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/*
Minetest-c55
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef SUBGAME_HEADER
#define SUBGAME_HEADER
#include <string>
#include <set>
struct SubgameSpec
{
std::string id; // "" = game does not exist
std::string path;
std::set<std::string> addon_paths;
SubgameSpec(const std::string &id_="",
const std::string &path_="",
const std::set<std::string> &addon_paths_=std::set<std::string>()):
id(id_),
path(path_),
addon_paths(addon_paths_)
{}
bool isValid() const
{
return (id != "" && path != "");
}
};
SubgameSpec findSubgame(const std::string &id);
std::set<std::string> getAvailableGameIds();
std::string getWorldGameId(const std::string &world_path);
#endif
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