aboutsummaryrefslogtreecommitdiff
path: root/src/tile.cpp
blob: f31f830762fb8096f3c0fcc3b061345343a02fd7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "tile.h"
#include "debug.h"

TextureSource::TextureSource(IrrlichtDevice *device):
		m_device(device),
		m_main_atlas_image(NULL),
		m_main_atlas_texture(NULL)
{
	assert(m_device);
	
	m_atlaspointer_cache_mutex.Init();
	
	m_main_thread = get_current_thread_id();
	
	// Add a NULL AtlasPointer as the first index, named ""
	m_atlaspointer_cache.push_back(SourceAtlasPointer(""));
	m_name_to_id[""] = 0;

	// Build main texture atlas
	buildMainAtlas();
}

TextureSource::~TextureSource()
{
}

void TextureSource::processQueue()
{
	/*
		Fetch textures
	*/
	if(m_get_texture_queue.size() > 0)
	{
		GetRequest<std::string, u32, u8, u8>
				request = m_get_texture_queue.pop();

		dstream<<"INFO: TextureSource::processQueue(): "
				<<"got texture request with "
				<<"name="<<request.key
				<<std::endl;

		GetResult<std::string, u32, u8, u8>
				result;
		result.key = request.key;
		result.callers = request.callers;
		result.item = getTextureIdDirect(request.key);

		request.dest->push_back(result);
	}
}

u32 TextureSource::getTextureId(const std::string &name)
{
	//dstream<<"INFO: getTextureId(): name="<<name<<std::endl;

	{
		/*
			See if texture already exists
		*/
		JMutexAutoLock lock(m_atlaspointer_cache_mutex);
		core::map<std::string, u32>::Node *n;
		n = m_name_to_id.find(name);
		if(n != NULL)
		{
			return n->getValue();
		}
	}
	
	/*
		Get texture
	*/
	if(get_current_thread_id() == m_main_thread)
	{
		return getTextureIdDirect(name);
	}
	else
	{
		dstream<<"INFO: getTextureId(): Queued: name="<<name<<std::endl;

		// We're gonna ask the result to be put into here
		ResultQueue<std::string, u32, u8, u8> result_queue;
		
		// Throw a request in
		m_get_texture_queue.add(name, 0, 0, &result_queue);
		
		dstream<<"INFO: Waiting for texture from main thread, name="
				<<name<<std::endl;
		
		try
		{
			// Wait result for a second
			GetResult<std::string, u32, u8, u8>
					result = result_queue.pop_front(1000);
		
			// Check that at least something worked OK
			assert(result.key == name);

			return result.item;
		}
		catch(ItemNotFoundException &e)
		{
			dstream<<"WARNING: Waiting for texture timed out."<<std::endl;
			return 0;
		}
	}
	
	dstream<<"WARNING: getTextureId(): Failed"<<std::endl;

	return 0;
}

// Draw a progress bar on the image
void make_progressbar(float value, video::IImage *image);

/*
	Generate image based on a string like "stone.png" or "[crack0".
	if baseimg is NULL, it is created. Otherwise stuff is made on it.
*/
bool generate_image(std::string part_of_name, video::IImage *& baseimg,
		video::IVideoDriver* driver);

/*
	Generates an image from a full string like
	"stone.png^mineral_coal.png^[crack0".

	This is used by buildMainAtlas().
*/
video::IImage* generate_image_from_scratch(std::string name,
		video::IVideoDriver* driver);

/*
	This method generates all the textures
*/
u32 TextureSource::getTextureIdDirect(const std::string &name)
{
	dstream<<"INFO: getTextureIdDirect(): name="<<name<<std::endl;

	// Empty name means texture 0
	if(name == "")
	{
		dstream<<"INFO: getTextureIdDirect(): name is empty"<<std::endl;
		return 0;
	}
	
	/*
		Calling only allowed from main thread
	*/
	if(get_current_thread_id() != m_main_thread)
	{
		dstream<<"ERROR: TextureSource::getTextureIdDirect() "
				"called not from main thread"<<std::endl;
		return 0;
	}

	/*
		See if texture already exists
	*/
	{
		JMutexAutoLock lock(m_atlaspointer_cache_mutex);

		core::map<std::string, u32>::Node *n;
		n = m_name_to_id.find(name);
		if(n != NULL)
		{
			dstream<<"INFO: getTextureIdDirect(): name="<<name
					<<" found in cache"<<std::endl;
			return n->getValue();
		}
	}

	dstream<<"INFO: getTextureIdDirect(): name="<<name
			<<" NOT found in cache. Creating it."<<std::endl;
	
