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/* sha1.cpp

Copyright (c) 2005 Michael D. Leonhard

http://tamale.net/

Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

*/

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <assert.h>

#include "sha1.h"

// print out memory in hexadecimal
void SHA1::hexPrinter( unsigned char* c, int l )
{
	assert( c );
	assert( l > 0 );
	while( l > 0 )
	{
		printf( " %02x", *c );
		l--;
		c++;
	}
}

// circular left bit rotation.  MSB wraps around to LSB
Uint32 SHA1::lrot( Uint32 x, int bits )
{
	return (x<<bits) | (x>>(32 - bits));
};

// Save a 32-bit unsigned integer to memory, in big-endian order
void SHA1::storeBigEndianUint32( unsigned char* byte, Uint32 num )
{
	assert( byte );
	byte[0] = (unsigned char)(num>>24);
	byte[1] = (unsigned char)(num>>16);
	byte[2] = (unsigned char)(num>>8);
	byte[3] = (unsigned char)num;
}


// Constructor *******************************************************
SHA1::SHA1()
{
	// make sure that the data type is the right size
	assert( sizeof( Uint32 ) * 5 == 20 );
	
	// initialize
	H0 = 0x67452301;
	H1 = 0xefcdab89;
	H2 = 0x98badcfe;
	H3 = 0x10325476;
	H4 = 0xc3d2e1f0;
	unprocessedBytes = 0;
	size = 0;
}

// Destructor ********************************************************
SHA1::~SHA1()
{
	// erase data
	H0 = H1 = H2 = H3 = H4 = 0;
	for( int c = 0; c < 64; c++ ) bytes[c] = 0;
	unprocessedBytes = size = 0;
}

// process ***********************************************************
void SHA1::process()
{
	assert( unprocessedBytes == 64 );
	//printf( "process: " ); hexPrinter( bytes, 64 ); printf( "\n" );
	int t;
	Uint32 a, b, c, d, e, K, f, W[80];
	// starting values
	a = H0;
	b = H1;
	c = H2;
	d = H3;
	e = H4;
	// copy and expand the message block
	for( t = 0; t < 16; t++ ) W[t] = (bytes[t*4] << 24)
									+(bytes[t*4 + 1] << 16)
									+(bytes[t*4 + 2] << 8)
									+ bytes[t*4 + 3];
	for(; t< 80; t++ ) W[t] = lrot( W[t-3]^W[t-8]^W[t-14]^W[t-16], 1 );
	
	/* main loop */
	Uint32 temp;
	for( t = 0; t < 80; t++ )
	{
		if( t < 20 ) {
			K = 0x5a827999;
			f = (b & c) | ((b ^ 0xFFFFFFFF) & d);//TODO: try using ~
		} else if( t < 40 ) {
			K = 0x6ed9eba1;
			f = b ^ c ^ d;
		} else if( t < 60 ) {
			K = 0x8f1bbcdc;
			f = (b & c) | (b & d) | (c & d);
		} else {
			K = 0xca62c1d6;
			f = b ^ c ^ d;
		}
		temp = lrot(a,5) + f + e + W[t] + K;
		e = d;
		d = c;
		c = lrot(b,30);
		b = a;
		a = temp;
		//printf( "t=%d %08x %08x %08x %08x %08x\n",t,a,b,c,d,e );
	}
	/* add variables */
	H0 += a;
	H1 += b;
	H2 += c;
	H3 += d;
	H4 += e;
	//printf( "Current: %08x %08x %08x %08x %08x\n",H0,H1,H2,H3,H4 );
	/* all bytes have been processed */
	unprocessedBytes = 0;
}

// addBytes **********************************************************
void SHA1::addBytes( const char* data, int num )
{
	assert( data );
	assert( num > 0 );
	// add these bytes to the running total
	size += num;
	// repeat until all data is processed
	while( num > 0 )
	{
		// number of bytes required to complete block
		int needed = 64 - unprocessedBytes;
		assert( needed > 0 );
		// number of bytes to copy (use smaller of two)
		int toCopy = (num < needed) ? num : needed;
		// Copy the bytes
		memcpy( bytes + unprocessedBytes, data, toCopy );
		// Bytes have been copied
		num -= toCopy;
		data += toCopy;
		unprocessedBytes += toCopy;
		
