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path: root/src/server/CMakeLists.txt
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set(server_SRCS
	${CMAKE_CURRENT_SOURCE_DIR}/activeobjectmgr.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/luaentity_sao.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/mods.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/player_sao.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/serveractiveobject.cpp
	${CMAKE_CURRENT_SOURCE_DIR}/unit_sao.cpp
	PARENT_SCOPE)