it should make *pzErrMsg ** point to an appropriate error message (obtained from [sqlite3_mprintf()]) ** and return an appropriate [error code]. ^SQLite ensures that *pzErrMsg ** is NULL before calling the xEntryPoint(). ^SQLite will invoke ** [sqlite3_free()] on *pzErrMsg after xEntryPoint() returns. ^If any ** xEntryPoint() returns an error, the [sqlite3_open()], [sqlite3_open16()], ** or [sqlite3_open_v2()] call that provoked the xEntryPoint() will fail. ** ** ^Calling sqlite3_auto_extension(X) with an entry point X that is already ** on the list of automatic extensions is a harmless no-op. ^No entry point ** will be called more than once for each database connection that is opened. ** ** See also: [sqlite3_reset_auto_extension()]. */ SQLITE_API int sqlite3_auto_extension(void (*xEntryPoint)(void)); /* ** CAPI3REF: Reset Automatic Extension Loading ** ** ^This interface disables all automatic extensions previously ** registered using [sqlite3_auto_extension()]. */ SQLITE_API void sqlite3_reset_auto_extension(void); /* ** The interface to the virtual-table mechanism is currently considered ** to be experimental. The interface might change in incompatible ways. ** If this is a problem for you, do not use the interface at this time. ** ** When the virtual-table mechanism stabilizes, we will declare the ** interface fixed, support it indefinitely, and remove this comment. */ /* ** Structures used by the virtual table interface */ typedef struct sqlite3_vtab sqlite3_vtab; typedef struct sqlite3_index_info sqlite3_index_info; typedef struct sqlite3_vtab_cursor sqlite3_vtab_cursor; typedef struct sqlite3_module sqlite3_module; /* ** CAPI3REF: Virtual Table Object ** KEYWORDS: sqlite3_module {virtual table module} ** ** This structure, sometimes called a "virtual table module", ** defines the implementation of a [virtual tables]. ** This structure consists mostly of methods for the module. ** ** ^A virtual table module is created by filling in a persistent ** instance of this structure and passing a pointer to that instance ** to [sqlite3_create_module()] or [sqlite3_create_module_v2()]. ** ^The registration remains valid until it is replaced by a different ** module or until the [database connection] closes. The content ** of this structure must not change while it is registered with ** any database connection. */ struct sqlite3_module { int iVersion; int (*xCreate)(sqlite3*, void *pAux, int argc, const char *const*argv, sqlite3_vtab **ppVTab, char**); int (*xConnect)(sqlite3*, void *pAux, int argc, const char *const*argv, sqlite3_vtab **ppVTab, char**); int (*xBestIndex)(sqlite3_vtab *pVTab, sqlite3_index_info*); int (*xDisconnect)(sqlite3_vtab *pVTab); int (*xDestroy)(sqlite3_vtab *pVTab); int (*xOpen)(sqlite3_vtab *pVTab, sqlite3_vtab_cursor **ppCursor); int (*xClose)(sqlite3_vtab_cursor*); int (*xFilter)(sqlite3_vtab_cursor*, int idxNum, const char *idxStr, int argc, sqlite3_value **argv); int (*xNext)(sqlite3_vtab_cursor*); int (*xEof)(sqlite3_vtab_cursor*); int (*xColumn)(sqlite3_vtab_cursor*, sqlite3_context*, int); int (*xRowid)(sqlite3_vtab_cursor*, sqlite3_int64 *pRowid); int (*xUpdate)(sqlite3_vtab *, int, sqlite3_value **, sqlite3_int64 *); int (*xBegin)(sqlite3_vtab *pVTab); int (*xSync)(sqlite3_vtab *pVTab); int (*xCommit)(sqlite3_vtab *pVTab); int (*xRollback)(sqlite3_vtab *pVTab); int (*xFindFunction)(sqlite3_vtab *pVtab, int nArg, const char *zName, void (**pxFunc)(sqlite3_context*,int,sqlite3_value**), void **ppArg); int (*xRename)(sqlite3_vtab *pVtab, const char *zNew); /* The methods above are in version 1 of the sqlite_module object. Those ** below are for version 2 and greater. */ int (*xSavepoint)(sqlite3_vtab *pVTab, int); int (*xRelease)(sqlite3_vtab *pVTab, int); int (*xRollbackTo)(sqlite3_vtab *pVTab, int); }; /* ** CAPI3REF: Virtual Table Indexing Information ** KEYWORDS: sqlite3_index_info ** ** The sqlite3_index_info structure and its substructures is used as part ** of the [virtual table] interface to ** pass information into and receive the reply from the [xBestIndex] ** method of a [virtual table module]. The fields under **Inputs** are the ** inputs to xBestIndex and are read-only. xBestIndex inserts its ** results into the **Outputs** fields. ** ** ^(The aConstraint[] array records WHERE clause constraints of the form: ** **
column OP expr
** ** where OP is =, <, <=, >, or >=.)^ ^(The particular operator is ** stored in aConstraint[].op using one of the ** [SQLITE_INDEX_CONSTRAINT_EQ | SQLITE_INDEX_CONSTRAINT_ values].)^ ** ^(The index of the column is stored in ** aConstraint[].iColumn.)^ ^(aConstraint[].usable is TRUE if the ** expr on the right-hand side can be evaluated (and thus the constraint ** is usable) and false if it cannot.)^ ** ** ^The optimizer automatically inverts terms of the form "expr OP column" ** and makes other simplifications to the WHERE clause in an attempt to ** get as many WHERE clause terms into the form shown above as possible. ** ^The aConstraint[] array only reports WHERE clause terms that are ** relevant to the particular virtual table being queried. ** ** ^Information about the ORDER BY clause is stored in aOrderBy[]. ** ^Each term of aOrderBy records a column of the ORDER BY clause. ** ** The [xBestIndex] method must fill aConstraintUsage[] with information ** about what parameters to pass to xFilter. ^If argvIndex>0 then ** the right-hand side of the corresponding aConstraint[] is evaluated ** and becomes the argvIndex-th entry in argv. ^(If aConstraintUsage[].omit ** is true, then the constraint is assumed to be fully handled by the ** virtual table and is not checked again by SQLite.)^ ** ** ^The idxNum and idxPtr values are recorded and passed into the ** [xFilter] method. ** ^[sqlite3_free()] is used to free idxPtr if and only if ** needToFreeIdxPtr is true. ** ** ^The orderByConsumed means that output from [xFilter]/[xNext] will occur in ** the correct order to satisfy the ORDER BY clause so that no separate ** sorting step is required. ** ** ^The estimatedCost value is an estimate of the cost of doing the ** particular lookup. A full scan of a table with N entries should have ** a cost of N. A binary search of a table of N entries should have a ** cost of approximately log(N). */ struct sqlite3_index_info { /* Inputs */ int nConstraint; /* Number of entries in aConstraint */ struct sqlite3_index_constraint { int iColumn; /* Column on left-hand side of constraint */ unsigned char op; /* Constraint operator */ unsigned char usable; /* True if this constraint is usable */ int iTermOffset; /* Used internally - xBestIndex should ignore */ } *aConstraint; /* Table of WHERE clause constraints */ int nOrderBy; /* Number of terms in the ORDER BY clause */ struct sqlite3_index_orderby { int iColumn; /* Column number */ unsigned char desc; /* True for DESC. False for ASC. */ } *aOrderBy; /* The ORDER BY clause */ /* Outputs */ struct sqlite3_index_constraint_usage { int argvIndex; /* if >0, constraint is part of argv to xFilter */ unsigned char omit; /* Do not code a test for this constraint */ } *aConstraintUsage; int idxNum; /* Number used to identify the index */ char *idxStr; /* String, possibly obtained from sqlite3_malloc */ int needToFreeIdxStr; /* Free idxStr using sqlite3_free() if true */ int orderByConsumed; /* True if output is already ordered */ double estimatedCost; /* Estimated cost of using this index */ }; /* ** CAPI3REF: Virtual Table Constraint Operator Codes ** ** These macros defined the allowed values for the ** [sqlite3_index_info].aConstraint[].op field. Each value represents ** an operator that is part of a constraint term in the wHERE clause of ** a query that uses a [virtual table]. */ #define SQLITE_INDEX_CONSTRAINT_EQ 2 #define SQLITE_INDEX_CONSTRAINT_GT 4 #define SQLITE_INDEX_CONSTRAINT_LE 8 #define SQLITE_INDEX_CONSTRAINT_LT 16 #define SQLITE_INDEX_CONSTRAINT_GE 32 #define SQLITE_INDEX_CONSTRAINT_MATCH 64 /* ** CAPI3REF: Register A Virtual Table Implementation ** ** ^These routines are used to register a new [virtual table module] name. ** ^Module names must be registered before ** creating a new [virtual table] using the module and before using a ** preexisting [virtual table] for the module. ** ** ^The module name is registered on the [database connection] specified ** by the first parameter. ^The name of the module is given by the ** second parameter. ^The third parameter is a pointer to ** the implementation of the [virtual table module]. ^The fourth ** parameter is an arbitrary client data pointer that is passed through ** into the [xCreate] and [xConnect] methods of the virtual table module ** when a new virtual table is be being created or reinitialized. ** ** ^The sqlite3_create_module_v2() interface has a fifth parameter which ** is a pointer to a destructor for the pClientData. ^SQLite will ** invoke the destructor function (if it is not NULL) when SQLite ** no longer needs the pClientData pointer. ^The destructor will also ** be invoked if the call to sqlite3_create_module_v2() fails. ** ^The sqlite3_create_module() ** interface is equivalent to sqlite3_create_module_v2() with a NULL ** destructor. */ SQLITE_API int sqlite3_create_module( sqlite3 *db, /* SQLite connection to register module with */ const char *zName, /* Name of the module */ const sqlite3_module *p, /* Methods for the module */ void *pClientData /* Client data for xCreate/xConnect */ ); SQLITE_API int sqlite3_create_module_v2( sqlite3 *db, /* SQLite connection to register module with */ const char *zName, /* Name of the module */ const sqlite3_module *p, /* Methods for the module */ void *pClientData, /* Client data for xCreate/xConnect */ void(*xDestroy)(void*) /* Module destructor function */ ); /* ** CAPI3REF: Virtual Table Instance Object ** KEYWORDS: sqlite3_vtab ** ** Every [virtual table module] implementation uses a subclass ** of this object to describe a particular instance ** of the [virtual table]. Each subclass will ** be tailored to the specific needs of the module implementation. ** The purpose of this superclass is to define certain fields that are ** common to all module implementations. ** ** ^Virtual tables methods can set an error message by assigning a ** string obtained from [sqlite3_mprintf()] to zErrMsg. The method should ** take care that any prior string is freed by a call to [sqlite3_free()] ** prior to assigning a new string to zErrMsg. ^After the error message ** is delivered up to the client application, the string will be automatically ** freed by sqlite3_free() and the zErrMsg field will be zeroed. */ struct sqlite3_vtab { const sqlite3_module *pModule; /* The module for this virtual table */ int nRef; /* NO LONGER USED */ char *zErrMsg; /* Error message from sqlite3_mprintf() */ /* Virtual table implementations will typically add additional fields */ }; /* ** CAPI3REF: Virtual Table Cursor Object ** KEYWORDS: sqlite3_vtab_cursor {virtual table cursor} ** ** Every [virtual table module] implementation uses a subclass of the ** following structure to describe cursors that point into the ** [virtual table] and are used ** to loop through the virtual table. Cursors are created using the ** [sqlite3_module.xOpen | xOpen] method of the module and are destroyed ** by the [sqlite3_module.xClose | xClose] method. Cursors are used ** by the [xFilter], [xNext], [xEof], [xColumn], and [xRowid] methods ** of the module. Each module implementation will define ** the content of a cursor structure to suit its own needs. ** ** This superclass exists in order to define fields of the cursor that ** are common to all implementations. */ struct sqlite3_vtab_cursor { sqlite3_vtab *pVtab; /* Virtual table of this cursor */ /* Virtual table implementations will typically add additional fields */ }; /* ** CAPI3REF: Declare The Schema Of A Virtual Table ** ** ^The [xCreate] and [xConnect] methods of a ** [virtual table module] call this interface ** to declare the format (the names and datatypes of the columns) of ** the virtual tables they implement. */ SQLITE_API int sqlite3_declare_vtab(sqlite3*, const char *zSQL); /* ** CAPI3REF: Overload A Function For A Virtual Table ** ** ^(Virtual tables can provide alternative implementations of functions ** using the [xFindFunction] method of the [virtual table module]. ** But global versions of those functions ** must exist in order to be overloaded.)