		// there is a full block
		if( unprocessedBytes == 64 ) process();
	}
}

// digest ************************************************************
unsigned char* SHA1::getDigest()
{
	// save the message size
	Uint32 totalBitsL = size << 3;
	Uint32 totalBitsH = size >> 29;
	// add 0x80 to the message
	addBytes( "\x80", 1 );
	
	unsigned char footer[64] = {
		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
	// block has no room for 8-byte filesize, so finish it
	if( unprocessedBytes > 56 )
		addBytes( (char*)footer, 64 - unprocessedBytes);
	assert( unprocessedBytes <= 56 );
	// how many zeros do we need
	int neededZeros = 56 - unprocessedBytes;
	// store file size (in bits) in big-endian format
	storeBigEndianUint32( footer + neededZeros    , totalBitsH );
	storeBigEndianUint32( footer + neededZeros + 4, totalBitsL );
	// finish the final block
	addBytes( (char*)footer, neededZeros + 8 );
	// allocate memory for the digest bytes
	unsigned char* digest = (unsigned char*)malloc( 20 );
	// copy the digest bytes
	storeBigEndianUint32( digest, H0 );
	storeBigEndianUint32( digest + 4, H1 );
	storeBigEndianUint32( digest + 8, H2 );
	storeBigEndianUint32( digest + 12, H3 );
	storeBigEndianUint32( digest + 16, H4 );
	// return the digest
	return digest;
}
lass="hl opt">(font->getType() == irr::gui::EGFT_CUSTOM) { irr::gui::CGUITTFont *tmp = static_cast<irr::gui::CGUITTFont*>(font); tmp->draw(str, r, previous_color, // FIXME HAlign == EGUIA_CENTER, VAlign == EGUIA_CENTER, (RestrainTextInside ? &AbsoluteClippingRect : NULL)); } else #endif { // Draw non-colored text font->draw(str.c_str(), r, str.getDefaultColor(), // TODO: Implement colorization HAlign == EGUIA_CENTER, VAlign == EGUIA_CENTER, (RestrainTextInside ? &AbsoluteClippingRect : NULL)); } r.LowerRightCorner.Y += height_line; r.UpperLeftCorner.Y += height_line; } } IGUIElement::draw(); } //! Sets another skin independent font. void StaticText::setOverrideFont(IGUIFont* font) { if (OverrideFont == font) return; if (OverrideFont) OverrideFont->drop(); OverrideFont = font; if (OverrideFont) OverrideFont->grab(); updateText(); } //! Gets the override font (if any) IGUIFont * StaticText::getOverrideFont() const { return OverrideFont; } //! Get the font which is used right now for drawing IGUIFont* StaticText::getActiveFont() const { if ( OverrideFont ) return OverrideFont; IGUISkin* skin = Environment->getSkin(); if (skin) return skin->getFont(); return 0; } //! Sets another color for the text. void StaticText::setOverrideColor(video::SColor color) { ColoredText.setDefaultColor(color); updateText(); } //! Sets another color for the text. void StaticText::setBackgroundColor(video::SColor color) { ColoredText.setBackground(color); Background = true; } //! Sets whether to draw the background void StaticText::setDrawBackground(bool draw) { Background = draw; } //! Gets the background color video::SColor StaticText::getBackgroundColor() const { IGUISkin *skin = Environment->getSkin(); return (ColoredText.hasBackground() || !skin) ? ColoredText.getBackground() : skin->getColor(gui::EGDC_3D_FACE); } //! Checks if background drawing is enabled bool StaticText::isDrawBackgroundEnabled() const { return Background; } //! Sets whether to draw the border void StaticText::setDrawBorder(bool draw) { Border = draw; } //! Checks if border drawing is enabled bool StaticText::isDrawBorderEnabled() const { return Border; } void StaticText::setTextRestrainedInside(bool restrainTextInside) { RestrainTextInside = restrainTextInside; } bool StaticText::isTextRestrainedInside() const { return RestrainTextInside; } void StaticText::setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical) { HAlign = horizontal; VAlign = vertical; } #if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 7 const video::SColor& StaticText::getOverrideColor() const #else video::SColor StaticText::getOverrideColor() const #endif { return ColoredText.getDefaultColor(); } //! Sets if