	/*
		Get the base image
	*/

	char separator = '^';

	/*
		This is set to the id of the base image.
		If left 0, there is no base image and a completely new image
		is made.
	*/
	u32 base_image_id = 0;
	
	// Find last meta separator in name
	s32 last_separator_position = -1;
	for(s32 i=name.size()-1; i>=0; i--)
	{
		if(name[i] == separator)
		{
			last_separator_position = i;
			break;
		}
	}
	/*
		If separator was found, construct the base name and make the
		base image using a recursive call
	*/
	std::string base_image_name;
	if(last_separator_position != -1)
	{
		// Construct base name
		base_image_name = name.substr(0, last_separator_position);
		dstream<<"INFO: getTextureIdDirect(): Calling itself recursively"
				" to get base image, name="<<base_image_name<<std::endl;
		base_image_id = getTextureIdDirect(base_image_name);
	}
	
	dstream<<"base_image_id="<<base_image_id<<std::endl;
	
	video::IVideoDriver* driver = m_device->getVideoDriver();
	assert(driver);

	video::ITexture *t = NULL;

	/*
		An image will be built from files and then converted into a texture.
	*/
	video::IImage *baseimg = NULL;
	
	// If a base image was found, copy it to baseimg
	if(base_image_id != 0)
	{
		JMutexAutoLock lock(m_atlaspointer_cache_mutex);

		SourceAtlasPointer ap = m_atlaspointer_cache[base_image_id];

		video::IImage *image = ap.atlas_img;

		core::dimension2d<u32> dim = ap.intsize;

		baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);

		core::position2d<s32> pos_to(0,0);
		core::position2d<s32> pos_from = ap.intpos;
		
		image->copyTo(
				baseimg, // target
				v2s32(0,0), // position in target
				core::rect<s32>(pos_from, dim) // from
		);

		dstream<<"INFO: getTextureIdDirect(): Loaded \""
				<<base_image_name<<"\" from image cache"
				<<std::endl;
	}
	
	/*
		Parse out the last part of the name of the image and act
		according to it
	*/

	std::string last_part_of_name = name.substr(last_separator_position+1);
	dstream<<"last_part_of_name="<<last_part_of_name<<std::endl;
	
	// Generate image according to part of name
	if(generate_image(last_part_of_name, baseimg, driver) == false)
	{
		dstream<<"INFO: getTextureIdDirect(): "
				"failed to generate \""<<last_part_of_name<<"\""
				<<std::endl;
		return 0;
	}

	// If no resulting image, return NULL
	if(baseimg == NULL)
	{
		dstream<<"WARNING: getTextureIdDirect(): baseimg is NULL (attempted to"
				" create texture \""<<name<<"\""<<std::endl;
		return 0;
	}

	// Create texture from resulting image
	t = driver->addTexture(name.c_str(), baseimg);
	
	// If no texture
	if(t == NULL)
		return 0;

	/*
		Add texture to caches
	*/

	JMutexAutoLock lock(m_atlaspointer_cache_mutex);
	
	u32 id = m_atlaspointer_cache.size();
	AtlasPointer ap(id);
	ap.atlas = t;
	ap.pos = v2f(0,0);
	ap.size = v2f(1,1);
	ap.tiled = 0;
	SourceAtlasPointer nap(name, ap, baseimg, v2s32(0,0), baseimg->getDimension());
	m_atlaspointer_cache.push_back(nap);
	m_name_to_id.insert(name, id);

	dstream<<"INFO: getTextureIdDirect(): name="<<name
			<<": succesfully returning id="<<id<<std::endl;
	
	return id;
}

std::string TextureSource::getTextureName(u32 id)
{
	JMutexAutoLock lock(m_atlaspointer_cache_mutex);

	if(id >= m_atlaspointer_cache.size())
	{
		dstream<<"WARNING: TextureSource::getTextureName(): id="<<id
				<<" >= m_atlaspointer_cache.size()="
				<<m_atlaspointer_cache.size()<<std::endl;
		return "";
	}
	
	return m_atlaspointer_cache[id].name;
}


AtlasPointer TextureSource::getTexture(u32 id)
{
	JMutexAutoLock lock(m_atlaspointer_cache_mutex);

	if(id >= m_atlaspointer_cache.size())
		return AtlasPointer(0, NULL);
	
	return m_atlaspointer_cache[id].a;
}

void TextureSource::buildMainAtlas() 
{
	dstream<<"TextureSource::buildMainAtlas()"<<std::endl;

	//return; // Disable (for testing)
	
	video::IVideoDriver* driver = m_device->getVideoDriver();
	assert(driver);