^ ** ** ^(This API makes sure a global version of a function with a particular ** name and number of parameters exists. If no such function exists ** before this API is called, a new function is created.)^ ^The implementation ** of the new function always causes an exception to be thrown. So ** the new function is not good for anything by itself. Its only ** purpose is to be a placeholder function that can be overloaded ** by a [virtual table]. */ SQLITE_API int sqlite3_overload_function(sqlite3*, const char *zFuncName, int nArg); /* ** The interface to the virtual-table mechanism defined above (back up ** to a comment remarkably similar to this one) is currently considered ** to be experimental. The interface might change in incompatible ways. ** If this is a problem for you, do not use the interface at this time. ** ** When the virtual-table mechanism stabilizes, we will declare the ** interface fixed, support it indefinitely, and remove this comment. */ /* ** CAPI3REF: A Handle To An Open BLOB ** KEYWORDS: {BLOB handle} {BLOB handles} ** ** An instance of this object represents an open BLOB on which ** [sqlite3_blob_open | incremental BLOB I/O] can be performed. ** ^Objects of this type are created by [sqlite3_blob_open()] ** and destroyed by [sqlite3_blob_close()]. ** ^The [sqlite3_blob_read()] and [sqlite3_blob_write()] interfaces ** can be used to read or write small subsections of the BLOB. ** ^The [sqlite3_blob_bytes()] interface returns the size of the BLOB in bytes. */ typedef struct sqlite3_blob sqlite3_blob; /* ** CAPI3REF: Open A BLOB For Incremental I/O ** ** ^(This interfaces opens a [BLOB handle | handle] to the BLOB located ** in row iRow, column zColumn, table zTable in database zDb; ** in other words, the same BLOB that would be selected by: ** **
**     SELECT zColumn FROM zDb.zTable WHERE [rowid] = iRow;
** 
)^ ** ** ^If the flags parameter is non-zero, then the BLOB is opened for read ** and write access. ^If it is zero, the BLOB is opened for read access. ** ^It is not possible to open a column that is part of an index or primary ** key for writing. ^If [foreign key constraints] are enabled, it is ** not possible to open a column that is part of a [child key] for writing. ** ** ^Note that the database name is not the filename that contains ** the database but rather the symbolic name of the database that ** appears after the AS keyword when the database is connected using [ATTACH]. ** ^For the main database file, the database name is "main". ** ^For TEMP tables, the database name is "temp". ** ** ^(On success, [SQLITE_OK] is returned and the new [BLOB handle] is written ** to *ppBlob. Otherwise an [error code] is returned and *ppBlob is set ** to be a null pointer.)^ ** ^This function sets the [database connection] error code and message ** accessible via [sqlite3_errcode()] and [sqlite3_errmsg()] and related ** functions. ^Note that the *ppBlob variable is always initialized in a ** way that makes it safe to invoke [sqlite3_blob_close()] on *ppBlob ** regardless of the success or failure of this routine. ** ** ^(If the row that a BLOB handle points to is modified by an ** [UPDATE], [DELETE], or by [ON CONFLICT] side-effects ** then the BLOB handle is marked as "expired". ** This is true if any column of the row is changed, even a column ** other than the one the BLOB handle is open on.)^ ** ^Calls to [sqlite3_blob_read()] and [sqlite3_blob_write()] for ** an expired BLOB handle fail with a return code of [SQLITE_ABORT]. ** ^(Changes written into a BLOB prior to the BLOB expiring are not ** rolled back by the expiration of the BLOB. Such changes will eventually ** commit if the transaction continues to completion.)^ ** ** ^Use the [sqlite3_blob_bytes()] interface to determine the size of ** the opened blob. ^The size of a blob may not be changed by this ** interface. Use the [UPDATE] SQL command to change the size of a ** blob. ** ** ^The [sqlite3_bind_zeroblob()] and [sqlite3_result_zeroblob()] interfaces ** and the built-in [zeroblob] SQL function can be used, if desired, ** to create an empty, zero-filled blob in which to read or write using ** this interface. ** ** To avoid a resource leak, every open [BLOB handle] should eventually ** be released by a call to [sqlite3_blob_close()]. */ SQLITE_API int sqlite3_blob_open( sqlite3*, const char *zDb, const char *zTable, const char *zColumn, sqlite3_int64 iRow, int flags, sqlite3_blob **ppBlob ); /* ** CAPI3REF: Move a BLOB Handle to a New Row ** ** ^This function is used to move an existing blob handle so that it points ** to a different row of the same database table. ^The new row is identified ** by the rowid value passed as the second argument. Only the row can be ** changed. ^The database, table and column on which the blob handle is open ** remain the same. Moving an existing blob handle to a new row can be ** faster than closing the existing handle and opening a new one. ** ** ^(The new row must meet the same criteria as for [sqlite3_blob_open()] - ** it must exist and there must be either a blob or text value stored in ** the nominated column.)^ ^If the new row is not present in the table, or if ** it does not contain a blob or text value, or if another error occurs, an ** SQLite error code is returned and the blob handle is considered aborted. ** ^All subsequent calls to [sqlite3_blob_read()], [sqlite3_blob_write()] or ** [sqlite3_blob_reopen()] on an aborted blob handle immediately return ** SQLITE_ABORT. ^Calling [sqlite3_blob_bytes()] on an aborted blob handle ** always returns zero. ** ** ^This function sets the database handle error code and message. */ SQLITE_API SQLITE_EXPERIMENTAL int sqlite3_blob_reopen(sqlite3_blob *, sqlite3_int64); /* ** CAPI3REF: Close A BLOB Handle ** ** ^Closes an open [BLOB handle]. ** ** ^Closing a BLOB shall cause the current transaction to commit ** if there are no other BLOBs, no pending prepared statements, and the ** database connection is in [autocommit mode]. ** ^If any writes were made to the BLOB, they might be held in cache ** until the close operation if they will fit. ** ** ^(Closing the BLOB often forces the changes ** out to disk and so if any I/O errors occur, they will likely occur ** at the time when the BLOB is closed. Any errors that occur during ** closing are reported as a non-zero return value.)^ ** ** ^(The BLOB is closed unconditionally. Even if this routine returns ** an error code, the BLOB is still closed.)^ ** ** ^Calling this routine with a null pointer (such as would be returned ** by a failed call to [sqlite3_blob_open()]) is a harmless no-op. */ SQLITE_API int sqlite3_blob_close(sqlite3_blob *); /* ** CAPI3REF: Return The Size Of An Open BLOB ** ** ^Returns the size in bytes of the BLOB accessible via the ** successfully opened [BLOB handle] in its only argument. ^The ** incremental blob I/O routines can only read or overwriting existing ** blob content; they cannot change the size of a blob. ** ** This routine only works on a [BLOB handle] which has been created ** by a prior successful call to [sqlite3_blob_open()] and which has not ** been closed by [sqlite3_blob_close()]. Passing any other pointer in ** to this routine results in undefined and probably undesirable behavior. */ SQLITE_API int sqlite3_blob_bytes(sqlite3_blob *); /* ** CAPI3REF: Read Data From A BLOB Incrementally ** ** ^(This function is used to read data from an open [BLOB handle] into a ** caller-supplied buffer. N bytes of data are copied into buffer Z ** from the open BLOB, starting at offset iOffset.)^ ** ** ^If offset iOffset is less than N bytes from the end of the BLOB, ** [SQLITE_ERROR] is returned and no data is read. ^If N or iOffset is ** less than zero, [SQLITE_ERROR] is returned and no data is read. ** ^The size of the blob (and hence the maximum value of N+iOffset) ** can be determined using the [sqlite3_blob_bytes()] interface. ** ** ^An attempt to read from an expired [BLOB handle] fails with an ** error code of [SQLITE_ABORT]. ** ** ^(On success, sqlite3_blob_read() returns SQLITE_OK. ** Otherwise, an [error code] or an [extended error code] is returned.)^ ** ** This routine only works on a [BLOB handle] which has been created ** by a prior successful call to [sqlite3_blob_open()] and which has not ** been closed by [sqlite3_blob_close()]. Passing any other pointer in ** to this routine results in undefined and probably undesirable behavior. ** ** See also: [sqlite3_blob_write()]. */ SQLITE_API int sqlite3_blob_read(sqlite3_blob *, void *Z, int N, int iOffset); /* ** CAPI3REF: Write Data Into A BLOB Incrementally ** ** ^This function is used to write data into an open [BLOB handle] from a ** caller-supplied buffer. ^N bytes of data are copied from the buffer Z ** into the open BLOB, starting at offset iOffset. ** ** ^If the [BLOB handle] passed as the first argument was not opened for ** writing (the flags parameter to [sqlite3_blob_open()] was zero), ** this function returns [SQLITE_READONLY]. ** ** ^This function may only modify the contents of the BLOB; it is ** not possible to increase the size of a BLOB using this API. ** ^If offset iOffset is less than N bytes from the end of the BLOB, ** [SQLITE_ERROR] is returned and no data is written. ^If N is ** less than zero [SQLITE_ERROR] is returned and no data is written. ** The size of the BLOB (and hence the maximum value of N+iOffset) ** can be determined using the [sqlite3_blob_bytes()] interface. ** ** ^An attempt to write to an expired [BLOB handle] fails with an ** error code of [SQLITE_ABORT]. ^Writes to the BLOB that occurred ** before the [BLOB handle] expired are not rolled back by the ** expiration of the handle, though of course those changes might ** have been overwritten by the statement that expired the BLOB handle ** or by other independent statements. ** ** ^(On success, sqlite3_blob_write() returns SQLITE_OK. ** Otherwise, an [error code] or an [extended error code] is returned.)