blob: 3c329654a9e715a5bf6ba6f9287bfdecdeb311f2 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "cpp_api/s_base.h"
#include "cpp_api/s_mainmenu.h"
#include "cpp_api/s_async.h"
/*****************************************************************************/
/* Scripting <-> Main Menu Interface */
/*****************************************************************************/
class MainMenuScripting
: virtual public ScriptApiBase,
public ScriptApiMainMenu
{
public:
MainMenuScripting(GUIEngine* guiengine);
// Global step handler to pass back async events
void step();
// Pass async events from engine to async threads
u32 queueAsync(std::string &&serialized_func,
std::string &&serialized_param);
private:
void initializeModApi(lua_State *L, int top);
static void registerLuaClasses(lua_State *L, int top);
AsyncEngine asyncEngine;
};
|