aboutsummaryrefslogtreecommitdiff
path: root/src/serverremoteplayer.h
blob: 15a9ebc38cd4dba467faafa5acddf557d1d0be11 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
/*
Minetest-c55
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef SERVERREMOTEPLAYER_HEADER
#define SERVERREMOTEPLAYER_HEADER

#include "player.h"
#include "serverobject.h"
#include "content_object.h" // Object type IDs

/*
	Player on the server
*/

class ServerRemotePlayer : public Player, public ServerActiveObject
{
public:
	ServerRemotePlayer(ServerEnvironment *env);
	ServerRemotePlayer(ServerEnvironment *env, v3f pos_, u16 peer_id_,
			const char *name_);

	virtual ~ServerRemotePlayer();

	virtual bool isLocal() const
	{ return false; }

	virtual void move(f32 dtime, Map &map, f32 pos_max_d)
	{
	}
	
	virtual void setPosition(const v3f &position);
	
	// Returns a reference
	virtual InventoryItem* getWieldedItem();
	
	/* ServerActiveObject interface */

	u8 getType() const
	{return ACTIVEOBJECT_TYPE_PLAYER;}
	
	// Called after id has been set and has been inserted in environment
	void addedToEnvironment();
	// Called before removing from environment
	void removingFromEnvironment();
	
	bool environmentDeletes() const
	{ return false; }

	virtual bool unlimitedTransferDistance() const;
	
	bool isStaticAllowed() const
	{ return false; }

	void step(float dtime, bool send_recommended);
	std::string getClientInitializationData();
	std::string getStaticData();
	void punch(ServerActiveObject *puncher, float time_from_last_punch);
	void rightClick(ServerActiveObject *clicker);
	void setPos(v3f pos);
	void moveTo(v3f pos, bool continuous);
	virtual std::string getDescription(){return getName();}

	virtual void getWieldDiggingProperties(ToolDiggingProperties *dst);
	virtual void damageWieldedItem(u16 amount);
	// If all fits, eats item and returns true. Otherwise returns false.
	virtual bool addToInventory(InventoryItem *item);
	virtual void addToInventoryLater(InventoryItem *item);
	void clearAddToInventoryLater();
	void completeAddToInventoryLater(u16 preferred_index);
	virtual void setHP(s16 hp_);
	virtual s16 getHP();
	
	v3f m_last_good_position;
	float m_last_good_position_age;
	std::vector<InventoryItem*> m_additional_items;
	bool m_inventory_not_sent;
	bool m_hp_not_sent;
	bool m_respawn_active;
	bool m_is_in_environment;

private:
	bool m_position_not_sent;
};

#endif