^ ** ** This routine only works on a [BLOB handle] which has been created ** by a prior successful call to [sqlite3_blob_open()] and which has not ** been closed by [sqlite3_blob_close()]. Passing any other pointer in ** to this routine results in undefined and probably undesirable behavior. ** ** See also: [sqlite3_blob_read()]. */ SQLITE_API int sqlite3_blob_write(sqlite3_blob *, const void *z, int n, int iOffset); /* ** CAPI3REF: Virtual File System Objects ** ** A virtual filesystem (VFS) is an [sqlite3_vfs] object ** that SQLite uses to interact ** with the underlying operating system. Most SQLite builds come with a ** single default VFS that is appropriate for the host computer. ** New VFSes can be registered and existing VFSes can be unregistered. ** The following interfaces are provided. ** ** ^The sqlite3_vfs_find() interface returns a pointer to a VFS given its name. ** ^Names are case sensitive. ** ^Names are zero-terminated UTF-8 strings. ** ^If there is no match, a NULL pointer is returned. ** ^If zVfsName is NULL then the default VFS is returned. ** ** ^New VFSes are registered with sqlite3_vfs_register(). ** ^Each new VFS becomes the default VFS if the makeDflt flag is set. ** ^The same VFS can be registered multiple times without injury. ** ^To make an existing VFS into the default VFS, register it again ** with the makeDflt flag set. If two different VFSes with the ** same name are registered, the behavior is undefined. If a ** VFS is registered with a name that is NULL or an empty string, ** then the behavior is undefined. ** ** ^Unregister a VFS with the sqlite3_vfs_unregister() interface. ** ^(If the default VFS is unregistered, another VFS is chosen as ** the default. The choice for the new VFS is arbitrary.)^ */ SQLITE_API sqlite3_vfs *sqlite3_vfs_find(const char *zVfsName); SQLITE_API int sqlite3_vfs_register(sqlite3_vfs*, int makeDflt); SQLITE_API int sqlite3_vfs_unregister(sqlite3_vfs*); /* ** CAPI3REF: Mutexes ** ** The SQLite core uses these routines for thread ** synchronization. Though they are intended for internal ** use by SQLite, code that links against SQLite is ** permitted to use any of these routines. ** ** The SQLite source code contains multiple implementations ** of these mutex routines. An appropriate implementation ** is selected automatically at compile-time. ^(The following ** implementations are available in the SQLite core: ** ** )^ ** ** ^The SQLITE_MUTEX_NOOP implementation is a set of routines ** that does no real locking and is appropriate for use in ** a single-threaded application. ^The SQLITE_MUTEX_OS2, ** SQLITE_MUTEX_PTHREAD, and SQLITE_MUTEX_W32 implementations ** are appropriate for use on OS/2, Unix, and Windows. ** ** ^(If SQLite is compiled with the SQLITE_MUTEX_APPDEF preprocessor ** macro defined (with "-DSQLITE_MUTEX_APPDEF=1"), then no mutex ** implementation is included with the library. In this case the ** application must supply a custom mutex implementation using the ** [SQLITE_CONFIG_MUTEX] option of the sqlite3_config() function ** before calling sqlite3_initialize() or any other public sqlite3_ ** function that calls sqlite3_initialize().)^ ** ** ^The sqlite3_mutex_alloc() routine allocates a new ** mutex and returns a pointer to it. ^If it returns NULL ** that means that a mutex could not be allocated. ^SQLite ** will unwind its stack and return an error. ^(The argument ** to sqlite3_mutex_alloc() is one of these integer constants: ** ** )^ ** ** ^The first two constants (SQLITE_MUTEX_FAST and SQLITE_MUTEX_RECURSIVE) ** cause sqlite3_mutex_alloc() to create ** a new mutex. ^The new mutex is recursive when SQLITE_MUTEX_RECURSIVE ** is used but not necessarily so when SQLITE_MUTEX_FAST is used. ** The mutex implementation does not need to make a distinction ** between SQLITE_MUTEX_RECURSIVE and SQLITE_MUTEX_FAST if it does ** not want to. ^SQLite will only request a recursive mutex in ** cases where it really needs one. ^If a faster non-recursive mutex ** implementation is available on the host platform, the mutex subsystem ** might return such a mutex in response to SQLITE_MUTEX_FAST. ** ** ^The other allowed parameters to sqlite3_mutex_alloc() (anything other ** than SQLITE_MUTEX_FAST and SQLITE_MUTEX_RECURSIVE) each return ** a pointer to a static preexisting mutex. ^Six static mutexes are ** used by the current version of SQLite. Future versions of SQLite ** may add additional static mutexes. Static mutexes are for internal ** use by SQLite only. Applications that use SQLite mutexes should ** use only the dynamic mutexes returned by SQLITE_MUTEX_FAST or ** SQLITE_MUTEX_RECURSIVE. ** ** ^Note that if one of the dynamic mutex parameters (SQLITE_MUTEX_FAST ** or SQLITE_MUTEX_RECURSIVE) is used then sqlite3_mutex_alloc() ** returns a different mutex on every call. ^But for the static ** mutex types, the same mutex is returned on every call that has ** the same type number. ** ** ^The sqlite3_mutex_free() routine deallocates a previously ** allocated dynamic mutex. ^SQLite is careful to deallocate every ** dynamic mutex that it allocates. The dynamic mutexes must not be in ** use when they are deallocated. Attempting to deallocate a static ** mutex results in undefined behavior. ^SQLite never deallocates ** a static mutex. ** ** ^The sqlite3_mutex_enter() and sqlite3_mutex_try() routines attempt ** to enter a mutex. ^If another thread is already within the mutex, ** sqlite3_mutex_enter() will block and sqlite3_mutex_try() will return ** SQLITE_BUSY. ^The sqlite3_mutex_try() interface returns [SQLITE_OK] ** upon successful entry. ^(Mutexes created using ** SQLITE_MUTEX_RECURSIVE can be entered multiple times by the same thread. ** In such cases the, ** mutex must be exited an equal number of times before another thread ** can enter.)^ ^(If the same thread tries to enter any other ** kind of mutex more than once, the behavior is undefined. ** SQLite will never exhibit ** such behavior in its own use of mutexes.)^ ** ** ^(Some systems (for example, Windows 95) do not support the operation ** implemented by sqlite3_mutex_try(). On those systems, sqlite3_mutex_try() ** will always return SQLITE_BUSY. The SQLite core only ever uses ** sqlite3_mutex_try() as an optimization so this is acceptable behavior.)^ ** ** ^The sqlite3_mutex_leave() routine exits a mutex that was ** previously entered by the same thread. ^(The behavior ** is undefined if the mutex is not currently entered by the ** calling thread or is not currently allocated. SQLite will ** never do either.)^ ** ** ^If the argument to sqlite3_mutex_enter(), sqlite3_mutex_try(), or ** sqlite3_mutex_leave() is a NULL pointer, then all three routines ** behave as no-ops. ** ** See also: [sqlite3_mutex_held()] and [sqlite3_mutex_notheld()]. */ SQLITE_API sqlite3_mutex *sqlite3_mutex_alloc(int); SQLITE_API void sqlite3_mutex_free(sqlite3_mutex*); SQLITE_API void sqlite3_mutex_enter(sqlite3_mutex*); SQLITE_API int sqlite3_mutex_try(sqlite3_mutex*); SQLITE_API void sqlite3_mutex_leave(sqlite3_mutex*); /* ** CAPI3REF: Mutex Methods Object ** ** An instance of this structure defines the low-level routines ** used to allocate and use mutexes. ** ** Usually, the default mutex implementations provided by SQLite are ** sufficient, however the user has the option of substituting a custom ** implementation for specialized deployments or systems for which SQLite ** does not provide a suitable implementation. In this case, the user ** creates and populates an instance of this structure to pass ** to sqlite3_config() along with the [SQLITE_CONFIG_MUTEX] option. ** Additionally, an instance of this structure can be used as an ** output variable when querying the system for the current mutex ** implementation, using the [SQLITE_CONFIG_GETMUTEX] option. ** ** ^The xMutexInit method defined by this structure is invoked as ** part of system initialization by the sqlite3_initialize() function. ** ^The xMutexInit routine is called by SQLite exactly once for each ** effective call to [sqlite3_initialize()]. ** ** ^The xMutexEnd method defined by this structure is invoked as ** part of system shutdown by the sqlite3_shutdown() function. The ** implementation of this method is expected to release all outstanding ** resources obtained by the mutex methods implementation, especially ** those obtained by the xMutexInit method. ^The xMutexEnd() ** interface is invoked exactly once for each call to [sqlite3_shutdown()]. ** ** ^(The remaining seven methods defined by this structure (xMutexAlloc, ** xMutexFree, xMutexEnter, xMutexTry, xMutexLeave, xMutexHeld and ** xMutexNotheld) implement the following interfaces (respectively): ** ** )^ ** ** The only difference is that the public sqlite3_XXX functions enumerated ** above silently ignore any invocations that pass a NULL pointer instead ** of a valid mutex handle. The implementations of the methods defined ** by this structure are not required to handle this case, the results ** of passing a NULL pointer instead of a valid mutex handle are undefined ** (i.e. it is acceptable to provide an implementation that segfaults if ** it is passed a NULL pointer). ** ** The xMutexInit() method must be threadsafe. ^It must be harmless to ** invoke xMutexInit() multiple times within the same process and without ** intervening calls to xMutexEnd(). Second and subsequent calls to ** xMutexInit() must be no-ops. ** ** ^xMutexInit() must not use SQLite memory allocation ([sqlite3_malloc()] ** and its associates). ^Similarly, xMutexAlloc() must not use SQLite memory ** allocation for a static mutex. ^However xMutexAlloc() may use SQLite ** memory allocation for a fast or recursive mutex. ** ** ^SQLite will invoke the xMutexEnd() method when [sqlite3_shutdown()] is ** called, but only if the prior call to xMutexInit returned SQLITE_OK. ** If xMutexInit fails in any way, it is expected to clean up after itself ** prior to returning. */ typedef struct sqlite3_mutex_methods sqlite3_mutex_methods; struct sqlite3_mutex_methods { int (*xMutexInit)(void); int (*xMutexEnd)(void); sqlite3_mutex *(*xMutexAlloc)(int); void (*xMutexFree)(sqlite3_mutex *); void (*xMutexEnter)(sqlite3_mutex *); int (*xMutexTry)(sqlite3_mutex *); void (*xMutexLeave)(sqlite3_mutex *); int (*xMutexHeld)(sqlite3_mutex *); int (*xMutexNotheld)(sqlite3_mutex *); }; /* ** CAPI3REF: Mutex Verification Routines ** ** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routines ** are intended for use inside assert() statements. ^The SQLite core ** never uses these routines except inside an assert() and applications ** are advised to follow the lead of the core. ^The SQLite core only ** provides implementations for these routines when it is compiled ** with the SQLITE_DEBUG flag. ^External mutex implementations ** are only required to provide these routines if SQLITE_DEBUG is ** defined and if NDEBUG is not defined. ** ** ^These routines should return true if the mutex in their argument ** is held or not held, respectively, by the calling thread. ** ** ^The implementation is not required to provided versions of these ** routines that actually work. If the implementation