	JMutexAutoLock lock(m_atlaspointer_cache_mutex);

	// Create an image of the right size
	core::dimension2d<u32> atlas_dim(1024,1024);
	video::IImage *atlas_img =
			driver->createImage(video::ECF_A8R8G8B8, atlas_dim);

	/*
		A list of stuff to add. This should contain as much of the
		stuff shown in game as possible, to minimize texture changes.
	*/

	core::array<std::string> sourcelist;

	sourcelist.push_back("stone.png");
	sourcelist.push_back("mud.png");
	sourcelist.push_back("sand.png");
	sourcelist.push_back("grass.png");
	sourcelist.push_back("mud.png");
	sourcelist.push_back("tree.png");
	sourcelist.push_back("tree_top.png");
	sourcelist.push_back("water.png");
	sourcelist.push_back("leaves.png");
	sourcelist.push_back("mud.png^grass_side.png");
	
	sourcelist.push_back("stone.png^mineral_coal.png");
	sourcelist.push_back("stone.png^mineral_iron.png");
	sourcelist.push_back("mud.png^mineral_coal.png");
	sourcelist.push_back("mud.png^mineral_iron.png");
	sourcelist.push_back("sand.png^mineral_coal.png");
	sourcelist.push_back("sand.png^mineral_iron.png");
	
	/*
		First pass: generate almost everything
	*/
	core::position2d<s32> pos_in_atlas(0,0);
	for(u32 i=0; i<sourcelist.size(); i++)
	{
		std::string name = sourcelist[i];

		/*video::IImage *img = driver->createImageFromFile(
				porting::getDataPath(name.c_str()).c_str());
		if(img == NULL)
			continue;
		
		core::dimension2d<u32> dim = img->getDimension();
		// Make a copy with the right color format
		video::IImage *img2 =
				driver->createImage(video::ECF_A8R8G8B8, dim);
		img->copyTo(img2);
		img->drop();*/
		
		// Generate image by name
		video::IImage *img2 = generate_image_from_scratch(name, driver);
		core::dimension2d<u32> dim = img2->getDimension();
		
		// Tile it a few times in the X direction
		u16 xwise_tiling = 16;
		for(u32 j=0; j<xwise_tiling; j++)
		{
			// Copy the copy to the atlas
			img2->copyToWithAlpha(atlas_img,
					pos_in_atlas + v2s32(j*dim.Width,0),
					core::rect<s32>(v2s32(0,0), dim),
					video::SColor(255,255,255,255),
					NULL);
		}

		img2->drop();

		/*
			Add texture to caches
		*/
		
		// Get next id
		u32 id = m_atlaspointer_cache.size();

		// Create AtlasPointer
		AtlasPointer ap(id);
		ap.atlas = NULL; // Set on the second pass
		ap.pos = v2f((float)pos_in_atlas.X/(float)atlas_dim.Width,
				(float)pos_in_atlas.Y/(float)atlas_dim.Height);
		ap.size = v2f((float)dim.Width/(float)atlas_dim.Width,
				(float)dim.Width/(float)atlas_dim.Height);
		ap.tiled = xwise_tiling;

		// Create SourceAtlasPointer and add to containers
		SourceAtlasPointer nap(name, ap, atlas_img, pos_in_atlas, dim);
		m_atlaspointer_cache.push_back(nap);
		m_name_to_id.insert(name, id);
			
		// Increment position
		pos_in_atlas.Y += dim.Height;
	}

	/*
		Make texture
	*/
	video::ITexture *t = driver->addTexture("__main_atlas__", atlas_img);
	assert(t);

	/*
		Second pass: set texture pointer in generated AtlasPointers
	*/
	for(u32 i=0; i<sourcelist.size(); i++)
	{
		std::string name = sourcelist[i];
		u32 id = m_name_to_id[name];
		m_atlaspointer_cache[id].a.atlas = t;
	}

	/*
		Write image to file so that it can be inspected
	*/
	driver->writeImageToFile(atlas_img, 
			porting::getDataPath("main_atlas.png").c_str());
}

video::IImage* generate_image_from_scratch(std::string name,
		video::IVideoDriver* driver)
{
	dstream<<"INFO: generate_image_from_scratch(): "
			"name="<<name<<std::endl;
	
	/*
		Get the base image
	*/

	video::IImage *baseimg = NULL;

	char separator = '^';

	// Find last meta separator in name
	s32 last_separator_position = -1;
	for(s32 i=name.size()-1; i>=0; i--)
	{
		if(name[i] == separator)
		{
			last_separator_position = i;
			break;
		}
	}

