1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MAPGEN_V5_HEADER #define MAPGEN_V5_HEADER #include "mapgen.h" #define MGV5_LARGE_CAVE_DEPTH -256 ///////// Mapgen V5 flags #define MGV5_CAVERNS 0x01 class BiomeManager; extern FlagDesc flagdesc_mapgen_v5[]; struct MapgenV5Params : public MapgenParams { u32 spflags; float cave_width; s16 cavern_limit; s16 cavern_taper; float cavern_threshold; NoiseParams np_filler_depth; NoiseParams np_factor; NoiseParams np_height; NoiseParams np_ground; NoiseParams np_cave1; NoiseParams np_cave2; NoiseParams np_cavern; MapgenV5Params(); ~MapgenV5Params() {} void readParams(const Settings *settings); void writeParams(Settings *settings) const; }; class MapgenV5 : public MapgenBasic { public: MapgenV5(int mapgenid, MapgenV5Params *params, EmergeManager *emerge); ~MapgenV5(); virtual MapgenType getType() const { return MAPGEN_V5; } virtual void makeChunk(BlockMakeData *data); int getSpawnLevelAtPoint(v2s16 p); int generateBaseTerrain(); private: Noise *noise_factor; Noise *noise_height; Noise *noise_ground; }; #endif