does not provide working ** versions of these routines, it should at least provide stubs that always ** return true so that one does not get spurious assertion failures. ** ** ^If the argument to sqlite3_mutex_held() is a NULL pointer then ** the routine should return 1. This seems counter-intuitive since ** clearly the mutex cannot be held if it does not exist. But ** the reason the mutex does not exist is because the build is not ** using mutexes. And we do not want the assert() containing the ** call to sqlite3_mutex_held() to fail, so a non-zero return is ** the appropriate thing to do. ^The sqlite3_mutex_notheld() ** interface should also return 1 when given a NULL pointer. */ #ifndef NDEBUG SQLITE_API int sqlite3_mutex_held(sqlite3_mutex*); SQLITE_API int sqlite3_mutex_notheld(sqlite3_mutex*); #endif /* ** CAPI3REF: Mutex Types ** ** The [sqlite3_mutex_alloc()] interface takes a single argument ** which is one of these integer constants. ** ** The set of static mutexes may change from one SQLite release to the ** next. Applications that override the built-in mutex logic must be ** prepared to accommodate additional static mutexes. */ #define SQLITE_MUTEX_FAST 0 #define SQLITE_MUTEX_RECURSIVE 1 #define SQLITE_MUTEX_STATIC_MASTER 2 #define SQLITE_MUTEX_STATIC_MEM 3 /* sqlite3_malloc() */ #define SQLITE_MUTEX_STATIC_MEM2 4 /* NOT USED */ #define SQLITE_MUTEX_STATIC_OPEN 4 /* sqlite3BtreeOpen() */ #define SQLITE_MUTEX_STATIC_PRNG 5 /* sqlite3_random() */ #define SQLITE_MUTEX_STATIC_LRU 6 /* lru page list */ #define SQLITE_MUTEX_STATIC_LRU2 7 /* NOT USED */ #define SQLITE_MUTEX_STATIC_PMEM 7 /* sqlite3PageMalloc() */ /* ** CAPI3REF: Retrieve the mutex for a database connection ** ** ^This interface returns a pointer the [sqlite3_mutex] object that ** serializes access to the [database connection] given in the argument ** when the [threading mode] is Serialized. ** ^If the [threading mode] is Single-thread or Multi-thread then this ** routine returns a NULL pointer. */ SQLITE_API sqlite3_mutex *sqlite3_db_mutex(sqlite3*); /* ** CAPI3REF: Low-Level Control Of Database Files ** ** ^The [sqlite3_file_control()] interface makes a direct call to the ** xFileControl method for the [sqlite3_io_methods] object associated ** with a particular database identified by the second argument. ^The ** name of the database is "main" for the main database or "temp" for the ** TEMP database, or the name that appears after the AS keyword for ** databases that are added using the [ATTACH] SQL command. ** ^A NULL pointer can be used in place of "main" to refer to the ** main database file. ** ^The third and fourth parameters to this routine ** are passed directly through to the second and third parameters of ** the xFileControl method. ^The return value of the xFileControl ** method becomes the return value of this routine. ** ** ^The SQLITE_FCNTL_FILE_POINTER value for the op parameter causes ** a pointer to the underlying [sqlite3_file] object to be written into ** the space pointed to by the 4th parameter. ^The SQLITE_FCNTL_FILE_POINTER ** case is a short-circuit path which does not actually invoke the ** underlying sqlite3_io_methods.xFileControl method. ** ** ^If the second parameter (zDbName) does not match the name of any ** open database file, then SQLITE_ERROR is returned. ^This error ** code is not remembered and will not be recalled by [sqlite3_errcode()] ** or [sqlite3_errmsg()]. The underlying xFileControl method might ** also return SQLITE_ERROR. There is no way to distinguish between ** an incorrect zDbName and an SQLITE_ERROR return from the underlying ** xFileControl method. ** ** See also: [SQLITE_FCNTL_LOCKSTATE] */ SQLITE_API int sqlite3_file_control(sqlite3*, const char *zDbName, int op, void*); /* ** CAPI3REF: Testing Interface ** ** ^The sqlite3_test_control() interface is used to read out internal ** state of SQLite and to inject faults into SQLite for testing ** purposes. ^The first parameter is an operation code that determines ** the number, meaning, and operation of all subsequent parameters. ** ** This interface is not for use by applications. It exists solely ** for verifying the correct operation of the SQLite library. Depending ** on how the SQLite library is compiled, this interface might not exist. ** ** The details of the operation codes, their meanings, the parameters ** they take, and what they do are all subject to change without notice. ** Unlike most of the SQLite API, this function is not guaranteed to ** operate consistently from one release to the next. */ SQLITE_API int sqlite3_test_control(int op, ...); /* ** CAPI3REF: Testing Interface Operation Codes ** ** These constants are the valid operation code parameters used ** as the first argument to [sqlite3_test_control()]. ** ** These parameters and their meanings are subject to change ** without notice. These values are for testing purposes only. ** Applications should not use any of these parameters or the ** [sqlite3_test_control()] interface. */ #define SQLITE_TESTCTRL_FIRST 5 #define SQLITE_TESTCTRL_PRNG_SAVE 5 #define SQLITE_TESTCTRL_PRNG_RESTORE 6 #define SQLITE_TESTCTRL_PRNG_RESET 7 #define SQLITE_TESTCTRL_BITVEC_TEST 8 #define SQLITE_TESTCTRL_FAULT_INSTALL 9 #define SQLITE_TESTCTRL_BENIGN_MALLOC_HOOKS 10 #define SQLITE_TESTCTRL_PENDING_BYTE 11 #define SQLITE_TESTCTRL_ASSERT 12 #define SQLITE_TESTCTRL_ALWAYS 13 #define SQLITE_TESTCTRL_RESERVE 14 #define SQLITE_TESTCTRL_OPTIMIZATIONS 15 #define SQLITE_TESTCTRL_ISKEYWORD 16 #define SQLITE_TESTCTRL_PGHDRSZ 17 #define SQLITE_TESTCTRL_SCRATCHMALLOC 18 #define SQLITE_TESTCTRL_LOCALTIME_FAULT 19 #define SQLITE_TESTCTRL_LAST 19 /* ** CAPI3REF: SQLite Runtime Status ** ** ^This interface is used to retrieve runtime status information ** about the performance of SQLite, and optionally to reset various ** highwater marks. ^The first argument is an integer code for ** the specific parameter to measure. ^(Recognized integer codes ** are of the form [status parameters | SQLITE_STATUS_...].)^ ** ^The current value of the parameter is returned into *pCurrent. ** ^The highest recorded value is returned in *pHighwater. ^If the ** resetFlag is true, then the highest record value is reset after ** *pHighwater is written. ^(Some parameters do not record the highest ** value. For those parameters ** nothing is written into *pHighwater and the resetFlag is ignored.)^ ** ^(Other parameters record only the highwater mark and not the current ** value. For these latter parameters nothing is written into *pCurrent.)^ ** ** ^The sqlite3_status() routine returns SQLITE_OK on success and a ** non-zero [error code] on failure. ** ** This routine is threadsafe but is not atomic. This routine can be ** called while other threads are running the same or different SQLite ** interfaces. However the values returned in *pCurrent and ** *pHighwater reflect the status of SQLite at different points in time ** and it is possible that another thread might change the parameter ** in between the times when *pCurrent and *pHighwater are written. ** ** See also: [sqlite3_db_status()] */ SQLITE_API int sqlite3_status(int op, int *pCurrent, int *pHighwater, int resetFlag); /* ** CAPI3REF: Status Parameters ** KEYWORDS: {status parameters} ** ** These integer constants designate various run-time status parameters ** that can be returned by [sqlite3_status()]. ** **
** [[SQLITE_STATUS_MEMORY_USED]] ^(
SQLITE_STATUS_MEMORY_USED
**
This parameter is the current amount of memory checked out ** using [sqlite3_malloc()], either directly or indirectly. The ** figure includes calls made to [sqlite3_malloc()] by the application ** and internal memory usage by the SQLite library. Scratch memory ** controlled by [SQLITE_CONFIG_SCRATCH] and auxiliary page-cache ** memory controlled by [SQLITE_CONFIG_PAGECACHE] is not included in ** this parameter. The amount returned is the sum of the allocation ** sizes as reported by the xSize method in [sqlite3_mem_methods].
)^ ** ** [[SQLITE_STATUS_MALLOC_SIZE]] ^(
SQLITE_STATUS_MALLOC_SIZE
**
This parameter records the largest memory allocation request ** handed to [sqlite3_malloc()] or [sqlite3_realloc()] (or their ** internal equivalents). Only the value returned in the ** *pHighwater parameter to [sqlite3_status()] is of interest. ** The value written into the *pCurrent parameter is undefined.
)^ ** ** [[SQLITE_STATUS_MALLOC_COUNT]] ^(
SQLITE_STATUS_MALLOC_COUNT
**
This parameter records the number of separate memory allocations ** currently checked out.
)^ ** ** [[SQLITE_STATUS_PAGECACHE_USED]] ^(
SQLITE_STATUS_PAGECACHE_USED
**
This parameter returns the number of pages used out of the ** [pagecache memory allocator] that was configured using ** [SQLITE_CONFIG_PAGECACHE]. The ** value returned is in pages, not in bytes.
)^ ** ** [[SQLITE_STATUS_PAGECACHE_OVERFLOW]] ** ^(
SQLITE_STATUS_PAGECACHE_OVERFLOW
**
This parameter returns the number of bytes of page cache ** allocation which could not be satisfied by the [SQLITE_CONFIG_PAGECACHE] ** buffer and where forced to overflow to [sqlite3_malloc()]. The ** returned value includes allocations that overflowed because they ** where too large (they were larger than the "sz" parameter to ** [SQLITE_CONFIG_PAGECACHE]) and allocations that overflowed because ** no space was left in the page cache.
)^ ** ** [[SQLITE_STATUS_PAGECACHE_SIZE]] ^(
SQLITE_STATUS_PAGECACHE_SIZE
**
This parameter records the largest memory allocation request ** handed to [pagecache memory allocator]. Only the value returned in the ** *pHighwater parameter to [sqlite3_status()] is of interest. ** The value written into the *pCurrent parameter is undefined.
)^ ** ** [[SQLITE_STATUS_SCRATCH_USED]] ^(
SQLITE_STATUS_SCRATCH_USED
**
This parameter returns the number of allocations used out of the ** [scratch memory allocator] configured using ** [SQLITE_CONFIG_SCRATCH]. The value returned is in allocations, not ** in bytes. Since a single thread may only have one scratch allocation ** outstanding at time, this parameter also reports the number of threads ** using scratch memory at the same time.
)^ ** ** [[SQLITE_STATUS_SCRATCH_OVERFLOW]] ^(
SQLITE_STATUS_SCRATCH_OVERFLOW
**
This parameter returns the number of bytes of scratch memory ** allocation which could not be satisfied by the [SQLITE_CONFIG_SCRATCH] ** buffer and where forced to overflow to [sqlite3_malloc()]. The values ** returned include overflows because the requested allocation was too ** larger (that is, because the requested allocation was larger than the ** "sz" parameter to [SQLITE_CONFIG_SCRATCH]) and because no scratch buffer ** slots were available. **
)^ ** ** [[SQLITE_STATUS_SCRATCH_SIZE]] ^(
SQLITE_STATUS_SCRATCH_SIZE
**
This parameter records the largest memory allocation request ** handed to [scratch memory allocator]. Only the value returned in the ** *pHighwater parameter to [sqlite3_status()] is of interest. ** The value written into the *pCurrent parameter is undefined.
)^ ** ** [[SQLITE_STATUS_PARSER_STACK]] ^(
SQLITE_STATUS_PARSER_STACK
**
This parameter records the deepest parser stack. It is only ** meaningful if SQLite is compiled with [YYTRACKMAXSTACKDEPTH].