	/*dstream<<"INFO: generate_image_from_scratch(): "
			<<"last_separator_position="<<last_separator_position
			<<std::endl;*/

	/*
		If separator was found, construct the base name and make the
		base image using a recursive call
	*/
	std::string base_image_name;
	if(last_separator_position != -1)
	{
		// Construct base name
		base_image_name = name.substr(0, last_separator_position);
		dstream<<"INFO: generate_image_from_scratch(): Calling itself recursively"
				" to get base image, name="<<base_image_name<<std::endl;
		baseimg = generate_image_from_scratch(base_image_name, driver);
	}
	
	/*
		Parse out the last part of the name of the image and act
		according to it
	*/

	std::string last_part_of_name = name.substr(last_separator_position+1);
	dstream<<"last_part_of_name="<<last_part_of_name<<std::endl;
	
	// Generate image according to part of name
	if(generate_image(last_part_of_name, baseimg, driver) == false)
	{
		dstream<<"INFO: generate_image_from_scratch(): "
				"failed to generate \""<<last_part_of_name<<"\""
				<<std::endl;
		return NULL;
	}
	
	return baseimg;
}

bool generate_image(std::string part_of_name, video::IImage *& baseimg,
		video::IVideoDriver* driver)
{
	// Stuff starting with [ are special commands
	if(part_of_name[0] != '[')
	{
		// A normal texture; load it from a file
		std::string path = porting::getDataPath(part_of_name.c_str());
		dstream<<"INFO: getTextureIdDirect(): Loading path \""<<path
				<<"\""<<std::endl;
		
		video::IImage *image = driver->createImageFromFile(path.c_str());

		if(image == NULL)
		{
			dstream<<"WARNING: Could not load image \""<<part_of_name
					<<"\" from path \""<<path<<"\""
					<<" while building texture"<<std::endl;
			return false;
		}

		// If base image is NULL, load as base.
		if(baseimg == NULL)
		{
			dstream<<"INFO: Setting "<<part_of_name<<" as base"<<std::endl;
			/*
				Copy it this way to get an alpha channel.
				Otherwise images with alpha cannot be blitted on 
				images that don't have alpha in the original file.
			*/
			core::dimension2d<u32> dim = image->getDimension();
			baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
			image->copyTo(baseimg);
			image->drop();
		}
		// Else blit on base.
		else
		{
			dstream<<"INFO: Blitting "<<part_of_name<<" on base"<<std::endl;
			// Size of the copied area
			core::dimension2d<u32> dim = image->getDimension();
			//core::dimension2d<u32> dim(16,16);
			// Position to copy the blitted to in the base image
			core::position2d<s32> pos_to(0,0);
			// Position to copy the blitted from in the blitted image
			core::position2d<s32> pos_from(0,0);
			// Blit
			image->copyToWithAlpha(baseimg, pos_to,
					core::rect<s32>(pos_from, dim),
					video::SColor(255,255,255,255),
					NULL);
			// Drop image
			image->drop();
		}
	}
	else
	{
		// A special texture modification

		dstream<<"INFO: getTextureIdDirect(): generating special "
				<<"modification \""<<part_of_name<<"\""
				<<std::endl;

		if(part_of_name.substr(0,6) == "[crack")
		{
			if(baseimg == NULL)
			{
				dstream<<"WARNING: getTextureIdDirect(): baseimg==NULL "
						<<"for part_of_name="<<part_of_name
						<<", cancelling."<<std::endl;
				return false;
			}

			u16 progression = stoi(part_of_name.substr(6));
			// Size of the base image
			core::dimension2d<u32> dim_base = baseimg->getDimension();
			// Crack will be drawn at this size
			u32 cracksize = 16;
			// Size of the crack image
			core::dimension2d<u32> dim_crack(cracksize,cracksize);
			// Position to copy the crack from in the crack image
			core::position2d<s32> pos_other(0, 16 * progression);

			video::IImage *crackimage = driver->createImageFromFile(
					porting::getDataPath("crack.png").c_str());
		
			if(crackimage)
			{
				/*crackimage->copyToWithAlpha(baseimg, v2s32(0,0),
						core::rect<s32>(pos_other, dim_base),
						video::SColor(255,255,255,255),
						NULL);*/

				for(u32 y0=0; y0<dim_base.Height/dim_crack.Height; y0++)
				for(u32 x0=0; x0<dim_base.Width/dim_crack.Width; x0++)
				{
					// Position to copy the crack to in the base image
					core::position2d<s32> pos_base(x0*cracksize, y0*cracksize);
					crackimage->copyToWithAlpha(baseimg, pos_base,
							core::rect<s32>(pos_other, dim_crack),
							video::SColor(255,255,255,255),
							NULL);
				}