the static text should use the overide color or the //! color in the gui skin. void StaticText::enableOverrideColor(bool enable) { // TODO } bool StaticText::isOverrideColorEnabled() const { return true; } //! Enables or disables word wrap for using the static text as //! multiline text control. void StaticText::setWordWrap(bool enable) { WordWrap = enable; updateText(); } bool StaticText::isWordWrapEnabled() const { return WordWrap; } void StaticText::setRightToLeft(bool rtl) { if (RightToLeft != rtl) { RightToLeft = rtl; updateText(); } } bool StaticText::isRightToLeft() const { return RightToLeft; } //! Breaks the single text line. // Updates the font colors void StaticText::updateText() { const EnrichedString &cText = ColoredText; BrokenText.clear(); if (cText.hasBackground()) setBackgroundColor(cText.getBackground()); else setDrawBackground(false); if (!WordWrap) { BrokenText.push_back(cText); return; } // Update word wrap IGUISkin* skin = Environment->getSkin(); IGUIFont* font = getActiveFont(); if (!font) return; LastBreakFont = font; EnrichedString line; EnrichedString word; EnrichedString whitespace; s32 size = cText.size(); s32 length = 0; s32 elWidth = RelativeRect.getWidth(); if (Border) elWidth -= 2*skin->getSize(EGDS_TEXT_DISTANCE_X); wchar_t c; //std::vector<irr::video::SColor> colors; // We have to deal with right-to-left and left-to-right differently // However, most parts of the following code is the same, it's just // some order and boundaries which change. if (!RightToLeft) { // regular (left-to-right) for (s32 i=0; i<size; ++i) { c = cText.getString()[i]; bool lineBreak = false; if (c == L'\r') // Mac or Windows breaks { lineBreak = true; //if (Text[i+1] == L'\n') // Windows breaks //{ // Text.erase(i+1); // --size; //} c = '\0'; } else if (c == L'\n') // Unix breaks { lineBreak = true; c = '\0'; } bool isWhitespace = (c == L' ' || c == 0); if ( !isWhitespace ) { // part of a word //word += c; word.addChar(cText, i); } if ( isWhitespace || i == (size-1)) { if (word.size()) { // here comes the next whitespace, look if // we must break the last word to the next line. const s32 whitelgth = font->getDimension(whitespace.c_str()).Width; //const std::wstring sanitized = removeEscapes(word.c_str()); const s32 wordlgth = font->getDimension(word.c_str()).Width; if (wordlgth > elWidth) { // This word is too long to fit in the available space, look for // the Unicode Soft HYphen (SHY / 00AD) character for a place to // break the word at int where = core::stringw(word.c_str()).findFirst( wchar_t(0x00AD) ); if (where != -1) { EnrichedString first = word.substr(0, where); EnrichedString second = word.substr(where, word.size() - where); first.addCharNoColor(L'-'); BrokenText.push_back(line + first); const s32 secondLength = font->getDimension(second.c_str()).Width; length = secondLength; line = second; } else { // No soft hyphen found, so there's nothing more we can do // break to next line if (length) BrokenText.push_back(line); length = wordlgth; line = word; } } else if (length && (length + wordlgth + whitelgth > elWidth)) { // break to next line BrokenText.push_back(line); length = wordlgth; line = word; } else { // add word to line line += whitespace; line += word; length += whitelgth + wordlgth; } word.clear(); whitespace.clear(); } if ( isWhitespace && c != 0) { whitespace.addChar(cText, i); } // compute line break if (lineBreak) { line += whitespace; line += word; BrokenText.push_back(line); line.clear(); word.clear(); whitespace.clear(); length = 0; } } } line += whitespace; line += word; BrokenText.push_back(line); } else { // right-to-left for (s32 i=size; i>=0; --i) { c = cText.getString()[i]; bool lineBreak = false; if (c == L'\r') // Mac or Windows breaks { lineBreak = true; //if ((i>0) && Text[i-1] == L'\n') // Windows breaks //{ // Text.erase(i-1); // --size; //} c = '\0'; } else if (c == L'\n') // Unix breaks { lineBreak = true; c = '\0'; } if (c==L' ' || c==0 || i==0) { if (word.size()) { // here comes the next whitespace, look if // we must break the last word to the next line. const s32 whitelgth = font->getDimension(whitespace.c_str()).Width; const s32 wordlgth = font->getDimension(word.c_str()).Width; if (length && (length + wordlgth + whitelgth > elWidth)) { // break to next line BrokenText.push_back(line); length = wordlgth; line = word; } else { // add word to line line = whitespace + line; line = word + line; length += whitelgth + wordlgth; } word.clear(); whitespace.clear(); } if (c != 0) // whitespace = core::stringw(&c, 1) + whitespace; whitespace = cText.substr(i, 1) + whitespace; // compute line break if (lineBreak) { line = whitespace + line; line = word + line; BrokenText.push_back(line); line.clear(); word.clear(); whitespace.clear(); length = 0; } } else { // yippee this is a word.. //word = core::stringw(&c, 1) + word; word = cText.substr(i, 1) + word; } } line = whitespace + line; line = word + line; BrokenText.push_back(line); } } //! Sets the new caption of this element. void StaticText::setText(const wchar_t* text) { setText(EnrichedString(text, getOverrideColor())); } void StaticText::setText(const EnrichedString &text) { ColoredText = text; IGUIElement::setText(ColoredText.c_str()); updateText(); } void StaticText::updateAbsolutePosition() { IGUIElement::updateAbsolutePosition(); updateText(); } //! Returns the height of the text in pixels when it is drawn. s32 StaticText::getTextHeight() const { IGUIFont* font = getActiveFont(); if (!font) return 0; if (WordWrap) { s32 height = font->getDimension(L"A").Height + font->getKerningHeight(); return height * BrokenText.size(); } // There may be intentional new lines without WordWrap return font->getDimension(BrokenText[0].c_str()).Height; } s32 StaticText::getTextWidth() const { IGUIFont *font = getActiveFont(); if (!font) return 0; s32 widest = 0; for (const EnrichedString &line : BrokenText) { s32 width = font->getDimension(line.c_str()).Width; if (width > widest) widest = width; } return widest; } //! Writes attributes of the element. //! Implement this to expose the attributes of your element for //! scripting languages, editors, debuggers or xml serialization purposes. void StaticText::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const { IGUIStaticText::serializeAttributes(out,options); out->addBool ("Border", Border); out->addBool ("OverrideColorEnabled",true); out->addBool ("OverrideBGColorEnabled",ColoredText.hasBackground()); out->addBool ("WordWrap", WordWrap); out->addBool ("Background", Background); out->addBool ("RightToLeft", RightToLeft); out->addBool ("RestrainTextInside", RestrainTextInside); out->addColor ("OverrideColor", ColoredText.getDefaultColor()); out->addColor ("BGColor", ColoredText.getBackground()); out->addEnum ("HTextAlign", HAlign, GUIAlignmentNames); out->addEnum ("VTextAlign", VAlign, GUIAlignmentNames); // out->addFont ("OverrideFont", OverrideFont); } //! Reads attributes of the element void StaticText::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) { IGUIStaticText::deserializeAttributes(in,options); Border = in->getAttributeAsBool("Border"); setWordWrap(in->getAttributeAsBool("WordWrap")); Background = in->getAttributeAsBool("Background"); RightToLeft = in->getAttributeAsBool("RightToLeft"); RestrainTextInside = in->getAttributeAsBool("RestrainTextInside"); if (in->getAttributeAsBool("OverrideColorEnabled")) ColoredText.setDefaultColor(in->getAttributeAsColor("OverrideColor")); if (in->getAttributeAsBool("OverrideBGColorEnabled")) ColoredText.setBackground(in->getAttributeAsColor("BGColor")); setTextAlignment( (EGUI_ALIGNMENT) in->getAttributeAsEnumeration("HTextAlign", GUIAlignmentNames), (EGUI_ALIGNMENT) in->getAttributeAsEnumeration("VTextAlign", GUIAlignmentNames)); // OverrideFont = in->getAttributeAsFont("OverrideFont"); } } // end namespace gui #endif // USE_FREETYPE } // end namespace irr #endif // _IRR_COMPILE_WITH_GUI_