)^ **
** ** New status parameters may be added from time to time. */ #define SQLITE_STATUS_MEMORY_USED 0 #define SQLITE_STATUS_PAGECACHE_USED 1 #define SQLITE_STATUS_PAGECACHE_OVERFLOW 2 #define SQLITE_STATUS_SCRATCH_USED 3 #define SQLITE_STATUS_SCRATCH_OVERFLOW 4 #define SQLITE_STATUS_MALLOC_SIZE 5 #define SQLITE_STATUS_PARSER_STACK 6 #define SQLITE_STATUS_PAGECACHE_SIZE 7 #define SQLITE_STATUS_SCRATCH_SIZE 8 #define SQLITE_STATUS_MALLOC_COUNT 9 /* ** CAPI3REF: Database Connection Status ** ** ^This interface is used to retrieve runtime status information ** about a single [database connection]. ^The first argument is the ** database connection object to be interrogated. ^The second argument ** is an integer constant, taken from the set of ** [SQLITE_DBSTATUS options], that ** determines the parameter to interrogate. The set of ** [SQLITE_DBSTATUS options] is likely ** to grow in future releases of SQLite. ** ** ^The current value of the requested parameter is written into *pCur ** and the highest instantaneous value is written into *pHiwtr. ^If ** the resetFlg is true, then the highest instantaneous value is ** reset back down to the current value. ** ** ^The sqlite3_db_status() routine returns SQLITE_OK on success and a ** non-zero [error code] on failure. ** ** See also: [sqlite3_status()] and [sqlite3_stmt_status()]. */ SQLITE_API int sqlite3_db_status(sqlite3*, int op, int *pCur, int *pHiwtr, int resetFlg); /* ** CAPI3REF: Status Parameters for database connections ** KEYWORDS: {SQLITE_DBSTATUS options} ** ** These constants are the available integer "verbs" that can be passed as ** the second argument to the [sqlite3_db_status()] interface. ** ** New verbs may be added in future releases of SQLite. Existing verbs ** might be discontinued. Applications should check the return code from ** [sqlite3_db_status()] to make sure that the call worked. ** The [sqlite3_db_status()] interface will return a non-zero error code ** if a discontinued or unsupported verb is invoked. ** **
** [[SQLITE_DBSTATUS_LOOKASIDE_USED]] ^(
SQLITE_DBSTATUS_LOOKASIDE_USED
**
This parameter returns the number of lookaside memory slots currently ** checked out.
)^ ** ** [[SQLITE_DBSTATUS_LOOKASIDE_HIT]] ^(
SQLITE_DBSTATUS_LOOKASIDE_HIT
**
This parameter returns the number malloc attempts that were ** satisfied using lookaside memory. Only the high-water value is meaningful; ** the current value is always zero.)^ ** ** [[SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE]] ** ^(
SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE
**
This parameter returns the number malloc attempts that might have ** been satisfied using lookaside memory but failed due to the amount of ** memory requested being larger than the lookaside slot size. ** Only the high-water value is meaningful; ** the current value is always zero.)^ ** ** [[SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL]] ** ^(
SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL
**
This parameter returns the number malloc attempts that might have ** been satisfied using lookaside memory but failed due to all lookaside ** memory already being in use. ** Only the high-water value is meaningful; ** the current value is always zero.)^ ** ** [[SQLITE_DBSTATUS_CACHE_USED]] ^(
SQLITE_DBSTATUS_CACHE_USED
**
This parameter returns the approximate number of of bytes of heap ** memory used by all pager caches associated with the database connection.)^ ** ^The highwater mark associated with SQLITE_DBSTATUS_CACHE_USED is always 0. ** ** [[SQLITE_DBSTATUS_SCHEMA_USED]] ^(
SQLITE_DBSTATUS_SCHEMA_USED
**
This parameter returns the approximate number of of bytes of heap ** memory used to store the schema for all databases associated ** with the connection - main, temp, and any [ATTACH]-ed databases.)^ ** ^The full amount of memory used by the schemas is reported, even if the ** schema memory is shared with other database connections due to ** [shared cache mode] being enabled. ** ^The highwater mark associated with SQLITE_DBSTATUS_SCHEMA_USED is always 0. ** ** [[SQLITE_DBSTATUS_STMT_USED]] ^(
SQLITE_DBSTATUS_STMT_USED
**
This parameter returns the approximate number of of bytes of heap ** and lookaside memory used by all prepared statements associated with ** the database connection.)^ ** ^The highwater mark associated with SQLITE_DBSTATUS_STMT_USED is always 0. **
**
*/ #define SQLITE_DBSTATUS_LOOKASIDE_USED 0 #define SQLITE_DBSTATUS_CACHE_USED 1 #define SQLITE_DBSTATUS_SCHEMA_USED 2 #define SQLITE_DBSTATUS_STMT_USED 3 #define SQLITE_DBSTATUS_LOOKASIDE_HIT 4 #define SQLITE_DBSTATUS_LOOKASIDE_MISS_SIZE 5 #define SQLITE_DBSTATUS_LOOKASIDE_MISS_FULL 6 #define SQLITE_DBSTATUS_MAX 6 /* Largest defined DBSTATUS */ /* ** CAPI3REF: Prepared Statement Status ** ** ^(Each prepared statement maintains various ** [SQLITE_STMTSTATUS counters] that measure the number ** of times it has performed specific operations.)^ These counters can ** be used to monitor the performance characteristics of the prepared ** statements. For example, if the number of table steps greatly exceeds ** the number of table searches or result rows, that would tend to indicate ** that the prepared statement is using a full table scan rather than ** an index. ** ** ^(This interface is used to retrieve and reset counter values from ** a [prepared statement]. The first argument is the prepared statement ** object to be interrogated. The second argument ** is an integer code for a specific [SQLITE_STMTSTATUS counter] ** to be interrogated.)^ ** ^The current value of the requested counter is returned. ** ^If the resetFlg is true, then the counter is reset to zero after this ** interface call returns. ** ** See also: [sqlite3_status()] and [sqlite3_db_status()]. */ SQLITE_API int sqlite3_stmt_status(sqlite3_stmt*, int op,int resetFlg); /* ** CAPI3REF: Status Parameters for prepared statements ** KEYWORDS: {SQLITE_STMTSTATUS counter} {SQLITE_STMTSTATUS counters} ** ** These preprocessor macros define integer codes that name counter ** values associated with the [sqlite3_stmt_status()] interface. ** The meanings of the various counters are as follows: ** **
** [[SQLITE_STMTSTATUS_FULLSCAN_STEP]]
SQLITE_STMTSTATUS_FULLSCAN_STEP
**
^This is the number of times that SQLite has stepped forward in ** a table as part of a full table scan. Large numbers for this counter ** may indicate opportunities for performance improvement through ** careful use of indices.
** ** [[SQLITE_STMTSTATUS_SORT]]
SQLITE_STMTSTATUS_SORT
**
^This is the number of sort operations that have occurred. ** A non-zero value in this counter may indicate an opportunity to ** improvement performance through careful use of indices.
** ** [[SQLITE_STMTSTATUS_AUTOINDEX]]
SQLITE_STMTSTATUS_AUTOINDEX
**
^This is the number of rows inserted into transient indices that ** were created automatically in order to help joins run faster. ** A non-zero value in this counter may indicate an opportunity to ** improvement performance by adding permanent indices that do not ** need to be reinitialized each time the statement is run.
** **
*/ #define SQLITE_STMTSTATUS_FULLSCAN_STEP 1 #define SQLITE_STMTSTATUS_SORT 2 #define SQLITE_STMTSTATUS_AUTOINDEX 3 /* ** CAPI3REF: Custom Page Cache Object ** ** The sqlite3_pcache type is opaque. It is implemented by ** the pluggable module. The SQLite core has no knowledge of ** its size or internal structure and never deals with the ** sqlite3_pcache object except by holding and passing pointers ** to the object. ** ** See [sqlite3_pcache_methods] for additional information. */ typedef struct sqlite3_pcache sqlite3_pcache; /* ** CAPI3REF: Application Defined Page Cache. ** KEYWORDS: {page cache} ** ** ^(The [sqlite3_config]([SQLITE_CONFIG_PCACHE], ...) interface can ** register an alternative page cache implementation by passing in an ** instance of the sqlite3_pcache_methods structure.)^ ** In many applications, most of the heap memory allocated by ** SQLite is used for the page cache. ** By implementing a ** custom page cache using this API, an application can better control ** the amount of memory consumed by SQLite, the way in which ** that memory is allocated and released, and the policies used to ** determine exactly which parts of a database file are cached and for ** how long. ** ** The alternative page cache mechanism is an ** extreme measure that is only needed by the most demanding applications. ** The built-in page cache is recommended for most uses. ** ** ^(The contents of the sqlite3_pcache_methods structure are copied to an ** internal buffer by SQLite within the call to [sqlite3_config]. Hence ** the application may discard the parameter after the call to ** [sqlite3_config()] returns.)^ ** ** [[the xInit() page cache method]] ** ^(The xInit() method is called once for each effective ** call to [sqlite3_initialize()])^ ** (usually only once during the lifetime of the process). ^(The xInit() ** method is passed a copy of the sqlite3_pcache_methods.pArg value.)^ ** The intent of the xInit() method is to set up global data structures ** required by the custom page cache implementation. ** ^(If the xInit() method is NULL, then the ** built-in default page cache is used instead of the application defined ** page cache.)^ ** ** [[the xShutdown() page cache method]] ** ^The xShutdown() method is called by [sqlite3_shutdown()]. ** It can be used to clean up ** any outstanding resources before process shutdown, if required. ** ^The xShutdown() method may be NULL. ** ** ^SQLite automatically serializes calls to the xInit method, ** so the xInit method need not be threadsafe. ^The ** xShutdown method is only called from [sqlite3_shutdown()] so it does ** not need to be threadsafe either. All other methods must be threadsafe ** in multithreaded applications. ** ** ^SQLite will never invoke xInit() more than once without an intervening ** call to xShutdown(). ** ** [[the xCreate() page cache methods]] ** ^SQLite invokes the xCreate() method to construct a new cache instance. ** SQLite will typically create one cache instance for each open database file, ** though this is not guaranteed. ^The ** first parameter, szPage, is the size in bytes of the pages that must ** be allocated by the cache. ^szPage will not be a power of two. ^szPage ** will the page size of the database file that is to be cached plus an ** increment (here called "R") of less than 250. SQLite will use the ** extra R bytes on each page to store metadata about the underlying ** database page on disk. The value of R depends ** on the SQLite version, the target platform, and how SQLite was compiled. ** ^(R is constant for a particular build of SQLite. Except, there are two ** distinct values of R when SQLite is compiled with the proprietary ** ZIPVFS extension.)^ ^The second argument to ** xCreate(), bPurgeable, is true if the cache being created will ** be used to cache database pages of a file stored on disk, or ** false if it is used for an in-memory database. The cache implementation ** does not have to do anything special based with the value of bPurgeable; ** it is purely advisory. ^On a cache where bPurgeable is false, SQLite will ** never invoke xUnpin() except to deliberately delete a page. ** ^In other words, calls to xUnpin() on a cache with bPurgeable set to ** false will always have the "discard" flag set to true. ** ^Hence, a cache created with bPurgeable false will ** never contain any unpinned pages. ** ** [[the xCachesize() page cache method]] ** ^(The xCachesize() method may be called at any time by SQLite to set the ** suggested maximum cache-size (number of pages stored by) the cache ** instance passed as the first argument. This is the value configured using ** the SQLite "[PRAGMA cache_size]" command.)^ As with the bPurgeable ** parameter, the implementation is not required to do anything with this ** value; it is advisory only. ** ** [[the xPagecount() page cache methods]] ** The xPagecount() method must return the number of pages currently ** stored in the cache, both pinned and unpinned. ** ** [[the xFetch() page cache methods]] ** The xFetch() method locates a page in the cache and returns a pointer to ** the page, or a NULL pointer. ** A "page", in this context, means a buffer of szPage bytes aligned at an ** 8-byte boundary. The page to be fetched is determined by the key. ^The ** minimum key value is 1. After it has been retrieved using xFetch, the page ** is considered to be "pinned". ** ** If the requested page is already in the page cache, then the page cache ** implementation must return a pointer to the page buffer with its content ** intact. If the requested page is not already in the cache, then the ** cache implementation should use the value of the createFlag ** parameter to help it determined what action to take: ** ** **