				crackimage->drop();
			}
		}
		else if(part_of_name.substr(0,8) == "[combine")
		{
			// "[combine:16x128:0,0=stone.png:0,16=grass.png"
			Strfnd sf(part_of_name);
			sf.next(":");
			u32 w0 = stoi(sf.next("x"));
			u32 h0 = stoi(sf.next(":"));
			dstream<<"INFO: combined w="<<w0<<" h="<<h0<<std::endl;
			core::dimension2d<u32> dim(w0,h0);
			baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
			while(sf.atend() == false)
			{
				u32 x = stoi(sf.next(","));
				u32 y = stoi(sf.next("="));
				std::string filename = sf.next(":");
				dstream<<"INFO: Adding \""<<filename
						<<"\" to combined ("<<x<<","<<y<<")"
						<<std::endl;
				video::IImage *img = driver->createImageFromFile(
						porting::getDataPath(filename.c_str()).c_str());
				if(img)
				{
					core::dimension2d<u32> dim = img->getDimension();
					dstream<<"INFO: Size "<<dim.Width
							<<"x"<<dim.Height<<std::endl;
					core::position2d<s32> pos_base(x, y);
					video::IImage *img2 =
							driver->createImage(video::ECF_A8R8G8B8, dim);
					img->copyTo(img2);
					img->drop();
					img2->copyToWithAlpha(baseimg, pos_base,
							core::rect<s32>(v2s32(0,0), dim),
							video::SColor(255,255,255,255),
							NULL);
					img2->drop();
				}
				else
				{
					dstream<<"WARNING: img==NULL"<<std::endl;
				}
			}
		}
		else if(part_of_name.substr(0,12) == "[progressbar")
		{
			if(baseimg == NULL)
			{
				dstream<<"WARNING: getTextureIdDirect(): baseimg==NULL "
						<<"for part_of_name="<<part_of_name
						<<", cancelling."<<std::endl;
				return false;
			}

			float value = stof(part_of_name.substr(12));
			make_progressbar(value, baseimg);
		}
		// "[noalpha:filename.png"
		// Use an image without it's alpha channel
		else if(part_of_name.substr(0,8) == "[noalpha")
		{
			if(baseimg != NULL)
			{
				dstream<<"WARNING: getTextureIdDirect(): baseimg!=NULL "
						<<"for part_of_name="<<part_of_name
						<<", cancelling."<<std::endl;
				return false;
			}

			std::string filename = part_of_name.substr(9);

			std::string path = porting::getDataPath(filename.c_str());

			dstream<<"INFO: getTextureIdDirect(): Loading path \""<<path
					<<"\""<<std::endl;
			
			video::IImage *image = driver->createImageFromFile(path.c_str());
			
			if(image == NULL)
			{
				dstream<<"WARNING: getTextureIdDirect(): Loading path \""
						<<path<<"\" failed"<<std::endl;
			}
			else
			{
				core::dimension2d<u32> dim = image->getDimension();
				baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
				
				// Set alpha to full
				for(u32 y=0; y<dim.Height; y++)
				for(u32 x=0; x<dim.Width; x++)
				{
					video::SColor c = image->getPixel(x,y);
					c.setAlpha(255);
					image->setPixel(x,y,c);
				}
				// Blit
				image->copyTo(baseimg);

				image->drop();
			}
		}
		else
		{
			dstream<<"WARNING: getTextureIdDirect(): Invalid "
					" modification: \""<<part_of_name<<"\""<<std::endl;
		}
	}

	return true;
}

void make_progressbar(float value, video::IImage *image)
{
	if(image == NULL)
		return;
	
	core::dimension2d<u32> size = image->getDimension();

	u32 barheight = 1;
	u32 barpad_x = 1;
	u32 barpad_y = 1;
	u32 barwidth = size.Width - barpad_x*2;
	v2u32 barpos(barpad_x, size.Height - barheight - barpad_y);

	u32 barvalue_i = (u32)(((float)barwidth * value) + 0.5);

	video::SColor active(255,255,0,0);
	video::SColor inactive(255,0,0,0);
	for(u32 x0=0; x0<barwidth; x0++)
	{
		video::SColor *c;
		if(x0 < barvalue_i)
			c = &active;
		else
			c = &inactive;
		u32 x = x0 + barpos.X;
		for(u32 y=barpos.Y; y<barpos.Y+barheight; y++)
		{
			image->setPixel(x,y, *c);
		}
	}
}