createFlag Behaviour when page is not already in cache **
0 Do not allocate a new page. Return NULL. **
1 Allocate a new page if it easy and convenient to do so. ** Otherwise return NULL. **
2 Make every effort to allocate a new page. Only return ** NULL if allocating a new page is effectively impossible. **
** ** ^(SQLite will normally invoke xFetch() with a createFlag of 0 or 1. SQLite ** will only use a createFlag of 2 after a prior call with a createFlag of 1 ** failed.)^ In between the to xFetch() calls, SQLite may ** attempt to unpin one or more cache pages by spilling the content of ** pinned pages to disk and synching the operating system disk cache. ** ** [[the xUnpin() page cache method]] ** ^xUnpin() is called by SQLite with a pointer to a currently pinned page ** as its second argument. If the third parameter, discard, is non-zero, ** then the page must be evicted from the cache. ** ^If the discard parameter is ** zero, then the page may be discarded or retained at the discretion of ** page cache implementation. ^The page cache implementation ** may choose to evict unpinned pages at any time. ** ** The cache must not perform any reference counting. A single ** call to xUnpin() unpins the page regardless of the number of prior calls ** to xFetch(). ** ** [[the xRekey() page cache methods]] ** The xRekey() method is used to change the key value associated with the ** page passed as the second argument. If the cache ** previously contains an entry associated with newKey, it must be ** discarded. ^Any prior cache entry associated with newKey is guaranteed not ** to be pinned. ** ** When SQLite calls the xTruncate() method, the cache must discard all ** existing cache entries with page numbers (keys) greater than or equal ** to the value of the iLimit parameter passed to xTruncate(). If any ** of these pages are pinned, they are implicitly unpinned, meaning that ** they can be safely discarded. ** ** [[the xDestroy() page cache method]] ** ^The xDestroy() method is used to delete a cache allocated by xCreate(). ** All resources associated with the specified cache should be freed. ^After ** calling the xDestroy() method, SQLite considers the [sqlite3_pcache*] ** handle invalid, and will not use it with any other sqlite3_pcache_methods ** functions. */ typedef struct sqlite3_pcache_methods sqlite3_pcache_methods; struct sqlite3_pcache_methods { void *pArg; int (*xInit)(void*); void (*xShutdown)(void*); sqlite3_pcache *(*xCreate)(int szPage, int bPurgeable); void (*xCachesize)(sqlite3_pcache*, int nCachesize); int (*xPagecount)(sqlite3_pcache*); void *(*xFetch)(sqlite3_pcache*, unsigned key, int createFlag); void (*xUnpin)(sqlite3_pcache*, void*, int discard); void (*xRekey)(sqlite3_pcache*, void*, unsigned oldKey, unsigned newKey); void (*xTruncate)(sqlite3_pcache*, unsigned iLimit); void (*xDestroy)(sqlite3_pcache*); }; /* ** CAPI3REF: Online Backup Object ** ** The sqlite3_backup object records state information about an ongoing ** online backup operation. ^The sqlite3_backup object is created by ** a call to [sqlite3_backup_init()] and is destroyed by a call to ** [sqlite3_backup_finish()]. ** ** See Also: [Using the SQLite Online Backup API] */ typedef struct sqlite3_backup sqlite3_backup; /* ** CAPI3REF: Online Backup API. ** ** The backup API copies the content of one database into another. ** It is useful either for creating backups of databases or ** for copying in-memory databases to or from persistent files. ** ** See Also: [Using the SQLite Online Backup API] ** ** ^SQLite holds a write transaction open on the destination database file ** for the duration of the backup operation. ** ^The source database is read-locked only while it is being read; ** it is not locked continuously for the entire backup operation. ** ^Thus, the backup may be performed on a live source database without ** preventing other database connections from ** reading or writing to the source database while the backup is underway. ** ** ^(To perform a backup operation: **
    **
  1. sqlite3_backup_init() is called once to initialize the ** backup, **
  2. sqlite3_backup_step() is called one or more times to transfer ** the data between the two databases, and finally **
  3. sqlite3_backup_finish() is called to release all resources ** associated with the backup operation. **
)^ ** There should be exactly one call to sqlite3_backup_finish() for each ** successful call to sqlite3_backup_init(). ** ** [[sqlite3_backup_init()]] sqlite3_backup_init() ** ** ^The D and N arguments to sqlite3_backup_init(D,N,S,M) are the ** [database connection] associated with the destination database ** and the database name, respectively. ** ^The database name is "main" for the main database, "temp" for the ** temporary database, or the name specified after the AS keyword in ** an [ATTACH] statement for an attached database. ** ^The S and M arguments passed to ** sqlite3_backup_init(D,N,S,M) identify the [database connection] ** and database name of the source database, respectively. ** ^The source and destination [database connections] (parameters S and D) ** must be different or else sqlite3_backup_init(D,N,S,M) will fail with ** an error. ** ** ^If an error occurs within sqlite3_backup_init(D,N,S,M), then NULL is ** returned and an error code and error message are stored in the ** destination [database connection] D. ** ^The error code and message for the failed call to sqlite3_backup_init() ** can be retrieved using the [sqlite3_errcode()], [sqlite3_errmsg()], and/or ** [sqlite3_errmsg16()] functions. ** ^A successful call to sqlite3_backup_init() returns a pointer to an ** [sqlite3_backup] object. ** ^The [sqlite3_backup] object may be used with the sqlite3_backup_step() and ** sqlite3_backup_finish() functions to perform the specified backup ** operation. ** ** [[sqlite3_backup_step()]] sqlite3_backup_step() ** ** ^Function sqlite3_backup_step(B,N) will copy up to N pages between ** the source and destination databases specified by [sqlite3_backup] object B. ** ^If N is negative, all remaining source pages are copied. ** ^If sqlite3_backup_step(B,N) successfully copies N pages and there ** are still more pages to be copied, then the function returns [SQLITE_OK]. ** ^If sqlite3_backup_step(B,N) successfully finishes copying all pages ** from source to destination, then it returns [SQLITE_DONE]. ** ^If an error occurs while running sqlite3_backup_step(B,N), ** then an [error code] is returned. ^As well as [SQLITE_OK] and ** [SQLITE_DONE], a call to sqlite3_backup_step() may return [SQLITE_READONLY], ** [SQLITE_NOMEM], [SQLITE_BUSY], [SQLITE_LOCKED], or an ** [SQLITE_IOERR_ACCESS | SQLITE_IOERR_XXX] extended error code. ** ** ^(The sqlite3_backup_step() might return [SQLITE_READONLY] if **
    **
  1. the destination database was opened read-only, or **
  2. the destination database is using write-ahead-log journaling ** and the destination and source page sizes differ, or **
  3. the destination database is an in-memory database and the ** destination and source page sizes differ. **
)^ ** ** ^If sqlite3_backup_step() cannot obtain a required file-system lock, then ** the [sqlite3_busy_handler | busy-handler function] ** is invoked (if one is specified). ^If the ** busy-handler returns non-zero before the lock is available, then ** [SQLITE_BUSY] is returned to the caller. ^In this case the call to ** sqlite3_backup_step() can be retried later. ^If the source ** [database connection] ** is being used to write to the source database when sqlite3_backup_step() ** is called, then [SQLITE_LOCKED] is returned immediately. ^Again, in this ** case the call to sqlite3_backup_step() can be retried later on. ^(If ** [SQLITE_IOERR_ACCESS | SQLITE_IOERR_XXX], [SQLITE_NOMEM], or ** [SQLITE_READONLY] is returned, then ** there is no point in retrying the call to sqlite3_backup_step(). These ** errors are considered fatal.)^ The application must accept ** that the backup operation has failed and pass the backup operation handle ** to the sqlite3_backup_finish() to release associated resources. ** ** ^The first call to sqlite3_backup_step() obtains an exclusive lock ** on the destination file. ^The exclusive lock is not released until either ** sqlite3_backup_finish() is called or the backup operation is complete ** and sqlite3_backup_step() returns [SQLITE_DONE]. ^Every call to ** sqlite3_backup_step() obtains a [shared lock] on the source database that ** lasts for the duration of the sqlite3_backup_step() call. ** ^Because the source database is not locked between calls to ** sqlite3_backup_step(), the source database may be modified mid-way ** through the backup process. ^If the source database is modified by an ** external process or via a database connection other than the one being ** used by the backup operation, then the backup will be automatically ** restarted by the next call to sqlite3_backup_step(). ^If the source ** database is modified by the using the same database connection as is used ** by the backup operation, then the backup database is automatically ** updated at the same time. ** ** [[sqlite3_backup_finish()]] sqlite3_backup_finish() ** ** When sqlite3_backup_step() has returned [SQLITE_DONE], or when the ** application wishes to abandon the backup operation, the application ** should destroy the [sqlite3_backup] by passing it to sqlite3_backup_finish(). ** ^The sqlite3_backup_finish() interfaces releases all ** resources associated with the [sqlite3_backup] object. ** ^If sqlite3_backup_step() has not yet returned [SQLITE_DONE], then any ** active write-transaction on the destination database is rolled back. ** The [sqlite3_backup] object is invalid ** and may not be used following a call to sqlite3_backup_finish(). ** ** ^The value returned by sqlite3_backup_finish is [SQLITE_OK] if no ** sqlite3_backup_step() errors occurred, regardless or whether or not ** sqlite3_backup_step() completed. ** ^If an out-of-memory condition or IO error occurred during any prior ** sqlite3_backup_step() call on the same [sqlite3_backup] object, then ** sqlite3_backup_finish() returns the corresponding [error code]. ** ** ^A return of [SQLITE_BUSY] or [SQLITE_LOCKED] from sqlite3_backup_step() ** is not a permanent error and does not affect the return value of ** sqlite3_backup_finish(). ** ** [[sqlite3_backup__remaining()]] [[sqlite3_backup_pagecount()]] ** sqlite3_backup_remaining() and sqlite3_backup_pagecount() ** ** ^Each call to sqlite3_backup_step() sets two values inside ** the [sqlite3_backup] object: the number of pages still to be backed ** up and the total number of pages in the source database file. ** The sqlite3_backup_remaining() and sqlite3_backup_pagecount() interfaces ** retrieve these two values, respectively. ** ** ^The values returned by these functions are only updated by ** sqlite3_backup_step(). ^If the source database is modified during a backup ** operation, then the values are not updated to account for any extra ** pages that need to be updated or the size of the source database file ** changing. ** ** Concurrent Usage of Database Handles ** ** ^The source [database connection] may be used by the application for other ** purposes while a backup operation is underway or being initialized. ** ^If SQLite is compiled and configured to support threadsafe database ** connections, then the source database connection may be used concurrently ** from within other threads. ** ** However, the application must guarantee that the destination ** [database connection] is not passed to any other API (by any thread) after ** sqlite3_backup_init() is called and before the corresponding call to ** sqlite3_backup_finish(). SQLite does not currently check to see ** if the application incorrectly accesses the destination [database connection] ** and so no error code is reported, but the operations may malfunction ** nevertheless. Use of the destination database connection while a ** backup is in progress might also also cause a mutex deadlock. ** ** If running in [shared cache mode], the application must ** guarantee that the shared cache used by the destination database ** is not accessed while the backup is running. In practice this means ** that the application must guarantee that the disk file being ** backed up to is not accessed by any connection within the process, ** not just the specific connection that was passed to sqlite3_backup_init(). ** ** The [sqlite3_backup] object itself is partially threadsafe. Multiple ** threads may safely make multiple concurrent calls to sqlite3_backup_step(). ** However, the sqlite3_backup_remaining() and sqlite3_backup_pagecount() ** APIs are not strictly speaking threadsafe. If they are invoked at the ** same time as another thread is invoking sqlite3_backup_step() it is ** possible that they return invalid values. */ SQLITE_API sqlite3_backup *sqlite3_backup_init( sqlite3 *pDest, /* Destination database handle */ const char *zDestName, /* Destination database name */ sqlite3 *pSource, /* Source database handle */ const char *zSourceName /* Source database name */ ); SQLITE_API int sqlite3_backup_step(sqlite3_backup *p, int nPage); SQLITE_API int sqlite3_backup_finish(sqlite3_backup *p); SQLITE_API int sqlite3_backup_remaining(sqlite3_backup *p); SQLITE_API int sqlite3_backup_pagecount(sqlite3_backup *p); /* ** CAPI3REF: Unlock Notification ** ** ^When running in shared-cache mode, a database operation may fail with ** an [SQLITE_LOCKED] error if the required locks on the shared-cache or ** individual tables within the shared-cache cannot be obtained. See ** [SQLite Shared-Cache Mode] for a description of shared-cache locking. ** ^This API may be used to register a callback that SQLite will invoke ** when the connection currently holding the required lock relinquishes it. ** ^This API is only available if the library was compiled with the ** [SQLITE_ENABLE_UNLOCK_NOTIFY] C-preprocessor symbol defined. ** ** See Also: [Using the SQLite Unlock Notification Feature]. ** ** ^Shared-cache locks are released when a database connection concludes ** its current transaction, either by committing it or rolling it back. ** ** ^When a connection (known as the blocked connection) fails to obtain a ** shared-cache lock and SQLITE_LOCKED is returned to the caller, the ** identity of the database connection (the blocking connection) that ** has locked the required resource is stored internally. ^After an ** application receives an SQLITE_LOCKED error, it may call the ** sqlite3_unlock_notify() method with the blocked connection handle as ** the first argument to register for a callback that will be invoked ** when the blocking connections current transaction is concluded. ^The ** callback is invoked from within the [sqlite3_step] or [sqlite3_close] ** call that concludes the blocking connections transaction. ** ** ^(If sqlite3_unlock_notify() is called in a multi-threaded application, ** there is a chance that the blocking connection will have already ** concluded its transaction by the time sqlite3_unlock_notify() is invoked. ** If this happens, then the specified callback is invoked immediately, ** from within the call to sqlite3_unlock_notify().)^ ** ** ^If the blocked connection is attempting to obtain a write-lock on a ** shared-cache table, and more than one other connection currently holds ** a read-lock on the same table, then SQLite arbitrarily selects one of ** the other connections to use as the blocking connection. ** ** ^(There may be at most one unlock-notify callback registered by a ** blocked connection. If sqlite3_unlock_notify() is called when the ** blocked connection already has a registered unlock-notify callback, ** then the new callback replaces the old.)^ ^If sqlite3_unlock_notify() is ** called with a NULL pointer as its second argument, then any existing ** unlock-notify callback is canceled. ^The blocked connections ** unlock-notify callback may also be canceled by closing the blocked ** connection using [sqlite3_close()]. ** ** The unlock-notify callback is not reentrant. If an application invokes ** any sqlite3_xxx API functions from within an unlock-notify callback, a ** crash or deadlock may be the result. ** ** ^Unless deadlock is detected (see below), sqlite3_unlock_notify() always ** returns SQLITE_OK. ** ** Callback Invocation Details ** ** When an unlock-notify callback is registered, the application provides a ** single void* pointer that is passed to the callback when it is invoked. ** However, the signature of the callback function allows SQLite to pass ** it an array of void* context pointers. The first argument passed to ** an unlock-notify callback is a pointer to an array of void* pointers, ** and the second is the number of entries in the array. ** ** When a blocking connections transaction is concluded, there may be ** more than one blocked connection that has registered for an unlock-notify ** callback. ^If two or more such blocked connections have specified the ** same callback function, then instead of invoking the callback function ** multiple times, it is invoked once with the set of void* context pointers ** specified by the blocked connections bundled together into an array. ** This gives the application an opportunity to prioritize any actions ** related to the set of unblocked database connections. ** ** Deadlock Detection ** ** Assuming that after registering for an unlock-notify callback a ** database waits for the callback to be issued before taking any further ** action (a reasonable assumption), then using this API may cause the ** application to deadlock. For example, if connection X is waiting for ** connection Y's transaction to be concluded, and similarly connection ** Y is waiting on connection X's transaction, then neither connection ** will proceed and the system may remain deadlocked indefinitely. ** ** To avoid this scenario, the sqlite3_unlock_notify() performs deadlock ** detection. ^If a given call to sqlite3_unlock_notify() would put the ** system in a deadlocked state, then SQLITE_LOCKED is returned and no ** unlock-notify callback is registered. The system is said to be in ** a deadlocked state if connection A has registered for an unlock-notify ** callback on the conclusion of connection B's transaction, and connection ** B has itself registered for an unlock-notify callback when connection ** A's transaction is concluded. ^Indirect deadlock is also detected, so ** the system is also considered to be deadlocked if connection B has ** registered for an unlock-notify callback on the conclusion of connection ** C's transaction, where connection C is waiting on connection A. ^Any ** number of levels of indirection are allowed. ** ** The "DROP TABLE" Exception ** ** When a call to [sqlite3_step()] returns SQLITE_LOCKED, it is almost ** always appropriate to call sqlite3_unlock_notify(). There is however, ** one exception. When executing a "DROP TABLE" or "DROP INDEX" statement, ** SQLite checks if there are any currently executing SELECT statements ** that belong to the same connection. If there are, SQLITE_LOCKED is ** returned. In this case there is no "blocking connection", so invoking ** sqlite3_unlock_notify() results in the unlock-notify callback being ** invoked immediately. If the application then re-attempts the "DROP TABLE" ** or "DROP INDEX" query, an infinite loop might be the result. ** ** One way around this problem is to check the extended error code returned ** by an sqlite3_step() call. ^(If there is a blocking connection, then the ** extended error code is set to SQLITE_LOCKED_SHAREDCACHE. Otherwise, in ** the special "DROP TABLE/INDEX" case, the extended error code is just ** SQLITE_LOCKED.)^ */ SQLITE_API int sqlite3_unlock_notify( sqlite3 *pBlocked, /* Waiting connection */ void (*xNotify)(void **apArg, int nArg), /* Callback function to invoke */ void *pNotifyArg /* Argument to pass to xNotify */ ); /* ** CAPI3REF: String Comparison ** ** ^The [sqlite3_strnicmp()] API allows applications and extensions to ** compare the contents of two buffers containing UTF-8 strings in a ** case-independent fashion, using the same definition of case independence ** that SQLite uses internally when comparing identifiers. */ SQLITE_API int sqlite3_strnicmp(const char *, const char *, int); /* ** CAPI3REF: Error Logging Interface ** ** ^The [sqlite3_log()] interface writes a message into the error log ** established by the [SQLITE_CONFIG_LOG] option to [sqlite3_config()]. ** ^If logging is enabled, the zFormat string and subsequent arguments are ** used with [sqlite3_snprintf()] to generate the final output string. ** ** The sqlite3_log() interface is intended for use by extensions such as ** virtual tables, collating functions, and SQL functions. While there is ** nothing to prevent an application from calling sqlite3_log(), doing so ** is considered bad form. ** ** The zFormat string must not be NULL. ** ** To avoid deadlocks and other threading problems, the sqlite3_log() routine ** will not use dynamically allocated memory. The log message is stored in ** a fixed-length buffer on the stack. If the log message is longer than ** a few hundred characters, it will be truncated to the length of the ** buffer. */ SQLITE_API void sqlite3_log(int iErrCode, const char *zFormat, ...); /* ** CAPI3REF: Write-Ahead Log Commit Hook ** ** ^The [sqlite3_wal_hook()] function is used to register a callback that ** will be invoked each time a database connection commits data to a ** [write-ahead log] (i.e. whenever a transaction is committed in ** [journal_mode | journal_mode=WAL mode]). ** ** ^The callback is invoked by SQLite after the commit has taken place and ** the associated write-lock on the database released, so the implementation ** may read, write or [checkpoint] the database as required. ** ** ^The first parameter passed to the callback function when it is invoked ** is a copy of the third parameter passed to sqlite3_wal_hook() when ** registering the callback. ^The second is a copy of the database handle. ** ^The third parameter is the name of the database that was written to - ** either "main" or the name of an [ATTACH]-ed database. ^The fourth parameter ** is the number of pages currently in the write-ahead log file, ** including those that were just committed. ** ** The callback function should normally return [SQLITE_OK]. ^If an error ** code is returned, that error will propagate back up through the ** SQLite code base to cause the statement that provoked the callback ** to report an error, though the commit will have still occurred. If the ** callback returns [SQLITE_ROW] or [SQLITE_DONE], or if it returns a value ** that does not correspond to any valid SQLite error code, the results ** are undefined. ** ** A single database handle may have at most a single write-ahead log callback ** registered at one time. ^Calling [sqlite3_wal_hook()] replaces any ** previously registered write-ahead log callback. ^Note that the ** [sqlite3_wal_autocheckpoint()] interface and the ** [wal_autocheckpoint pragma] both invoke [sqlite3_wal_hook()] and will ** those overwrite any prior [sqlite3_wal_hook()] settings. */ SQLITE_API void *sqlite3_wal_hook( sqlite3*, int(*)(void *,sqlite3*,const char*,int), void* ); /* ** CAPI3REF: Configure an auto-checkpoint ** ** ^The [sqlite3_wal_autocheckpoint(D,N)] is a wrapper around ** [sqlite3_wal_hook()] that causes any database on [database connection] D ** to automatically [checkpoint] ** after committing a transaction if there are N or ** more frames in the [write-ahead log] file. ^Passing zero or ** a negative value as the nFrame parameter disables automatic ** checkpoints entirely. ** ** ^The callback registered by this function replaces any existing callback ** registered using [sqlite3_wal_hook()]. ^Likewise, registering a callback ** using [sqlite3_wal_hook()] disables the automatic checkpoint mechanism ** configured by this function. ** ** ^The [wal_autocheckpoint pragma] can be used to invoke this interface ** from SQL. ** ** ^Every new [database connection] defaults to having the auto-checkpoint ** enabled with a threshold of 1000 or [SQLITE_DEFAULT_WAL_AUTOCHECKPOINT] ** pages. The use of this interface ** is only necessary if the default setting is found to be suboptimal ** for a particular application. */ SQLITE_API int sqlite3_wal_autocheckpoint(sqlite3 *db, int N); /* ** CAPI3REF: Checkpoint a database ** ** ^The [sqlite3_wal_checkpoint(D,X)] interface causes database named X ** on [database connection] D to be [checkpointed]. ^If X is NULL or an ** empty string, then a checkpoint is run on all databases of ** connection D. ^If the database connection D is not in ** [WAL | write-ahead log mode] then this interface is a harmless no-op. ** ** ^The [wal_checkpoint pragma] can be used to invoke this interface ** from SQL. ^The [sqlite3_wal_autocheckpoint()] interface and the ** [wal_autocheckpoint pragma] can be used to cause this interface to be ** run whenever the WAL reaches a certain size threshold. ** ** See also: [sqlite3_wal_checkpoint_v2()] */ SQLITE_API int sqlite3_wal_checkpoint(sqlite3 *db, const char *zDb); /* ** CAPI3REF: Checkpoint a database ** ** Run a checkpoint operation on WAL database zDb attached to database ** handle db. The specific operation is determined by the value of the ** eMode parameter: ** **
**
SQLITE_CHECKPOINT_PASSIVE
** Checkpoint as many frames as possible without waiting for any database ** readers or writers to finish. Sync the db file if all frames in the log ** are checkpointed. This mode is the same as calling ** sqlite3_wal_checkpoint(). The busy-handler callback is never invoked. ** **
SQLITE_CHECKPOINT_FULL
** This mode blocks (calls the busy-handler callback) until there is no ** database writer and all readers are reading from the most recent database ** snapshot. It then checkpoints all frames in the log file and syncs the ** database file. This call blocks database writers while it is running, ** but not database readers. ** **
SQLITE_CHECKPOINT_RESTART
** This mode works the same way as SQLITE_CHECKPOINT_FULL, except after ** checkpointing the log file it blocks (calls the busy-handler callback) ** until all readers are reading from the database file only. This ensures ** that the next client to write to the database file restarts the log file ** from the beginning. This call blocks database writers while it is running, ** but not database readers. **
** ** If pnLog is not NULL, then *pnLog is set to the total number of frames in ** the log file before returning. If pnCkpt is not NULL, then *pnCkpt is set to ** the total number of checkpointed frames (including any that were already ** checkpointed when this function is called). *pnLog and *pnCkpt may be ** populated even if sqlite3_wal_checkpoint_v2() returns other than SQLITE_OK. ** If no values are available because of an error, they are both set to -1 ** before returning to communicate this to the caller. ** ** All calls obtain an exclusive "checkpoint" lock on the database file. If ** any other process is running a checkpoint operation at the same time, the ** lock cannot be obtained and SQLITE_BUSY is returned. Even if there is a ** busy-handler configured, it will not be invoked in this case. ** ** The SQLITE_CHECKPOINT_FULL and RESTART modes also obtain the exclusive ** "writer" lock on the database file. If the writer lock cannot be obtained ** immediately, and a busy-handler is configured, it is invoked and the writer ** lock retried until either the busy-handler returns 0 or the lock is ** successfully obtained. The busy-handler is also invoked while waiting for ** database readers as described above. If the busy-handler returns 0 before ** the writer lock is obtained or while waiting for database readers, the ** checkpoint operation proceeds from that point in the same way as ** SQLITE_CHECKPOINT_PASSIVE - checkpointing as many frames as possible ** without blocking any further. SQLITE_BUSY is returned in this case. ** ** If parameter zDb is NULL or points to a zero length string, then the ** specified operation is attempted on all WAL databases. In this case the ** values written to output parameters *pnLog and *pnCkpt are undefined. If ** an SQLITE_BUSY error is encountered when processing one or more of the ** attached WAL databases, the operation is still attempted on any remaining ** attached databases and SQLITE_BUSY is returned to the caller. If any other ** error occurs while processing an attached database, processing is abandoned ** and the error code returned to the caller immediately. If no error ** (SQLITE_BUSY or otherwise) is encountered while processing the attached ** databases, SQLITE_OK is returned. ** ** If database zDb is the name of an attached database that is not in WAL ** mode, SQLITE_OK is returned and both *pnLog and *pnCkpt set to -1. If ** zDb is not NULL (or a zero length string) and is not the name of any ** attached database, SQLITE_ERROR is returned to the caller. */ SQLITE_API int sqlite3_wal_checkpoint_v2( sqlite3 *db, /* Database handle */ const char *zDb, /* Name of attached database (or NULL) */ int eMode, /* SQLITE_CHECKPOINT_* value */ int *pnLog, /* OUT: Size of WAL log in frames */ int *pnCkpt /* OUT: Total number of frames checkpointed */ ); /* ** CAPI3REF: Checkpoint operation parameters ** ** These constants can be used as the 3rd parameter to ** [sqlite3_wal_checkpoint_v2()]. See the [sqlite3_wal_checkpoint_v2()] ** documentation for additional information about the meaning and use of ** each of these values. */ #define SQLITE_CHECKPOINT_PASSIVE 0 #define SQLITE_CHECKPOINT_FULL 1 #define SQLITE_CHECKPOINT_RESTART 2 /* ** CAPI3REF: Virtual Table Interface Configuration ** ** This function may be called by either the [xConnect] or [xCreate] method ** of a [virtual table] implementation to configure ** various facets of the virtual table interface. ** ** If this interface is invoked outside the context of an xConnect or ** xCreate virtual table method then the behavior is undefined. ** ** At present, there is only one option that may be configured using ** this function. (See [SQLITE_VTAB_CONSTRAINT_SUPPORT].) Further options ** may be added in the future. */ SQLITE_API int sqlite3_vtab_config(sqlite3*, int op, ...); /* ** CAPI3REF: Virtual Table Configuration Options ** ** These macros define the various options to the ** [sqlite3_vtab_config()] interface that [virtual table] implementations ** can use to customize and optimize their behavior. ** **
**
SQLITE_VTAB_CONSTRAINT_SUPPORT **
Calls of the form ** [sqlite3_vtab_config](db,SQLITE_VTAB_CONSTRAINT_SUPPORT,X) are supported, ** where X is an integer. If X is zero, then the [virtual table] whose ** [xCreate] or [xConnect] method invoked [sqlite3_vtab_config()] does not ** support constraints. In this configuration (which is the default) if ** a call to the [xUpdate] method returns [SQLITE_CONSTRAINT], then the entire ** statement is rolled back as if [ON CONFLICT | OR ABORT] had been ** specified as part of the users SQL statement, regardless of the actual ** ON CONFLICT mode specified. ** ** If X is non-zero, then the virtual table implementation guarantees ** that if [xUpdate] returns [SQLITE_CONSTRAINT], it will do so before ** any modifications to internal or persistent data structures have been made. ** If the [ON CONFLICT] mode is ABORT, FAIL, IGNORE or ROLLBACK, SQLite ** is able to roll back a statement or database transaction, and abandon ** or continue processing the current SQL statement as appropriate. ** If the ON CONFLICT mode is REPLACE and the [xUpdate] method returns ** [SQLITE_CONSTRAINT], SQLite handles this as if the ON CONFLICT mode ** had been ABORT. ** ** Virtual table implementations that are required to handle OR REPLACE ** must do so within the [xUpdate] method. If a call to the ** [sqlite3_vtab_on_conflict()] function indicates that the current ON ** CONFLICT policy is REPLACE, the virtual table implementation should ** silently replace the appropriate rows within the xUpdate callback and ** return SQLITE_OK. Or, if this is not possible, it may return ** SQLITE_CONSTRAINT, in which case SQLite falls back to OR ABORT ** constraint handling. **
*/ #define SQLITE_VTAB_CONSTRAINT_SUPPORT 1 /* ** CAPI3REF: Determine The Virtual Table Conflict Policy ** ** This function may only be called from within a call to the [xUpdate] method ** of a [virtual table] implementation for an INSERT or UPDATE operation. ^The ** value returned is one of [SQLITE_ROLLBACK], [SQLITE_IGNORE], [SQLITE_FAIL], ** [SQLITE_ABORT], or [SQLITE_REPLACE], according to the [ON CONFLICT] mode ** of the SQL statement that triggered the call to the [xUpdate] method of the ** [virtual table]. */ SQLITE_API int sqlite3_vtab_on_conflict(sqlite3 *); /* ** CAPI3REF: Conflict resolution modes ** ** These constants are returned by [sqlite3_vtab_on_conflict()] to ** inform a [virtual table] implementation what the [ON CONFLICT] mode ** is for the SQL statement being evaluated. ** ** Note that the [SQLITE_IGNORE] constant is also used as a potential ** return value from the [sqlite3_set_authorizer()] callback and that ** [SQLITE_ABORT] is also a [result code]. */ #define SQLITE_ROLLBACK 1 /* #define SQLITE_IGNORE 2 // Also used by sqlite3_authorizer() callback */ #define SQLITE_FAIL 3 /* #define SQLITE_ABORT 4 // Also an error code */ #define SQLITE_REPLACE 5 /* ** Undo the hack that converts floating point types to integer for ** builds on processors without floating point support. */ #ifdef SQLITE_OMIT_FLOATING_POINT # undef double #endif #ifdef __cplusplus } /* End of the 'extern "C"' block */ #endif #endif /* ** 2010 August 30 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** May you share freely, never taking more than you give. ** ************************************************************************* */ #ifndef _SQLITE3RTREE_H_ #define _SQLITE3RTREE_H_ #ifdef __cplusplus extern "C" { #endif typedef struct sqlite3_rtree_geometry sqlite3_rtree_geometry; /* ** Register a geometry callback named zGeom that can be used as part of an ** R-Tree geometry query as follows: ** ** SELECT ... FROM WHERE MATCH $zGeom(... params ...) */ SQLITE_API int sqlite3_rtree_geometry_callback( sqlite3 *db, const char *zGeom, int (*xGeom)(sqlite3_rtree_geometry *, int nCoord, double *aCoord, int *pRes), void *pContext ); /* ** A pointer to a structure of the following type is passed as the first ** argument to callbacks registered using rtree_geometry_callback(). */ struct sqlite3_rtree_geometry { void *pContext; /* Copy of pContext passed to s_r_g_c() */ int nParam; /* Size of array aParam[] */ double *aParam; /* Parameters passed to SQL geom function */ void *pUser; /* Callback implementation user data */ void (*xDelUser)(void *); /* Called by SQLite to clean up pUser */ }; #ifdef __cplusplus } /* end of the 'extern "C"' block */ #endif #endif /* ifndef _SQLITE3RTREE_H_ */